(libretro) update files

This commit is contained in:
barbudreadmon 2024-11-20 10:01:56 +01:00
parent c0a734d8ee
commit bdc327ae6c
9 changed files with 92 additions and 53 deletions

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@ -16,12 +16,14 @@
variables: variables:
CORENAME: fbneo_neogeo CORENAME: fbneo_neogeo
SUBSET: neogeo SUBSET: neogeo
REGEN_HEADERS: 1
.core-defs-cps12: .core-defs-cps12:
extends: .core-defs extends: .core-defs
variables: variables:
CORENAME: fbneo_cps12 CORENAME: fbneo_cps12
SUBSET: cps12 SUBSET: cps12
REGEN_HEADERS: 1
# Core definitions # Core definitions
include: include:

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@ -11375,7 +11375,7 @@
<description>Mokari Makka? Bochibochi Denna! (Japan)</description> <description>Mokari Makka? Bochibochi Denna! (Japan)</description>
<year>1986</year> <year>1986</year>
<manufacturer>Leben Pro</manufacturer> <manufacturer>Leben Pro</manufacturer>
<rom name="Mokari Makka? Bochibochi Denna! (Japan)(1986)(Leben Pro).rom" size="32768" crc="d40f481d"/> <rom name="Mokari Makka Bochibochi Denna! (Japan)(1986)(Leben Pro).rom" size="32768" crc="d40f481d"/>
<rom name="msx.rom" merge="msx.rom" size="32768" crc="a317e6b4"/> <rom name="msx.rom" merge="msx.rom" size="32768" crc="a317e6b4"/>
<rom name="msxj.rom" merge="msxj.rom" size="32768" crc="071135e0"/> <rom name="msxj.rom" merge="msxj.rom" size="32768" crc="071135e0"/>
<rom name="kanji.rom" merge="kanji.rom" size="262144" crc="1f6406fb"/> <rom name="kanji.rom" merge="kanji.rom" size="262144" crc="1f6406fb"/>

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@ -2452,6 +2452,14 @@
<video type="raster" orientation="horizontal" width="320" height="224" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="320" height="224" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
<game name="bssf2gq" cloneof="ssf2" romof="ssf2" sourcefile="megadrive/d_megadrive.cpp">
<description>Bishoujo Super Street Fighter II: Glamor Queen (Hack, v1.6)</description>
<year>2024</year>
<manufacturer>hack (Yoni Arousement)</manufacturer>
<rom name="Bishoujo Super Street Fighter II - Glamor Queen v1.6 (2024)(Yoni Arousement).bin" size="5242880" crc="f8aab4d4"/>
<video type="raster" orientation="horizontal" width="320" height="224" aspectx="4" aspecty="3"/>
<driver status="good"/>
</game>
<game name="bladeven" sourcefile="megadrive/d_megadrive.cpp"> <game name="bladeven" sourcefile="megadrive/d_megadrive.cpp">
<description>Blades of Vengeance (Euro, USA)</description> <description>Blades of Vengeance (Euro, USA)</description>
<year>1993</year> <year>1993</year>
@ -12852,10 +12860,10 @@
</game> </game>
<game name="mkaee" cloneof="mk" romof="mk" sourcefile="megadrive/d_megadrive.cpp"> <game name="mkaee" cloneof="mk" romof="mk" sourcefile="megadrive/d_megadrive.cpp">
<comment>Hack</comment> <comment>Hack</comment>
<description>Mortal Kombat Arcade Edition Enhanced (Hack, v1.5)</description> <description>Mortal Kombat Arcade Edition Enhanced (Hack, v2.1)</description>
<year>2022</year> <year>2024</year>
<manufacturer>Rael G.C.</manufacturer> <manufacturer>Rael G.C.</manufacturer>
<rom name="Mortal Kombat Arcade Edition Enhanced v1.5 (2022)(Rael G.C.).bin" size="4194304" crc="b884890b"/> <rom name="Mortal Kombat Arcade Edition Enhanced v2.1 (2024)(Rael G.C.).bin" size="4194304" crc="486979c5"/>
<video type="raster" orientation="horizontal" width="320" height="224" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="320" height="224" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>

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@ -11619,10 +11619,10 @@
</game> </game>
<game name="marioadventure3" cloneof="smb3" romof="smb3" sourcefile="nes/d_nes.cpp"> <game name="marioadventure3" cloneof="smb3" romof="smb3" sourcefile="nes/d_nes.cpp">
<comment>Hack</comment> <comment>Hack</comment>
<description>Mario Adventure 3 (Hack, v1.9.8)</description> <description>Mario Adventure 3 (Hack, v1.9.9)</description>
<year>2024</year> <year>2024</year>
<manufacturer>ScarlettVixen</manufacturer> <manufacturer>ScarlettVixen</manufacturer>
