mirror of
https://github.com/libretro/FBNeo.git
synced 2024-11-30 04:20:30 +00:00
640 lines
15 KiB
Plaintext
640 lines
15 KiB
Plaintext
# Makefile for FBNeo, SDL2
|
|
#
|
|
# The first pass makes sure all intermediary targets are present. The second pass updates
|
|
# any targets, if necessary. (Intermediary) targets which have their own unique rules
|
|
# are generated as required.
|
|
|
|
unexport
|
|
|
|
UNAME_S := $(shell uname -s)
|
|
ifeq ($(UNAME_S),Darwin)
|
|
DARWIN=1
|
|
endif
|
|
|
|
|
|
ifeq ($(OS),Windows_NT)
|
|
WINDOWS=1
|
|
endif
|
|
|
|
#
|
|
# Flags. Uncomment any of these declarations to enable their function.
|
|
#
|
|
|
|
# Check for changes in header files
|
|
ifndef SKIPDEPEND
|
|
DEPEND = 1
|
|
endif
|
|
|
|
# SANITIZE = 1
|
|
|
|
#
|
|
# Declare variables
|
|
#
|
|
|
|
# Specify the name of the executable file, without ".exe"
|
|
NAME = fbneo
|
|
|
|
BUILD_X86_ASM=
|
|
INCLUDE_AVI_RECORDING=
|
|
BUILD_A68K=
|
|
UNICODE=
|
|
|
|
|
|
#
|
|
# Specify paths/files
|
|
#
|
|
|
|
objdir = obj/
|
|
srcdir = src/
|
|
|
|
include makefile.burn_rules
|
|
|
|
# Platform stuff
|
|
alldir += burner burner/sdl burner/sdl dep/libs/libspng dep/libs/lib7z dep/libs/zlib intf intf/video \
|
|
intf/video/scalers intf/video/sdl intf/audio intf/audio/sdl intf/input intf/input/sdl intf/cd intf/cd/sdl \
|
|
intf/perfcount intf/perfcount/sdl dep/generated
|
|
|
|
depobj += neocdlist.o \
|
|
\
|
|
conc.o cong.o dat.o gamc.o gami.o image.o ioapi.o misc.o sshot.o state.o statec.o unzip.o zipfn.o \
|
|
\
|
|
adler32.o compress.o crc32.o deflate.o gzclose.o gzlib.o gzread.o gzwrite.o infback.o inffast.o inflate.o inftrees.o \
|
|
trees.o uncompr.o zutil.o \
|
|
\
|
|
spng.o \
|
|
\
|
|
aud_dsp.o aud_interface.o cd_interface.o inp_interface.o interface.o lowpass2.o vid_interface.o \
|
|
vid_support.o \
|
|
\
|
|
inp_sdl2.o aud_sdl.o support_paths.o ips_manager.o scrn.o localise_gamelist.o romdata.o \
|
|
cd_sdl2.o config.o main.o run.o stringset.o bzip.o drv.o media.o sdl2_gui_ingame.o sdl2_gui_common.o \
|
|
inpdipsw.o vid_sdl2opengl.o vid_sdl2.o inputbuf.o replay.o sdl2_gui.o sdl2_inprint.o input_sdl2.o stated.o
|
|
|
|
ifdef FORCE_PULSE_AUDIO
|
|
alldir += intf/audio/linux
|
|
|
|
depobj += aud_pulse_simple.o
|
|
endif
|
|
|
|
ifdef INCLUDE_7Z_SUPPORT
|
|
depobj += un7z.o \
|
|
\
|
|
7zArcIn.o 7zBuf.o 7zBuf2.o 7zCrc.o 7zCrcOpt.o 7zDec.o 7zFile.o 7zStream.o Alloc.o Bcj2.o Bra.o Bra86.o BraIA64.o CpuArch.o \
|
|
Delta.o LzmaDec.o Lzma2Dec.o Ppmd7.o Ppmd7Dec.o Sha256.o Xz.o XzCrc64.o XzCrc64Opt.o XzDec.o
|
|
endif
|
|
|
|
autobj += $(depobj)
|
|
|
|
ifdef BUILD_X86_ASM
|
|
autobj += eagle_fm.o 2xsaimmx.o hq2x32.o hq3x32.o hq4x32.o superscale.o
|
|
endif
|
|
|
|
# End, platform stuff
|
|
|
|
incdir = $(foreach dir,$(alldir),-I$(srcdir)$(dir)) -I$(objdir)dep/generated \
|
|
-I/local/include -I$(srcdir)dep/sdl/include \
