Rename target for VS builds. Just as a heads up, this means the .exe names will be different in the VS appveyor builds!

This commit is contained in:
tmaul 2019-08-02 17:05:37 +01:00
parent 192e794eec
commit b557c4af58

View File

@ -1661,22 +1661,26 @@ del build_details.exe
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis> <RunCodeAnalysis>true</RunCodeAnalysis>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<TargetName>fbneod_vs</TargetName>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath> <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis> <RunCodeAnalysis>true</RunCodeAnalysis>
<TargetName>fbneo64d_vs</TargetName>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>$(Platform)\$(Configuration)\</IntDir> <IntDir>$(Platform)\$(Configuration)\</IntDir>
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath> <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
<RunCodeAnalysis>false</RunCodeAnalysis> <RunCodeAnalysis>false</RunCodeAnalysis>
<TargetName>fbneo_vs</TargetName>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath> <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;..\..\src\dep\vc\include;$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis> <RunCodeAnalysis>false</RunCodeAnalysis>
<TargetName>fbneo64</TargetName>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>