add driver for galivan, dangar, ninja emaki(wip)

This commit is contained in:
dinkc64 2016-06-09 02:30:58 +00:00
parent 891057c8bc
commit b859f6b846
4 changed files with 1752 additions and 1 deletions

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@ -45,7 +45,7 @@ drvobj = d_dodonpachi.o d_donpachi.o d_esprade.o d_feversos.o d_gaia.o d_guwang
d_kbash.o d_kbash2.o d_mahoudai.o d_outzone.o d_pipibibs.o d_rallybik.o d_samesame.o d_shippumd.o d_slapfght.o \
d_snowbro2.o d_tekipaki.o d_truxton.o d_truxton2.o d_vfive.o d_vimana.o d_zerowing.o \
\
d_4enraya.o d_1942.o d_1943.o d_alinvade.o d_alpha68k.o d_ambush.o d_arabian.o d_armedf.o nb1414m4.o d_atetris.o d_aztarac.o \
d_4enraya.o d_1942.o d_1943.o d_alinvade.o d_alpha68k.o d_ambush.o d_arabian.o d_armedf.o nb1414m4.o nb1414m4_8bit.o d_atetris.o d_aztarac.o \
d_baraduke.o d_bbusters.o d_battlane.o d_bionicc.o d_blktiger.o d_blockout.o d_blueprnt.o d_bombjack.o d_btime.o d_brkthru.o d_cabal.o d_calorie.o d_capbowl.o d_cclimber.o d_cheekyms.o d_chinagat.o d_citycon.o \
d_commando.o d_cybertnk.o d_ddragon.o d_djboy.o d_dkong.o d_docastle.o d_drmicro.o d_dynduke.o d_epos.o d_exedexes.o d_fastfred.o d_funkybee.o d_galaga.o d_gauntlet.o d_ginganin.o d_gng.o d_gunsmoke.o \
d_higemaru.o d_himesiki.o d_hvyunit.o d_ikki.o d_invaders.o d_jack.o d_jrpacman.o d_kangaroo.o d_kncljoe.o d_kyugo.o d_ladybug.o d_lasso.o d_lastduel.o d_lwings.o d_mainsnk.o d_marineb.o \

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// license:MAME
// copyright-holders:Angelo Salese
/*******************************************************************************************************************
Nichibutsu 1414M4 device emulation
Written by Angelo Salese, based on researches by Tomasz Slanina with Legion
This is some fancy MCU / blitter that copies text strings in various Nihon Bussan games;
TODO:
- where is the condition that makes "insert coin" text to properly blink?
- first byte meaning is completely unknown;
- Ninja Emaki triggers unknown commands 0x8000 & 0xff20;
- Ninja Emaki continue screen is corrupt;
- How to NOT draw the params?
- Device-ify this;
Notes:
- Just before any string in the "MCU" rom, there's a control byte, this meaning is as follows:
0?-- ---- ---- ---- interpret as data?
10-- ---- ---- ---- single string transfer
11-- ---- ---- ---- src -> dst copy, if destination != 0 fixed src, otherwise do a src -> dst
--xx xxxx xxxx xxxx destination offset in the VRAM tilemap
- I'm sure that this is a shared device, that shares everything. All of the known differences are due of not
understood features of the chip (some bytes in the ROM etc.)
********************************************************************************************************************/
#include "tiles_generic.h" // for UINT* etc
#include "nb1414m4_8bit.h"
UINT8 *nb1414_blit_data8b = NULL;
UINT32 nb1414_frame8b = 0;
static void nichibutsu_1414m4_dma(UINT16 src,UINT16 dst,UINT16 size, UINT8 condition,UINT8 *vram)
{
UINT8 * data = nb1414_blit_data8b;
int i;
for(i=0;i<size;i++)
{
if(i+dst+0x000 < 18) //avoid param overwrite
continue;
vram[i+dst+0x000] = (condition) ? (data[i+(0)+src] & 0xff) : 0x20;
vram[i+dst+0x400] = data[i+(size)+src] & 0xff;
}
}
static void nichibutsu_1414m4_fill(UINT16 dst,UINT8 tile,UINT8 pal,UINT8 *vram)
{
int i;
for(i=0;i<0x400;i++)
{
if(i+dst+0x000 < 18) //avoid param overwrite
continue;
vram[i+dst+0x000] = tile;
vram[i+dst+0x400] = pal;
}
}
static void insert_coin_msg(UINT8 *vram)
{
UINT8 * data = nb1414_blit_data8b;
int credit_count = (vram[0xf] & 0xff);
UINT8 fl_cond = nb1414_frame8b & 0x10; /* for insert coin "flickering" */
UINT16 dst;
if(credit_count == 0)
{
dst = (data[0x01]<<8|data[0x02]) & 0x3fff;
nichibutsu_1414m4_dma(0x0003,dst,0x10,fl_cond,vram);
}
else
{
dst = (data[0x49]<<8|data[0x4a]) & 0x3fff;
nichibutsu_1414m4_dma(0x004b,dst,0x18,1,vram);
}
}
static void credit_msg(UINT8 *vram)
{
UINT8 * data = nb1414_blit_data8b;
int credit_count = (vram[0xf] & 0xff);
UINT8 fl_cond = nb1414_frame8b & 0x10; /* for insert coin "flickering" */
UINT16 dst;
dst = ((data[0x023]<<8)|(data[0x024]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x0025,dst,0x10,1,vram); /* credit */
dst = ((data[0x045]<<8)|(data[0x046]&0xff)) & 0x3fff;
dst++; // data is 0x5e, needs to be 0x5f ...
