Commit Graph

6527 Commits

Author SHA1 Message Date
Kev
fbf565db71 and also need to not include the disassembler in release builds as well apparently. 2018-12-27 11:51:54 +00:00
Kev
87aedc46a6 forgot to turn off FBA_DEBUG on release builds :) 2018-12-27 11:41:39 +00:00
Kev
b3b0b45094 forgot to add custom steps to release build 2018-12-27 11:39:45 +00:00
Kev
6f4d2e0b26 ignore release dir 2018-12-27 11:39:16 +00:00
Kev
6256dfe0fd update for YMF262 to fix VS builds (and add it to the IDE project) 2018-12-27 11:00:03 +00:00
Kev
c75f7f5153 Merge branch 'master' of https://github.com/barry65536/FBAlpha 2018-12-27 10:50:35 +00:00
dinkc64
459227cf84 palette recalc check for some vector games 2018-12-26 10:09:21 -05:00
dinkc64
47c8a8f3d4 fix sega g80v palette @ 16bit 2018-12-26 09:28:30 -05:00
dinkc64
a817f5c8d4 fix darkseal rowscroll issue 2018-12-26 09:18:33 -05:00
dinkc64
5ee6027124 d_tecmosys, finish driver 2018-12-24 23:33:17 -05:00
dinkc64
ffaf6d863a snd/ymz280b: write to register 1 can also stop looping - fixes bad noise in tecmosys games (deroon, tkdensho) 2018-12-24 23:11:07 -05:00
dinkc64
fd19caecd0 tecmosys 262 hookup. wip (problems with ymz280b generating garbage sounds) 2018-12-24 10:40:28 -05:00
dinkc64
9c16fefe94 hook up ymf262 core to fuukifg3 to 'fix' missing sounds 2018-12-23 23:33:48 -05:00
Kev
123b79e0c5 fix up visual studio 2017 IDE builds and fix a tiny issue in the image loading on the rom select 2018-12-24 00:04:30 +00:00
Kev
b552af090f another gitignore change as I cleaned up the generated files 2018-12-23 23:38:40 +00:00
Kev
4f209237c5 changes for vs2017 build and bugfix to image loader 2018-12-23 22:37:22 +00:00
dinkc64
f9b665ea76 guess that didn't work 2018-12-23 08:45:28 -05:00
dinkc64
4f29b660a7 proper tabstops 2018-12-23 08:43:03 -05:00
dinkc64
d9c7a84f2d fuukifg3, align chakra's / improve timing (fixes top-left insert coin msg) 2018-12-23 00:17:50 -05:00
dinkc64
d03da34eb2 fix gunbird2 a bit too high pitched. 2018-12-21 22:28:43 -05:00
dinkc64
7bc737d14f burn_ymf278b: calculate the sample rate based on input clock 2018-12-21 09:21:22 -05:00
dinkc64
8e73e238e2 hook-up cabal to the trackball dev 2018-12-20 09:10:11 -05:00
dinkc64
ba3d59f9bf replace driver-trackball code w/new device. tweak shuuz and badlands to respond a bit better, fix some impl. bugs, probably add new bugs 2018-12-19 22:46:33 -05:00
dinkc64
0f7359dabb burn.cpp, fix build 2018-12-19 22:05:07 -05:00
dinkc64
b8163f053a misc input fixes from barbudreadmon 2018-12-19 18:56:57 -05:00
dinkc64
9103e93660 d_quantum, make use of new trackball device 2018-12-19 09:50:03 -05:00
dinkc64
f9adbdc69b burn_gun: add generic trackball handling. (BurnTrackball). Update Millipede/Centipede and Tempest to use it 2018-12-19 09:15:47 -05:00
Barry Harris
2eaf2a2792 remove INCLUDE_CPLUSPLUS11_FILES flag 2018-12-18 15:09:55 +00:00
Barry Harris
a27478dc3d restore <unordered_set> behing MIPS3_ENABLE_BREAKPOINTS 2018-12-18 14:13:17 +00:00
Barry Harris
0d97bdeb94 Make x86 MIPS3 core C++98 compliant
Changes provided by barbudreadmon
2018-12-18 13:57:51 +00:00
Barry Harris
3971576475 ide.cpp - multi platform friendly 2018-12-18 09:17:47 +00:00
Barry Harris
2b5e21856f More HDD Support
loading and scanning
Enable working games in d_kinst.cpp for release builds since they work well in 64-bit (and ok but slow in "normal" builds")
2018-12-17 18:44:01 +00:00
dinkc64
bc72a4c9ac flkatck/mx5000: slight reduction in sprite:tilemap lag 2018-12-17 00:31:43 -05:00
dinkc64
4ce92bd266 note 2018-12-16 22:54:24 -05:00
dinkc64
c009e97d50 fix sonic boom 2018-12-16 22:51:04 -05:00
dinkc64
332d5f2d55 fix controls for vindicators 1 & 2 [barbudreadmon] 2018-12-16 21:35:27 -05:00
dinkc64
6716b6786e update whatsnew.html 2018-12-15 23:56:23 -05:00
dinkc64
7fc08bc5c5 megadrive: add Tanglewood and demo 2018-12-15 23:15:30 -05:00
dinkc64
cc7defa35c megadrive: add english translations for Sonic Eraser and Barver Battle Saga 2018-12-15 21:47:16 -05:00
dinkc64
382a6a859a src/dep/kaillera/client/net.cpp: fix compilation on mingw/gcc 4.8.1 2018-12-15 18:40:13 -05:00
dinkc64
1da18472e9 makefile.mingw / makefile.mamemingw: when SYMBOL is defined, use -ggdb3 for both .c AND .cpp compilation 2018-12-14 21:29:37 -05:00
dinkc64
33847a2f50 lib7z/CpuArch.c: fix compilation for mingw 2018-12-14 21:20:59 -05:00
Barry Harris
bfd2edfb0f HDD Info
Add functions and hook up in game info dialog
2018-12-14 20:08:53 +00:00
Barry Harris
4c1381b4e9 d_kinst.cpp HDD Info 2018-12-14 19:45:29 +00:00
Barry Harris
85f5f07801 Add HDDInfo to burndrv struct
And update every driver (sorry!)
2018-12-14 19:23:53 +00:00
Barry Harris
6ba1f6a29d d_kinst.cpp update
update to use generic tiles for colour depth independent rendering
general driver tidy up
add dips and missing inputs
add clones
2018-12-14 19:11:51 +00:00
dinkc64
d71915b8c2 Merge branch 'master' of https://github.com/barry65536/FBAlpha 2018-12-14 09:03:19 -05:00
dinkc64
e8c19295e0 less is more pt.2 2018-12-14 09:01:58 -05:00
Barry Harris
cdfc60c68e makefile comment 2018-12-14 13:40:25 +00:00
dinkc64
aa6c98d829 gberet rewrite [iq_132] 2018-12-14 00:46:55 -05:00