Kev
|
fbf565db71
|
and also need to not include the disassembler in release builds as well apparently.
|
2018-12-27 11:51:54 +00:00 |
|
Kev
|
87aedc46a6
|
forgot to turn off FBA_DEBUG on release builds :)
|
2018-12-27 11:41:39 +00:00 |
|
Kev
|
b3b0b45094
|
forgot to add custom steps to release build
|
2018-12-27 11:39:45 +00:00 |
|
Kev
|
6f4d2e0b26
|
ignore release dir
|
2018-12-27 11:39:16 +00:00 |
|
Kev
|
6256dfe0fd
|
update for YMF262 to fix VS builds (and add it to the IDE project)
|
2018-12-27 11:00:03 +00:00 |
|
Kev
|
c75f7f5153
|
Merge branch 'master' of https://github.com/barry65536/FBAlpha
|
2018-12-27 10:50:35 +00:00 |
|
dinkc64
|
459227cf84
|
palette recalc check for some vector games
|
2018-12-26 10:09:21 -05:00 |
|
dinkc64
|
47c8a8f3d4
|
fix sega g80v palette @ 16bit
|
2018-12-26 09:28:30 -05:00 |
|
dinkc64
|
a817f5c8d4
|
fix darkseal rowscroll issue
|
2018-12-26 09:18:33 -05:00 |
|
dinkc64
|
5ee6027124
|
d_tecmosys, finish driver
|
2018-12-24 23:33:17 -05:00 |
|
dinkc64
|
ffaf6d863a
|
snd/ymz280b: write to register 1 can also stop looping - fixes bad noise in tecmosys games (deroon, tkdensho)
|
2018-12-24 23:11:07 -05:00 |
|
dinkc64
|
fd19caecd0
|
tecmosys 262 hookup. wip (problems with ymz280b generating garbage sounds)
|
2018-12-24 10:40:28 -05:00 |
|
dinkc64
|
9c16fefe94
|
hook up ymf262 core to fuukifg3 to 'fix' missing sounds
|
2018-12-23 23:33:48 -05:00 |
|
Kev
|
123b79e0c5
|
fix up visual studio 2017 IDE builds and fix a tiny issue in the image loading on the rom select
|
2018-12-24 00:04:30 +00:00 |
|
Kev
|
b552af090f
|
another gitignore change as I cleaned up the generated files
|
2018-12-23 23:38:40 +00:00 |
|
Kev
|
4f209237c5
|
changes for vs2017 build and bugfix to image loader
|
2018-12-23 22:37:22 +00:00 |
|
dinkc64
|
f9b665ea76
|
guess that didn't work
|
2018-12-23 08:45:28 -05:00 |
|
dinkc64
|
4f29b660a7
|
proper tabstops
|
2018-12-23 08:43:03 -05:00 |
|
dinkc64
|
d9c7a84f2d
|
fuukifg3, align chakra's / improve timing (fixes top-left insert coin msg)
|
2018-12-23 00:17:50 -05:00 |
|
dinkc64
|
d03da34eb2
|
fix gunbird2 a bit too high pitched.
