Commit Graph

17149 Commits

Author SHA1 Message Date
barbudreadmon
f057000b2f (libretro) update files 2024-11-21 10:27:29 +01:00
barbudreadmon
5a3c00848b Merge branch 'finalburnneo-master' 2024-11-21 10:26:10 +01:00
barbudreadmon
44cc3fcfbb Merge branch 'master' of https://github.com/finalburnneo/FBNeo into finalburnneo-master 2024-11-21 10:26:10 +01:00
barbudreadmon
b71166f216
megadrive.cpp: avoid -fpermissive 2024-11-21 10:25:29 +01:00
Igor-Arabe
e824d257ec
Some changes in: MD / FDS / SNES / NG / CPS / TAITO / PRE-POST 90S (#1920)
* d_neogeo: pt-br hacks

aofbr
rotdbr
kof2k2br
kof2k3br

* d_cps1: pt-br hacks

sf2cebr
willowbr

* d_cps2: sfa3br

Yes. Original game "Street Fighter Alpha 3 (Brazil 980629) [sfa3b]" doesn't have portuguese language.

* d_taitomisc: rastsagabr

by Antígeno

* d_toki: add tokibr

by Antígeno

* d_powerins: powernbr

Init fix by Dinkc64

* d_nes - fds: add dracuii t-eng

current dracuii renamed to dracuiij...

* d_megadrive: some changes...

updated bssf2gq
add landstlkrmx

* d_snes: some changes...

renamed yu yu hakusho games and correct size for yu yu hakusho final.
add: yuuyuu2tp, blackthornetp, captsubasa4j, captsubasa5j, sconflict, svgeo, seikdens3j, seikdens3te (no header).
moved quinty from 'aftermarket games' to 'classic games'...
2024-11-21 01:28:31 -05:00
dinkc64
14ad2a863c megadrive test 2024-11-21 01:25:54 -05:00
dinkc64
60b73a1fd0 nightstr, change genre 2024-11-20 09:12:45 -05:00
barbudreadmon
758a0e2a59 (libretro) update files 2024-11-20 13:20:23 +01:00
barbudreadmon
1139aaea00 (libretro) update files 2024-11-20 11:56:11 +01:00
barbudreadmon
bdc327ae6c (libretro) update files 2024-11-20 10:44:52 +01:00
barbudreadmon
c0a734d8ee Merge branch 'finalburnneo-master' 2024-11-20 09:47:38 +01:00
barbudreadmon
a4a60556b9 Merge branch 'master' of https://github.com/finalburnneo/FBNeo into finalburnneo-master 2024-11-20 09:47:37 +01:00
dinkc64
8f20d8e022 also remove SwapBytes from win build 2024-11-20 01:57:14 -05:00
dinkc64
97a6edc7c6 snes, add quinty proto 2024-11-19 20:45:58 -05:00
dinkc64
51783fe38a snes, fix clicks in yuuyuuhakusho intro 2024-11-19 01:15:03 -05:00
cjom
7ef5c834b1
Ignore SwapBytes.c (not used and has build error in SDL fork) (#1914) 2024-11-17 13:27:15 +01:00
dinkc64
e7fbc10312 add something to d_snes 2024-11-16 21:11:01 -05:00
Igor-Arabe
13c5e972ca
d_snes: ff6sc (#1913)
updated to version 2.02
2024-11-16 20:20:14 -05:00
dinkc64
5172a59b06 megadrive, fix some bugs with sonic2vs and upgrade to vdp from segac2 driver 2024-11-16 09:34:31 -05:00
Igor-Arabe
dba215e277
d_megadrive: bssf2gq crc fix. (#1912)
order do apply patch (in ssf2u original rom).
1. SSF2_GlamorQueen.ips
2. SSF2_GlamorQueen_NoPause.ips
2024-11-15 08:58:39 -05:00
barbudreadmon
785d5d664f (libretro) update files 2024-11-15 14:03:45 +01:00
barbudreadmon
c4adb97a41 Merge branch 'finalburnneo-master' 2024-11-15 11:29:11 +01:00
barbudreadmon
45d54aa437 Merge branch 'master' of https://github.com/finalburnneo/FBNeo into finalburnneo-master 2024-11-15 11:29:11 +01:00
Igor-Arabe
618a3f97e3
some changes in MD / MSX / N3S / SN3S... (#1911)
* d_megadrive - some changes...