<rom name="Mario Adventure 3 v1.9.8 (2024)(ScarlettVixen).nes" size="786448" crc="494115ef"/> <rom name="Mario Adventure 3 v1.9.9 (2024)(ScarlettVixen).nes" size="786448" crc="0bf1b61c"/>
<video type="raster" orientation="horizontal" width="256" height="224" aspectx="256" aspecty="224"/> <video type="raster" orientation="horizontal" width="256" height="224" aspectx="256" aspecty="224"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
@ -12908,10 +12908,10 @@
</game> </game>
<game name="murdmaze" sourcefile="nes/d_nes.cpp"> <game name="murdmaze" sourcefile="nes/d_nes.cpp">
<comment>Homebrew</comment> <comment>Homebrew</comment>
<description>Murder in the Maze (HB)</description> <description>Murder in the Maze (HB, v1.01)</description>
<year>2024</year> <year>2024</year>
<manufacturer>T1LT</manufacturer> <manufacturer>T1LT</manufacturer>
<rom name="Murder in the Maze (2024)(T1LT).nes" size="524304" crc="baac5e32"/> <rom name="Murder in the Maze v1.01 (2024)(T1LT).nes" size="524304" crc="baac5e32"/>
<video type="raster" orientation="horizontal" width="256" height="224" aspectx="256" aspecty="224"/> <video type="raster" orientation="horizontal" width="256" height="224" aspectx="256" aspecty="224"/>
<driver status="good"/> <driver status="good"/>
</game> </game>

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@ -64,15 +64,6 @@
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
<game name="4096" sourcefile="snes/d_snes.cpp">
<comment>Homebrew</comment>
<description>4096 (HB)</description>
<year>2015</year>
<manufacturer>e-nost</manufacturer>
<rom name="4096 (2015)(e-nost).sfc" size="262144" crc="dd073c4b"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/>
</game>
<game name="46okunmono" cloneof="evo" romof="evo" sourcefile="snes/d_snes.cpp"> <game name="46okunmono" cloneof="evo" romof="evo" sourcefile="snes/d_snes.cpp">
<description>46 Okunen Monogatari - Harukanaru Eden e (Japan)</description> <description>46 Okunen Monogatari - Harukanaru Eden e (Japan)</description>
<year>1992</year> <year>1992</year>
@ -984,10 +975,10 @@
</game> </game>
<game name="bahalagoonts" cloneof="bahalagoonte" romof="bahalagoonte" sourcefile="snes/d_snes.cpp"> <game name="bahalagoonts" cloneof="bahalagoonte" romof="bahalagoonte" sourcefile="snes/d_snes.cpp">
<comment>Hack</comment> <comment>Hack</comment>
<description>Bahamut Lagoon (Hack, Spanish v1.03a)</description> <description>Bahamut Lagoon (Hack, Spanish v1.03c)</description>
<year>2022</year> <year>2022</year>
<manufacturer>Rod Merida</manufacturer> <manufacturer>Rod Merida</manufacturer>
<rom name="Bahamut Lagoon T-Spa v1.03a (2022)(Rod Merida).sfc" size="8388608" crc="04a290fa"/> <rom name="Bahamut Lagoon T-Spa v1.03c (2022)(Rod Merida).sfc" size="8388608" crc="f24350ec"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
@ -2715,7 +2706,7 @@
<description>Dezaemon (Hack, English)</description> <description>Dezaemon (Hack, English)</description>
<year>2018</year> <year>2018</year>
<manufacturer>Aeon Genesis, mwksoul</manufacturer> <manufacturer>Aeon Genesis, mwksoul</manufacturer>
<rom name="Dezaemon T-Eng (2018)(Aeon Genesis)..sfc" size="524288" crc="32f9c958"/> <rom name="Dezaemon T-Eng (2018)(Aeon Genesis).sfc" size="524288" crc="32f9c958"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
@ -3928,16 +3919,16 @@
<description>Final Fantasy VI Reimagined (Hack)</description> <description>Final Fantasy VI Reimagined (Hack)</description>
<year>2024</year> <year>2024</year>
<manufacturer>DrakeyC</manufacturer> <manufacturer>DrakeyC</manufacturer>
<rom name="Final Fantasy VI Reimagined (2024)(DrakeyC).sfc" size="4194304" crc="b1148ddf"/> <rom name="Final Fantasy VI Reimagined (2024)(DrakeyC).sfc" size="4194304" crc="60aff03d"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
<game name="ff6sc" cloneof="finalfantiii" romof="finalfantiii" sourcefile="snes/d_snes.cpp"> <game name="ff6sc" cloneof="finalfantiii" romof="finalfantiii" sourcefile="snes/d_snes.cpp">
<comment>Hack, (Extended Bestiary Edition)</comment> <comment>Hack, (Extended Bestiary Edition)</comment>
<description>Final Fantasy VI: A Soldier's Contingency (Hack, v2.01)</description> <description>Final Fantasy VI: A Soldier's Contingency (Hack, v2.02)</description>
