# Makefile for FBNeo, for use on Raspberry Pi # # The first pass makes sure all intermediary targets are present. The second pass updates # any targets, if necessary. (Intermediary) targets which have their own unique rules # are generated as required. unexport # # Flags. Uncomment any of these declarations to enable their function. # # Check for changes in header files ifndef SKIPDEPEND DEPEND = 1 endif # # Declare variables # # Specify the name of the executable file, without ".exe" NAME = fbneo BUILD_X86_ASM= INCLUDE_AVI_RECORDING= BUILD_A68K= UNICODE= RASPBIAN_VER=$(shell cat /etc/os-release | grep VERSION_ID | cut -d '=' -f2) PI_VER=$(shell cat /proc/device-tree/model | cut -d ' ' -f 3) ifeq ($(shell test $(PI_VER) -ge 4; echo $$?),0) BUILD_DRM=1 endif # # Specify paths/files # objdir = obj/ srcdir = src/ include makefile.burn_rules # Platform-specific alldir += burner burner/pi burner/sdl dep/libs/libpng dep/libs/lib7z \ dep/libs/zlib intf intf/video intf/video/scalers intf/video/pi \ intf/audio intf/audio/sdl intf/input intf/input/pi intf/cd \ intf/cd/sdl intf/perfcount intf/perfcount/pi dep/generated \ dep/pi/gles depobj += neocdlist.o \ \ conc.o cong.o dat.o gamc.o gami.o image.o ioapi.o misc.o \ sshot.o state.o statec.o unzip.o zipfn.o \ \ adler32.o compress.o crc32.o deflate.o gzclose.o gzlib.o \ gzread.o gzwrite.o infback.o inffast.o inflate.o inftrees.o \ trees.o uncompr.o zutil.o \ \ png.o pngerror.o pngget.o pngmem.o pngpread.o pngread.o \ pngrio.o pngrtran.o pngrutil.o pngset.o pngtrans.o pngwio.o \ pngwrite.o pngwtran.o pngwutil.o \ \ aud_dsp.o aud_interface.o cd_interface.o inp_interface.o \ interface.o lowpass2.o vid_interface.o vid_softfx.o \ vid_support.o \ \ 2xpm.o 2xsai.o ddt3x.o epx.o hq2xs.o hq2xs_16.o xbr.o \ \ inp_pi.o aud_sdl.o support_paths.o \ ips_manager.o scrn.o config.o \ main_pi.o run_pi.o stringset.o bzip.o drv.o media.o inpdipsw.o \ matrix.o vid_pi.o dynhuff.o replay.o cd_sdl2.o ifdef BUILD_DRM depobj += pigl_drm.o else depobj += pigl_dmx.o endif ifdef INCLUDE_7Z_SUPPORT depobj += un7z.o 7zArcIn.o 7zBuf.o 7zBuf2.o 7zCrc.o 7zCrcOpt.o \ 7zDec.o 7zFile.o 7zStream.o Bcj2.o Bra.o Bra86.o BraIA64.o \ CpuArch.o Delta.o LzmaDec.o Lzma2Dec.o Ppmd7.o Ppmd7Dec.o \ Sha256.o Xz.o XzCrc64.o XzCrc64Opt.o XzDec.o endif autobj += $(depobj) ifdef BUILD_X86_ASM autobj += eagle_fm.o 2xsaimmx.o hq2x32.o hq3x32.o hq4x32.o superscale.o endif # End platform-specific incdir = $(foreach dir,$(alldir),-I$(srcdir)$(dir)) -I$(objdir)dep/generated \ -I/local/include -I$(srcdir)dep/pi/include -I$(srcdir)intf/input/sdl \ -I/usr/include/SDL \ -I/opt/vc/include/interface/vcos/pthreads \ -I/opt/vc/include ifdef BUILD_DRM incdir += -I/usr/include/libdrm else incdir += -I/opt/vc/include/interface/vmcs_host/linux endif lib = -lstdc++ -lSDL -lpthread -L/opt/vc/lib ifdef BUILD_DRM lib += -lEGL -lGL -ldrm -lgbm else lib += -lbcm_host -L/usr/X11R6/lib ifeq ($(shell test $(RASPBIAN_VER) -ge 9; echo $$?),0) # Stretch and higher lib += -lbrcmEGL -lbrcmGLESv2 else lib += -lEGL -lGLESv2 endif endif autdep = $(depobj:.o=.d) drvdep = $(drvsrc:.o=.d) ifdef BUILD_A68K a68k.o = $(objdir)cpu/a68k/a68k.o endif driverlist.h = $(srcdir)dep/generated/driverlist.h ctv.h = $(srcdir)dep/generated/ctv.h toa_gp9001_func.h = $(srcdir)dep/generated/toa_gp9001_func.h neo_sprite_func.h = $(srcdir)dep/generated/neo_sprite_func.h cave_tile_func.h = $(srcdir)dep/generated/cave_tile_func.h cave_sprite_func.h = $(srcdir)dep/generated/cave_sprite_func.h psikyo_tile_func.h = $(srcdir)dep/generated/psikyo_tile_func.h pgm_sprite.h = $(srcdir)dep/generated/pgm_sprite.h build_details.h = $(srcdir)dep/generated/build_details.h allobj = $(objdir)cpu/m68k/m68kcpu.o $(objdir)cpu/m68k/m68kops.o \ $(foreach file,$(autobj:.o=.c), \ $(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \ $(firstword $(subst .c,.o,$(wildcard $(srcdir)$(dir)/$(file))))))) \ $(foreach file,$(autobj:.o=.cpp), \ $(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \ $(firstword $(subst .cpp,.o,$(wildcard $(srcdir)$(dir)/$(file))))))) \ $(foreach file,$(autobj:.o=.asm), \ $(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \ $(firstword $(subst .asm,.o,$(wildcard $(srcdir)$(dir)/$(file))))))) \ $(foreach file,$(autobj:.o=.rc), \ $(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \ $(firstword $(subst .rc,.o,$(wildcard $(srcdir)$(dir)/$(file))))))) ifdef BUILD_A68K allobj += $(a68k.o) endif alldep = $(foreach file,$(autobj:.o=.c), \ $(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \ $(firstword $(subst .c,.d,$(wildcard $(srcdir)$(dir)/$(file))))))) \ $(foreach file,$(autobj:.o=.cpp), \ $(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \ $(firstword $(subst .cpp,.d,$(wildcard $(srcdir)$(dir)/$(file))))))) \ $(foreach file,$(autobj:.o=.rc), \ $(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \ $(firstword $(subst .rc,.d,$(wildcard $(srcdir)$(dir)/$(file))))))) autdrv := $(drvsrc:.cpp=.o) # # # Specify compiler/linker/assembler # # CC = gcc CXX = g++ LD = $(CXX) AS = nasm #LDFLAGS = -static CFLAGS = -O2 -fomit-frame-pointer -Wno-write-strings \ -Wall -Wno-long-long -Wno-sign-compare -Wno-uninitialized -Wno-unused \ -Wno-pedantic -Wno-conversion -Wno-attributes -Wno-unused-but-set-variable \ -Wno-unused-parameter -Wno-unused-value \ $(DEF) $(incdir) CXXFLAGS = -O2 -fomit-frame-pointer -Wno-write-strings \ -Wall -W -pedantic -Wno-long-long \ -Wunknown-pragmas -Wundef -Wconversion -Wno-missing-braces \ -Wuninitialized -Wpointer-arith -Winline -Wno-multichar \ -Wno-pedantic -Wno-conversion -Wno-attributes -Wno-unused-but-set-variable \ -Wno-unused-parameter -Wno-unused-value -Wno-narrowing \ $(DEF) $(incdir) ASFLAGS = -O1 -f coff -w-orphan-labels # D3DUtils & D3DMath need these # DEF = -Dsinf=\(float\)sin -Dcosf=\(float\)cos -Dasinf=\(float\)asin -Dacosf=\(float\)acos -Dsqrtf=\(float\)sqrt # FIXME DEF := -DBUILD_SDL -DBUILD_PI -DUSE_SPEEDHACKS -DFILENAME=$(NAME) ifdef UNICODE DEF := $(DEF) -D_UNICODE endif ifdef SPECIALBUILD DEF := $(DEF) -DSPECIALBUILD=$(SPECIALBUILD) endif ifdef FASTCALL DEF := $(DEF) -DFASTCALL endif ifdef DEBUG DEF := $(DEF) -DFBNEO_DEBUG endif ifdef ROM_VERIFY DEF := $(DEF) -DROM_VERIFY endif ifdef INCLUDE_7Z_SUPPORT DEF := $(DEF) -DINCLUDE_7Z_SUPPORT endif ifdef INCLUDE_AVI_RECORDING DEF := $(DEF) -DINCLUDE_AVI_RECORDING endif ifdef LSB_FIRST DEF := $(DEF) -DLSB_FIRST endif ifdef INCLUDE_LIB_PNGH DEF := $(DEF) -DINCLUDE_LIB_PNGH endif ifdef BUILD_A68K DEF := $(DEF) -DBUILD_A68K endif ifdef BUILD_X86_ASM DEF := $(DEF) -DBUILD_X86_ASM endif ifdef BUILD_X64_EXE DEF := $(DEF) -DBUILD_X64_EXE -DXBYAK_NO_OP_NAMES -DMIPS3_X64_DRC endif ifdef SYMBOL CFLAGS += -ggdb3 CXXFLAGS += -ggdb3 ASFLAGS += -g DEF := $(DEF) -D_DEBUG ifdef PROFILE CFLAGS += -pg CXXFLAGS += -pg else CFLAGS += -fomit-frame-pointer CXXFLAGS += -fomit-frame-pointer endif else LDFLAGS += -s endif # For zlib DEF := $(DEF) -DNO_VIZ -D_LARGEFILE64_SOURCE=0 -D_FILE_OFFSET_BITS=32 # For lib7z ifdef INCLUDE_7Z_SUPPORT DEF := $(DEF) -D_7ZIP_PPMD_SUPPPORT endif # # # Specify paths # # vpath %.asm $(foreach dir,$(alldir),$(srcdir)$(dir)/ ) vpath %.cpp $(foreach dir,$(alldir),$(srcdir)$(dir)/ ) vpath %.c $(foreach dir,$(alldir),$(srcdir)$(dir)/ ) vpath %.h $(foreach dir,$(alldir),$(srcdir)$(dir)/ ) vpath %.rc $(foreach dir,$(alldir),$(srcdir)$(dir)/ ) vpath %.o $(foreach dir,$(alldir),$(objdir)$(dir)/ ) vpath %.d $(foreach dir,$(alldir),$(objdir)$(dir)/ ) # # # Rules # # .PHONY: all init cleandep touch clean ifeq ($(MAKELEVEL),1) ifdef DEPEND all: init $(drvdep) $(autdep) $(autobj) $(autdrv) @$(MAKE) -f makefile.pi -s else all: init $(autobj) $(autdrv) @$(MAKE) -f makefile.pi -s endif else all: $(NAME) endif # # # Rule for linking the executable # # ifeq ($(MAKELEVEL),2) $(objdir)drivers.o: $(autdrv) @echo Linking drivers... @$(LD) -r -nostdlib -o $@ $^ $(NAME): $(allobj) $(objdir)drivers.o @echo @echo Linking executable... $(NAME) @$(LD) $(CFLAGS) $(LDFLAGS) -o $@ $^ $(lib) ifdef DEBUG # Don't compress when making a debug build else ifdef COMPRESS @upx --best $@ endif endif endif ifeq ($(MAKELEVEL),1) ifdef FORCE_UPDATE $(build_details.h): FORCE endif endif # # Generate the gamelist # burn.o burn.d: driverlist.h $(driverlist.h): $(drvsrc) $(srcdir)dep/scripts/gamelist.pl ifdef PERL @$(srcdir)dep/scripts/gamelist.pl -o $@ -l gamelist.txt \ $(filter %.cpp,$(foreach file,$(drvsrc:.o=.cpp),$(foreach dir,$(alldir), \ $(firstword $(wildcard $(srcdir)$(dir)/$(file)))))) else ifeq ($(MAKELEVEL),2) @echo @echo Warning: Perl is not available on this system. @echo $@ cannot be updated or created! @echo endif endif # # Verify if driverlist.h needs to be updated # #ifeq ($(MAKELEVEL),1) #ifdef FORCE_UPDATE #$(driverlist.h): FORCE #endif #endif # # Compile 68000 cores # # A68K ifdef BUILD_A68K $(a68k.o): fba_make68k.c @echo Compiling A68K MC68000 core... @$(CC) -mconsole $(CFLAGS) $(LDFLAGS) -DWIN32 -Wno-unused -Wno-conversion -Wno-missing-prototypes \ -s $< -o $(subst $(srcdir),$(objdir),$($@ # # Extra rules for generated header file toa_gp9001_func.h, needed by toa_gp9001.cpp # toa_bcu2.d toa_bcu2.o toa_gp9001.d toa_gp9001.o: $(toa_gp9001_func.h) $(toa_gp9001_func.h): $(srcdir)dep/scripts/toa_gp9001_func.pl @$(srcdir)dep/scripts/toa_gp9001_func.pl -o $(toa_gp9001_func.h) # # Extra rules for generated header file neo_sprite_func.h, needed by neo_sprite.cpp # neo_sprite.d neo_sprite.o: $(neo_sprite_func.h) $(neo_sprite_func.h): $(srcdir)dep/scripts/neo_sprite_func.pl @$(srcdir)dep/scripts/neo_sprite_func.pl -o $(neo_sprite_func.h) # # Extra rules for generated header file cave_tile_func.h, needed by cave_tile.cpp # cave_tile.d cave_tile.o: $(cave_tile_func.h) $(cave_tile_func.h): $(srcdir)dep/scripts/cave_tile_func.pl @$(srcdir)dep/scripts/cave_tile_func.pl -o $(cave_tile_func.h) # # Extra rules for generated header file cave_sprite_func.h, needed by cave_sprite.cpp # cave_sprite.d cave_sprite.o: $(cave_sprite_func.h) $(cave_sprite_func.h): $(srcdir)dep/scripts/cave_sprite_func.pl @$(srcdir)dep/scripts/cave_sprite_func.pl -o $(cave_sprite_func.h) # # Extra rules for generated header file psikyo_tile_func.h / psikyo_sprite_func.h, needed by psikyo_tile.cpp / psikyo_sprite.cpp # psikyo_tile.d psikyo_tile.o psikyosprite.d psikyo_sprite.o: $(psikyo_tile_func.h) $(psikyo_tile_func.h): $(srcdir)dep/scripts/psikyo_tile_func.pl $(srcdir)dep/scripts/psikyo_tile_func.pl -o $(psikyo_tile_func.h) # # Extra rules for generated header file pgm_sprite.h, needed by pgm_draw.cpp # pgm_draw.d pgm_draw.o: $(pgm_sprite.h) $(pgm_sprite.h): pgm_sprite_create.cpp @echo Generating $(srcdir)dep/generated/$(@F)... @$(CC) $(CXXFLAGS) $(LDFLAGS) $< \ -o $(subst $(srcdir),$(objdir),$($@ ifeq ($(MAKELEVEL),2) ifdef DEPEND include $(alldep) endif endif # # Generic rules for C/C++ files # # Note: require init to complete before assembling anything (see "| init" below) # to avoid parallization issues on fresh builds. # ifeq ($(MAKELEVEL),1) %.o: %.cpp @echo Compiling $<... @$(CC) $(CXXFLAGS) -c $< -o $(subst $(srcdir),$(objdir),$($(subst $(srcdir),$(objdir),$($(subst $(srcdir),$(objdir),$($(subst $(srcdir),$(objdir),$(