From d838362cfbfa9012b571634030827dbe2ef57588 Mon Sep 17 00:00:00 2001 From: dinkc64 Date: Thu, 15 Jul 2021 23:22:22 -0400 Subject: [PATCH] add driver nycaptor --- makefile.burn_rules | 2 +- src/burn/drv/taito/d_nycaptor.cpp | 1238 +++++++++++++++++++++++++++++ 2 files changed, 1239 insertions(+), 1 deletion(-) create mode 100644 src/burn/drv/taito/d_nycaptor.cpp diff --git a/makefile.burn_rules b/makefile.burn_rules index 898f70375..682afcd01 100644 --- a/makefile.burn_rules +++ b/makefile.burn_rules @@ -48,7 +48,7 @@ drvsrc = d_akkaarrh.o d_arcadecl.o d_atarig1.o d_badlands.o d_batman.o d_blstro d_sys24.o d_turbo.o d_xbrd.o d_ybrd.o d_zaxxon.o \ \ d_arkanoid.o d_ashnojoe.o d_asuka.o d_bublbobl.o d_buggychl.o d_chaknpop.o d_crbaloon.o d_cyclemb.o d_darius2.o d_darkmist.o d_exzisus.o d_flstory.o d_galastrm.o d_gladiatr.o \ - d_groundfx.o d_gunbuster.o d_jollyjgr.o d_ksayakyu.o d_lkage.o d_lsasquad.o d_mexico86.o d_minivdr.o d_msisaac.o d_othunder.o d_qix.o d_retofinv.o d_rollrace.o d_slapshot.o \ + d_groundfx.o d_gunbuster.o d_jollyjgr.o d_ksayakyu.o d_lkage.o d_lsasquad.o d_mexico86.o d_minivdr.o d_msisaac.o d_nycaptor.o d_othunder.o d_qix.o d_retofinv.o d_rollrace.o d_slapshot.o \ d_ssrj.o d_superchs.o d_supridr.o d_taitob.o d_taitoh.o d_taitof2.o d_taitof3.o d_taitol.o d_taitomisc.o d_taitosj.o d_taitox.o d_taitoz.o d_tnzs.o d_undrfire.o d_wyvernf0.o \ \ d_batrider.o d_batsugun.o d_battleg.o d_bbakraid.o d_dogyuun.o d_enmadaio.o d_fixeight.o d_ghox.o d_kbash.o d_kbash2.o d_mahoudai.o d_pipibibs.o \ diff --git a/src/burn/drv/taito/d_nycaptor.cpp b/src/burn/drv/taito/d_nycaptor.cpp new file mode 100644 index 000000000..1cb0f3b5a --- /dev/null +++ b/src/burn/drv/taito/d_nycaptor.cpp @@ -0,0 +1,1238 @@ +// FinalBurn Neo N.Y. Captor driver module +// Based on MAME driver by Tomasz Slanina + +#include "tiles_generic.h" +#include "z80_intf.h" +#include "taito_m68705.h" +#include "ay8910.h" +#include "msm5232.h" +#include "dac.h" +#include "burn_pal.h" +#include "burn_gun.h" +#include "bitswap.h" + +static UINT8 *AllMem; +static UINT8 *AllRam; +static UINT8 *RamEnd; +static UINT8 *MemEnd; +static UINT8 *DrvZ80ROM[3]; +static UINT8 *DrvMCUROM; +static UINT8 *DrvGfxROM[2]; +static UINT8 *DrvVidRAM; +static UINT8 *DrvZ80RAM[3]; +static UINT8 *DrvShareRAM; +static UINT8 *DrvPalRAM; +static UINT8 *DrvSprRAM; +static UINT8 *DrvMCURAM; + +static UINT32 *DrvPalette; +static UINT8 DrvRecalc; + +static INT32 nExtraCycles[3]; + +static INT32 rombank; +static INT32 palettebank; +static INT32 generic_control_reg; +static INT32 gfx_control; +static INT32 character_bank; +static INT32 soundlatch[2]; +static INT32 nmi_pending; +static INT32 nmi_enable; + +static INT32 coin_flip = 0; +static INT32 spot_data; + +static UINT8 DrvJoy1[8]; +static UINT8 DrvJoy2[8]; +static UINT8 DrvDips[3]; +static UINT8 DrvInputs[2]; +static INT16 DrvAnalog[2]; +static UINT8 DrvReset; + +#define A(a, b, c, d) {a, b, (UINT8*)(c), d} + +static struct BurnInputInfo NycaptorInputList[] = { + {"P1 Coin", BIT_DIGITAL, DrvJoy1 + 4, "p1 coin" }, + {"P1 Start", BIT_DIGITAL, DrvJoy1 + 0, "p1 start" }, + {"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 0, "p1 fire 1" }, + A("P1 Gun X", BIT_ANALOG_REL, &DrvAnalog[0], "mouse x-axis" ), + A("P1 Gun Y", BIT_ANALOG_REL, &DrvAnalog[1], "mouse y-axis" ), + + {"Reset", BIT_DIGITAL, &DrvReset, "reset" }, + {"Service", BIT_DIGITAL, DrvJoy1 + 2, "service" }, + {"Tilt", BIT_DIGITAL, DrvJoy1 + 3, "tilt" }, + {"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" }, + {"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" }, + {"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" }, +}; + +STDINPUTINFO(Nycaptor) + +static struct BurnDIPInfo NycaptorDIPList[]= +{ + {0x08, 0xff, 0xff, 0xbf, NULL }, + {0x09, 0xff, 0xff, 0x00, NULL }, + {0x0a, 0xff, 0xff, 0xfb, NULL }, + + {0 , 0xfe, 0 , 4, "Bonus Life" }, + {0x08, 0x01, 0x03, 0x02, "20k 80k 80k+" }, + {0x08, 0x01, 0x03, 0x03, "50k 150k 200k+" }, + {0x08, 0x01, 0x03, 0x01, "100k 300k 300k+" }, + {0x08, 0x01, 0x03, 0x00, "150k 300k 300k+" }, + + {0 , 0xfe, 0 , 2, "Infinite Bullets" }, + {0x08, 0x01, 0x04, 0x04, "Off" }, + {0x08, 0x01, 0x04, 0x00, "On" }, + + {0 , 0xfe, 0 , 4, "Lives" }, + {0x08, 0x01, 0x18, 0x08, "1" }, + {0x08, 0x01, 0x18, 0x00, "2" }, + {0x08, 0x01, 0x18, 0x18, "3" }, + {0x08, 0x01, 0x18, 0x10, "5" }, + + {0 , 0xfe, 0 , 2, "Free Play" }, + {0x08, 0x01, 0x20, 0x20, "Off" }, + {0x08, 0x01, 0x20, 0x00, "On" }, + + {0 , 0xfe, 0 , 2, "Allow Continue" }, + {0x08, 0x01, 0x40, 0x40, "Off" }, + {0x08, 0x01, 0x40, 0x00, "On" }, + + {0 , 0xfe, 0 , 2, "Demo Sounds" }, + {0x08, 0x01, 0x80, 0x00, "Off" }, + {0x08, 