dinkc64
cdcdfb2196
sms, earthworm jim is ntsc
2020-12-31 20:25:16 -05:00
Igor-Arabe
3eed32b2a4
Megadrive: 'tfoxs' CRC fix ( #670 )
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Thunder Fox (Hack, Spanish) now with correct CRC [IPS + Checksum Fix] ~ 20h35 utc-3, 2020-12-31.
2020-12-31 19:59:25 -05:00
JacKc029735
ad7d2c0311
d_cps1.cpp: update sf2mix to 0.99a version [ZERO800 - BRAZIL]
2020-12-31 15:07:52 +01:00
JacKc029735
99658403b0
d_megadrive.cpp: another batch of MD Prototypes dumps from Hidden Palace
2020-12-28 16:44:35 +01:00
JacKc029735
cfd1171a91
Merge pull request #664 from Charles32k/New-Hacks-T
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Update d_megadrive.cpp
2020-12-28 13:50:48 +01:00
Charles32k
3f4e7664a3
Update d_megadrive.cpp
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Add new games and fix double
2020-12-28 09:34:35 -03:00
JacKc029735
af18bf013a
d_coleco.cpp: fix dat-output as requested
2020-12-28 11:35:20 +01:00
dinkc64
b824cce394
nes: add umk3 hack of mk4 unl game
2020-12-28 00:49:33 -05:00
dinkc64
76bfa13929
nes, fix kid icarus shot sound and noise f8 00 00 00 should make percussive sound
2020-12-28 00:30:36 -05:00
dinkc64
1e550d718a
burn.*: add BurnDumpAppend(filename, buffer, bufsize) for more debuggy-goodness
2020-12-27 20:30:55 -05:00
dinkc64
40b3ad449b
ddp3 / ddpdoj*: load default nvram
2020-12-27 20:24:02 -05:00
JacKc029735
3eb7fa9b89
Merge branch 'master' of https://github.com/finalburnneo/FBNeo
2020-12-27 15:18:56 +01:00
JacKc029735
5fe8bf14df
d_wunit.cpp: Correct NBA Hangtime / NBA Maximum Hangtime ROM labels. Additional Documentation as well. [briantro]
2020-12-27 15:18:53 +01:00
Charles32k
9362e2354f
Update d_megadrive.cpp ( #662 )
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new hacks letter T
2020-12-27 09:00:48 -05:00
JacKc029735
c024ed3477
d_snk68.cpp: added P.O.W. - Prisoners of War (US version 1, mask ROM sprites ) [hammy, The Dumping Union]
2020-12-27 14:47:58 +01:00
JacKc029735
fe07c6e2b8
d_megadrive.cpp: no capital letters for (Hack, Spanish)
2020-12-27 14:27:23 +01:00
dinkc64
290fde4eb0
coleco: add team pixelboy dec.25,2020 collection from https://atariage.com/forums/topic/315035-team-pixelboy-news-bulletin-december-25th-2020/
2020-12-27 00:16:14 -05:00
JacKc029735
bcbc79f247
d_neogeo: added The Eye of Typhoon Demo! [OzzyOuzo]
2020-12-26 21:43:54 +01:00
Charles32k
2d1115e490
Update d_megadrive.cpp ( #659 )
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hacks added
2020-12-26 12:15:38 -05:00
Igor-Arabe
ebcbf18389
Midway: Updated umk3uc ( #660 )
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umk3uc updated to version 2020-12-26 - 13h25 utc-3 26/12/2020
2020-12-26 12:15:25 -05:00
JacKc029735
f5b7f35b7b
d_megadrive.cpp: more md prototypes dumps frm Hidden Palace
2020-12-26 15:00:52 +01:00
JacKc029735
bcd3d7c9b2
d_megadrive.cpp; added some md prototypes dumps from Hidden Palace
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- Akira (Prototype)
- Star Wars (Prototype, 19930125)
- Street Fighter II' - Champion Edition (Prototype, 19930730)
- Street Fighter II' - Champion Edition (Prototype, 19930325)
2020-12-26 12:38:36 +01:00
Charles32k
a50f81555d
Update d_megadrive.cpp ( #658 )
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new Street Fighter II Hyper Champion Edition (Hack)
2020-12-24 20:06:18 -05:00
dinkc64
2a0f904753
noise freq derp
2020-12-23 23:41:00 -05:00
dinkc64
ee8933e358
Merge branch 'master' of https://github.com/finalburnneo/FBNeo
2020-12-23 23:39:52 -05:00
dinkc64
1ea9b3d803
nec core, VezIdle standardize
2020-12-23 23:39:34 -05:00
BeWorld
9d6ba036c1
SDL2 : somes improvements and fixes ( #656 )
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* SDL2 : add flipped on horizontal game
add rotation 170°
simplfy code
* SDL: gzip.cpp update
Test if szAppRomPaths is empty.