|
|
-I$(srcdir)intf/input/sdl `sdl2-config --cflags`
|
|
|
|
ifdef WINDOWS
|
|
lib = -lstdc++ `sdl2-config --libs` -lopengl32 -lSDL2_image -lm
|
|
else ifdef DARWIN
|
|
lib = -lstdc++ `sdl2-config --libs` -lSDL2_image -lm -lpthread
|
|
else
|
|
lib = -lstdc++ `sdl2-config --libs` -lGL -lSDL2_image -lm -lpthread
|
|
endif
|
|
|
|
ifdef FORCE_PULSE_AUDIO
|
|
lib += -lpulse-simple
|
|
endif
|
|
|
|
ifdef DARWIN
|
|
lib += -framework OpenGL
|
|
endif
|
|
|
|
ifdef INCLUDE_SWITCHRES
|
|
incdir += `pkg-config --cflags switchres`
|
|
lib += `pkg-config --libs switchres`
|
|
endif
|
|
|
|
autdep = $(depobj:.o=.d)
|
|
drvdep = $(drvsrc:.o=.d)
|
|
|
|
ifdef BUILD_A68K
|
|
a68k.o = $(objdir)cpu/a68k/a68k.o
|
|
endif
|
|
|
|
driverlist.h = $(srcdir)dep/generated/driverlist.h
|
|
ctv.h = $(srcdir)dep/generated/ctv.h
|
|
toa_gp9001_func.h = $(srcdir)dep/generated/toa_gp9001_func.h
|
|
neo_sprite_func.h = $(srcdir)dep/generated/neo_sprite_func.h
|
|
cave_tile_func.h = $(srcdir)dep/generated/cave_tile_func.h
|
|
cave_sprite_func.h = $(srcdir)dep/generated/cave_sprite_func.h
|
|
psikyo_tile_func.h = $(srcdir)dep/generated/psikyo_tile_func.h
|
|
pgm_sprite.h = $(srcdir)dep/generated/pgm_sprite.h
|
|
build_details.h = $(srcdir)dep/generated/build_details.h
|
|
|
|
allobj = $(objdir)cpu/m68k/m68kcpu.o $(objdir)cpu/m68k/m68kops.o \
|
|
$(foreach file,$(autobj:.o=.c), \
|
|
$(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \
|
|
$(firstword $(subst .c,.o,$(wildcard $(srcdir)$(dir)/$(file))))))) \
|
|
$(foreach file,$(autobj:.o=.cpp), \
|
|
$(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \
|
|
$(firstword $(subst .cpp,.o,$(wildcard $(srcdir)$(dir)/$(file))))))) \
|
|
$(foreach file,$(autobj:.o=.asm), \
|
|
$(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \
|
|
$(firstword $(subst .asm,.o,$(wildcard $(srcdir)$(dir)/$(file))))))) \
|
|
$(foreach file,$(autobj:.o=.rc), \
|
|
$(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \
|
|
$(firstword $(subst .rc,.o,$(wildcard $(srcdir)$(dir)/$(file)))))))
|
|
|
|
ifdef BUILD_A68K
|
|
allobj += $(a68k.o)
|
|
endif
|
|
|
|
alldep = $(foreach file,$(autobj:.o=.c), \
|
|
$(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \
|
|
$(firstword $(subst .c,.d,$(wildcard $(srcdir)$(dir)/$(file))))))) \
|
|
$(foreach file,$(autobj:.o=.cpp), \
|
|
$(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \
|
|
$(firstword $(subst .cpp,.d,$(wildcard $(srcdir)$(dir)/$(file))))))) \
|
|
$(foreach file,$(autobj:.o=.rc), \
|
|
$(foreach dir,$(alldir),$(subst $(srcdir),$(objdir), \
|
|
$(firstword $(subst .rc,.d,$(wildcard $(srcdir)$(dir)/$(file)))))))
|
|
|
|
autdrv := $(drvsrc:.cpp=.o)
|
|
|
|
#
|
|
#
|
|
# Specify compiler/linker/assembler
|
|
#
|
|
#
|
|
|
|
ifdef DARWIN
|
|
CC = gcc
|
|
else
|
|
CC = gcc
|
|
endif
|
|
|
|
CXX = $(CC)
|
|
LD = $(CC)
