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Added Street Fighter II' - Champion Edition (920313 etc bootleg set 5) [Janniz, f205v]
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@ -10774,6 +10774,32 @@ static struct BurnRomInfo Sf2ceeab4RomDesc[] = {
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STD_ROM_PICK(Sf2ceeab4)
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STD_ROM_FN(Sf2ceeab4)
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static struct BurnRomInfo Sf2ceeab5RomDesc[] = {
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{ "3.ic172", 0x0080000, 0x11b5fe98, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "5.ic171", 0x0080000, 0x43e85f2c, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "2.ic176", 0x0020000, 0x1073b7b6, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "4.ic175", 0x0020000, 0x924c6ce2, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "10.ic90", 0x0080000, 0x896eaf48, BRF_GRA | CPS1_TILES },
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{ "16.ic89", 0x0080000, 0x305dd72a, BRF_GRA | CPS1_TILES },
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{ "7.ic88", 0x0080000, 0xef3f5be8, BRF_GRA | CPS1_TILES },
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{ "13.ic87", 0x0080000, 0xe57f6db9, BRF_GRA | CPS1_TILES },
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{ "11.ic91", 0x0080000, 0x054cd5c4, BRF_GRA | CPS1_TILES },
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{ "17.ic92", 0x0080000, 0x87e069e8, BRF_GRA | CPS1_TILES },
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{ "8.ic93", 0x0080000, 0x818ca33d, BRF_GRA | CPS1_TILES },
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{ "14.ic94", 0x0080000, 0x5dfb44d1, BRF_GRA | CPS1_TILES },
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{ "9.ic86", 0x0080000, 0x34bbb3fa, BRF_GRA | CPS1_TILES },
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{ "15.ic85", 0x0080000, 0x7d9f1a67, BRF_GRA | CPS1_TILES },
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{ "6.ic84", 0x0080000, 0xcea6d1d6, BRF_GRA | CPS1_TILES },
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{ "12.ic83", 0x0080000, 0x91a9a05d, BRF_GRA | CPS1_TILES },
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{ "1.ic26", 0x0020000, 0x17d5ba8a, BRF_PRG | CPS1_Z80_PROGRAM },
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};
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STD_ROM_PICK(Sf2ceeab5)
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STD_ROM_FN(Sf2ceeab5)
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static struct BurnRomInfo Sf2cejablRomDesc[] = {
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// this set was previously known as sf2m11
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{ "sfu7-1.040", 0x0080000, 0x866a9b31, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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@ -13077,6 +13103,7 @@ static const struct GameConfig ConfigTable[] =
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{ "sf2ceeab2" , CPS_B_21_DEF, mapper_S9263B, 0, NULL }, // game controls layers at 0x98000c
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{ "sf2ceeab3" , CPS_B_21_DEF, mapper_S9263B, 0, NULL },
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{ "sf2ceeab4" , CPS_B_21_DEF, mapper_S9263B, 0, NULL },
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{ "sf2ceeab5" , CPS_B_21_DEF, mapper_S9263B, 0, NULL },
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{ "sf2cejabl" , HACK_B_1 , mapper_S9263B, 0, NULL },
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{ "sf2cejab2" , HACK_B_1 , mapper_S9263B, 0, NULL },
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{ "sf2ceuabl" , HACK_B_2 , mapper_S9263B, 0, NULL },
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@ -19376,6 +19403,16 @@ struct BurnDriver BurnDrvCpsSf2ceeab4 = {
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&CpsRecalcPal, 0x1000, 384, 224, 4, 3
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};
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struct BurnDriver BurnDrvCpsSf2ceeab5 = {
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"sf2ceeab5", "sf2ce", NULL, NULL, "1992",
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"Street Fighter II' - Champion Edition (920313 etc bootleg set 5)\0", NULL, "bootleg", "CPS1",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_CAPCOM_CPS1, GBF_VSFIGHT, FBF_SF,
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NULL, Sf2ceeab5RomInfo, Sf2ceeab5RomName, NULL, NULL, Sf2InputInfo, Sf2DIPInfo,
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Sf2mdtbInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
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&CpsRecalcPal, 0x1000, 384, 224, 4, 3
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};
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struct BurnDriver BurnDrvCpsSf2cejabl = {
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"sf2cejabl", "sf2ce", NULL, NULL, "1992",
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"Street Fighter II' - Champion Edition (920322 Japan bootleg set 1)\0", NULL, "bootleg", "CPS1",
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@ -105,13 +105,20 @@
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<a href="http://neosource.1emu.net/forums">http://neosource.1emu.net/forums</a></p>
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<h3>v0.2.97.39</h3>
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<h2>Fixes and new features</h2>
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<ul>
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<!-- fixes and features -->
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<li>shots factory: esc to close window, change All Sprites to Layer 1, as it should be [dink]</li>
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<li>Fixed fix Clear and ClearLock for Analogue & Mouse in the Input Editor [dink]</li>
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<!-- clones and updated romsets in drivers -->
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</ul>
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<h2>Clones and updated romsets in existing drivers</h2>
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<ul>
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<!-- clones and updated romsets in drivers -->
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<li>Added clone of Street Fighter II' - Magic Delta Turbo (bootleg set 4 (with YM2151 + 2xMSM5205), 920313 etc) [f205v, maru79, JacKc]</li>
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<li>Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 3) [f205v, maru79, JacKc]</li>
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<li>Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 4) [f205v, maru79, JacKc]</li>
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<li>Updated The King of Fighters '99 (15th Anniversary Edition) to 20160411 Last Ver. 1 [Yashional, JacKc]</li>
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<li>Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 5) [Janniz, f205v, JacKc]</li>
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</ul>
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<h3>v0.2.97.38</h3>
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