mirror of
https://github.com/libretro/Gearboy.git
synced 2026-11-09 11:51:27 -10:00
670 lines
16 KiB
XML
670 lines
16 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>MainWindow</class>
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<widget class="QMainWindow" name="MainWindow">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>342</width>
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<height>321</height>
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</rect>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="windowTitle">
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<string>Gearboy</string>
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</property>
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<widget class="QWidget" name="centralwidget">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="layoutDirection">
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<enum>Qt::LeftToRight</enum>
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</property>
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<property name="autoFillBackground">
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<bool>false</bool>
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</property>
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</widget>
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<widget class="QMenuBar" name="menubar">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>342</width>
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<height>27</height>
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</rect>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="MinimumExpanding">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="locale">
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<locale language="English" country="UnitedStates"/>
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</property>
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<property name="defaultUp">
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<bool>false</bool>
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</property>
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<property name="nativeMenuBar">
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<bool>true</bool>
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</property>
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<widget class="QMenu" name="menuSettings">
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<property name="title">
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<string>Settings</string>
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</property>
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<widget class="QMenu" name="menuWindow_Size">
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<property name="title">
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<string>Window Size</string>
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</property>
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<addaction name="actionX_1"/>
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<addaction name="actionX_2"/>
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<addaction name="actionX_3"/>
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<addaction name="actionX_4"/>
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<addaction name="actionX_5"/>
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</widget>
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<addaction name="actionInput"/>
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<addaction name="actionVideo"/>
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<addaction name="actionSound"/>
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<addaction name="separator"/>
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<addaction name="menuWindow_Size"/>
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<addaction name="actionFullscreen"/>
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<addaction name="separator"/>
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<addaction name="actionForce_Game_Boy_DMG"/>
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<addaction name="actionSave_RAM_in_ROM_folder"/>
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</widget>
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<widget class="QMenu" name="menuHelp">
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<property name="title">
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<string>Help</string>
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</property>
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<addaction name="actionAbout"/>
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</widget>
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<widget class="QMenu" name="menuDebug">
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<property name="title">
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<string>Debug</string>
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</property>
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<addaction name="actionDisassembler"/>
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<addaction name="actionOAM_Viewer"/>
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<addaction name="actionMap_Viewer"/>
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<addaction name="actionPalette_Viewer"/>
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</widget>
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<widget class="QMenu" name="menuGame_Boy">
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<property name="title">
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<string>Game Boy</string>
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</property>
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<widget class="QMenu" name="menuSelect_State_Slot">
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<property name="title">
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<string>Select State Slot</string>
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</property>
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<addaction name="action1"/>
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<addaction name="action2"/>
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<addaction name="action3"/>
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<addaction name="action4"/>
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<addaction name="action5"/>
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</widget>
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<addaction name="actionLoad_ROM"/>
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<addaction name="actionPause"/>
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<addaction name="actionReset"/>
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<addaction name="separator"/>
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<addaction name="menuSelect_State_Slot"/>
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<addaction name="actionSave_State"/>
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<addaction name="actionLoad_State"/>
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<addaction name="separator"/>
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<addaction name="actionQuit"/>
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</widget>
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<addaction name="menuGame_Boy"/>
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<addaction name="menuSettings"/>
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<addaction name="menuDebug"/>
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<addaction name="menuHelp"/>
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</widget>
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<action name="actionInput">
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<property name="text">
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<string>Input...</string>
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</property>
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</action>
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<action name="actionVideo">
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<property name="text">
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<string>Video...</string>
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</property>
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</action>
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<action name="actionSound">
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<property name="text">
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<string>Sound...</string>
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</property>
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</action>
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<action name="actionForce_Game_Boy_DMG">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>Force Game Boy DMG</string>
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</property>
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</action>
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<action name="actionDisassembler">
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<property name="text">
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<string>Disassembler...</string>
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</property>
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</action>
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<action name="actionOAM_Viewer">
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<property name="text">
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<string>OAM Viewer...</string>
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</property>
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</action>
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<action name="actionMap_Viewer">
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<property name="text">
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<string>Map Viewer...</string>
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</property>
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</action>
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<action name="actionLoad_ROM">
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<property name="text">
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<string>Load ROM...</string>
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</property>
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</action>
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<action name="action1">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>1</string>
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</property>
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</action>
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<action name="action2">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>2</string>
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</property>
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</action>
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<action name="action3">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>3</string>
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</property>
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</action>
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<action name="action4">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>4</string>
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</property>