0x01, 0x80, 0x80, "On" }, + + {0 , 0xfe, 0 , 16, "Coin A" }, + {0x09, 0x01, 0x0f, 0x0f, "9 Coins 1 Credits" }, + {0x09, 0x01, 0x0f, 0x0e, "8 Coins 1 Credits" }, + {0x09, 0x01, 0x0f, 0x0d, "7 Coins 1 Credits" }, + {0x09, 0x01, 0x0f, 0x0c, "6 Coins 1 Credits" }, + {0x09, 0x01, 0x0f, 0x0b, "5 Coins 1 Credits" }, + {0x09, 0x01, 0x0f, 0x0a, "4 Coins 1 Credits" }, + {0x09, 0x01, 0x0f, 0x09, "3 Coins 1 Credits" }, + {0x09, 0x01, 0x0f, 0x08, "2 Coins 1 Credits" }, + {0x09, 0x01, 0x0f, 0x00, "1 Coin 1 Credits" }, + {0x09, 0x01, 0x0f, 0x01, "1 Coin 2 Credits" }, + {0x09, 0x01, 0x0f, 0x02, "1 Coin 3 Credits" }, + {0x09, 0x01, 0x0f, 0x03, "1 Coin 4 Credits" }, + {0x09, 0x01, 0x0f, 0x04, "1 Coin 5 Credits" }, + {0x09, 0x01, 0x0f, 0x05, "1 Coin 6 Credits" }, + {0x09, 0x01, 0x0f, 0x06, "1 Coin 7 Credits" }, + {0x09, 0x01, 0x0f, 0x07, "1 Coin 8 Credits" }, + + {0 , 0xfe, 0 , 16, "Coin B" }, + {0x09, 0x01, 0xf0, 0xf0, "9 Coins 1 Credits" }, + {0x09, 0x01, 0xf0, 0xe0, "8 Coins 1 Credits" }, + {0x09, 0x01, 0xf0, 0xd0, "7 Coins 1 Credits" }, + {0x09, 0x01, 0xf0, 0xc0, "6 Coins 1 Credits" }, + {0x09, 0x01, 0xf0, 0xb0, "5 Coins 1 Credits" }, + {0x09, 0x01, 0xf0, 0xa0, "4 Coins 1 Credits" }, + {0x09, 0x01, 0xf0, 0x90, "3 Coins 1 Credits" }, + {0x09, 0x01, 0xf0, 0x80, "2 Coins 1 Credits" }, + {0x09, 0x01, 0xf0, 0x00, "1 Coin 1 Credits" }, + {0x09, 0x01, 0xf0, 0x10, "1 Coin 2 Credits" }, + {0x09, 0x01, 0xf0, 0x20, "1 Coin 3 Credits" }, + {0x09, 0x01, 0xf0, 0x30, "1 Coin 4 Credits" }, + {0x09, 0x01, 0xf0, 0x40, "1 Coin 5 Credits" }, + {0x09, 0x01, 0xf0, 0x50, "1 Coin 6 Credits" }, + {0x09, 0x01, 0xf0, 0x60, "1 Coin 7 Credits" }, + {0x09, 0x01, 0xf0, 0x70, "1 Coin 8 Credits" }, + + {0 , 0xfe, 0 , 2, "Freeze" }, + {0x0a, 0x01, 0x01, 0x01, "Off" }, + {0x0a, 0x01, 0x01, 0x00, "On" }, + + {0 , 0xfe, 0 , 2, "Training Spot" }, + {0x0a, 0x01, 0x02, 0x00, "No" }, + {0x0a, 0x01, 0x02, 0x02, "Yes" }, + + {0 , 0xfe, 0 , 4, "Difficulty" }, + {0x0a, 0x01, 0x0c, 0x0c, "Easy" }, + {0x0a, 0x01, 0x0c, 0x08, "Normal" }, + {0x0a, 0x01, 0x0c, 0x04, "Hard" }, + {0x0a, 0x01, 0x0c, 0x00, "Hardest" }, + + {0 , 0xfe, 0 , 2, "Coinage Display" }, + {0x0a, 0x01, 0x10, 0x00, "No" }, + {0x0a, 0x01, 0x10, 0x10, "Yes" }, + + {0 , 0xfe, 0 , 2, "Reset Damage" }, + {0x0a, 0x01, 0x20, 0x20, "Every Stage" }, + {0x0a, 0x01, 0x20, 0x00, "Every 4 Stages" }, + + {0 , 0xfe, 0 , 2, "No Hit (Cheat)" }, + {0x0a, 0x01, 0x40, 0x40, "Off" }, + {0x0a, 0x01, 0x40, 0x00, "On" }, + + {0 , 0xfe, 0 , 2, "Coin Slots" }, + {0x0a, 0x01, 0x80, 0x00, "1" }, + {0x0a, 0x01, 0x80, 0x80, "2" }, +}; + +STDDIPINFO(Nycaptor) + +static struct BurnDIPInfo ColtDIPList[] = { + {0, 0xFE, 0, 4, "Lives" }, + {0x08, 0x01, 0x18, 0x08, "1" }, + {0x08, 0x01, 0x18, 0x10, "2" }, + {0x08, 0x01, 0x18, 0x18, "3" }, + {0x08, 0x01, 0x18, 0x00, "100" }, +}; + +STDDIPINFOEXT(Colt, Nycaptor, Colt) + +static struct BurnDIPInfo CyclshtgDIPList[]= +{ + {0x08, 0xff, 0xff, 0xff, NULL }, + {0x09, 0xff, 0xff, 0xfb, NULL }, + {0x0a, 0xff, 0xff, 0xff, NULL }, + + {0 , 0xfe, 0 , 2, "Service Mode" }, + {0x08, 0x01, 0x04, 0x04, "Off" }, + {0x08, 0x01, 0x04, 0x00, "On" }, + + {0 , 0xfe, 0 , 2, "Demo Sounds" }, + {0x08, 0x01, 0x08, 0x00, "Off" }, + {0x08, 0x01, 0x08, 0x08, "On" }, + + {0 , 0xfe, 0 , 4, "Coin A" }, + {0x08, 0x01, 0x30, 0x10, "2 Coins 1 Credits" }, + {0x08, 0x01, 0x30, 0x30, "1 Coin 1 Credits" }, + {0x08, 0x01, 0x30, 0x00, "2 Coins 3 Credits" }, + {0x08, 0x01, 0x30, 0x20, "1 Coin 2 Credits" }, + + {0 , 0xfe, 0 , 4, "Coin B" }, + {0x08, 0x01, 0xc0, 0x40, "2 Coins 1 Credits" }, + {0x08, 0x01, 0xc0, 0xc0, "1 Coin 1 Credits" }, + {0x08, 0x01, 0xc0, 0x00, "2 Coins 3 Credits" }, + {0x08, 0x01, 0xc0, 0x80, "1 Coin 2 Credits" }, + + {0 , 0xfe, 0 , 4, "Difficulty" }, + {0x09, 0x01, 0x03, 0x02, "Easy" }, + {0x09, 0x01, 0x03, 0x03, "Medium" }, + {0x09, 0x01, 0x03, 0x01, "Hard" }, + {0x09, 0x01, 0x03, 0x00, "Hardest" }, + + {0 , 0xfe, 0 , 4, "Bonus Life" }, + {0x09, 0x01, 0x0c, 0x0c, "150k 350k 200k+" }, + {0x09, 0x01, 0x0c, 0x08, "200k 500k 300k+" }, + {0x09, 0x01, 0x0c, 0x04, "300k 700k 400k+" }, + {0x09, 0x01, 0x0c, 0x00, "400k 900k 500k+" }, + + {0 , 0xfe, 0 , 4, "Lives" }, + {0x09, 0x01, 0x30, 0x00, "1" }, + {0x09, 0x01, 0x30, 0x30, "3" }, + {0x09, 0x01, 0x30, 0x10, "4" }, + {0x09, 0x01, 0x30, 0x20, "5" }, + + {0 , 0xfe, 0 , 2, "Reset Damage (Cheat)" }, + {0x09, 0x01, 0x80, 0x80, "Off" }, + {0x09, 0x01, 0x80, 0x00, "On" }, + + {0 , 0xfe, 0 , 2, "Infinite Bullets" }, + {0x0a, 0x01, 0x10, 0x10, "Off" }, + {0x0a, 0x01, 0x10, 0x00, "On" }, +}; + +STDDIPINFO(Cyclshtg) + +static struct BurnDIPInfo BronxDIPList[] = { + {0 , 0xFE, 0, 4, "Lives" }, + {0x09, 0x01, 0x30, 0x00, "1" }, + {0x09, 