added: bssf2gq (as requested by author)
updated: mkaee (v2.1)

* d_msx: mokarima

romFileName: removed invalid character

* d_nes: some changes

marioadventure3: updated to v1.9.9
murdmaze: version in gameName, info, romFileName

* d_snes: some changes...

updated: bahalagoonts (v1.03c), dezaemonte (romFileName only, removed extra dot), ff6rmd (2024-10-30), legendofzelda18hp (v1.12), ranmahb2jfr (v1.4), ranmahb2tefr (v1.10 / v1.4)
2024-11-15 00:46:10 -05:00
dinkc64
8a85cf2eb0 add BurnComputeSHA1(buffer, buffer_size, hash_string) 2024-11-15 00:43:54 -05:00
dinkc64
315f811ed0 snes, fix warning 2024-11-14 10:29:11 -05:00
dinkc64
ee03500fdc snkwave: Fix frequency register bit alignment as well as waveform sample bit alignment based on the schematics and observations of running games. Fixes wrong laser/other sounds in Vanguard II and some wrong sounds in Marvin's Maze. [Lord Nightmare] 2024-11-14 09:25:59 -05:00
dinkc64
044cdcec89 --fail 2024-11-14 02:07:38 -05:00
dinkc64
3bc7b72539 snes cheat, oops 2024-11-14 01:56:42 -05:00
dinkc64
714b7f17e9 add GameGenie / Pro Action Replay(PAR) support to SNES.
for .ini files (f.ex, support/cheats/snes_ffight2.ini)
2024-11-14 01:41:54 -05:00
dinkc64
ab8621536c gng, slight change to timing 2024-11-13 01:25:43 -05:00
dinkc64
1c7432cdad sega s32 disp. en fix [mahoneyt944] 2024-11-12 18:11:19 -05:00
barbudreadmon
88837408b8 (libretro) update files 2024-11-12 12:15:33 +01:00
barbudreadmon
1dc109df4e Merge branch 'finalburnneo-master' 2024-11-12 10:51:09 +01:00
barbudreadmon
5ec508b3b7 Merge branch 'master' of https://github.com/finalburnneo/FBNeo into finalburnneo-master 2024-11-12 10:51:09 +01:00
dinkc64
ec55413c6f taitof2, pulirula: fix shaking gears in intro 2024-11-11 17:30:20 -05:00
barbudreadmon
baa6317f58 (libretro) update files 2024-11-11 22:19:30 +01:00
barbudreadmon
8aeeab7014 (libretro) update files 2024-11-11 22:18:29 +01:00
barbudreadmon
00664a268d (libretro) update files 2024-11-11 21:46:29 +01:00
barbudreadmon
80662000ab Merge branch 'finalburnneo-master' 2024-11-11 21:44:38 +01:00
barbudreadmon
63b82d02ca Merge branch 'master' of https://github.com/finalburnneo/FBNeo into finalburnneo-master 2024-11-11 21:44:38 +01:00
barbudreadmon
ed1d135182 (libretro) more split builds wip 2024-11-11 21:43:20 +01:00
dinkc64
9f0cd1c27c from the office of standards and practices 2024-11-11 09:32:46 -05:00
barbudreadmon
d3b3a962cd (libretro) maybe like this 2024-11-11 13:47:22 +01:00
barbudreadmon
02d7a949d7 (libretro) one last wip 2024-11-11 13:28:23 +01:00
barbudreadmon
b135e7709b (libretro) remove 3ds build 2024-11-11 12:48:39 +01:00
barbudreadmon
27cf0c3f8c (libretro) gitlab-ci wip 2024-11-11 12:05:50 +01:00
barbudreadmon
1a117dcee3 (libretro) gitlab-ci wip 2024-11-11 11:41:04 +01:00
barbudreadmon
3a3a1aac9a (libretro) update files 2024-11-11 11:06:36 +01:00
barbudreadmon
07c68c8915 Merge branch 'finalburnneo-master' 2024-11-11 10:52:06 +01:00