mirror of
https://github.com/libretro/FBNeo.git
synced 2024-11-23 17:09:43 +00:00
310 lines
9.1 KiB
YAML
310 lines
9.1 KiB
YAML
name: "nightly-release"
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on:
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push:
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branches:
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- "master"
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jobs:
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nightly_release:
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name: Create release
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runs-on: ubuntu-latest
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outputs:
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upload_url: ${{ steps.nightly_release.outputs.upload_url }}
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steps:
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- name: Create release
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id: nightly_release
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uses: "marvinpinto/action-automatic-releases@latest"
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with:
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repo_token: "${{ secrets.GITHUB_TOKEN }}"
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automatic_release_tag: "latest"
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prerelease: true
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title: "nightly builds"
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build_windows:
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name: Windows x32
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needs: nightly_release
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runs-on: windows-latest
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defaults:
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run:
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shell: msys2 {0}
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steps:
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- name: Install Windows MSYS2 dependencies
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uses: msys2/setup-msys2@v2
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with:
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update: true
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install: msys2-devel base-devel binutils mingw-w64-i686-toolchain mingw-w64-i686-nasm zip wget
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msystem: MINGW32
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- name: Downgrade pthread
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run: |
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wget https://github.com/finalburnneo/msys2-package-archives/raw/main/mingw-w64-i686-libwinpthread-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz
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wget https://github.com/finalburnneo/msys2-package-archives/raw/main/mingw-w64-i686-winpthreads-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz
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pacman -U --noconfirm mingw-w64-i686-winpthreads-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz mingw-w64-i686-libwinpthread-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz
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- uses: actions/checkout@v2
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- name: Build FBNeo
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run: |
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make -j$(nproc) mingw SKIPDEPEND=1 RELEASEBUILD=1
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: Windows x32
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path: |
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fbneo.exe
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- name: Build release asset
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run: |
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zip --junk-paths "Windows x32.zip" fbneo.exe src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html
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- name: Upload release asset
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uses: actions/upload-release-asset@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ needs.nightly_release.outputs.upload_url }}
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asset_name: Windows x32.zip
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asset_path: Windows x32.zip
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asset_content_type: application/zip
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build_windows_debug:
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name: Windows x32 (Debug)
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needs: nightly_release
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runs-on: windows-latest
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defaults:
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run:
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shell: msys2 {0}
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steps:
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- name: Install Windows MSYS2 dependencies
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uses: msys2/setup-msys2@v2
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with:
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update: true
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install: msys2-devel base-devel binutils mingw-w64-i686-toolchain mingw-w64-i686-nasm zip wget
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msystem: MINGW32
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- name: Downgrade pthread
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run: |
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wget https://github.com/finalburnneo/msys2-package-archives/raw/main/mingw-w64-i686-libwinpthread-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz
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wget https://github.com/finalburnneo/msys2-package-archives/raw/main/mingw-w64-i686-winpthreads-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz
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pacman -U --noconfirm mingw-w64-i686-winpthreads-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz mingw-w64-i686-libwinpthread-git-6.0.0.5203.9afaf1c2-1-any.pkg.tar.xz
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- uses: actions/checkout@v2
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- name: Build FBNeo
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run: |
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make -j$(nproc) mingw SKIPDEPEND=1
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: Windows x32 (Debug)
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path: |
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fbneod.exe
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- name: Build release asset
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run: |
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zip --junk-paths "Windows x32 (Debug).zip" fbneod.exe src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html
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- name: Upload release asset
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uses: actions/upload-release-asset@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ needs.nightly_release.outputs.upload_url }}
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asset_name: Windows x32 (Debug).zip
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asset_path: Windows x32 (Debug).zip
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asset_content_type: application/zip
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build_windows64:
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name: Windows x64
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needs: nightly_release
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runs-on: windows-latest
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defaults:
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run:
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shell: msys2 {0}
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steps:
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- name: Install Windows MSYS2 dependencies
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uses: msys2/setup-msys2@v2
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with:
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update: true
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install: msys2-devel base-devel binutils mingw-w64-x86_64-toolchain mingw-w64-x86_64-nasm zip wget
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msystem: MINGW64
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- uses: actions/checkout@v2
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- name: Build FBNeo
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run: |
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make -j$(nproc) mingw BUILD_X64_EXE=1 SKIPDEPEND=1 RELEASEBUILD=1
