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0319752f22
* Add: VS2019 - 2022 support add: d_powerbal.cpp add: d_bloodbro_ms.cpp add: vid_effect.h add: vid_effect.cpp * d_wunit.cpp: update umk3uc Ver. 2022-01-19 * d_nes.cpp: add Yeah Yeah Beebiss II https://store.steampowered.com/app/1871700/Yeah_Yeah_Beebiss_II/ * d_nes.cpp: Remove the "_" of clerical errors BurnDrvnes_nes_yybeebissii to BurnDrvnes_yybeebissii
1990 lines
127 KiB
XML
1990 lines
127 KiB
XML
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<ClCompile Include="..\..\src\burn\drv\konami\d_hyperspt.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_ironhors.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_jackal.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_jailbrek.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_junofrst.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_kontest.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_labyrunr.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_lethal.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_mainevt.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_megazone.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_mikie.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_mogura.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_moo.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_mystwarr.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_nemesis.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_pandoras.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_parodius.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_pingpong.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_pooyan.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_rockrage.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_rocnrope.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_rollerg.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_sbasketb.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_scotrsht.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_shaolins.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_simpsons.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_spy.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_surpratk.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_thunderx.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_timeplt.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_tmnt.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_tp84.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_trackfld.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_tutankhm.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_twin16.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_ultraman.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_vendetta.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_xexex.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_xmen.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\d_yiear.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k007121.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k007342_k007420.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k051316.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k051733.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k051960.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k052109.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k053245.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k053247.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k053250.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k053251.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k053936.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k054000.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k054338.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k055555.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\k056832.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\konamigx.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\konamiic.cpp" />
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<ClCompile Include="..\..\src\burn\drv\konami\timeplt_snd.cpp" />
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<ClCompile Include="..\..\src\burn\drv\megadrive\d_megadrive.cpp" />
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<ClCompile Include="..\..\src\burn\drv\megadrive\megadrive.cpp" />
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<ClCompile Include="..\..\src\burn\drv\megadrive\stm95.cpp" />
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<ClCompile Include="..\..\src\burn\drv\midway\dcs2k.cpp" />
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<ClCompile Include="..\..\src\burn\drv\midway\d_kinst.cpp" />
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<ClCompile Include="..\..\src\burn\drv\midway\d_tunit.cpp" />
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<ClCompile Include="..\..\src\burn\drv\midway\d_wunit.cpp" />
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<ClCompile Include="..\..\src\burn\drv\midway\ide.cpp" />
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<ClCompile Include="..\..\src\burn\drv\midway\midtunit.cpp" />
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<ClCompile Include="..\..\src\burn\drv\midway\midwayic.cpp" />
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<ClCompile Include="..\..\src\burn\drv\midway\midwunit.cpp" />
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<ClCompile Include="..\..\src\burn\drv\msx\d_msx.cpp" />
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<ClCompile Include="..\..\src\burn\drv\neogeo\d_neogeo.cpp" />
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<ClCompile Include="..\..\src\burn\drv\neogeo\neogeo.cpp" />
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<ClCompile Include="..\..\src\burn\drv\neogeo\neo_decrypt.cpp" />
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<ClCompile Include="..\..\src\burn\drv\neogeo\neo_palette.cpp" />
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<ClCompile Include="..\..\src\burn\drv\neogeo\neo_run.cpp" />
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<ClCompile Include="..\..\src\burn\drv\neogeo\neo_sprite.cpp" />
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<ClCompile Include="..\..\src\burn\drv\neogeo\neo_text.cpp" />
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<ClCompile Include="..\..\src\burn\drv\neogeo\neo_upd4990a.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pce\d_pce.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pce\pce.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pgm\d_pgm.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pgm\pgm_asic25.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pgm\pgm_asic27a_type1.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pgm\pgm_asic27a_type2.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pgm\pgm_asic27a_type3.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pgm\pgm_asic3.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pgm\pgm_crypt.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pgm\pgm_draw.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pgm\pgm_run.cpp" />
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<CustomBuild Include="..\..\src\burn\drv\pgm\pgm_sprite_create.cpp">
|
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cl ..\..\src\burn\drv\pgm\%(Filename).cpp
|
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%(Filename).exe > generated\pgm_sprite.h
|
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del %(Filename).obj
|
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del %(Filename).exe
|
|
</Command>
|
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pgm_sprite.h</Outputs>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cl ..\..\src\burn\drv\pgm\%(Filename).cpp
|
|
%(Filename).exe > generated\pgm_sprite.h
|
|
del %(Filename).obj
|
|
del %(Filename).exe</Command>
|
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pgm_sprite.h</Outputs>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">cl ..\..\src\burn\drv\pgm\%(Filename).cpp
|
|
%(Filename).exe > generated\pgm_sprite.h
|
|
del %(Filename).obj
|
|
del %(Filename).exe</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pgm_sprite.h</Outputs>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">cl ..\..\src\burn\drv\pgm\%(Filename).cpp
|
|
%(Filename).exe > generated\pgm_sprite.h
|
|
del %(Filename).obj
|
|
del %(Filename).exe</Command>
|
