FBNeo/appveyor.yml
tmaul a4856c3e4a
Update appveyor.yml
First go at fixing it 

(probably will just need to add the bits in to download the dx sdk)
2019-10-17 14:45:32 +01:00

50 lines
2.9 KiB
YAML

version: 1.0.{build}
image: Visual Studio 2019
shallow_clone: true
clone_depth: 1
install:
- set "PATH=C:\msys64\usr\bin;C:\msys64\mingw32\bin;C:\Windows\System32;C:\Windows;%PATH%"
- set MSYSTEM=MINGW32
- set PreferredToolArchitecture=x86
- choco install nasm
- set PATH="C:\Program Files\NASM";%PATH%
build_script:
- 7z a fbn-code.7z %APPVEYOR_BUILD_FOLDER%\*
- msbuild "projectfiles\visualstudio-2019\fba_vs2019.sln" /m /property:Configuration=Release /property:Platform=x86 /verbosity:minimal /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
- msbuild "projectfiles\visualstudio-2019\fba_vs2019.sln" /m /property:Configuration=Release /property:Platform=x64 /verbosity:minimal /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
- bash -lc "exec 0</dev/null && cd $APPVEYOR_BUILD_FOLDER && mingw32-make mingw510 -j5 RELEASEBUILD=1 SKIPDEPEND=1"
- 7z a fbn-win32-gcc.7z %APPVEYOR_BUILD_FOLDER%\*.exe %APPVEYOR_BUILD_FOLDER%\fba.chm %APPVEYOR_BUILD_FOLDER%\*.zip %APPVEYOR_BUILD_FOLDER%\src\license.txt %APPVEYOR_BUILD_FOLDER%\whatsnew.html
- bash -lc "exec 0</dev/null && cd $APPVEYOR_BUILD_FOLDER && rm -rf obj && mingw32-make mingw510 -j5 SKIPDEPEND=1"
- 7z a fbn-win32-debug-gcc.7z %APPVEYOR_BUILD_FOLDER%\fbneod.exe %APPVEYOR_BUILD_FOLDER%\fba.chm %APPVEYOR_BUILD_FOLDER%\*.zip %APPVEYOR_BUILD_FOLDER%\src\license.txt %APPVEYOR_BUILD_FOLDER%\whatsnew.html %APPVEYOR_BUILD_FOLDER%\projectfiles\visualstudio-2019\generated\gamelist.txt
- 7z a fbn-win32-vs.7z %APPVEYOR_BUILD_FOLDER%\projectfiles\visualstudio-2019\Win32\Release\*.exe %APPVEYOR_BUILD_FOLDER%\fba.chm %APPVEYOR_BUILD_FOLDER%\*.zip %APPVEYOR_BUILD_FOLDER%\src\license.txt %APPVEYOR_BUILD_FOLDER%\whatsnew.html %APPVEYOR_BUILD_FOLDER%\projectfiles\visualstudio-2019\generated\gamelist.txt
- 7z a fbn-x64-vs.7z %APPVEYOR_BUILD_FOLDER%\projectfiles\visualstudio-2019\x64\Release\*.exe %APPVEYOR_BUILD_FOLDER%\fba.chm %APPVEYOR_BUILD_FOLDER%\*.zip %APPVEYOR_BUILD_FOLDER%\src\license.txt %APPVEYOR_BUILD_FOLDER%\whatsnew.html %APPVEYOR_BUILD_FOLDER%\projectfiles\visualstudio-2019\generated\gamelist.txt
artifacts:
- path: fbn-code.7z
name: source
- path: fbn-win32-vs.7z
name: win32-bin-vs
- path: fbn-x64-vs.7z
name: x64-bin-vs
- path: fbn-win32-gcc.7z
name: win32-bin-gcc
- path: fbn-win32-debug-gcc.7z
name: win32-bin-debug-gcc
# Test scripts
test: off
deploy:
- provider: GitHub
tag: appveyor-build
description: github-commit-%APPVEYOR_REPO_COMMIT%
force_update: true
on:
branch: master # release from master branch only
auth_token:
secure: cC6FjF22axzOF1Y1+B2DfieS+B3KAHeUTefa7k/iq7MJjqaj/OjQ01EWN+Ga5r6v
repository: finalburnneo/FBNeo-WIP-Storage-Facility
artifact: win32-bin-vs, x64-bin-vs, source, win32-bin-gcc, win32-bin-debug-gcc