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https://github.com/libretro/FBNeo.git
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Added retina/hi-dpi display support
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@ -55,6 +55,7 @@ static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
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GLint textureFormat;
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CVDisplayLinkRef displayLink;
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BOOL useDisplayLink;
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GLfloat backingScaleFactor;
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}
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#pragma mark - Initialize, Dealloc
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@ -76,6 +77,11 @@ static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
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_lastMouseAction = CFAbsoluteTimeGetCurrent();
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_lastCursorPosition = NSMakePoint(-1, -1);
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textureFormat = GL_UNSIGNED_SHORT_5_6_5;
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backingScaleFactor = 1;
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if ([self respondsToSelector:@selector(setWantsBestResolutionOpenGLSurface:)]) {
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self.wantsBestResolutionOpenGLSurface = YES;
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}
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[self resetTrackingArea];
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}
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@ -159,6 +165,9 @@ static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
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viewBounds = self.bounds;
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viewSize = [self convertRectToBacking:viewBounds].size;
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if ([self.window respondsToSelector:@selector(backingScaleFactor)]) {
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backingScaleFactor = self.window.backingScaleFactor;
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}
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[self.openGLContext makeCurrentContext];
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CGLLockContext(self.openGLContext.CGLContextObj);
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@ -405,6 +414,11 @@ static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
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NSSize size = viewSize;
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CGFloat offset = 0;
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if (backingScaleFactor != 1) {
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size = NSMakeSize((int)(size.width / backingScaleFactor),
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(int)(size.height / backingScaleFactor));
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}
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glBegin(GL_QUADS);
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glTexCoord2f(0.0, 0.0);
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glVertex3f(-offset, 0.0, 0.0);
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