|
|
AS = nasm
|
|
|
|
# While cross-compiling, tools need to be compiled for host so that they can be executed by host.
|
|
# if HOST_CC is not set, then we aren't cross-compiling, so we'll use target compiler as host compiler
|
|
ifeq ($(HOST_CC),)
|
|
HOST_CC := $(CC)
|
|
HOST_CXX := $(CXX)
|
|
HOST_CFLAGS := $(CFLAGS)
|
|
HOST_CXXFLAGS := $(CXXFLAGS)
|
|
HOST_LDFLAGS := $(LDFLAGS)
|
|
endif
|
|
|
|
#LDFLAGS = -static
|
|
|
|
CFLAGS = -O2 -fomit-frame-pointer -Wno-write-strings \
|
|
-Wall -Wno-long-long -Wno-sign-compare -Wno-uninitialized -Wno-unused \
|
|
-Wno-conversion -Wno-attributes \
|
|
-Wno-unused-parameter -Wno-unused-value -std=c99 \
|
|
$(PLATFLAGS) $(DEF) $(incdir)
|
|
|
|
CXXFLAGS = -O2 -fomit-frame-pointer -Wno-write-strings \
|
|
-Wall -W -Wno-long-long \
|
|
-Wunknown-pragmas -Wundef -Wconversion -Wno-missing-braces \
|
|
-Wuninitialized -Wpointer-arith -Winline -Wno-multichar \
|
|
-Wno-conversion -Wno-attributes \
|
|
-Wno-unused-parameter -Wno-unused-value -Wno-narrowing \
|
|
$(PLATFLAGS) $(DEF) $(incdir)
|
|
|
|
ASFLAGS = -O1 -f coff -w-orphan-labels
|
|
|
|
# D3DUtils & D3DMath need these
|
|
# DEF = -Dsinf=\(float\)sin -Dcosf=\(float\)cos -Dasinf=\(float\)asin -Dacosf=\(float\)acos -Dsqrtf=\(float\)sqrt
|
|
|
|
# FIXME
|
|
DEF := -DBUILD_SDL2 -DUSE_SPEEDHACKS -DFILENAME=$(NAME) -DUSE_FILE32API -DHAVE_UNISTD_H
|
|
|
|
ifdef FORCE_PULSE_AUDIO
|
|
DEF := $(DEF) -DFORCE_PULSE_AUDIO
|
|
endif
|
|
|
|
ifdef WINDOWS
|
|
DEF := $(DEF) -DSDL_WINDOWS
|
|
endif
|
|
|
|
ifdef UNICODE
|
|
DEF := $(DEF) -D_UNICODE
|
|
endif
|
|
|
|
ifdef SPECIALBUILD
|
|
DEF := $(DEF) -DSPECIALBUILD=$(SPECIALBUILD)
|
|
endif
|
|
|
|
ifdef FASTCALL
|
|
DEF := $(DEF) -DFASTCALL
|
|
endif
|
|
|
|
ifdef DEBUG
|
|
DEF := $(DEF) -DFBNEO_DEBUG
|
|
endif
|
|
|
|
ifdef ROM_VERIFY
|
|
DEF := $(DEF) -DROM_VERIFY
|
|
endif
|
|
|
|
ifdef INCLUDE_7Z_SUPPORT
|
|
DEF := $(DEF) -DINCLUDE_7Z_SUPPORT
|
|
endif
|
|
|
|
ifdef INCLUDE_AVI_RECORDING
|
|
DEF := $(DEF) -DINCLUDE_AVI_RECORDING
|
|
endif
|
|
|
|
ifdef LSB_FIRST
|
|
DEF := $(DEF) -DLSB_FIRST
|
|
endif
|
|
|
|
ifdef INCLUDE_LIB_PNGH
|
|
DEF := $(DEF) -DINCLUDE_LIB_PNGH
|
|
endif
|
|
|
|
ifdef BUILD_A68K
