Commit Graph

16 Commits

Author SHA1 Message Date
barbudreadmon
314201a806 Merge branch 'master' of https://github.com/finalburnneo/FBNeo into finalburnneo-master 2024-07-27 07:27:53 +02:00
taoenwen
662565a248 add ignore files 2024-07-26 00:25:20 +08:00
barbudreadmon
d73ffa875a (libretro) update gitignore 2020-01-27 10:22:34 +01:00
barbudreadmon
7bbe65dc0e (libretro) update gitignore 2020-01-27 10:18:32 +01:00
barbudreadmon
c611396ba7 Merge branch 'master' of https://github.com/finalburnneo/FBNeo into finalburnneo-master 2020-01-27 09:49:06 +01:00
tmaul
c6c2d3a0ef cleaner sdl2 commits :) 2020-01-23 22:01:59 +00:00
Akop Karapetyan
2de331795d Initial stab at pi4/DRM 2019-11-21 09:49:32 +00:00
Akop Karapetyan
b461a0e61a Fixed CPSIII video rendering 2019-10-23 08:48:01 +01:00
Akop Karapetyan
8033b4ec8f Stubbed build 2019-10-23 08:48:01 +01:00
Akop Karapetyan
b12d1c141b SDL build 2019-10-13 21:40:37 +01:00
Akop Karapetyan
628dc38e50 Pi build complete 2019-10-10 21:33:51 +01:00
Akop Karapetyan
4adf547767 More work on rpi build 2019-10-10 21:33:51 +01:00
Akop Karapetyan
946aa4c013 Initial attempt at rpi build 2019-10-10 21:33:51 +01:00
barbudreadmon
02b7b0a73c (libretro) Update gamelist & dats 2019-09-04 07:44:21 +02:00
Kev
1b56841b54 Ambush shot factory, and more poop removal 2019-05-21 22:55:18 +01:00
Kev
2454a0830b Tweak to yiear driver so shot factory works. I think this also fixes some screen not clearing issues.
Small update to VS2019 project files and an updated .gitignore so it doesn't leave digital poops as a bonus
2019-05-21 22:19:06 +01:00