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: Windows x64
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path: |
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fbneo64.exe
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- name: Build release asset
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run: |
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zip --junk-paths "Windows x64.zip" fbneo64.exe src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html
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- name: Upload release asset
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uses: actions/upload-release-asset@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ needs.nightly_release.outputs.upload_url }}
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asset_name: Windows x64.zip
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asset_path: Windows x64.zip
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asset_content_type: application/zip
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build_windows64_debug:
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name: Windows x64 (Debug)
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needs: nightly_release
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runs-on: windows-latest
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defaults:
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run:
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shell: msys2 {0}
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steps:
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- name: Install Windows MSYS2 dependencies
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uses: msys2/setup-msys2@v2
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with:
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update: true
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install: msys2-devel base-devel binutils mingw-w64-x86_64-toolchain mingw-w64-x86_64-nasm zip wget
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msystem: MINGW64
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- uses: actions/checkout@v2
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- name: Build FBNeo
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run: |
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make -j$(nproc) mingw BUILD_X64_EXE=1 SKIPDEPEND=1
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: Windows x64 (Debug)
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path: |
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fbneo64d.exe
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- name: Build release asset
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run: |
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zip --junk-paths "Windows x64 (Debug).zip" fbneo64d.exe src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html
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- name: Upload release asset
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uses: actions/upload-release-asset@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ needs.nightly_release.outputs.upload_url }}
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asset_name: Windows x64 (Debug).zip
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asset_path: Windows x64 (Debug).zip
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asset_content_type: application/zip
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build_linux_sdl2:
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name: Linux SDL 2
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needs: nightly_release
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runs-on: ubuntu-20.04
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defaults:
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run:
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shell: bash {0}
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steps:
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- name: Install Linux dependencies
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run: |
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sudo apt-get -y update
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sudo apt-get -y install libsdl2-dev libsdl2-image-dev
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- uses: actions/checkout@v2
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- name: Build FBNeo
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run: |
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make -j$(nproc) sdl2 SKIPDEPEND=1 RELEASEBUILD=1
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: Linux SDL 2
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path: |
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fbneo
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- name: Build release asset
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run: |
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zip --junk-paths "Linux SDL 2.zip" fbneo src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html
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- name: Upload release asset
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uses: actions/upload-release-asset@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ needs.nightly_release.outputs.upload_url }}
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asset_name: Linux SDL 2.zip
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asset_path: Linux SDL 2.zip
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asset_content_type: application/zip
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build_linux_sdl12:
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name: Linux SDL 1.2
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needs: nightly_release
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runs-on: ubuntu-20.04
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defaults:
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run:
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shell: bash {0}
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steps:
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- name: Install Linux dependencies
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run: |
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sudo apt-get -y update
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sudo apt-get -y install libsdl1.2-dev
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- uses: actions/checkout@v2
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- name: Build FBNeo
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run: |
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make -j$(nproc) sdl SKIPDEPEND=1 RELEASEBUILD=1
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: Linux SDL 1.2
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path: |
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fbneo
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- name: Build release asset
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run: |
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zip --junk-paths "Linux SDL 1.2.zip" fbneo src/license.txt fbahelpfilesrc/fbneo.chm whatsnew.html
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- name: Upload release asset
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uses: actions/upload-release-asset@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ needs.nightly_release.outputs.upload_url }}
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asset_name: Linux SDL 1.2.zip
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asset_path: Linux SDL 1.2.zip
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asset_content_type: application/zip
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# build_macos:
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# name: macOS
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# needs: nightly_release
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# runs-on: macOS-latest
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# env:
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# DEVELOPER_DIR: /Applications/Xcode.app
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# steps:
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# - uses: actions/checkout@v2
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#
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# - name: Build FBNeo
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# run: |
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# cd projectfiles/xcode
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# xcodebuild ARCHS=x86_64 ONLY_ACTIVE_ARCH=NO -target Emulator -configuration Debug
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#
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# - name: Upload Artifact
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# uses: actions/upload-artifact@v4
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# with:
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# name: macOS
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# path: "projectfiles/xcode/build/Debug/FinalBurn Neo.app"
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