|
|
DEF := $(DEF) -DBUILD_A68K
|
|
endif
|
|
|
|
ifdef BUILD_X86_ASM
|
|
DEF := $(DEF) -DBUILD_X86_ASM
|
|
endif
|
|
|
|
ifdef BUILD_X64_EXE
|
|
DEF := $(DEF) -DBUILD_X64_EXE -DXBYAK_NO_OP_NAMES -DMIPS3_X64_DRC
|
|
endif
|
|
|
|
ifdef INCLUDE_SWITCHRES
|
|
DEF := $(DEF) -DINCLUDE_SWITCHRES
|
|
endif
|
|
|
|
ifdef SANITIZE
|
|
ifndef SYMBOL
|
|
SYMBOL =1
|
|
endif
|
|
CFLAGS += -fsanitize=address -fsanitize=undefined -fsanitize=bounds-strict
|
|
CXXFLAGS += -fsanitize=address -fsanitize=undefined -fsanitize=bounds-strict
|
|
endif
|
|
|
|
ifdef SYMBOL
|
|
CFLAGS += -ggdb3 -fno-omit-frame-pointer
|
|
CXXFLAGS += -ggdb3 -fno-omit-frame-pointer
|
|
ASFLAGS += -g
|
|
DEF := $(DEF) -D_DEBUG
|
|
else
|
|
LDFLAGS += -s
|
|
endif
|
|
|
|
ifdef PROFILE
|
|
CFLAGS += -pg
|
|
CXXFLAGS += -pg
|
|
endif
|
|
|
|
|
|
ifdef BUILD_NATIVE
|
|
CFLAGS += -march=native -mtune=native
|
|
CXXFLAGS += -march=native -mtune=native
|
|
endif
|
|
|
|
# For zlib
|
|
DEF := $(DEF) -DNO_VIZ -D_LARGEFILE64_SOURCE=0 -D_FILE_OFFSET_BITS=32
|
|
|
|
# For lib7z
|
|
ifdef INCLUDE_7Z_SUPPORT
|
|
DEF := $(DEF) -D_7ZIP_PPMD_SUPPPORT -D_7ZIP_ST
|
|
endif
|
|
|
|
#
|
|
#
|
|
# Specify paths
|
|
#
|
|
#
|
|
|
|
vpath %.asm $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
|
|
vpath %.cpp $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
|
|
vpath %.c $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
|
|
vpath %.h $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
|
|
vpath %.rc $(foreach dir,$(alldir),$(srcdir)$(dir)/ )
|
|
|
|
vpath %.o $(foreach dir,$(alldir),$(objdir)$(dir)/ )
|
|
vpath %.d $(foreach dir,$(alldir),$(objdir)$(dir)/ )
|
|
|
|
#
|
|
#
|
|
# Rules
|
|
#
|
|
#
|
|
|
|
.PHONY: all init cleandep touch clean
|
|
|
|
ifeq ($(MAKELEVEL),1)
|
|
ifdef DEPEND
|
|
|
|
all: init $(drvdep) $(autdep) $(autobj) $(autdrv)
|
|
@$(MAKE) -f makefile.sdl2 -s
|
|
|
|
else
|
|
|
|
all: init $(autobj) $(autdrv)
|
|
@$(MAKE) -f makefile.sdl2 -s
|
|
|
|
endif
|
|
else
|
|
|
|
all: $(NAME)
|
|
|
|
endif
|
|
|
|
#
|
|
#
|
|
# Rule for linking the executable
|
|
#
|
|
#
|
|
|
|
ifeq ($(MAKELEVEL),2)
|
|
|
|
$(objdir)drivers.o: $(autdrv)
|
|
@echo Linking drivers...