<year>2024</year> <year>2024</year>
<manufacturer>Lightning Hunter</manufacturer> <manufacturer>Lightning Hunter</manufacturer>
<rom name="Final Fantasy VI - A Soldier's Contingency (Extended Bestiary Edition) v2.01 (2024)(Lightning Hunter).sfc" size="6291456" crc="fd1a4f8b"/> <rom name="Final Fantasy VI - A Soldier's Contingency (Extended Bestiary Edition) v2.02 (2024)(Lightning Hunter).sfc" size="6291456" crc="7d309e30"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
@ -6197,10 +6188,10 @@
</game> </game>
<game name="legendofzelda18hp" cloneof="legendofzelda" romof="legendofzelda" sourcefile="snes/d_snes.cpp"> <game name="legendofzelda18hp" cloneof="legendofzelda" romof="legendofzelda" sourcefile="snes/d_snes.cpp">
<comment>Hack</comment> <comment>Hack</comment>
<description>Legend of Zelda, The - 18 Hours Past (Hack, v1.11)</description> <description>Legend of Zelda, The - 18 Hours Past (Hack, v1.12)</description>
<year>2024</year> <year>2024</year>
<manufacturer>Letterbomb</manufacturer> <manufacturer>Letterbomb</manufacturer>
<rom name="Legend of Zelda, The - 18 Hours Past v1.11 (2024)(Letterbomb).sfc" size="2097152" crc="45d6950f"/> <rom name="Legend of Zelda, The - 18 Hours Past v1.12 (2024)(Letterbomb).sfc" size="2097152" crc="c2dc7b83"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
@ -8742,6 +8733,15 @@
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
<game name="quinty" sourcefile="snes/d_snes.cpp">
<comment>Prototype</comment>
<description>Quinty (Japan, Prototype)</description>
<year>1999</year>
<manufacturer>Game Freak</manufacturer>
<rom name="Quinty (1999)(Game Freak).sfc" size="2097152" crc="1225927b"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/>
</game>
<game name="qwak" sourcefile="snes/d_snes.cpp"> <game name="qwak" sourcefile="snes/d_snes.cpp">
<comment>Homebrew</comment> <comment>Homebrew</comment>
<description>Qwak (CBM2SNES) (HB, v1.3)</description> <description>Qwak (CBM2SNES) (HB, v1.3)</description>
@ -8884,10 +8884,10 @@
</game> </game>
<game name="ranmahb2jfr" cloneof="ranmahb2te" romof="ranmahb2te" sourcefile="snes/d_snes.cpp"> <game name="ranmahb2jfr" cloneof="ranmahb2te" romof="ranmahb2te" sourcefile="snes/d_snes.cpp">
<comment>Hack</comment> <comment>Hack</comment>
<description>Ranma 1/2 - Chougi Ranbu Hen (Hack, Framerate Imp. v1.3)</description> <description>Ranma 1/2 - Chougi Ranbu Hen (Hack, Framerate Imp. v1.4)</description>
<year>2024</year> <year>2024</year>
<manufacturer>Upsilandre</manufacturer> <manufacturer>Upsilandre</manufacturer>
<rom name="Ranma 1-2 - Chougi Ranbu Hen frameratehack v1.3 (2024)(Upsilandre).sfc" size="4194304" crc="71aaff40"/> <rom name="Ranma 1-2 - Chougi Ranbu Hen frameratehack v1.4 (2024)(Upsilandre).sfc" size="4194304" crc="1705415f"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
@ -8909,10 +8909,10 @@
</game> </game>
<game name="ranmahb2tefr" cloneof="ranmahb2te" romof="ranmahb2te" sourcefile="snes/d_snes.cpp"> <game name="ranmahb2tefr" cloneof="ranmahb2te" romof="ranmahb2te" sourcefile="snes/d_snes.cpp">
<comment>Hack</comment> <comment>Hack</comment>
<description>Ranma 1/2 - Hard Battle II - Super Move Hustle (Hack, English v1.10 + Framerate Imp. v1.3)</description> <description>Ranma 1/2 - Hard Battle II - Super Move Hustle (Hack, English v1.10 + Framerate Imp. v1.4)</description>
<year>2024</year> <year>2024</year>
<manufacturer>Dynamic-Designs - Upsilandre</manufacturer> <manufacturer>Dynamic-Designs - Upsilandre</manufacturer>
<rom name="Ranma 1-2 - Hard Battle II - Super Move Hustle T-Eng + frameratehack v1.3 (2024)(Upsilandre).sfc" size="4194304" crc="4401b68c"/> <rom name="Ranma 1-2 - Hard Battle II - Super Move Hustle T-Eng + frameratehack v1.4 (2024)(Upsilandre).sfc" size="4194304" crc="22ae0893"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
@ -10193,15 +10193,6 @@
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
<game name="starkeeper" sourcefile="snes/d_snes.cpp">
<comment>Homebrew</comment>
<description>Star Keeper (HB)</description>
<year>2018</year>
<manufacturer>87Arts</manufacturer>
