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XML

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>342</width>
<height>321</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="windowTitle">
<string>Gearboy</string>
</property>
<widget class="QWidget" name="centralwidget">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="layoutDirection">
<enum>Qt::LeftToRight</enum>
</property>
<property name="autoFillBackground">
<bool>false</bool>
</property>
</widget>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>342</width>
<height>27</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="MinimumExpanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="locale">
<locale language="English" country="UnitedStates"/>
</property>
<property name="defaultUp">
<bool>false</bool>
</property>
<property name="nativeMenuBar">
<bool>true</bool>
</property>
<widget class="QMenu" name="menuSettings">
<property name="title">
<string>Settings</string>
</property>
<widget class="QMenu" name="menuWindow_Size">
<property name="title">
<string>Window Size</string>
</property>
<addaction name="actionX_1"/>
<addaction name="actionX_2"/>
<addaction name="actionX_3"/>
<addaction name="actionX_4"/>
<addaction name="actionX_5"/>
</widget>
<addaction name="actionInput"/>
<addaction name="actionVideo"/>
<addaction name="actionSound"/>
<addaction name="separator"/>
<addaction name="menuWindow_Size"/>
<addaction name="actionFullscreen"/>
<addaction name="separator"/>
<addaction name="actionForce_Game_Boy_DMG"/>
<addaction name="actionSave_RAM_in_ROM_folder"/>
</widget>
<widget class="QMenu" name="menuHelp">
<property name="title">
<string>Help</string>
</property>
<addaction name="actionAbout"/>
</widget>
<widget class="QMenu" name="menuDebug">
<property name="title">
<string>Debug</string>
</property>
<addaction name="actionDisassembler"/>
<addaction name="actionOAM_Viewer"/>
<addaction name="actionMap_Viewer"/>
<addaction name="actionPalette_Viewer"/>
</widget>
<widget class="QMenu" name="menuGame_Boy">
<property name="title">
<string>Game Boy</string>
</property>
<widget class="QMenu" name="menuSelect_State_Slot">
<property name="title">
<string>Select State Slot</string>
</property>
<addaction name="action1"/>
<addaction name="action2"/>
<addaction name="action3"/>
<addaction name="action4"/>
<addaction name="action5"/>
</widget>
<addaction name="actionLoad_ROM"/>
<addaction name="actionPause"/>
<addaction name="actionReset"/>
<addaction name="separator"/>
<addaction name="menuSelect_State_Slot"/>
<addaction name="actionSave_State"/>
<addaction name="actionLoad_State"/>
<addaction name="separator"/>
<addaction name="actionQuit"/>
</widget>
<addaction name="menuGame_Boy"/>
<addaction name="menuSettings"/>
<addaction name="menuDebug"/>
<addaction name="menuHelp"/>
</widget>
<action name="actionInput">
<property name="text">
<string>Input...</string>
</property>
</action>
<action name="actionVideo">
<property name="text">
<string>Video...</string>
</property>
</action>
<action name="actionSound">
<property name="text">
<string>Sound...</string>
</property>
</action>
<action name="actionForce_Game_Boy_DMG">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Force Game Boy DMG</string>
</property>
</action>
<action name="actionDisassembler">
<property name="text">
<string>Disassembler...</string>
</property>
</action>
<action name="actionOAM_Viewer">
<property name="text">
<string>OAM Viewer...</string>
</property>
</action>
<action name="actionMap_Viewer">
<property name="text">
<string>Map Viewer...</string>
</property>
</action>
<action name="actionLoad_ROM">
<property name="text">
<string>Load ROM...</string>
</property>
</action>
<action name="action1">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>1</string>
</property>
</action>
<action name="action2">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>2</string>
</property>
</action>
<action name="action3">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>3</string>
</property>
</action>
<action name="action4">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>4</string>
</property>
</action>
<action name="action5">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>5</string>
</property>
</action>
<action name="actionSave_State">
<property name="text">
<string>Save State</string>
</property>
<property name="shortcut">
<string>Ctrl+S</string>
</property>
</action>
<action name="actionLoad_State">
<property name="text">
<string>Load State</string>
</property>
<property name="shortcut">
<string>Ctrl+L</string>
</property>
</action>
<action name="actionSave_State_as">
<property name="text">
<string>Save State As...</string>
</property>
</action>
<action name="actionLad_State_from">
<property name="text">
<string>Load State From...</string>
</property>
</action>
<action name="actionReset">
<property name="text">
<string>Reset</string>
</property>
<property name="whatsThis">
<string/>
</property>
<property name="shortcut">
<string>Ctrl+R</string>
</property>
</action>
<action name="actionPause">
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>false</bool>
</property>
<property name="text">
<string>Pause</string>
</property>
<property name="shortcut">
<string>Ctrl+P</string>
</property>
</action>
<action name="actionFullscreen">
<property name="text">
<string>Fullscreen</string>