|
|
@$(LD) -r -nostdlib -o $@ $^
|
|
|
|
ifdef WINDOWS
|
|
|
|
$(NAME): $(allobj) $(objdir)drivers.o
|
|
@echo
|
|
@echo Linking executable... $(NAME)
|
|
@$(LD) -mconsole $(CFLAGS) $(LDFLAGS) -o $@ $^ $(lib)
|
|
|
|
else
|
|
|
|
$(NAME): $(allobj) $(objdir)drivers.o
|
|
@echo
|
|
@echo Linking executable... $(NAME)
|
|
@$(LD) $(CFLAGS) $(LDFLAGS) -o $@ $^ $(lib)
|
|
endif
|
|
|
|
|
|
ifdef DEBUG
|
|
|
|
# Don't compress when making a debug build
|
|
|
|
else
|
|
ifdef COMPRESS
|
|
@upx --best $@
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
ifeq ($(MAKELEVEL),1)
|
|
ifdef FORCE_UPDATE
|
|
$(build_details.h): FORCE
|
|
endif
|
|
endif
|
|
|
|
#
|
|
# Generate the gamelist
|
|
#
|
|
|
|
burn.o burn.d: driverlist.h
|
|
|
|
$(driverlist.h): $(drvsrc) $(srcdir)dep/scripts/gamelist.pl
|
|
ifdef PERL
|
|
@$(srcdir)dep/scripts/gamelist.pl -o $@ -l gamelist.txt \
|
|
$(filter %.cpp,$(foreach file,$(drvsrc:.o=.cpp),$(foreach dir,$(alldir), \
|
|
$(firstword $(wildcard $(srcdir)$(dir)/$(file))))))
|
|
else
|
|
ifeq ($(MAKELEVEL),2)
|
|
@echo
|
|
@echo Warning: Perl is not available on this system.
|
|
@echo $@ cannot be updated or created!
|
|
@echo
|
|
endif
|
|
endif
|
|
|
|
#
|
|
# Verify if driverlist.h needs to be updated
|
|
#
|
|
|
|
#ifeq ($(MAKELEVEL),1)
|
|
#ifdef FORCE_UPDATE
|
|
#$(driverlist.h): FORCE
|
|
#endif
|
|
#endif
|
|
|
|
|
|
#
|
|
# Compile 68000 cores
|
|
#
|
|
|
|
# A68K
|
|
|
|
ifdef BUILD_A68K
|
|
$(a68k.o): fba_make68k.c
|
|
@echo Compiling A68K MC68000 core...
|
|
@$(CC) -mconsole $(CFLAGS) $(LDFLAGS) -DWIN32 -Wno-unused -Wno-conversion -Wno-missing-prototypes \
|
|
-s $< -o $(subst $(srcdir),$(objdir),$(<D))/$(<F:.c=.exe)
|
|
@$(subst $(srcdir),$(objdir),$(<D))/$(<F:.c=.exe) $(@:.o=.asm) \
|
|
$(@D)/a68k_tab.asm 00 $(ppro)
|
|
@echo Assembling A68K MC68000 core...
|
|
@$(AS) $(ASFLAGS) $(@:.o=.asm) -o $@
|
|
endif
|
|
|
|
# Musashi
|
|
|
|
$(objdir)cpu/m68k/m68kcpu.o: $(srcdir)cpu/m68k/m68kcpu.c $(objdir)dep/generated/m68kops.h $(srcdir)cpu/m68k/m68k.h $(srcdir)cpu/m68k/m68kconf.h
|
|
@echo Compiling Musashi MC680x0 core \(m68kcpu.c\)...
|
|
@$(CC) $(CFLAGS) -c $(srcdir)cpu/m68k/m68kcpu.c -o $(objdir)cpu/m68k/m68kcpu.o
|
|
|
|
$(objdir)cpu/m68k/m68kops.o: $(objdir)cpu/m68k/m68kmake $(objdir)dep/generated/m68kops.h $(objdir)dep/generated/m68kops.c $(srcdir)cpu/m68k/m68k.h $(srcdir)cpu/m68k/m68kconf.h
|
|
@echo Compiling Musashi MC680x0 core \(m68kops.c\)...
|
|
@$(CC) $(CFLAGS) -c $(objdir)dep/generated/m68kops.c -o $(objdir)cpu/m68k/m68kops.o
|
|
|
|
$(objdir)dep/generated/m68kops.h $(objdir)dep/generated/m68kops.c: $(objdir)cpu/m68k/m68kmake $(srcdir)cpu/m68k/m68k_in.c
|
|
$(objdir)cpu/m68k/m68kmake $(objdir)dep/generated/ $(srcdir)cpu/m68k/m68k_in.c
|
|
|
|
$(objdir)cpu/m68k/m68kmake: $(srcdir)cpu/m68k/m68kmake.c
|
|
@echo Compiling Musashi MC680x0 core \(m68kmake.c\)...