<rom name="Star Keeper (2018)(87Arts).sfc" size="524288" crc="d925182f"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/>
</game>
<game name="staroceante" sourcefile="snes/d_snes.cpp"> <game name="staroceante" sourcefile="snes/d_snes.cpp">
<comment>Hack, S-DD1 enhancement chip</comment> <comment>Hack, S-DD1 enhancement chip</comment>
<description>Star Ocean (Hack, English)</description> <description>Star Ocean (Hack, English)</description>
@ -12003,15 +11994,6 @@
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
<game name="supxoxol" sourcefile="snes/d_snes.cpp">
<comment>Homebrew</comment>
<description>Super Xoxol vs. Pigdog (HB)</description>
<year>2023</year>
<manufacturer>Sergey Cyka</manufacturer>
<rom name="Super Xoxol vs. Pigdog (2023)(Sergey Cyka).sfc" size="1048576" crc="ed786ffe"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/>
</game>
<game name="supcooked" sourcefile="snes/d_snes.cpp"> <game name="supcooked" sourcefile="snes/d_snes.cpp">
<comment>Homebrew</comment> <comment>Homebrew</comment>
<description>Supercooked! (HB, v1.2)</description> <description>Supercooked! (HB, v1.2)</description>
@ -13566,6 +13548,14 @@
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
<game name="yuuyuuhakusho" sourcefile="snes/d_snes.cpp">
<description>Yuu Yuu Hakusho (Japan)</description>
<year>1993</year>
<manufacturer>Namcot</manufacturer>
<rom name="Yuu Yuu Hakusho (1993)(Namcot).sfc" size="2097152" crc="ec96d517"/>
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/>
</game>
<game name="yuuyuuhakj" sourcefile="snes/d_snes.cpp"> <game name="yuuyuuhakj" sourcefile="snes/d_snes.cpp">
<description>Yuu Yuu Hakusho - Tokubetsu Hen (Japan)</description> <description>Yuu Yuu Hakusho - Tokubetsu Hen (Japan)</description>
<year>1994</year> <year>1994</year>
@ -13582,6 +13572,14 @@
<video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/> <video type="raster" orientation="horizontal" width="512" height="448" aspectx="4" aspecty="3"/>
<driver status="good"/> <driver status="good"/>
</game> </game>
<game name="yuuyuuhakushofinal" sourcefile="snes/d_snes.cpp">
<description>Yuu Yuu Hakusho Final - Makai Saikyou Retsuden (Japan)</description>
<year>1995</year>
<manufacturer>Namcot</manufacturer>
<rom name="Yuu Yuu Hakusho Final - Makai Saikyou Retsuden (1995)(Namcot).sfc" size="3145728" crc="5617a42e"/>
<video type="raster" orientation="horizontal" width="512" height="480" aspectx="4" aspecty="3"/>
<driver status="good"/>
</game>
<game name="zeldanodensetsu" cloneof="legendofzelda" romof="legendofzelda" sourcefile="snes/d_snes.cpp"> <game name="zeldanodensetsu" cloneof="legendofzelda" romof="legendofzelda" sourcefile="snes/d_snes.cpp">
<description>Zelda no Densetsu - Kamigami no Triforce (Japan)</description> <description>Zelda no Densetsu - Kamigami no Triforce (Japan)</description>
<year>1991</year> <year>1991</year>

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@ -1,6 +1,6 @@
This list contains all games supported by FinalBurn Neo. This list contains all games supported by FinalBurn Neo.
22591 games supported in total; X = excluded from build; D = included in debug build only; NW = not working 22594 games supported in total; X = excluded from build; D = included in debug build only; NW = not working
+---------------------------------+--------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+-------------------------+-------------+-----------------------------------------------------------------+--------------------------------+-------------------------------------------------------------------------------------+ +---------------------------------+--------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+-------------------------+-------------+-----------------------------------------------------------------+--------------------------------+-------------------------------------------------------------------------------------+
| name | status | full name | parent | year | company | hardware | remarks | | name | status | full name | parent | year | company | hardware | remarks |
@ -6494,7 +6494,7 @@ This list contains all games supported by FinalBurn Neo.
| snes_finalfantvij | | Final Fantasy VI (Japan) | snes_finalfantiii | 1994 | Squaresoft | Nintendo | | | snes_finalfantvij | | Final Fantasy VI (Japan) | snes_finalfantiii | 1994 | Squaresoft | Nintendo | |
| snes_ff6te | | Final Fantasy VI - T-Edition (Hack v2.9, English v1.1) | snes_finalfantiii | 2017-2021 | Tomato | Nintendo | | | snes_ff6te | | Final Fantasy VI - T-Edition (Hack v2.9, English v1.1) | snes_finalfantiii | 2017-2021 | Tomato | Nintendo | |
| snes_ff6rmd | | Final Fantasy VI Reimagined (Hack) | snes_finalfantiii | 2024 | DrakeyC | Nintendo | | | snes_ff6rmd | | Final Fantasy VI Reimagined (Hack) | snes_finalfantiii | 2024 | DrakeyC | Nintendo | |
| snes_ff6sc | | Final Fantasy VI: A Soldier's Contingency (Hack, v2.01) | snes_finalfantiii | 2024 | Lightning Hunter | Nintendo | (Extended Bestiary Edition) | | snes_ff6sc | | Final Fantasy VI: A Soldier's Contingency (Hack, v2.02) | snes_finalfantiii | 2024 | Lightning Hunter | Nintendo | (Extended Bestiary Edition) |
| nes_finalfanvii | | Final Fantasy VII (China) (Unl) | nes_finalfanviiadvch | 2005 | ShenZhen Nanjing Technology | Miscellaneous | | | nes_finalfanvii | | Final Fantasy VII (China) (Unl) | nes_finalfanviiadvch | 2005 | ShenZhen Nanjing Technology | Miscellaneous | |
| nes_finalfanviiadvch | | Final Fantasy VII - Advent Children (Hack, English) | | 2013 | Lindblum | Miscellaneous | | | nes_finalfanviiadvch | | Final Fantasy VII - Advent Children (Hack, English) | | 2013 | Lindblum | Miscellaneous | |
| spec_finalfight | | Final Fight (128K) | | 1991 | U.S. Gold | ZX Spectrum | Press 'A' to use controller | | spec_finalfight | | Final Fight (128K) | | 1991 | U.S. Gold | ZX Spectrum | Press 'A' to use controller |
@ -14890,6 +14890,7 @@ This list contains all games supported by FinalBurn Neo.
| sg1k_champicet | | Qugunqiu (Taiwan) | sg1k_champice | 1985? | Unknown | Sega SG-1000 | | | sg1k_champicet | | Qugunqiu (Taiwan) | sg1k_champice | 1985? | Unknown | Sega SG-1000 | |
| spec_quickdraw | | Quick Draw McGraw (128K) | | 1991 | Hi-Tec Software | ZX Spectrum | | | spec_quickdraw | | Quick Draw McGraw (128K) | | 1991 | Hi-Tec Software | ZX Spectrum | |
| nes_quinty | | Quinty (Japan) | nes_mendelpalace | 1989 | Namco | Miscellaneous | | | nes_quinty | | Quinty (Japan) | nes_mendelpalace | 1989 | Namco | Miscellaneous | |
| snes_quinty | | Quinty (Japan, Prototype) | | 1999 | Game Freak | Nintendo | |
| qadjr | | Quiz & Dragons: Capcom Quiz Game (Japan Resale Ver. 940921) | qad | 1992 | Capcom | CPS1 | | | qadjr | | Quiz & Dragons: Capcom Quiz Game (Japan Resale Ver. 940921) | qad | 1992 | Capcom | CPS1 | |
| qad | | Quiz & Dragons: Capcom Quiz Game (USA 920701) | | 1992 | Capcom | CPS1 | | | qad | | Quiz & Dragons: Capcom Quiz Game (USA 920701) | | 1992 | Capcom | CPS1 | |
| inufuku | | Quiz & Variety Sukusuku Inufuku (Japan) | | 1998 | Video System Co. | Miscellaneous | | | inufuku | | Quiz & Variety Sukusuku Inufuku (Japan) | | 1998 | Video System Co. | Miscellaneous | |
@ -22360,9 +22361,11 @@ This list contains all games supported by FinalBurn Neo.
| spec_yumikohm | | Yumiko in the haunted mansion (128K) (HB) | | 2012 | Fun Forge | ZX Spectrum | | | spec_yumikohm | | Yumiko in the haunted mansion (128K) (HB) | | 2012 | Fun Forge | ZX Spectrum | |
| nes_yunr5 | | Yun R5 (HB) | | 2018 | The Mojon Twins | Miscellaneous | | | nes_yunr5 | | Yun R5 (HB) | | 2018 | The Mojon Twins | Miscellaneous | |
| fds_yuumaze | | Yuu Maze (Japan) | | 1988 | Taito Corp. | Miscellaneous | | | fds_yuumaze | | Yuu Maze (Japan) | | 1988 | Taito Corp. | Miscellaneous | |
