more whatsnew

This commit is contained in:
dinkc64 2014-06-12 13:01:42 +00:00
parent 9acd11ab49
commit b219dd6bb8

View File

@ -246,8 +246,9 @@
<li>Fixed tilemaps in Contra [Barry]</li>
<li>Fixed Ash No Joe save states [iq_132]</li>
<li>Fixed The New Zealand savetates [dink]</li>
<li>Reorganised some inputs to support kaillera (Contra, Double Dragon, TMNT, Sunset Riders, M.I.A., Green Beret) [dink]</li>
<li>Reorganised some inputs to support kaillera (Contra, Double Dragon I - III, TMNT, Sunset Riders, M.I.A., Green Beret) [dink]</li>
<li>Windows savestate enhancements - shift-F8 for savestate undo, 10 levels of undo for each slot [dink]</li>
<li>Show savestate messages (prev/next slot, load &amp; save) while paused [dink]</li>
<li>Fix savestates for YM2151, UPD7759 and clipping/distortion in UPD7759 [dink]</li>
<li>Added savestate support to Toki driver [dink]</li>
<li>Added savestate support to Donkey Kong driver [dink]</li>
@ -271,7 +272,8 @@
<li>Fixed pallete after loading savestate in Gaelco driver [dink]</li>
<li>Fixed savestates in The Main Event driver [dink]</li>
<li>Fixed wrong sounds and music in Green Beret [dink]</li>
<li>Fixed sound in Ajax driver [dink]</li>
<li>Fixed sprite priority issue in Konami's Ajax/Typhoon [Barry]</li>
<li>Fixed sfx volume fluxuations in Ajax driver [dink]</li>
<li>Added third button to Warriers of Fate: Sangokushi II [dink]</li>
<li>Fixed loud crashing noise in Scramble! and Super Cobra [dink]</li>
<li>Fixed NMK16 sprite rendering [iq_132]</li>