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more whatsnew
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@ -246,8 +246,9 @@
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<li>Fixed tilemaps in Contra [Barry]</li>
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<li>Fixed Ash No Joe save states [iq_132]</li>
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<li>Fixed The New Zealand savetates [dink]</li>
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<li>Reorganised some inputs to support kaillera (Contra, Double Dragon, TMNT, Sunset Riders, M.I.A., Green Beret) [dink]</li>
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<li>Reorganised some inputs to support kaillera (Contra, Double Dragon I - III, TMNT, Sunset Riders, M.I.A., Green Beret) [dink]</li>
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<li>Windows savestate enhancements - shift-F8 for savestate undo, 10 levels of undo for each slot [dink]</li>
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<li>Show savestate messages (prev/next slot, load & save) while paused [dink]</li>
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<li>Fix savestates for YM2151, UPD7759 and clipping/distortion in UPD7759 [dink]</li>
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<li>Added savestate support to Toki driver [dink]</li>
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<li>Added savestate support to Donkey Kong driver [dink]</li>
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@ -271,7 +272,8 @@
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<li>Fixed pallete after loading savestate in Gaelco driver [dink]</li>
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<li>Fixed savestates in The Main Event driver [dink]</li>
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<li>Fixed wrong sounds and music in Green Beret [dink]</li>
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<li>Fixed sound in Ajax driver [dink]</li>
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<li>Fixed sprite priority issue in Konami's Ajax/Typhoon [Barry]</li>
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<li>Fixed sfx volume fluxuations in Ajax driver [dink]</li>
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<li>Added third button to Warriers of Fate: Sangokushi II [dink]</li>
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<li>Fixed loud crashing noise in Scramble! and Super Cobra [dink]</li>
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<li>Fixed NMK16 sprite rendering [iq_132]</li>
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