mirror of
https://github.com/libretro/FBNeo.git
synced 2024-11-27 19:10:31 +00:00
Rename target for VS builds. Just as a heads up, this means the .exe names will be different in the VS appveyor builds!
This commit is contained in:
parent
192e794eec
commit
b557c4af58
@ -1661,22 +1661,26 @@ del build_details.exe
|
|||||||
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<RunCodeAnalysis>true</RunCodeAnalysis>
|
<RunCodeAnalysis>true</RunCodeAnalysis>
|
||||||
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<TargetName>fbneod_vs</TargetName>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
|
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
|
||||||
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<RunCodeAnalysis>true</RunCodeAnalysis>
|
<RunCodeAnalysis>true</RunCodeAnalysis>
|
||||||
|
<TargetName>fbneo64d_vs</TargetName>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
<IntDir>$(Platform)\$(Configuration)\</IntDir>
|
<IntDir>$(Platform)\$(Configuration)\</IntDir>
|
||||||
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
|
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
|
||||||
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
|
||||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||||
|
<TargetName>fbneo_vs</TargetName>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
|
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
|
||||||
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||||
|
<TargetName>fbneo64</TargetName>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
|
Loading…
Reference in New Issue
Block a user