0x01, 0x30, 0x30, "2" }, + {0x09, 0x01, 0x30, 0x10, "4" }, + {0x09, 0x01, 0x30, 0x20, "5" }, +}; + +STDDIPINFOEXT(Bronx, Cyclshtg, Bronx) + +static UINT8 read_gun_y() +{ + INT32 y = BurnGunReturnY(0); + INT32 deviate = 0; + + //curvature correction (y-axis) - dink july 2021 + // 0 - 120 + //150 - 255 + + if (y > 150) { + deviate = (y - 150) / 8; + deviate = -deviate; + } else if (y < 120) { + deviate = (120 - y) / 8; + } + + return y + deviate - 8; +} + +static void set_rombank(INT32 data) +{ + rombank = data; + + INT32 bank = data & 3; + ZetMapMemory(DrvZ80ROM[0] + 0x10000 + bank * 0x4000, 0x8000, 0xbfff, MAP_ROM); +} + +static void set_palettebank(INT32 data) +{ + palettebank = data & 1; + + INT32 bank = palettebank * 0x100; + + ZetMapMemory(DrvPalRAM + 0x000 + bank, 0xdd00, 0xddff, MAP_RAM); + ZetMapMemory(DrvPalRAM + 0x200 + bank, 0xde00, 0xdeff, MAP_RAM); + + ZetCPUPush(ZetGetActive() ^ 1); + ZetMapMemory(DrvPalRAM + 0x000 + bank, 0xdd00, 0xddff, MAP_RAM); + ZetMapMemory(DrvPalRAM + 0x200 + bank, 0xde00, 0xdeff, MAP_RAM); + ZetCPUPop(); +} + +static void __fastcall nycaptor_main_write(UINT16 address, UINT8 data) +{ + switch (address) + { + case 0xd000: + if (BurnDrvGetFlags() & BDF_BOOTLEG) return; + standard_taito_mcu_write(data); + return; + + case 0xd001: + ZetSetHALT(1, (data) ? 1 : 0); + return; + + case 0xd002: + generic_control_reg = data; + if ((BurnDrvGetFlags() & BDF_BOOTLEG) || coin_flip != 0) { + set_rombank((data >> 2) & 3); // cyclshtg, bronx + } else { + set_rombank((data >> 3) & 1); // nycaptor, colt + } + + ZetSetRESETLine(1, ~data & 2); + return; + + case 0xd400: + soundlatch[0] = data | 0x100; + if (nmi_enable == 0) { + nmi_pending = 1; + } else { + ZetNmi(2); + } + return; + + case 0xd403: + ZetSetRESETLine(2, data & 1); + return; + + case 0xdf03: + gfx_control = data; + character_bank = (data & 0x18) >> 3; + set_palettebank((data & 0x20) >> 5); + return; + } +} + +static UINT8 __fastcall nycaptor_main_read(UINT16 address) +{ + switch (address) + { + // main only + case 0xd000: { + if (BurnDrvGetFlags() & BDF_BOOTLEG) return 7; + return standard_taito_mcu_read(); + } + + case 0xd002: + return generic_control_reg; + + case 0xd400: + soundlatch[1] &= 0xff; + return soundlatch[1]; + + case 0xd401: + return BurnRandom(); // nop + + // main and sub + case 0xd800: + return DrvDips[0]; + + case 0xd801: + return DrvDips[1]; + + case 0xd802: + return DrvDips[2]; + + case 0xd803: + return DrvInputs[0]; + + case 0xd804: + return DrvInputs[1]; + + // main only + case 0xd805: + if (BurnDrvGetFlags() & BDF_BOOTLEG) return (ZetGetActive() ? BurnRandom() : 0xff); + return mcu_sent ? 0x02 : 0; + + case 0xd806: + return ((soundlatch[0] & 0x100) ? 1 : 0) | ((soundlatch[1] & 0x100) ? 2 : 0); + + case 0xd807: + if (BurnDrvGetFlags() & BDF_BOOTLEG) return 0xff; + return main_sent ? 0 : 0x01; + + // sub only + case 0xdf00: + return (BurnGunReturnX(0) + 0x27) | 1; + + case 0xdf01: + return read_gun_y(); + + case 0xdf02: + return 1; // b + + // main and sub + case 0xdf03: + return gfx_control; + } + + return 0; +} + +static UINT8 __fastcall bronx_port_read(UINT16 port) +{ + if (port < 0x8000) { + return DrvZ80ROM[1][0x8000 + port]; + } + + return 0; +} + +static void __fastcall nycaptor_sound_write(UINT16 address, UINT8 data) +{ + if ((address & 0xf000) == 0xe000) return; // nop + + if ((address & 0xfff0) == 0xc900) { + MSM5232Write(address & 0xf, data); + return; + } + + switch (address) + { + case 0xc800: + case 0xc801: + case 0xc802: + case 0xc803: + AY8910Write((address / 2) & 1, address & 1, data); + return; + + case 0xca00: + case 0xcb00: + case 0xcc00: + return; // nop + + case 0xd000: + soundlatch[1] = data | 0x100; + return; + + case 0xd200: + nmi_enable = 1; + if (nmi_pending) { + ZetNmi(); + nmi_pending = 0; + } + return; + + case 0xd400: + nmi_enable = 0; + return; + + case 0xd600: + DACWrite(0, data); + return; + } +} + +static UINT8 __fastcall nycaptor_sound_read(UINT16 address) +{ + if ((address & 0xf000) == 0xe000) return 0; // nop + + switch (address) + { + case 0xd000: + soundlatch[0] &= 0xff; + return soundlatch[0]; + + case 0xd200: + return 0; // nop + } + + return 0; +} + +static tilemap_callback( bg ) +{ + INT32 attr = DrvVidRAM[offs * 2 + 1]; + INT32 code = DrvVidRAM[offs * 2 + 0] | ((attr & 0xc0) << 2) | (character_bank * 0x400); + INT32 color = attr & 0x0f; + INT32 cat =(attr & 0x30) >> 4; + + INT32 group = 0; + + switch (spot_data % 4) + { + case 0: + if (color == 0x06) group = 1; + break; + + case 1: + if (color == 0x0c) group = 2; + if (cat == 0x02) group = 3; + if (code == 0xe09 || (code >= 0xe47 && code <= 0xe4f)) {cat = 3; group = 1;} // spot 6 intro fix + break; + + case 3: + if (color == 0x08) group = 2; + break; + } + + TILE_SET_INFO(0, code, color, TILE_GROUP(cat)); + sTile->category = group; // note: our category == mame group +} + +static INT32 DrvDoReset() +{ + memset (AllRam, 0, RamEnd - AllRam); + + ZetOpen(0); + ZetReset(); + set_rombank(0); + set_palettebank(0); + ZetClose(); + + ZetReset(1); + ZetReset(2); + + m67805_taito_reset(); + + AY8910Reset(0); + AY8910Reset(1); + MSM5232Reset(); + + DACReset(); + + rombank = 0; + palettebank = 0; + generic_control_reg = 0; + gfx_control = 0; + character_bank = 0; + soundlatch[0] = 0; + soundlatch[1] = 0; + nmi_pending = 0; + nmi_enable = 0; + + nExtraCycles[0] = nExtraCycles[1] = 0; + + return 0; +} + +static INT32 MemIndex() +{ + UINT8 *Next; Next = AllMem; + + DrvZ80ROM[0] = Next; Next += 0x028000; + DrvZ80ROM[1] = Next; Next += 0x010000; + DrvZ80ROM[2] = Next; Next += 0x010000; + + DrvMCUROM = Next; Next += 0x000800; + + DrvGfxROM[0] = Next; Next += 0x040000; + DrvGfxROM[1] = Next; Next += 0x040000; + + DrvPalette = (UINT32*)Next; Next += 0x0200 * sizeof(UINT32); + + AllRam = Next; + + DrvVidRAM = Next; Next += 0x001000; + DrvZ80RAM[2] = Next; Next += 0x000800; + DrvShareRAM = Next; Next += 0x002000; + DrvPalRAM = Next; Next += 0x000400; + DrvSprRAM = Next; Next += 0x000100; + + DrvMCURAM = Next; Next += 0x000080; + + RamEnd = Next; + + MemEnd = Next; + + return 0; +} + +static void DrvPrgDecode() // bootlegs +{ + for (INT32 i = 0; i < 0x20000; i++) { + DrvZ80ROM[0][i] = BITSWAP08(DrvZ80ROM[0][i], 0, 1, 2, 3, 4, 5, 6, 7); + } +} + +static INT32 DrvGfxDecode() +{ + INT32 Plane[4] = { 0x10000*8+0, 0x10000*8+4, 0, 4 }; + INT32 XOffs[16] = { STEP4(3,-1), STEP4(8+3,-1), STEP4(128+3,-1), STEP4(128+8+3,-1) }; + INT32 YOffs[16] = { STEP8(0,16), STEP8(256,16) }; + + UINT8 *tmp = (UINT8*)BurnMalloc(0x20000); + if (tmp == NULL) { + return 1; + } + + for (INT32 i = 0; i < 0x20000; i++) tmp[i] = DrvGfxROM[0][i] ^ 0xff; + + GfxDecode(0x1000, 4, 8, 8, Plane, XOffs, YOffs, 0x080, tmp, DrvGfxROM[0]); + GfxDecode(0x0400, 4, 16, 16, Plane, XOffs, YOffs, 0x200, tmp, DrvGfxROM[1]); + + BurnFree (tmp); + + return 0; +} + +static INT32 DrvInit(INT32 game_select) +{ + BurnAllocMemIndex(); + + INT32 k = 0; + + if (game_select == 0) // nycaptor + { + if (BurnLoadRom(DrvZ80ROM[0] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x04000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x10000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x14000, k++, 1)) return 1; + memcpy (DrvZ80ROM[0] + 0x18000, DrvZ80ROM[0] + 0x10000, 0x08000); + + if (BurnLoadRom(DrvZ80ROM[1] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[1] + 0x04000, k++, 1)) return 1; + + if (BurnLoadRom(DrvZ80ROM[2] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[2] + 0x04000, k++, 1)) return 1; + + if (BurnLoadRom(DrvGfxROM[0] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x04000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x08000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x0c000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x10000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x14000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x18000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x1c000, k++, 1)) return 1; + + if (BurnLoadRom(DrvMCUROM + 0x00000, k++, 1)) return 1; + + coin_flip = 0x00; + } + + if (game_select == 1) // colt + { + if (BurnLoadRom(DrvZ80ROM[0] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x04000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x10000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x18000, k++, 1)) return 1; + memcpy (DrvZ80ROM[0] + 0x14000, DrvZ80ROM[0] + 0x10000, 0x04000); + memcpy (DrvZ80ROM[0] + 0x1c000, DrvZ80ROM[0] + 0x18000, 0x04000); + + if (BurnLoadRom(DrvZ80ROM[1] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[1] + 0x04000, k++, 1)) return 1; + + if (BurnLoadRom(DrvZ80ROM[2] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[2] + 0x04000, k++, 1)) return 1; + + if (BurnLoadRom(DrvGfxROM[0] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x04000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x08000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x0c000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x10000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x14000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x18000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x1c000, k++, 1)) return 1; + + DrvPrgDecode(); + + coin_flip = 0x00; + } + + if (game_select == 2) // bronx + { + if (BurnLoadRom(DrvZ80ROM[0] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x04000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x10000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x18000, k++, 1)) return 1; + + if (BurnLoadRom(DrvZ80ROM[1] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[1] + 0x04000, k++, 1)) return 1; + + if (BurnLoadRom(DrvZ80ROM[1] + 0x08000, k++, 1)) return 1; // SUB IO + + if (BurnLoadRom(DrvZ80ROM[2] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[2] + 0x04000, k++, 1)) return 1; + + if (BurnLoadRom(DrvGfxROM[0] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x04000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x08000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x0c000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x10000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x14000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x18000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x1c000, k++, 1)) return 1; + + DrvPrgDecode(); + + coin_flip = 0x30; + } + + if (game_select == 3) // cyclesht + { + if (BurnLoadRom(DrvZ80ROM[0] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x04000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x10000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[0] + 0x14000, k++, 1)) return 1; + //memcpy (DrvZ80ROM[0] + 0x18000, DrvZ80ROM[0] + 0x10000, 0x08000); + + if (BurnLoadRom(DrvZ80ROM[1] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[1] + 0x04000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[1] + 0x08000, k++, 1)) return 1; // SUB IO + + if (BurnLoadRom(DrvZ80ROM[2] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvZ80ROM[2] + 0x04000, k++, 1)) return 1; + + if (BurnLoadRom(DrvGfxROM[0] + 0x00000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x04000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x08000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x0c000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x10000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x14000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x18000, k++, 1)) return 1; + if (BurnLoadRom(DrvGfxROM[0] + 0x1c000, k++, 1)) return 1; + + //if (BurnLoadRom(DrvMCUROM + 0x00000, k++, 1)) return 1; + + coin_flip = 0x30; + + return 1; // unsupported for now + } + + DrvGfxDecode(); + + ZetInit(0); + ZetOpen(0); + ZetMapMemory(DrvZ80ROM[0], 0x0000, 0x7fff, MAP_ROM); + ZetMapMemory(DrvVidRAM, 0xc000, 0xcfff, MAP_RAM); + ZetMapMemory(DrvSprRAM, 0xdc00, 0xdcff, MAP_RAM); // 00-9f sprite, a0-bf scroll c0+ nop + ZetMapMemory(DrvShareRAM, 0xe000, 0xffff, MAP_RAM); // banked + ZetSetWriteHandler(nycaptor_main_write); + ZetSetReadHandler(nycaptor_main_read); + ZetClose(); + + ZetInit(1); + ZetOpen(1); + ZetMapMemory(DrvZ80ROM[1], 0x0000, 0x7fff, MAP_ROM); + ZetMapMemory(DrvVidRAM, 0xc000, 0xcfff, MAP_RAM); + ZetMapMemory(DrvSprRAM, 0xdc00, 0xdcff, MAP_RAM); // 00-9f sprite, a0-bf scroll c0+ nop + ZetMapMemory(DrvShareRAM, 0xe000, 0xffff, MAP_RAM); + ZetSetWriteHandler(nycaptor_main_write); + ZetSetReadHandler(nycaptor_main_read); + ZetSetInHandler(bronx_port_read); + ZetClose(); + + ZetInit(2); + ZetOpen(2); + ZetMapMemory(DrvZ80ROM[2], 0x0000, 0xbfff, MAP_ROM); + ZetMapMemory(DrvZ80RAM[2], 0xc000, 0xc7ff, MAP_RAM); + ZetSetWriteHandler(nycaptor_sound_write); + ZetSetReadHandler(nycaptor_sound_read); + ZetClose(); + + m67805_taito_init(DrvMCUROM, DrvMCURAM, &standard_m68705_interface); + + AY8910Init(0, 2000000, 0); + AY8910Init(1, 2000000, 0); + AY8910SetAllRoutes(0, 0.05, BURN_SND_ROUTE_BOTH); + AY8910SetAllRoutes(1, 0.05, BURN_SND_ROUTE_BOTH); + + MSM5232Init(2000000, 1); + MSM5232SetCapacitors(0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6); + MSM5232SetRoute(1.00, BURN_SND_MSM5232_ROUTE_0); + MSM5232SetRoute(1.00, BURN_SND_MSM5232_ROUTE_1); + MSM5232SetRoute(1.00, BURN_SND_MSM5232_ROUTE_2); + MSM5232SetRoute(1.00, BURN_SND_MSM5232_ROUTE_3); + MSM5232SetRoute(1.00, BURN_SND_MSM5232_ROUTE_4); + MSM5232SetRoute(1.00, BURN_SND_MSM5232_ROUTE_5); + MSM5232SetRoute(1.00, BURN_SND_MSM5232_ROUTE_6); + MSM5232SetRoute(1.00, BURN_SND_MSM5232_ROUTE_7); + + DACInit(0, 0, 1, ZetTotalCycles, 4000000); + DACSetRoute(0, 0.40, BURN_SND_ROUTE_BOTH); + + GenericTilesInit(); + GenericTilemapInit(0, TILEMAP_SCAN_ROWS, bg_map_callback, 8, 8, 32, 32); + GenericTilemapSetGfx(0, DrvGfxROM[0], 4, 8, 8, 0x40000, 0x000, 0xf); + GenericTilemapSetGfx(1, DrvGfxROM[1], 4, 16, 16, 0x40000, 0x100, 0xf); + GenericTilemapSetScrollCols(0, 32); + GenericTilemapSetTransSplit(0, 0, 0xf800, 0x07ff); + GenericTilemapSetTransSplit(0, 1, 0xfe00, 0x01ff); + GenericTilemapSetTransSplit(0, 2, 0xfffc, 0x0003); + GenericTilemapSetTransSplit(0, 3, 0xfff0, 