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pgm_sprite.h</Outputs>
|
|
</CustomBuild>
|
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_1942.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_1943.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_4enraya.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_aeroboto.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_alinvade.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_alpha68k.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_alpha68k1.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_alpha68k2.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_ambush.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_amspdwy.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_arabian.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_argus.cpp" />
|
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_armedf.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_asteroids.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_atetris.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_aztarac.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_bagman.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_baraduke.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_battlane.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_battlex.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_bbusters.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_beaminv.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_bionicc.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_blktiger.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_olibochu.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_qbert.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_quantum.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_quizo.cpp" />
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<ClCompile Include="..\..\src\burn\drv\pre90s\d_scregg.cpp" />
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<ClCompile Include="..\..\src\burn\snd\pokey.cpp" />
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<ClCompile Include="..\..\src\cpu\konami\konami.cpp" />
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<ClCompile Include="..\..\src\cpu\m68000_intf.cpp" />
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%(Filename).exe generated/ ..\..\src\cpu\m68k\m68k_in.c
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del %(Filename).obj
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%(Filename).exe generated/ ..\..\src\cpu\m68k\m68k_in.c
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</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">m68kmake.exe</Outputs>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">cl /DINLINE="__inline static" ..\..\src\cpu\m68k\%(Filename).c
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%(Filename).exe generated/ ..\..\src\cpu\m68k\m68k_in.c
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del %(Filename).obj
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">cl /DINLINE="__inline static" ..\..\src\cpu\m68k\%(Filename).c
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%(Filename).exe generated/ ..\..\src\cpu\m68k\m68k_in.c
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del %(Filename).obj
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</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">m68kmake.exe</Outputs>
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<CustomBuild Include="..\..\src\dep\scripts\build_details.cpp">
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<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</DeploymentContent>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd ..
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cd ..
|
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cd src
|
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cd dep
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cd scripts
|
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"cl" build_details.cpp
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build_details >../../../projectfiles/visualstudio-2019/generated/build_details.h
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del build_details.obj
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del build_details.exe
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</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">build_details.h</Outputs>
|
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd ..
|
|
|
|
cd ..
|
|
|
|
cd src
|
|
|
|
cd dep
|
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|
|
cd scripts
|
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"cl" build_details.cpp
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build_details >../../../projectfiles/visualstudio-2019/generated/build_details.h
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del build_details.obj
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del build_details.exe
|
|
</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">build_details.h</Outputs>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">cd ..
|
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|
|
cd ..
|
|
|
|
cd src
|
|
|
|
cd dep
|
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|
|
cd scripts
|
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|
"cl" build_details.cpp
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|
build_details >../../../projectfiles/visualstudio-2019/generated/build_details.h
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|
del build_details.obj
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|
del build_details.exe
|
|
</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">build_details.h</Outputs>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">cd ..
|
|
|
|
cd ..
|
|
|
|
cd src
|
|
|
|
cd dep
|
|
|
|
cd scripts
|
|
|
|
"cl" build_details.cpp
|
|
|
|
build_details >../../../projectfiles/visualstudio-2019/generated/build_details.h
|
|
|
|
del build_details.obj
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|
del build_details.exe
|
|
</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">build_details.h</Outputs>
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|
</CustomBuild>
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<ClCompile Include="..\..\src\intf\audio\aud_dsp.cpp" />
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<ClCompile Include="..\..\src\intf\audio\aud_interface.cpp" />
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<ClCompile Include="..\..\src\intf\audio\lowpass2.cpp" />
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<ClCompile Include="..\..\src\intf\audio\win32\aud_dsound3.cpp" />
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<ClCompile Include="..\..\src\intf\audio\win32\aud_xaudio2.cpp" />
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<ClCompile Include="..\..\src\intf\audio\win32\dsound_core.cpp" />
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<ClCompile Include="..\..\src\intf\cd\cd_interface.cpp" />
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<ClCompile Include="..\..\src\intf\input\inp_interface.cpp" />
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<ClCompile Include="..\..\src\intf\input\win32\dinput_core.cpp" />
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<ClCompile Include="..\..\src\intf\input\win32\inp_dinput.cpp" />
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<ClCompile Include="..\..\src\intf\interface.cpp" />
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<ClCompile Include="..\..\src\intf\perfcount\prf_interface.cpp" />
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
<EnablePREfast>false</EnablePREfast>
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|
<ObjectFileName>$(IntDir)1\1\%(RelativeDir)\</ObjectFileName>
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|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<AdditionalDependencies>user32.lib;gdi32.lib;comdlg32.lib;comctl32.lib;shell32.lib;winmm.lib;ole32.lib;shlwapi.lib;advapi32.lib;setupapi.lib;vfw32.lib;wininet.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<AdditionalLibraryDirectories>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
<SubSystem>Windows</SubSystem>
|
|
</Link>
|
|
<PreBuildEvent>
|
|
<Command>$(MSBuildProjectDirectory)/../../src/dep/vs2010/pre2019.bat "$(VCInstallDir)</Command>
|
|
</PreBuildEvent>
|
|
</ItemDefinitionGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |