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https://github.com/libretro/FBNeo.git
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89 lines
1.8 KiB
Makefile
89 lines
1.8 KiB
Makefile
# Main Makefile for FB Alpha, execute an appropriate system-specific makefile
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export
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#
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# Declare variables
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#
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# Make a special build, pass the quoted text as comment (use FORCE_UPDATE declaration below to force recompilation of resources)
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# SPECIALBUILD = "This text will appear in the property sheet of the .exe file"
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#
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# Flags. Uncomment any of these declarations to enable their function.
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#
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# Include Unicode support
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UNICODE = 1
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# Build A68K ASM 68000 core
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BUILD_A68K = 1
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# Include x86 Assembly routines
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BUILD_X86_ASM = 1
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# Build for x64 targets (MinGW64 and MSVC only, this will undefine BUILD_A68K and BUILD_X86_ASM)
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#BUILD_X64_EXE = 1
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# Build for Windows XP target (for use with Visual Studio 2012-13)
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#BUILD_VS_XP_TARGET = 1
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# Include 7-zip support
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INCLUDE_7Z_SUPPORT = 1
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# Include Toaplan sound sample hacks for games without MCU dumps
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TOAPLAN_SOUND_SAMPLES_HACK = 1
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# Include symbols and other debug information in the executable
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#SYMBOL = 1
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# Include features for debugging drivers
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DEBUG = 1
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# Include rom set verifying features (comment this for release builds)
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#ROM_VERIFY = 1
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# Force recompilation of files that need it (i.e. use __TIME__, __DATE__, SPECIALBUILD).
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FORCE_UPDATE = 1
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# Use the __fastcall calling convention when interfacing with A68K/Musashi/Doze
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FASTCALL = 1
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# Compress executable with upx (the DEBUG option ignores this)
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# COMPRESS = 1
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# Perl is available
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PERL = 1
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# Endianness
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LSB_FIRST = 1
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# Include png.h from burner.h
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INCLUDE_LIB_PNGH = 1
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#
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# execute an appropriate system-specific makefile
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#
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mingw345: FORCE
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@$(MAKE) -s -f makefile.mingw GCC345=1
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mingw452: FORCE
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@$(MAKE) -s -f makefile.mingw GCC452=1
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mingw471: FORCE
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@$(MAKE) -s -f makefile.mingw GCC471=1
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mamemingw: FORCE
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@$(MAKE) -s -f makefile.mamemingw
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sdl: FORCE
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@$(MAKE) -s -f makefile.sdl
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vc: FORCE
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@$(MAKE) -s -f makefile.vc
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FORCE: |