| snes_yuuyuuhakusho | | Yuu Yuu Hakusho (Japan) | | 1993 | Namcot | Nintendo | |
| snes_yuuyuuhakj | | Yuu Yuu Hakusho - Tokubetsu Hen (Japan) | | 1994 | Namco | Nintendo | | | snes_yuuyuuhakj | | Yuu Yuu Hakusho - Tokubetsu Hen (Japan) | | 1994 | Namco | Nintendo | |
| snes_yuuyuuhak2j | | Yuu Yuu Hakusho 2 - Kakutou no Shou (Japan) | | 1994 | Namco | Nintendo | | | snes_yuuyuuhak2j | | Yuu Yuu Hakusho 2 - Kakutou no Shou (Japan) | | 1994 | Namco | Nintendo | |
| nes_yuuyuuhakfin | | Yuu Yuu Hakusho Final - Makai Saikyou Retsuden (Japan) | | 1996 | N.T | Miscellaneous | | | nes_yuuyuuhakfin | | Yuu Yuu Hakusho Final - Makai Saikyou Retsuden (Japan) | | 1996 | N.T | Miscellaneous | |
| snes_yuuyuuhakushofinal | | Yuu Yuu Hakusho Final - Makai Saikyou Retsuden (Japan) | | 1995 | Namcot | Nintendo | |
| pce_yuyu | | Yuu Yuu Jinsei - Victory Life (Japan) | | 1988 | Hudson Soft | PC Engine | | | pce_yuyu | | Yuu Yuu Jinsei - Victory Life (Japan) | | 1988 | Hudson Soft | PC Engine | |
| yuyugogo | | Yuuyu no Quiz de GO!GO! (Japan) | | 1990 | Taito Corporation | Taito F2 | | | yuyugogo | | Yuuyu no Quiz de GO!GO! (Japan) | | 1990 | Taito Corporation | Taito F2 | |
| msx_zmazingo | | Z - Mazin Go (HB) | | 2018 | Cobinee | MSX | | | msx_zmazingo | | Z - Mazin Go (HB) | | 2018 | Cobinee | MSX | |

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@ -17,6 +17,7 @@ USE_EXPERIMENTAL_FLAGS = 0
USE_CYCLONE = 0 USE_CYCLONE = 0
HAVE_UWP = 0 HAVE_UWP = 0
SPLIT_UP_LINK ?= 0 SPLIT_UP_LINK ?= 0
REGEN_HEADERS = 0
SPACE := SPACE :=
SPACE := $(SPACE) $(SPACE) SPACE := $(SPACE) $(SPACE)
@ -625,7 +626,11 @@ EXE_PREFIX = ./
.PHONY: all clean generate-files generate-files-clean clean-objs .PHONY: all clean generate-files generate-files-clean clean-objs
ifeq ($(REGEN_HEADERS), 1)
all: generate-files clean-objs .WAIT $(TARGET) all: generate-files clean-objs .WAIT $(TARGET)
else
all: $(TARGET)
endif
generate-files-clean: generate-files-clean:
rm -rf $(FBNEO_GENERATED_DIR)/ rm -rf $(FBNEO_GENERATED_DIR)/

View File

@ -45,13 +45,18 @@ zip, 7z
From the root of the repository, run From the root of the repository, run
``` ```
make -j5 -C src/burner/libretro clean
make -j5 -C src/burner/libretro generate-files
make -j5 -C src/burner/libretro make -j5 -C src/burner/libretro
``` ```
Note : `-j5` is to optimize build time on cpus with 4 cores (X+1 cores), you can rise or reduce that value to match your own, however a value too high will increase ram usage and might even cause your system to become unstable. Note : `-j5` is to optimize build time on cpus with 4 cores (X+1 cores), you can rise or reduce that value to match your own, however a value too high will increase ram usage and might even cause your system to become unstable.
Note : if you need additional parameters, they must be added to both commands. Note : Here is a non-exhaustive list of additional parameters you might want to append to the make command line :
* **SUBSET=all** : Build a core that supports everything. This is the default SUBSET so you don't need to append it.
* **SUBSET=neogeo** : Build a core that only supports neogeo games.
* **SUBSET=cps12** : Build a core that only supports CPS-1 & CPS-2 games.
* **generate-files** : Generate header/gamelist files and stop there.
* **clean** : Remove any previously built object.
* **REGEN_HEADERS=1** : This will run **generate-files** and **clean** consecutively before building the core, which is usually required when you made a change to the list of drivers you want to build, either from modifying the project's code or switching between SUBSETs. Note that make version 4.4 may be required for this to behave properly.
## Building romsets for FBNeo ## Building romsets for FBNeo
@ -133,6 +138,7 @@ You can use specific folder's name for detection, it's the easiest and recommend
* Nec TurboGrafx-16 : `tg16` * Nec TurboGrafx-16 : `tg16`
* Nintendo Entertainment System : `nes` * Nintendo Entertainment System : `nes`
* Nintendo Family Disk System : `fds` * Nintendo Family Disk System : `fds`
* Super Nintendo Entertainment System : `snes`
* Sega GameGear : `gamegear` * Sega GameGear : `gamegear`
* Sega Master System : `sms` | `mastersystem` * Sega Master System : `sms` | `mastersystem`
* Sega Megadrive : `megadriv` | `megadrive` | `genesis` * Sega Megadrive : `megadriv` | `megadrive` | `genesis`
@ -151,6 +157,7 @@ You can also emulate consoles by prefixing the name of the roms with `XXX_` and
* Nec TurboGrafx-16 : `tg` * Nec TurboGrafx-16 : `tg`
* Nintendo Entertainment System : `nes` * Nintendo Entertainment System : `nes`
* Nintendo Family Disk System : `fds` * Nintendo Family Disk System : `fds`
* Super Nintendo Entertainment System : `snes`
* Sega GameGear : `gg` * Sega GameGear : `gg`
* Sega Master System : `sms` * Sega Master System : `sms`
* Sega Megadrive : `md` * Sega Megadrive : `md`
@ -191,6 +198,13 @@ The following bioses are required for some of the emulated systems :
* spec128.zip (ZX Spectrum 128 BIOS) * spec128.zip (ZX Spectrum 128 BIOS)
* spec1282a.zip (ZX Spectrum 128 +2a BIOS) * spec1282a.zip (ZX Spectrum 128 +2a BIOS)
* channelf.zip (Fairchild Channel F BIOS) * channelf.zip (Fairchild Channel F BIOS)
* dsp1.zip (SNES DSP-1)
* dsp1b.zip (SNES DSP-1B)
* dsp2.zip (SNES DSP-2)
* dsp3.zip (SNES DSP-3)
* dsp4.zip (SNES DSP-4)
* st010.zip (SNES Seta ST010)
* st011.zip (SNES Seta ST011)
## Samples ## Samples

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@ -15015,6 +15015,7 @@ DRV BurnDrvQuesters;
DRV BurnDrvsg1k_champicet; DRV BurnDrvsg1k_champicet;
DRV BurnSpecQuickdraw; DRV BurnSpecQuickdraw;
DRV BurnDrvnes_quinty; DRV BurnDrvnes_quinty;
DRV BurnDrvsnes_Quinty;
DRV BurnDrvCpsQadjr; DRV BurnDrvCpsQadjr;
DRV BurnDrvCpsQad; DRV BurnDrvCpsQad;
DRV BurnDrvInufuku; DRV BurnDrvInufuku;
@ -22567,9 +22568,11 @@ DRV BurnDrvnes_yumepenmonj;
DRV BurnSpecYumikohm; DRV BurnSpecYumikohm;
DRV BurnDrvnes_yunr5; DRV BurnDrvnes_yunr5;
DRV BurnDrvfds_yuumaze; DRV BurnDrvfds_yuumaze;
DRV BurnDrvsnes_Yuuyuuhakusho;
DRV BurnDrvsnes_Yuuyuuhakj; DRV BurnDrvsnes_Yuuyuuhakj;
DRV BurnDrvsnes_Yuuyuuhak2j; DRV BurnDrvsnes_Yuuyuuhak2j;
DRV BurnDrvnes_yuuyuuhakfin; DRV BurnDrvnes_yuuyuuhakfin;
DRV BurnDrvsnes_Yuuyuuhakushofinal;
DRV BurnDrvpce_yuyu; DRV BurnDrvpce_yuyu;
DRV BurnDrvYuyugogo; DRV BurnDrvYuyugogo;
DRV BurnDrvMSX_zmazingo; DRV BurnDrvMSX_zmazingo;
@ -29355,7 +29358,7 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvsnes_Finalfantvij, // Final Fantasy VI (Japan) &BurnDrvsnes_Finalfantvij, // Final Fantasy VI (Japan)
&BurnDrvsnes_Ff6te, // Final Fantasy VI - T-Edition (Hack v2.9, English v1.1) &BurnDrvsnes_Ff6te, // Final Fantasy VI - T-Edition (Hack v2.9, English v1.1)
&BurnDrvsnes_Ff6rmd, // Final Fantasy VI Reimagined (Hack) &BurnDrvsnes_Ff6rmd, // Final Fantasy VI Reimagined (Hack)
&BurnDrvsnes_Ff6sc, // Final Fantasy VI: A Soldier's Contingency (Hack, v2.01) &BurnDrvsnes_Ff6sc, // Final Fantasy VI: A Soldier's Contingency (Hack, v2.02)
&BurnDrvnes_finalfanvii, // Final Fantasy VII (China) (Unl) &BurnDrvnes_finalfanvii, // Final Fantasy VII (China) (Unl)
&BurnDrvnes_finalfanviiadvch,// Final Fantasy VII - Advent Children (Hack, English) &BurnDrvnes_finalfanviiadvch,// Final Fantasy VII - Advent Children (Hack, English)