</property>
<property name="shortcut">
<string>Ctrl+F</string>
</property>
<property name="shortcutContext">
<enum>Qt::ApplicationShortcut</enum>
</property>
</action>
<action name="actionPalette_Viewer">
<property name="text">
<string>Palette Viewer...</string>
</property>
</action>
<action name="actionX_1">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>x 1</string>
</property>
</action>
<action name="actionX_2">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>x 2</string>
</property>
</action>
<action name="actionX_3">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>x 3</string>
</property>
</action>
<action name="actionX_4">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>x 4</string>
</property>
</action>
<action name="actionX_5">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>x 5</string>
</property>
</action>
<action name="actionAbout">
<property name="text">
<string>About</string>
</property>
</action>
<action name="actionSave_RAM_in_ROM_folder">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Save RAM in ROM folder</string>
</property>
</action>
<action name="actionQuit">
<property name="text">
<string>Quit</string>
</property>
</action>
</widget>
<resources/>
<connections>
<connection>
<sender>actionLoad_ROM</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuGameBoyLoadROM()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>319</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionPause</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>MenuGameBoyPause()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionReset</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuGameBoyReset()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionSave_State</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuGameBoySaveState()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionLoad_State</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuGameBoyLoadState()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionInput</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuSettingsInput()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionVideo</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuSettingsVideo()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionSound</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuSettingsSound()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionFullscreen</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuSettingsFullscreen()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionForce_Game_Boy_DMG</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuSettingsForceDMG()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionDisassembler</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuDebugDisassembler()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionOAM_Viewer</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuDebugOAM()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionMap_Viewer</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuDebugMap()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionPalette_Viewer</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuDebugPalette()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>159</x>
<y>156</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionAbout</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuAbout()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>170</x>
<y>160</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionSave_RAM_in_ROM_folder</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>MenuSettingsSaveRAMInROMFolder()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>170</x>
<y>160</y>
</hint>
</hints>
</connection>
<connection>
<sender>menuWindow_Size</sender>
<signal>triggered(QAction*)</signal>
<receiver>MainWindow</receiver>
<slot>MenuSettingsWindowSize(QAction*)</slot>
<hints>
<hint type="sourcelabel">
<x>69</x>
<y>83</y>
</hint>
<hint type="destinationlabel">
<x>37</x>
<y>24</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionQuit</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>Exit()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>170</x>
<y>160</y>
</hint>
</hints>
</connection>
<connection>
<sender>menuSelect_State_Slot</sender>
<signal>triggered(QAction*)</signal>
<receiver>MainWindow</receiver>
<slot>MenuGameBoySelectStateSlot(QAction*)</slot>
<hints>
<hint type="sourcelabel">
<x>95</x>
<y>104</y>
</hint>
<hint type="destinationlabel">
<x>170</x>
<y>160</y>
</hint>
</hints>
</connection>
</connections>
<slots>
<slot>MenuGameBoyLoadROM()</slot>
<slot>MenuGameBoyPause()</slot>
<slot>MenuGameBoyReset()</slot>
<slot>MenuGameBoySaveState()</slot>
<slot>MenuGameBoyLoadState()</slot>
<slot>MenuGameBoySelectStateSlot(QAction*)</slot>
<slot>MenuGameBoySaveStateAs()</slot>
<slot>MenuGameBoyLoadStateFrom()</slot>
<slot>MenuSettingsInput()</slot>
<slot>MenuSettingsVideo()</slot>
<slot>MenuSettingsSound()</slot>
<slot>MenuSettingsFullscreen()</slot>
<slot>MenuSettingsForceDMG()</slot>
<slot>MenuSettingsSaveRAMInROMFolder()</slot>
<slot>MenuDebugDisassembler()</slot>
<slot>MenuDebugOAM()</slot>
<slot>MenuDebugMap()</slot>
<slot>MenuDebugPalette()</slot>
<slot>MenuAbout()</slot>
<slot>MenuPressed()</slot>
<slot>MenuReleased()</slot>
<slot>MenuSettingsWindowSize(QAction*)</slot>
<slot>Exit()</slot>
</slots>
</ui>