This correction avoids scanning the root directory for nothing
* SDL2 GUI : reworking filters
- add F5 to reset current filters
- add all filters in config file
- change window width to 1024px
- change higth of game list selection
- add "Audio sample rate" to config file
* SDL2: add % to progress bar
* SDL2 GUI : somes fixes
- fix SDL_Init()
- add SDLK_KP_ENTER (padkey) to select game (same as RETURN)
- Enable mouse cursor ?!
* SDL2 GUI : fix progress bar
* SDL2: no need SDL_INIT_AUDIO
2020-12-23 15:06:36 -05:00
Charles32k
355794fc2f
megadrive: ssf2fh clone fix
2020-12-23 16:56:34 +01:00
Charles32k
27ead2cac1
Update d_megadrive.cpp ( #653 )
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New hack ssf2 md
https://www.youtube.com/watch?v=sagYtK0ppfM&t=157s
2020-12-23 09:04:36 -05:00
BeWorld
596ef5a511
d_korokoro.cpp - Big Endian fix ( #651 )
2020-12-23 09:03:09 -05:00
crystalct
d335c94b3d
d_suprnova.cpp - Big Endian fix
2020-12-23 14:07:28 +01:00
Charles32k
0f3b9eda87
add megadrive spanish letter T
2020-12-23 13:23:18 +01:00
dinkc64
a003f194c5
Merge branch 'master' of https://github.com/finalburnneo/FBNeo
2020-12-23 00:37:56 -05:00
dinkc64
02ba1e9a03
clean off some dust
2020-12-23 00:37:44 -05:00
Svipur
71fb5bded5
Spectrum: add WOOT 2020 games, the new Dizzy game. ( #648 )
2020-12-22 20:08:54 -05:00
barbudreadmon
20bda67664
900tbl.c: avoid using reserved _D0
2020-12-22 22:02:33 +01:00
barbudreadmon
ee9eee1b7f
upstreamed big-endian macros
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it'll help MorphOS sdl port
2020-12-22 21:53:18 +01:00
tmaul
9071903595
Merge pull request #640 from BeWorld2018/master
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SDL2: Improvements
2020-12-22 11:14:11 +00:00
dinkc64
788a56c88f
nes: impl. mmc5 8bit dac, add super mario all-stars NES, ultima - exodus remastered
2020-12-21 23:20:45 -05:00
barbudreadmon
6da499cd04
Merge pull request #647 from crystalct/master
2020-12-21 14:51:14 +01:00
BeWorld
00d5bc399e
SDL2 GUI : fix header and add HARDWARE_SEGA_SYSTEM24 in SEGA filter
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- delete BIOS from game list
2020-12-21 13:40:06 +01:00
BeWorld
bf897ad31d
SDL/SDL2: add volume support
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+ / - keyboard in game
2020-12-21 13:35:04 +01:00
crystalct
d3e1c45086
d_supduck.cpp - Big Endian fix
2020-12-21 12:40:56 +01:00
tmaul
de38bfef85
add missing drivers to VS
2020-12-21 10:22:42 +00:00
barbudreadmon
f86c75a401
d_starwars.cpp: set geometry to 640x480
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the arcade cabinet is using an atari 4:3 monitor, apparently the same monitor as pole position cabinets under atari license, so using 640x480 4:3 seems good
2020-12-21 10:24:44 +01:00
barbudreadmon
efec2a5446
Merge pull request #646 from fbn-mac/macos-lsasquad
2020-12-21 09:16:38 +01:00
Akop Karapetyan
9bde057813
Added recommendations
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Enabled Hardened Runtime for Release
2020-12-20 21:35:40 -08:00
Akop Karapetyan
5ed0b86855
Added LSA Squad
2020-12-20 21:27:51 -08:00
Akop Karapetyan
624ef9cb4b
Added arm64 dependencies
2020-12-20 21:03:27 -08:00
barbudreadmon
d794e5db98
d_omegrace.cpp: set geometry to 800x600
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pcb video shows a 4:3 screen, mame is using a 400x300 resolution
2020-12-20 19:00:43 +01:00