|
|
@$(HOST_CC) $(HOST_CFLAGS) $(srcdir)cpu/m68k/m68kmake.c -o $(objdir)cpu/m68k/m68kmake -Dmain=main
|
|
|
|
|
|
#
|
|
# Extra rules for generated header file ctv.h, needed by ctv.cpp
|
|
#
|
|
|
|
ctv.d ctv.o: $(ctv.h)
|
|
|
|
$(ctv.h): ctv_make.cpp
|
|
@echo Generating $(srcdir)dep/generated/$(@F)...
|
|
@$(HOST_CC) $(HOST_CXXFLAGS) $(HOST_LDFLAGS) $< \
|
|
-o $(subst $(srcdir),$(objdir),$(<D))/$(<F:.cpp=.exe) -Dmain=main
|
|
@$(subst $(srcdir),$(objdir),$(<D))/$(<F:.cpp=.exe) >$@
|
|
|
|
#
|
|
# Extra rules for generated header file toa_gp9001_func.h, needed by toa_gp9001.cpp
|
|
#
|
|
|
|
toa_bcu2.d toa_bcu2.o toa_gp9001.d toa_gp9001.o: $(toa_gp9001_func.h)
|
|
|
|
$(toa_gp9001_func.h): $(srcdir)dep/scripts/toa_gp9001_func.pl
|
|
@$(srcdir)dep/scripts/toa_gp9001_func.pl -o $(toa_gp9001_func.h)
|
|
|
|
#
|
|
# Extra rules for generated header file neo_sprite_func.h, needed by neo_sprite.cpp
|
|
#
|
|
|
|
neo_sprite.d neo_sprite.o: $(neo_sprite_func.h)
|
|
|
|
$(neo_sprite_func.h): $(srcdir)dep/scripts/neo_sprite_func.pl
|
|
@$(srcdir)dep/scripts/neo_sprite_func.pl -o $(neo_sprite_func.h)
|
|
|
|
#
|
|
# Extra rules for generated header file cave_tile_func.h, needed by cave_tile.cpp
|
|
#
|
|
|
|
cave_tile.d cave_tile.o: $(cave_tile_func.h)
|
|
|
|
$(cave_tile_func.h): $(srcdir)dep/scripts/cave_tile_func.pl
|
|
@$(srcdir)dep/scripts/cave_tile_func.pl -o $(cave_tile_func.h)
|
|
|
|
#
|
|
# Extra rules for generated header file cave_sprite_func.h, needed by cave_sprite.cpp
|
|
#
|
|
|
|
cave_sprite.d cave_sprite.o: $(cave_sprite_func.h)
|
|
|
|
$(cave_sprite_func.h): $(srcdir)dep/scripts/cave_sprite_func.pl
|
|
@$(srcdir)dep/scripts/cave_sprite_func.pl -o $(cave_sprite_func.h)
|
|
|
|
#
|
|
# Extra rules for generated header file psikyo_tile_func.h / psikyo_sprite_func.h, needed by psikyo_tile.cpp / psikyo_sprite.cpp
|
|
#
|
|
|
|
psikyo_tile.d psikyo_tile.o psikyosprite.d psikyo_sprite.o: $(psikyo_tile_func.h)
|
|
|
|
$(psikyo_tile_func.h): $(srcdir)dep/scripts/psikyo_tile_func.pl
|
|
$(srcdir)dep/scripts/psikyo_tile_func.pl -o $(psikyo_tile_func.h)
|
|
|
|
#
|
|
# Extra rules for generated header file pgm_sprite.h, needed by pgm_draw.cpp
|
|
#
|
|
|
|
pgm_draw.d pgm_draw.o: $(pgm_sprite.h)
|
|
|
|
$(pgm_sprite.h): pgm_sprite_create.cpp
|
|
@echo Generating $(srcdir)dep/generated/$(@F)...
|
|
@$(HOST_CC) $(HOST_CXXFLAGS) $(HOST_LDFLAGS) $< \
|
|
-o $(subst $(srcdir),$(objdir),$(<D))/$(<F:.cpp=.exe) -Dmain=main
|
|
@$(subst $(srcdir),$(objdir),$(<D))/$(<F:.cpp=.exe) >$@
|
|
|
|
|
|
ifeq ($(MAKELEVEL),2)
|
|
ifdef DEPEND
|
|
|
|
include $(alldep)
|
|
|
|
endif
|
|
endif
|
|
|
|
|
|
#
|
|
# Generic rules for C/C++ files
|
|
#
|
|
# Note: require init to complete before assembling anything (see "| init" below)
|
|
# to avoid parallization issues on fresh builds.
|
|
#
|
|
|
|
ifeq ($(MAKELEVEL),1)
|
|
|
|
%.o: %.cpp
|
|
@echo Compiling $<...