|
2018-12-21 22:28:43 -05:00 |
|
dinkc64
|
7bc737d14f
|
burn_ymf278b: calculate the sample rate based on input clock
|
2018-12-21 09:21:22 -05:00 |
|
dinkc64
|
8e73e238e2
|
hook-up cabal to the trackball dev
|
2018-12-20 09:10:11 -05:00 |
|
dinkc64
|
ba3d59f9bf
|
replace driver-trackball code w/new device. tweak shuuz and badlands to respond a bit better, fix some impl. bugs, probably add new bugs
|
2018-12-19 22:46:33 -05:00 |
|
dinkc64
|
0f7359dabb
|
burn.cpp, fix build
|
2018-12-19 22:05:07 -05:00 |
|
dinkc64
|
b8163f053a
|
misc input fixes from barbudreadmon
|
2018-12-19 18:56:57 -05:00 |
|
dinkc64
|
9103e93660
|
d_quantum, make use of new trackball device
|
2018-12-19 09:50:03 -05:00 |
|
dinkc64
|
f9adbdc69b
|
burn_gun: add generic trackball handling. (BurnTrackball). Update Millipede/Centipede and Tempest to use it
|
2018-12-19 09:15:47 -05:00 |
|
Barry Harris
|
2eaf2a2792
|
remove INCLUDE_CPLUSPLUS11_FILES flag
|
2018-12-18 15:09:55 +00:00 |
|
Barry Harris
|
a27478dc3d
|
restore <unordered_set> behing MIPS3_ENABLE_BREAKPOINTS
|
2018-12-18 14:13:17 +00:00 |
|
Barry Harris
|
0d97bdeb94
|
Make x86 MIPS3 core C++98 compliant
Changes provided by barbudreadmon
|
2018-12-18 13:57:51 +00:00 |
|
Barry Harris
|
3971576475
|
ide.cpp - multi platform friendly
|
2018-12-18 09:17:47 +00:00 |
|
Barry Harris
|
2b5e21856f
|
More HDD Support
loading and scanning
Enable working games in d_kinst.cpp for release builds since they work well in 64-bit (and ok but slow in "normal" builds")
|
2018-12-17 18:44:01 +00:00 |
|
dinkc64
|
bc72a4c9ac
|
flkatck/mx5000: slight reduction in sprite:tilemap lag
|
2018-12-17 00:31:43 -05:00 |
|
dinkc64
|
4ce92bd266
|
note
|
2018-12-16 22:54:24 -05:00 |
|
dinkc64
|
c009e97d50
|
fix sonic boom
|
2018-12-16 22:51:04 -05:00 |
|
dinkc64
|
332d5f2d55
|
fix controls for vindicators 1 & 2 [barbudreadmon]
|
2018-12-16 21:35:27 -05:00 |
|
dinkc64
|
6716b6786e
|
update whatsnew.html
|
2018-12-15 23:56:23 -05:00 |
|
dinkc64
|
7fc08bc5c5
|
megadrive: add Tanglewood and demo
|
2018-12-15 23:15:30 -05:00 |
|
dinkc64
|
cc7defa35c
|
megadrive: add english translations for Sonic Eraser and Barver Battle Saga
|
2018-12-15 21:47:16 -05:00 |
|
dinkc64
|
382a6a859a
|
src/dep/kaillera/client/net.cpp: fix compilation on mingw/gcc 4.8.1
|
2018-12-15 18:40:13 -05:00 |
|
dinkc64
|
1da18472e9
|
makefile.mingw / makefile.mamemingw: when SYMBOL is defined, use -ggdb3 for both .c AND .cpp compilation
|
2018-12-14 21:29:37 -05:00 |
|
dinkc64
|
33847a2f50
|
lib7z/CpuArch.c: fix compilation for mingw
|
2018-12-14 21:20:59 -05:00 |
|
Barry Harris
|
bfd2edfb0f
|
HDD Info
Add functions and hook up in game info dialog
|
2018-12-14 20:08:53 +00:00 |
|
Barry Harris
|
4c1381b4e9
|
d_kinst.cpp HDD Info
|
2018-12-14 19:45:29 +00:00 |
|
Barry Harris
|
85f5f07801
|
Add HDDInfo to burndrv struct
And update every driver (sorry!)
|
2018-12-14 19:23:53 +00:00 |
|
Barry Harris
|
6ba1f6a29d
|
d_kinst.cpp update
update to use generic tiles for colour depth independent rendering
general driver tidy up
add dips and missing inputs
add clones
|
2018-12-14 19:11:51 +00:00 |
|
dinkc64
|
d71915b8c2
|
Merge branch 'master' of https://github.com/barry65536/FBAlpha
|
2018-12-14 09:03:19 -05:00 |
|
dinkc64
|
e8c19295e0
|
less is more pt.2
|
2018-12-14 09:01:58 -05:00 |
|
Barry Harris
|
cdfc60c68e
|
makefile comment
|
2018-12-14 13:40:25 +00:00 |
|
dinkc64
|
aa6c98d829
|
gberet rewrite [iq_132]
|
2018-12-14 00:46:55 -05:00 |
|