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https://github.com/libretro/FBNeo.git
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ssriders: add hiscores
This commit is contained in:
parent
20dd35bbac
commit
ddf4ceaf97
@ -2524,7 +2524,7 @@ static INT32 DrvDoReset()
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PlayTitleSample = 0;
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PlayTitleSample = 0;
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TitleSamplePos = 0;
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TitleSamplePos = 0;
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PriorityFlag = 0;
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PriorityFlag = 0;
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return 0;
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return 0;
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}
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}
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@ -2659,6 +2659,8 @@ static INT32 SsridersDoReset()
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dim_c = 0;
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dim_c = 0;
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dim_v = 0;
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dim_v = 0;
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HiscoreReset();
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return 0;
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return 0;
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}
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}
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@ -6734,7 +6736,7 @@ struct BurnDriver BurnDrvSsriders = {
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"ssriders", NULL, NULL, NULL, "1991",
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"ssriders", NULL, NULL, NULL, "1991",
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"Sunset Riders (4 Players ver. EAC)\0", NULL, "Konami", "GX064",
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"Sunset Riders (4 Players ver. EAC)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_HISCORE_SUPPORTED, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersRomInfo, SsridersRomName, NULL, NULL, NULL, NULL, Ssriders4pInputInfo, NULL,
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NULL, SsridersRomInfo, SsridersRomName, NULL, NULL, NULL, NULL, Ssriders4pInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6744,7 +6746,7 @@ struct BurnDriver BurnDrvSsridersebd = {
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"ssridersebd", "ssriders", NULL, NULL, "1991",
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"ssridersebd", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (2 Players ver. EBD)\0", NULL, "Konami", "GX064",
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"Sunset Riders (2 Players ver. EBD)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersebdRomInfo, SsridersebdRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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NULL, SsridersebdRomInfo, SsridersebdRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6754,7 +6756,7 @@ struct BurnDriver BurnDrvSsridersebc = {
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"ssridersebc", "ssriders", NULL, NULL, "1991",
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"ssridersebc", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (2 Players ver. EBC)\0", NULL, "Konami", "GX064",
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"Sunset Riders (2 Players ver. EBC)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersebcRomInfo, SsridersebcRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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NULL, SsridersebcRomInfo, SsridersebcRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6764,7 +6766,7 @@ struct BurnDriver BurnDrvSsridersuda = {
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"ssridersuda", "ssriders", NULL, NULL, "1991",
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"ssridersuda", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (4 Players ver. UDA)\0", NULL, "Konami", "GX064",
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"Sunset Riders (4 Players ver. UDA)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersudaRomInfo, SsridersudaRomName, NULL, NULL, NULL, NULL, Ssriders4psInputInfo, NULL,
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NULL, SsridersudaRomInfo, SsridersudaRomName, NULL, NULL, NULL, NULL, Ssriders4psInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6774,7 +6776,7 @@ struct BurnDriver BurnDrvSsriderseaa = {
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"ssriderseaa", "ssriders", NULL, NULL, "1991",
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"ssriderseaa", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (4 Players ver. EAA)\0", NULL, "Konami", "GX064",
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"Sunset Riders (4 Players ver. EAA)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsriderseaaRomInfo, SsriderseaaRomName, NULL, NULL, NULL, NULL, Ssriders4psInputInfo, NULL,
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NULL, SsriderseaaRomInfo, SsriderseaaRomName, NULL, NULL, NULL, NULL, Ssriders4psInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6784,7 +6786,7 @@ struct BurnDriver BurnDrvSsridersuab = {
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"ssridersuab", "ssriders", NULL, NULL, "1991",
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"ssridersuab", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (4 Players ver. UAB)\0", NULL, "Konami", "GX064",
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"Sunset Riders (4 Players ver. UAB)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersuabRomInfo, SsridersuabRomName, NULL, NULL, NULL, NULL, Ssriders4pInputInfo, NULL,
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NULL, SsridersuabRomInfo, SsridersuabRomName, NULL, NULL, NULL, NULL, Ssriders4pInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6794,7 +6796,7 @@ struct BurnDriver BurnDrvSsridersuac = {
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"ssridersuac", "ssriders", NULL, NULL, "1991",
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"ssridersuac", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (4 Players ver. UAC)\0", NULL, "Konami", "GX064",