0x000f); + + BurnGunInit(1, true); + + DrvDoReset(); + + return 0; +} + +static INT32 DrvExit() +{ + GenericTilesExit(); + + ZetExit(); + m67805_taito_exit(); + + AY8910Exit(0); + AY8910Exit(1); + MSM5232Exit(); + DACExit(); + + BurnGunExit(); + + BurnFreeMemIndex(); + + coin_flip = 0; + + return 0; +} + +static void DrvPaletteUpdate() +{ + for (INT32 i = 0; i < 0x200; i++) + { + DrvPalette[i] = BurnHighCol(pal4bit(DrvPalRAM[i]), pal4bit(DrvPalRAM[i] >> 4), pal4bit(DrvPalRAM[i + 0x200]), 0); + } +} + +static void draw_sprites(INT32 pri) +{ + for (INT32 i = 0; i < 0x20; i++) + { + INT32 pr = DrvSprRAM[0x9f - i]; + INT32 priority = (pr & 0xe0) >> 5; + + if (priority == pri) + { + INT32 offs = (pr & 0x1f) * 4; + + INT32 sy = DrvSprRAM[offs + 0]; + INT32 attr = DrvSprRAM[offs + 1]; + INT32 code = DrvSprRAM[offs + 2] + ((attr & 0x10) << 4); + INT32 sx = DrvSprRAM[offs + 3]; + INT32 color = attr & 0x0f; + INT32 flipx = attr & 0x40; + INT32 flipy = attr & 0x80; + + DrawGfxMaskTile(0, 1, code, sx, (240 - sy) - 16, flipx, flipy, color, 0xf); + DrawGfxMaskTile(0, 1, code, sx - 256, (240 - sy) - 16, flipx, flipy, color, 0xf); + } + } +} + +static UINT8 packedbcd_to_dec(UINT8 pbcd) +{ + return ((pbcd >> 4) & 0xf) * 10 + (pbcd & 0xf); +} + +static INT32 DrvDraw() +{ + if (DrvRecalc) { + DrvPaletteUpdate(); + DrvRecalc = 1; // force update + } + + BurnTransferClear(); + + spot_data = 0; + + if (coin_flip == 0) { // nycaptor + // get the scene from ram, each scene (spot) uses a different priority system + spot_data = packedbcd_to_dec(DrvShareRAM[0x296]); + if (spot_data > 0) spot_data--; + } + + for (INT32 i = 0; i < 32; i++) { + GenericTilemapSetScrollCol(0, i, DrvSprRAM[0xa0 + i] + 0x10); + } + + switch (spot_data & 3) + { + case 0: + if (nBurnLayer & 1) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(3)); + if (nSpriteEnable & 0x10) draw_sprites(6); + if (nBurnLayer & 2) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(3)); + if (nBurnLayer & 4) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(2)); + if (nBurnLayer & 8) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(2)); + if (nSpriteEnable & 1) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(1)); + if (nSpriteEnable & 0x20) draw_sprites(3); + if (nSpriteEnable & 2) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(1)); + if (nSpriteEnable & 0x40) draw_sprites(0); + if (nSpriteEnable & 0x40) draw_sprites(2); + if (nSpriteEnable & 4) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(0)); + if (nSpriteEnable & 0x80) draw_sprites(1); + if (nSpriteEnable & 8) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(0)); + break; + + case 1: + if (nBurnLayer & 1) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(3)); + if (nSpriteEnable & 0x10) draw_sprites(3); + if (nBurnLayer & 2) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(3)); + if (nSpriteEnable & 0x20) draw_sprites(2); + if (nBurnLayer & 4) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(2)); + if (nBurnLayer & 8) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(1)); + if (nSpriteEnable & 0x40) draw_sprites(1); + if (nSpriteEnable & 1) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(1)); + if (nSpriteEnable & 2) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(2)); + if (nSpriteEnable & 0x80) draw_sprites(0); + if (nSpriteEnable & 4) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(0)); + if (nSpriteEnable & 8) GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(0)); + break; + + case 2: + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(3)); + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(3)); + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(1)); + draw_sprites(1); + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(1)); + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(2)); + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(2)); + draw_sprites(0); + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(0)); + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(0)); + break; + + case 3: + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(1)); + draw_sprites(1); + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(1)); + draw_sprites(0); + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER1 | TMAP_SET_GROUP(0)); + GenericTilemapDraw(0, pTransDraw, TMAP_DRAWLAYER0 | TMAP_SET_GROUP(0)); + break; + } + + BurnTransferCopy(DrvPalette); + + BurnGunDrawTargets(); + + return 0; +} + +static INT32 DrvFrame() +{ + if (DrvReset) { + DrvDoReset(); + } + + ZetNewFrame(); + + { + memset (DrvInputs, 0xff, sizeof(DrvInputs)); + + for (INT32 i = 0; i < 8; i++) { + DrvInputs[0] ^= (DrvJoy1[i] & 