vram[dst+0x000] = (credit_count + 0x30); /* credit num */
vram[dst+0x400] = (data[0x48]);
if(credit_count == 1) /* ONE PLAYER ONLY */
{
dst = ((data[0x07b]<<8)|(data[0x07c]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x007d,dst,0x18,fl_cond,vram);
}
else if(credit_count > 1) /* ONE OR TWO PLAYERS */
{
dst = ((data[0x0ad]<<8)|(data[0x0ae]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x00af,dst,0x18,fl_cond,vram);
}
}
static void kozure_score_msg(UINT16 dst,UINT8 src_base,UINT8 *vram)
{
int i;
UINT8 first_digit;
UINT8 res;
UINT8 * data = nb1414_blit_data8b;
first_digit = 0;
for(i=0;i<6;i++)
{
res = ((vram[(i/2)+5+src_base*3] >> (!(i & 1) * 4)) & 0xf);
if(first_digit || res)
{
vram[i+dst+0x0000] = res + 0x30;
first_digit = 1;
}
else
vram[i+dst+0x0000] = 0x20;
vram[i+dst+0x0400] = data[0x10f+(src_base*0x1c)+i];
}
vram[6+dst+0x0000] = 0x30;
vram[6+dst+0x0400] = data[0x10f+(src_base*0x1c)+6];
vram[7+dst+0x0000] = 0x30;
vram[7+dst+0x0400] = data[0x10f+(src_base*0x1c)+7];
}
static void nichibutsu_1414m4_0200( UINT16 mcu_cmd,UINT8 *vram)
{
UINT8 * data = nb1414_blit_data8b;
UINT16 dst;
dst = (data[0x330+((mcu_cmd & 0xf)*2)]<<8)|(data[0x331+((mcu_cmd & 0xf)*2)]&0xff);
dst &= 0x3fff;
if(dst & 0x7ff) // fill
nichibutsu_1414m4_fill(0x0000,data[dst & 0x3fff],data[dst+1],vram);
else // src -> dst
nichibutsu_1414m4_dma(dst & 0x3fff,0x0000,0x400,1,vram);
}
/*
[0x02] & 0x01 p1 up
[0x02] & 0x02 p1 down
[0x02] & 0x04 p1 left
[0x02] & 0x08 p1 right
[0x02] & 0x10 p1 button 1
[0x02] & 0x20 p1 button 2
[0x02] & 0x40 p1 button 3
[0x03] & 0x01 p2 up
[0x03] & 0x02 p2 down
[0x03] & 0x04 p2 left
[0x03] & 0x08 p2 right
[0x03] & 0x10 p2 button 1
[0x03] & 0x20 p2 button 2
[0x03] & 0x40 p2 button 3
[0x04] & 0x10 service
[0x04] & 0x04 coin A
[0x04] & 0x08 coin B
[0x04] & 0x01 start 1
[0x04] & 0x02 start 2
[0x05] DSW1
[0x06] DSW2
[0x07] & 0x40 demo sounds ON / OFF
[0x07] & 0x7 lives setting
[0x07] & 0x80 cabinet (upright / table)
[0x07] & 0x30 difficulty (easy / normal / hard / hardest)
[0x0f] coinage A
[0x10] coinage B
[0x11] sound test num
*/
static void nichibutsu_1414m4_0600( UINT8 is2p,UINT8 *vram)
{
UINT8 * data = nb1414_blit_data8b;
UINT16 dst;
int i;
dst = ((data[0x1f5]<<8)|(data[0x1f6]&0xff)) & 0x3fff;
vram[dst] = (vram[7] & 0x7) + 0x30;//data[0x1f7];
dst = ((data[0x1f8]<<8)|(data[0x1f9]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x1fa + (((vram[7] & 0x30) >> 4) * 0x18),dst,12,1,vram);
// 0x25a - 0x261 unknown meaning
dst = ((data[0x262]<<8)|(data[0x263]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x264 + (((vram[7] & 0x80) >> 7) * 0x18),dst,12,1,vram);
dst = ((data[0x294]<<8)|(data[0x295]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x296 + (((vram[7] & 0x40) >> 6) * 0x18),dst,12,1,vram);
dst = ((data[0x2c6]<<8)|(data[0x2c7]&0xff)) & 0x3fff;
vram[dst] = ((vram[0xf] & 0xf0) >> 4) + 0x30;//data[0x2c8];
dst = ((data[0x2c9]<<8)|(data[0x2ca]&0xff)) & 0x3fff;
vram[dst] = ((vram[0xf] & 0x0f) >> 0) + 0x30;//data[0x2cb];
dst = ((data[0x2cc]<<8)|(data[0x2cd]&0xff)) & 0x3fff;
vram[dst] = ((vram[0x10] & 0xf0) >> 4) + 0x30;//data[0x2ce];
dst = ((data[0x2cf]<<8)|(data[0x2d0]&0xff)) & 0x3fff;