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"Sunset Riders (4 Players ver. UAC)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersuacRomInfo, SsridersuacRomName, NULL, NULL, NULL, NULL, Ssriders4pInputInfo, NULL,
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NULL, SsridersuacRomInfo, SsridersuacRomName, NULL, NULL, NULL, NULL, Ssriders4pInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6804,7 +6806,7 @@ struct BurnDriver BurnDrvSsridersubc = {
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"ssridersubc", "ssriders", NULL, NULL, "1991",
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"ssridersubc", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (2 Players ver. UBC)\0", NULL, "Konami", "GX064",
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"Sunset Riders (2 Players ver. UBC)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersubcRomInfo, SsridersubcRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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NULL, SsridersubcRomInfo, SsridersubcRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6814,7 +6816,7 @@ struct BurnDriver BurnDrvSsridersabd = {
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"ssridersabd", "ssriders", NULL, NULL, "1991",
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"ssridersabd", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (2 Players ver. ABD)\0", NULL, "Konami", "GX064",
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"Sunset Riders (2 Players ver. ABD)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersabdRomInfo, SsridersabdRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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NULL, SsridersabdRomInfo, SsridersabdRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6824,7 +6826,7 @@ struct BurnDriver BurnDrvSsridersadd = {
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"ssridersadd", "ssriders", NULL, NULL, "1991",
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"ssridersadd", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (4 Players ver. ADD)\0", NULL, "Konami", "GX064",
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"Sunset Riders (4 Players ver. ADD)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 4, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersaddRomInfo, SsridersaddRomName, NULL, NULL, NULL, NULL, Ssriders4psInputInfo, NULL,
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NULL, SsridersaddRomInfo, SsridersaddRomName, NULL, NULL, NULL, NULL, Ssriders4psInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6834,7 +6836,7 @@ struct BurnDriver BurnDrvSsridersjac = {
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"ssridersjac", "ssriders", NULL, NULL, "1991",
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"ssridersjac", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (4 Players ver. JAC)\0", NULL, "Konami", "GX064",
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"Sunset Riders (4 Players ver. JAC)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersjacRomInfo, SsridersjacRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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NULL, SsridersjacRomInfo, SsridersjacRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6844,7 +6846,7 @@ struct BurnDriver BurnDrvSsridersjad = {
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"ssridersjad", "ssriders", NULL, NULL, "1991",
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"ssridersjad", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (4 Players ver. JAD)\0", NULL, "Konami", "GX064",
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"Sunset Riders (4 Players ver. JAD)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersjadRomInfo, SsridersjadRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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NULL, SsridersjadRomInfo, SsridersjadRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6854,7 +6856,7 @@ struct BurnDriver BurnDrvSsridersjbd = {
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"ssridersjbd", "ssriders", NULL, NULL, "1991",
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"ssridersjbd", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (2 Players ver. JBD)\0", NULL, "Konami", "GX064",
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"Sunset Riders (2 Players ver. JBD)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, SsridersjbdRomInfo, SsridersjbdRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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NULL, SsridersjbdRomInfo, SsridersjbdRomName, NULL, NULL, NULL, NULL, SsridersInputInfo, NULL,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersInit, BlswhstlExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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@ -6869,7 +6871,7 @@ struct BurnDriverD BurnDrvSsridersb = {
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"ssridersb", "ssriders", NULL, NULL, "1991",
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"ssridersb", "ssriders", NULL, NULL, "1991",
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"Sunset Riders (bootleg 4 Players ver. ADD)\0", NULL, "Konami", "GX064",
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"Sunset Riders (bootleg 4 Players ver. ADD)\0", NULL, "Konami", "GX064",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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BDF_CLONE | BDF_BOOTLEG | BDF_HISCORE_SUPPORTED, 2, HARDWARE_KONAMI_68K_Z80, GBF_RUNGUN, 0,
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NULL, ssridersbRomInfo, ssridersbRomName, NULL, NULL, NULL, NULL, Ssriders4psInputInfo, NULL,
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NULL, ssridersbRomInfo, ssridersbRomName, NULL, NULL, NULL, NULL, Ssriders4psInputInfo, NULL,
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SsridersbInit, CommonExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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SsridersbInit, CommonExit, SsridersFrame, BlswhstlDraw, SsridersScan,
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NULL, 0x810, 288, 224, 4, 3
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NULL, 0x810, 288, 224, 4, 3
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