&BurnSpecfinalfight, // Final Fight (128K) &BurnSpecfinalfight, // Final Fight (128K)
@ -37825,6 +37828,7 @@ static struct BurnDriver* pDriver[] = {
&BurnDrvsg1k_champicet, // Qugunqiu (Taiwan) &BurnDrvsg1k_champicet, // Qugunqiu (Taiwan)
&BurnSpecQuickdraw, // Quick Draw McGraw (128K) &BurnSpecQuickdraw, // Quick Draw McGraw (128K)
&BurnDrvnes_quinty, // Quinty (Japan) &BurnDrvnes_quinty, // Quinty (Japan)
&BurnDrvsnes_Quinty, // Quinty (Japan, Prototype)
&BurnDrvCpsQadjr, // Quiz & Dragons: Capcom Quiz Game (Japan Resale Ver. 940921) &BurnDrvCpsQadjr, // Quiz & Dragons: Capcom Quiz Game (Japan Resale Ver. 940921)
&BurnDrvCpsQad, // Quiz & Dragons: Capcom Quiz Game (USA 920701) &BurnDrvCpsQad, // Quiz & Dragons: Capcom Quiz Game (USA 920701)
&BurnDrvInufuku, // Quiz & Variety Sukusuku Inufuku (Japan) &BurnDrvInufuku, // Quiz & Variety Sukusuku Inufuku (Japan)
@ -45377,9 +45381,11 @@ static struct BurnDriver* pDriver[] = {
&BurnSpecYumikohm, // Yumiko in the haunted mansion (128K) (HB) &BurnSpecYumikohm, // Yumiko in the haunted mansion (128K) (HB)
&BurnDrvnes_yunr5, // Yun R5 (HB) &BurnDrvnes_yunr5, // Yun R5 (HB)
&BurnDrvfds_yuumaze, // Yuu Maze (Japan) &BurnDrvfds_yuumaze, // Yuu Maze (Japan)
&BurnDrvsnes_Yuuyuuhakusho, // Yuu Yuu Hakusho (Japan)
&BurnDrvsnes_Yuuyuuhakj, // Yuu Yuu Hakusho - Tokubetsu Hen (Japan) &BurnDrvsnes_Yuuyuuhakj, // Yuu Yuu Hakusho - Tokubetsu Hen (Japan)
&BurnDrvsnes_Yuuyuuhak2j, // Yuu Yuu Hakusho 2 - Kakutou no Shou (Japan) &BurnDrvsnes_Yuuyuuhak2j, // Yuu Yuu Hakusho 2 - Kakutou no Shou (Japan)
&BurnDrvnes_yuuyuuhakfin, // Yuu Yuu Hakusho Final - Makai Saikyou Retsuden (Japan) &BurnDrvnes_yuuyuuhakfin, // Yuu Yuu Hakusho Final - Makai Saikyou Retsuden (Japan)
&BurnDrvsnes_Yuuyuuhakushofinal,// Yuu Yuu Hakusho Final - Makai Saikyou Retsuden (Japan)
&BurnDrvpce_yuyu, // Yuu Yuu Jinsei - Victory Life (Japan) &BurnDrvpce_yuyu, // Yuu Yuu Jinsei - Victory Life (Japan)
&BurnDrvYuyugogo, // Yuuyu no Quiz de GO!GO! (Japan) &BurnDrvYuyugogo, // Yuuyu no Quiz de GO!GO! (Japan)
&BurnDrvMSX_zmazingo, // Z - Mazin Go (HB) &BurnDrvMSX_zmazingo, // Z - Mazin Go (HB)
@ -60511,6 +60517,7 @@ static game_sourcefile_entry sourcefile_table[] = {
{ "sg1k_champicet", "sg1000/d_sg1000.cpp"}, { "sg1k_champicet", "sg1000/d_sg1000.cpp"},
{ "spec_quickdraw", "spectrum/d_spectrum.cpp"}, { "spec_quickdraw", "spectrum/d_spectrum.cpp"},
{ "nes_quinty", "nes/d_nes.cpp"}, { "nes_quinty", "nes/d_nes.cpp"},
{ "snes_quinty", "snes/d_snes.cpp"},
{ "qadjr", "capcom/d_cps1.cpp"}, { "qadjr", "capcom/d_cps1.cpp"},
{ "qad", "capcom/d_cps1.cpp"}, { "qad", "capcom/d_cps1.cpp"},
{ "inufuku", "pst90s/d_inufuku.cpp"}, { "inufuku", "pst90s/d_inufuku.cpp"},
@ -67981,9 +67988,11 @@ static game_sourcefile_entry sourcefile_table[] = {
{ "spec_yumikohm", "spectrum/d_spectrum.cpp"}, { "spec_yumikohm", "spectrum/d_spectrum.cpp"},
{ "nes_yunr5", "nes/d_nes.cpp"}, { "nes_yunr5", "nes/d_nes.cpp"},
{ "fds_yuumaze", "nes/d_nes.cpp"}, { "fds_yuumaze", "nes/d_nes.cpp"},
{ "snes_yuuyuuhakusho", "snes/d_snes.cpp"},
{ "snes_yuuyuuhakj", "snes/d_snes.cpp"}, { "snes_yuuyuuhakj", "snes/d_snes.cpp"},
{ "snes_yuuyuuhak2j", "snes/d_snes.cpp"}, { "snes_yuuyuuhak2j", "snes/d_snes.cpp"},
{ "nes_yuuyuuhakfin", "nes/d_nes.cpp"}, { "nes_yuuyuuhakfin", "nes/d_nes.cpp"},
{ "snes_yuuyuuhakushofinal", "snes/d_snes.cpp"},
{ "pce_yuyu", "pce/d_pce.cpp"}, { "pce_yuyu", "pce/d_pce.cpp"},
{ "yuyugogo", "taito/d_taitof2.cpp"}, { "yuyugogo", "taito/d_taitof2.cpp"},
{ "msx_zmazingo", "msx/d_msx.cpp"}, { "msx_zmazingo", "msx/d_msx.cpp"},