vram[dst] = ((vram[0x10] & 0x0f) >> 0) + 0x30;//data[0x2d1];
dst = ((data[0x2d2]<<8)|(data[0x2d3]&0xff)) & 0x3fff;
vram[dst+0] = ((vram[0x11] & 0xf0) >> 4) + 0x30;//data[0x2d4];
vram[dst+1] = (vram[0x11] & 0x0f) + 0x30;//data[0x2d5];
dst = ((data[0x2d6]<<8)|(data[0x2d7]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x2d8 + (is2p * 0x18),dst,12,1,vram); // 1p / 2p string
dst = ((data[0x308]<<8)|(data[0x309]&0xff)) & 0x3fff;
for(i=0;i<5;i++) /* system inputs */
nichibutsu_1414m4_dma(0x310 + (((vram[0x04] >> (4-i)) & 1) * 6),dst + (i * 0x20),0x3,1,vram);
dst = ((data[0x30a]<<8)|(data[0x30b]&0xff)) & 0x3fff;
for(i=0;i<7;i++) /* 1p / 2p inputs */
nichibutsu_1414m4_dma(0x310 + (((vram[0x02 + is2p] >> (6-i)) & 1) * 6),dst + (i * 0x20),0x3,1,vram);
dst = ((data[0x30c]<<8)|(data[0x30d]&0xff)) & 0x3fff;
for(i=0;i<8;i++) /* dips */
nichibutsu_1414m4_dma(0x310 + (((vram[0x05] >> (7-i)) & 1) * 6),dst + (i * 0x20),0x3,1,vram);
dst = ((data[0x30e]<<8)|(data[0x30f]&0xff)) & 0x3fff;
for(i=0;i<8;i++) /* dips */
nichibutsu_1414m4_dma(0x310 + (((vram[0x06] >> (7-i)) & 1) * 6),dst + (i * 0x20),0x3,1,vram);
}
static void nichibutsu_1414m4_0e00(UINT16 mcu_cmd,UINT8 *vram)
{
UINT8 * data = nb1414_blit_data8b;
UINT16 dst;
dst = ((data[0xdf]<<8)|(data[0xe0]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x00e1,dst,8,1,vram); /* hi-score */
if(mcu_cmd & 0x04)
{
dst = ((data[0xfb]<<8)|(data[0xfc]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x00fd,dst,8,!(mcu_cmd & 1),vram); /* 1p-msg */
dst = ((data[0x10d]<<8)|(data[0x10e]&0xff)) & 0x3fff;
kozure_score_msg(dst,0,vram); /* 1p score */
if(mcu_cmd & 0x80)
{
dst = ((data[0x117]<<8)|(data[0x118]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x0119,dst,8,!(mcu_cmd & 2),vram); /* 2p-msg */
dst = ((data[0x129]<<8)|(data[0x12a]&0xff)) & 0x3fff;
kozure_score_msg(dst,1,vram); /* 2p score */
}
}
else
{
dst = ((data[0x133]<<8)|(data[0x134]&0xff)) & 0x3fff;
nichibutsu_1414m4_dma(0x0135,dst,0x10,!(mcu_cmd & 1),vram); /* game over */
insert_coin_msg(vram);
if((mcu_cmd & 0x18) == 0) // TODO: either one of these two disables credit display
credit_msg(vram);
}
}
void nb_1414m4_exec8b(UINT16 mcu_cmd,UINT8 *vram,UINT16 *scrollx,UINT16 *scrolly)
{
/* latch fg scroll values */
*scrollx = (vram[0x0d] & 0xff) | ((vram[0x0e] & 0xff) << 8);
*scrolly = (vram[0x0b] & 0xff) | ((vram[0x0c] & 0xff) << 8);
/* process the command */
switch(mcu_cmd & 0xff00)
{
/* title screen / continue screens */
case 0x0000: insert_coin_msg(vram); credit_msg(vram); break;
/* direct DMA'ing / fill */
case 0x0200: nichibutsu_1414m4_0200(mcu_cmd & 0x87,vram); break;
/* service mode */
case 0x0600: nichibutsu_1414m4_0600(mcu_cmd & 1,vram); break;
/* gameplay */
case 0x0e00: nichibutsu_1414m4_0e00(mcu_cmd & 0xff,vram); break;
case 0x8000: break; //Ninja Emaki, attract mode
case 0xff00: break; //Ninja Emaki POST, presumably invalid
default:
//popmessage("NB 1414M4 executes %04x command, contact MAMEdev\n",mcu_cmd);
break;
}
}

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void nb_1414m4_exec8b(UINT16 mcu_cmd,UINT8 *vram,UINT16 *scrollx,UINT16 *scrolly);
extern UINT8 *nb1414_blit_data8b;
extern UINT32 nb1414_frame8b;