|
|
@$(CC) $(CXXFLAGS) -c $< -o $(subst $(srcdir),$(objdir),$(<D))/$(@F)
|
|
|
|
%.o: %.c
|
|
@echo Compiling $<...
|
|
@$(CC) $(CFLAGS) -c $< -o $(subst $(srcdir),$(objdir),$(<D))/$(@F)
|
|
|
|
%.o: %.asm | init
|
|
@echo Assembling $<...
|
|
@$(AS) $(ASFLAGS) $< -o $(subst $(srcdir),$(objdir),$(<D))/$(@F)
|
|
|
|
else
|
|
|
|
%.o: %.c
|
|
@echo Compiling $<...
|
|
@$(CC) $(CFLAGS) -c $< -o $@
|
|
|
|
%.o: %.asm | init
|
|
@echo Assembling $<...
|
|
@$(AS) $(ASFLAGS) $< -o $@
|
|
|
|
%.o:
|
|
@echo Compiling $<...
|
|
@$(CC) $(CXXFLAGS) -c $< -o $@
|
|
|
|
endif
|
|
|
|
#
|
|
# Generate dependencies for C/C++ files
|
|
#
|
|
|
|
ifdef DEPEND
|
|
|
|
%.d: %.c
|
|
@echo Generating depend file for $<...
|
|
@$(CC) -MM -MT "$(subst $(srcdir),$(objdir),$(<D))/$(*F).o $(subst $(srcdir),$(objdir),$(<D))/$(@F)" -x c++ $(CXXFLAGS) $< >$(subst $(srcdir),$(objdir),$(<D))/$(@F)
|
|
|
|
%.d: %.cpp
|
|
@echo Generating depend file for $<...
|
|
@$(CC) -MM -MT "$(subst $(srcdir),$(objdir),$(<D))/$(*F).o $(subst $(srcdir),$(objdir),$(<D))/$(@F)" -x c++ $(CXXFLAGS) $< >$(subst $(srcdir),$(objdir),$(<D))/$(@F)
|
|
|
|
%.d: %.rc
|
|
@echo Generating depend file for $<...
|
|
@$(CC) -MM -MT "$(subst $(srcdir),$(objdir),$(<D))/$(*F).o $(subst $(srcdir),$(objdir),$(<D))/$(@F)" -x c++ $(CXXFLAGS) $< >$(subst $(srcdir),$(objdir),$(<D))/$(@F)
|
|
|
|
endif
|
|
|
|
#
|
|
# Phony targets
|
|
#
|
|
|
|
init:
|
|
|
|
ifdef DEBUG
|
|
@echo Making debug build...
|
|
else
|
|
@echo Making normal build...
|
|
endif
|
|
@echo
|
|
@mkdir -p $(foreach dir, $(alldir),$(objdir)$(dir))
|
|
@mkdir -p $(srcdir)dep/generated
|
|
|
|
cleandep:
|
|
@echo Removing depend files from $(objdir)...
|
|
-@for dir in $(alldir); do rm -f $(objdir)$$dir/*.d; done
|
|
|
|
touch:
|
|
@echo Marking all targets for $(NAME) as uptodate...
|
|
-@touch $(NAME).exe
|
|
-@touch -c -r $(NAME).exe $(srcdir)/dep/generated/*
|
|
-@for dir in $(alldir); do touch -c -r $(NAME).exe $(objdir)$$dir/*; done
|
|
|
|
clean:
|
|
@echo Removing build files...
|
|
-@rm -fr $(objdir) $(ctv.h) $(dep)generated gamelist.txt $(NAME)
|
|
|
|
ifdef PERL
|
|
@echo Removing all files generated with perl scripts...
|
|
-@rm -f -r $(app_gnuc.rc) $(driverlist)
|
|
endif
|
|
|
|
|
|
#
|
|
# Rule to force recompilation of any target that depends on it
|
|
#
|
|
|
|
FORCE:
|