1) << i; + DrvInputs[1] ^= (DrvJoy2[i] & 1) << i; + } + + if (coin_flip == 0) { // nycaptor/colt + BurnGunMakeInputs(0, DrvAnalog[0], DrvAnalog[1]); + } else { + BurnGunMakeInputs(0, DrvAnalog[1], -DrvAnalog[0]); + } + + DrvInputs[0] ^= coin_flip; + } + + INT32 nInterleave = 256; + INT32 nCyclesTotal[4] = { 4000000 / 60, 4000000 / 60, 4000000 / 60, 2000000 / 60 }; + INT32 nCyclesDone[4] = { nExtraCycles[0], nExtraCycles[1], nExtraCycles[2], 0 }; + + m6805Open(0); + + for (INT32 i = 0; i < nInterleave; i++) + { + ZetOpen(0); + CPU_RUN(0, Zet); + if (i == (nInterleave - 1)) ZetSetIRQLine(0, CPU_IRQSTATUS_HOLD); + ZetClose(); + + ZetOpen(1); + CPU_RUN(1, Zet); + if (i == (nInterleave - 1)) ZetSetIRQLine(0, CPU_IRQSTATUS_HOLD); + ZetClose(); + + ZetOpen(2); + CPU_RUN(2, Zet); + if (i == (nInterleave / 2) - 1) ZetSetIRQLine(0, CPU_IRQSTATUS_HOLD); + if (i == (nInterleave / 1) - 1) ZetSetIRQLine(0, CPU_IRQSTATUS_HOLD); + ZetClose(); + + if ((BurnDrvGetFlags() & BDF_BOOTLEG) == 0) { + CPU_RUN(3, m6805); + } + } + + ZetOpen(2); + + if (pBurnSoundOut) { + AY8910Render(pBurnSoundOut, nBurnSoundLen); + MSM5232Update(pBurnSoundOut, nBurnSoundLen); + DACUpdate(pBurnSoundOut, nBurnSoundLen); + BurnSoundDCFilter(); + } + + m6805Close(); + ZetClose(); + + nExtraCycles[0] = nCyclesDone[0] - nCyclesTotal[0]; + nExtraCycles[1] = nCyclesDone[1] - nCyclesTotal[1]; + nExtraCycles[2] = nCyclesDone[2] - nCyclesTotal[2]; + + if (pBurnDraw) { + BurnDrvRedraw(); + } + + return 0; +} + +static INT32 DrvScan(INT32 nAction, INT32 *pnMin) +{ + struct BurnArea ba; + + if (pnMin) { + *pnMin = 0x029707; + } + + if (nAction & ACB_VOLATILE) { + memset(&ba, 0, sizeof(ba)); + + ba.Data = AllRam; + ba.nLen = RamEnd - AllRam; + ba.szName = "All Ram"; + BurnAcb(&ba); + + ZetScan(nAction); + + m68705_taito_scan(nAction); + AY8910Scan(nAction, pnMin); + MSM5232Scan(nAction, pnMin); + DACScan(nAction, pnMin); + BurnGunScan(); + + BurnRandomScan(nAction); + + SCAN_VAR(rombank); + SCAN_VAR(palettebank); + SCAN_VAR(generic_control_reg); + SCAN_VAR(gfx_control); + SCAN_VAR(character_bank); + SCAN_VAR(soundlatch); + SCAN_VAR(nmi_pending); + SCAN_VAR(nmi_enable); + + SCAN_VAR(nExtraCycles); + } + + if (nAction & ACB_WRITE) + { + ZetOpen(0); + set_rombank(rombank); + set_palettebank(palettebank); + ZetClose(); + } + + return 0; +} + + +// N.Y. Captor + +static struct BurnRomInfo nycaptorRomDesc[] = { + { "a50_04", 0x4000, 0x33d971a3, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 #0 Code + { "a50_03", 0x4000, 0x8557fa44, 1 | BRF_PRG | BRF_ESS }, // 1 + { "a50_02", 0x4000, 0x9697b898, 1 | BRF_PRG | BRF_ESS }, // 2 + { "a50_01", 0x4000, 0x0965f84a, 1 | BRF_PRG | BRF_ESS }, // 3 + + { "a50_05-2", 0x4000, 0x7796655a, 2 | BRF_PRG | BRF_ESS }, // 4 Z80 #1 Code + { "a50_06", 0x4000, 0x450d6783, 2 | BRF_PRG | BRF_ESS }, // 5 + + { "a50_15", 0x4000, 0xf8a604e5, 3 | BRF_PRG | BRF_ESS }, // 6 Z80 #2 Code + { "a50_16", 0x4000, 0xfc24e11d, 3 | BRF_PRG | BRF_ESS }, // 7 + + { "a50_07", 0x4000, 0xb3b330cf, 4 | BRF_GRA }, // 8 Graphics + { "a50_09", 0x4000, 0x22e2232e, 4 | BRF_GRA }, // 9 + { "a50_11", 0x4000, 0x2c04ad4f, 4 | BRF_GRA }, // 10 + { "a50_13", 0x4000, 0x9940e78d, 4 | BRF_GRA }, // 11 + { "a50_08", 0x4000, 0x3c31be14, 4 | BRF_GRA }, // 12 + { "a50_10", 0x4000, 0xce84dc5a, 4 | BRF_GRA }, // 13 + { "a50_12", 0x4000, 0x3fb4cfa3, 4 | BRF_GRA }, // 14 + { "a50_14", 0x4000, 0x24b2f1bf, 4 | BRF_GRA }, // 15 + + { "a50_17", 0x0800, 0x69fe08dc, 5 | BRF_PRG | BRF_ESS }, // 16 MCU Code (M68705) +}; + +STD_ROM_PICK(nycaptor) +STD_ROM_FN(nycaptor) + +static INT32 NycaptorInit() +{ + return DrvInit(0); +} + +struct BurnDriver BurnDrvNycaptor = { + "nycaptor", NULL, NULL, NULL, "1985", + "N.Y. Captor\0", NULL, "Taito", "Miscellaneous", + NULL, NULL, NULL, NULL, + BDF_GAME_WORKING, 2, HARDWARE_TAITO_MISC, GBF_SHOOT, 0, + NULL, nycaptorRomInfo, nycaptorRomName, NULL, NULL, NULL, NULL, NycaptorInputInfo, NycaptorDIPInfo, + NycaptorInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200, + 256, 224, 4, 3 +}; + + +// Colt + +static struct BurnRomInfo coltRomDesc[] = { + { "04.bin", 0x4000, 0xdc61fdb2, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 #0 Code + { "03.bin", 0x4000, 0x5835b8b1, 1 | BRF_PRG | BRF_ESS }, // 1 + { "02.bin", 0x4000, 0x89c99a28, 1 | BRF_PRG | BRF_ESS }, // 2 + { "01.bin", 0x4000, 0x9b0948f3, 1 | BRF_PRG | BRF_ESS }, // 3 + + { "05.bin", 0x4000, 0x2b6e017a, 2 | BRF_PRG | BRF_ESS }, // 4 Z80 #1 Code + { "a50_06", 0x4000, 0x450d6783, 2 | BRF_PRG | BRF_ESS }, // 5 + + { "a50_15", 0x4000, 0xf8a604e5, 3 | BRF_PRG | BRF_ESS }, // 6 Z80 #2 Code + { "a50_16", 0x4000, 0xfc24e11d, 3 | BRF_PRG | BRF_ESS }, // 7 + + { "a50_07", 0x4000, 0xb3b330cf, 4 | BRF_GRA }, // 8 Graphics + { "a50_09", 0x4000, 0x22e2232e, 4 | BRF_GRA }, // 9 + { "a50_11", 0x4000, 0x2c04ad4f, 4 | BRF_GRA }, // 10 + { "a50_13", 0x4000, 0x9940e78d, 4 | BRF_GRA }, // 11 + { "08.bin", 0x4000, 0x9c0689f3, 4 | BRF_GRA }, // 12 + { "a50_10", 0x4000, 0xce84dc5a, 4 | BRF_GRA }, // 13 + { "a50_12", 0x4000, 0x3fb4cfa3, 4 | BRF_GRA }, // 14 + { "a50_14", 0x4000, 0x24b2f1bf, 4 | BRF_GRA }, // 15 +}; + +STD_ROM_PICK(colt) +STD_ROM_FN(colt) + +static INT32 ColtInit() +{ + return DrvInit(1); +} + +struct BurnDriver BurnDrvColt = { + "colt", "nycaptor", NULL, NULL, "1986", + "Colt\0", NULL, "bootleg", "Miscellaneous", + NULL, NULL, NULL, NULL, + BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_TAITO_MISC, GBF_SHOOT, 0, + NULL, coltRomInfo, coltRomName, NULL, NULL, NULL, NULL, NycaptorInputInfo, ColtDIPInfo, + ColtInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200, + 256, 224, 4, 3 +}; + + +// Cycle Shooting + +static struct BurnRomInfo cyclshtgRomDesc[] = { + { "a97_01.i17", 0x4000, 0x686fac1a, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 #0 Code + { "a97_02.i16", 0x4000, 0x48a812f9, 1 | BRF_PRG | BRF_ESS }, // 1 + { "a97_03.u15", 0x4000, 0x67ad3067, 1 | BRF_PRG | BRF_ESS }, // 2 + { "a97_04.u14", 0x4000, 0x804e6445, 1 | BRF_PRG | BRF_ESS }, // 3 + + { "a97_05.u22", 0x4000, 0xfdc36c4f, 2 | BRF_PRG | BRF_ESS }, // 4 Z80 #1 Code + { "a80_06.u23", 0x4000, 0x2769c5ab, 2 | BRF_PRG | BRF_ESS }, // 5 + + { "a97_06.i24", 0x4000, 0xc0473a54, 2 | BRF_PRG | BRF_ESS }, // 6 Z80 #1 Port Data + + { "a80_16.i26", 0x4000, 0xce171a48, 3 | BRF_PRG | BRF_ESS }, // 7 Z80 #2 Code + { "a80_17.i25", 0x4000, 0xa90b7bbc, 3 | BRF_PRG | BRF_ESS }, // 8 + + { "a80_11.u11", 0x4000, 0x29e1293b, 4 | BRF_GRA }, // 9 Graphics + { "a80_10.u10", 0x4000, 0x345f576c, 4 | BRF_GRA }, // 10 + { "a80_09.u9", 0x4000, 0x3ef06dff, 4 | BRF_GRA }, // 11 + { "a97_07.u8", 0x4000, 0x8f2baf57, 4 | BRF_GRA }, // 12 + { "a80_15.u39", 0x4000, 0x2cefb47d, 4 | BRF_GRA }, // 13 + { "a80_14.u34", 0x4000, 0x91642de8, 4 | BRF_GRA }, // 14 + { "a80_13.u33", 0x4000, 0x96a67c6b, 4 | BRF_GRA }, // 15 + { "a80_12.u23", 0x4000, 0x9ff04c85, 4 | BRF_GRA }, // 16 + + { "a80_18", 0x0800, 0x00000000, 5 | BRF_NODUMP | BRF_PRG | BRF_ESS }, // 17 MCU Code (M68705) +}; + +STD_ROM_PICK(cyclshtg) +STD_ROM_FN(cyclshtg) + +static INT32 CyclshtgInit() +{ + return DrvInit(3); +} + +struct BurnDriver BurnDrvCyclshtg = { + "cyclshtg", NULL, NULL, NULL, "1986", + "Cycle Shooting\0", "Not Emulated, GFX/layer priority issues", "Taito", "Miscellaneous", + NULL, NULL, NULL, NULL, + BDF_GAME_NOT_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_TAITO_MISC, GBF_SHOOT, 0, + NULL, cyclshtgRomInfo, cyclshtgRomName, NULL, NULL, NULL, NULL, NycaptorInputInfo, CyclshtgDIPInfo, + CyclshtgInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200, + 224, 256, 3, 4 +}; + + +// Bronx + +static struct BurnRomInfo bronxRomDesc[] = { + { "1.bin", 0x4000, 0x399b5063, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 #0 Code + { "2.bin", 0x4000, 0x3b5f9756, 1 | BRF_PRG | BRF_ESS }, // 1 + { "3.bin", 0x8000, 0xd2ffd3ce, 1 | BRF_PRG | BRF_ESS }, // 2 + { "4.bin", 0x8000, 0x20cf148d, 1 | BRF_PRG | BRF_ESS }, // 3 + + { "5.bin", 0x4000, 0x19a1c665, 2 | BRF_PRG | BRF_ESS }, // 4 Z80 #1 Code + { "6.bin", 0x4000, 0x2769c5ab, 2 | BRF_PRG | BRF_ESS }, // 5 + + { "7.bin", 0x8000, 0x463f9f62, 2 | BRF_PRG | BRF_ESS }, // 6 Z80 #1 Port Data + + { "a80_16.i26", 0x4000, 0xce171a48, 3 | BRF_PRG | BRF_ESS }, // 7 Z80 #2 Code + { "a80_17.i25", 0x4000, 0xa90b7bbc, 3 | BRF_PRG | BRF_ESS }, // 8 + + { "a80_11.u11", 0x4000, 0x29e1293b, 4 | BRF_GRA }, // 9 Graphics + { "a80_10.u10", 0x4000, 0x345f576c, 4 | BRF_GRA }, // 10 + { "a80_09.u9", 0x4000, 0x3ef06dff, 4 | BRF_GRA }, // 11 + { "8.bin", 0x4000, 0x2b778d24, 4 | BRF_GRA }, // 12 + { "a80_15.u39", 0x4000, 0x2cefb47d, 4 | BRF_GRA }, // 13 + { "a80_14.u34", 0x4000, 0x91642de8, 4 | BRF_GRA }, // 14 + { "a80_13.u33", 0x4000, 0x96a67c6b, 4 | BRF_GRA }, // 15 + { "a80_12.u23", 0x4000, 0x9ff04c85, 4 | BRF_GRA }, // 16 +}; + +STD_ROM_PICK(bronx) +STD_ROM_FN(bronx) + +static INT32 BronxInit() +{ + return DrvInit(2); +} + +struct BurnDriver BurnDrvBronx = { + "bronx", "cyclshtg", NULL, NULL, "1986", + "Bronx\0", "GFX/layer priority issues", "bootleg", "Miscellaneous", + NULL, NULL, NULL, NULL, + BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_BOOTLEG, 2, HARDWARE_TAITO_MISC, GBF_SHOOT, 0, + NULL, bronxRomInfo, bronxRomName, NULL, NULL, NULL, NULL, NycaptorInputInfo, BronxDIPInfo, + BronxInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200, + 224, 256, 3, 4 +};