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</action>
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<action name="action5">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>5</string>
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</property>
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</action>
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<action name="actionSave_State">
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<property name="text">
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<string>Save State</string>
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</property>
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<property name="shortcut">
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<string>Ctrl+S</string>
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</property>
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</action>
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<action name="actionLoad_State">
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<property name="text">
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<string>Load State</string>
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</property>
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<property name="shortcut">
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<string>Ctrl+L</string>
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</property>
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</action>
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<action name="actionSave_State_as">
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<property name="text">
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<string>Save State As...</string>
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</property>
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</action>
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<action name="actionLad_State_from">
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<property name="text">
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<string>Load State From...</string>
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</property>
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</action>
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<action name="actionReset">
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<property name="text">
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<string>Reset</string>
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</property>
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<property name="whatsThis">
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<string/>
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</property>
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<property name="shortcut">
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<string>Ctrl+R</string>
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</property>
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</action>
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<action name="actionPause">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="checked">
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<bool>false</bool>
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</property>
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<property name="text">
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<string>Pause</string>
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</property>
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<property name="shortcut">
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<string>Ctrl+P</string>
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</property>
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</action>
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<action name="actionFullscreen">
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<property name="text">
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<string>Fullscreen</string>
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</property>
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<property name="shortcut">
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<string>Ctrl+F</string>
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</property>
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<property name="shortcutContext">
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<enum>Qt::ApplicationShortcut</enum>
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</property>
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</action>
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<action name="actionPalette_Viewer">
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<property name="text">
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<string>Palette Viewer...</string>
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</property>
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</action>
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<action name="actionX_1">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>x 1</string>
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</property>
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</action>
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<action name="actionX_2">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>x 2</string>
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</property>
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</action>
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<action name="actionX_3">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>x 3</string>
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</property>
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</action>
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<action name="actionX_4">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>x 4</string>
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</property>
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</action>
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<action name="actionX_5">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>x 5</string>
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</property>
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</action>
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<action name="actionAbout">
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<property name="text">
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<string>About</string>
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</property>
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</action>
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<action name="actionSave_RAM_in_ROM_folder">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>Save RAM in ROM folder</string>
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</property>
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</action>
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<action name="actionQuit">
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<property name="text">
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<string>Quit</string>
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</property>
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</action>
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</widget>
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<resources/>
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<connections>
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<connection>
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<sender>actionLoad_ROM</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuGameBoyLoadROM()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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<x>319</x>
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<y>299</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionPause</sender>
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<signal>triggered(bool)</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuGameBoyPause()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionReset</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuGameBoyReset()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionSave_State</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuGameBoySaveState()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionLoad_State</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuGameBoyLoadState()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionInput</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuSettingsInput()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionVideo</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuSettingsVideo()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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|
<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionSound</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuSettingsSound()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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|
</hint>
|
|
<hint type="destinationlabel">
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|
<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionFullscreen</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuSettingsFullscreen()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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|
<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionForce_Game_Boy_DMG</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuSettingsForceDMG()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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|
<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionDisassembler</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuDebugDisassembler()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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|
<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionOAM_Viewer</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuDebugOAM()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionMap_Viewer</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuDebugMap()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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<x>159</x>
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<y>156</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>actionPalette_Viewer</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>MenuDebugPalette()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
|
|
<hint type="destinationlabel">
|
|
<x>159</x>
|
|
<y>156</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
<connection>
|
|
<sender>actionAbout</sender>
|
|
<signal>triggered()</signal>
|
|
<receiver>MainWindow</receiver>
|
|
<slot>MenuAbout()</slot>
|
|
<hints>
|
|
<hint type="sourcelabel">
|
|
<x>-1</x>
|
|
<y>-1</y>
|
|
</hint>
|
|
<hint type="destinationlabel">
|
|
<x>170</x>
|
|
<y>160</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
<connection>
|
|
<sender>actionSave_RAM_in_ROM_folder</sender>
|
|
<signal>triggered()</signal>
|
|
<receiver>MainWindow</receiver>
|
|
<slot>MenuSettingsSaveRAMInROMFolder()</slot>
|
|
<hints>
|
|
<hint type="sourcelabel">
|
|
<x>-1</x>
|
|
<y>-1</y>
|
|
</hint>
|
|
<hint type="destinationlabel">
|
|
<x>170</x>
|
|
<y>160</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
<connection>
|
|
<sender>menuWindow_Size</sender>
|
|
<signal>triggered(QAction*)</signal>
|
|
<receiver>MainWindow</receiver>
|
|
<slot>MenuSettingsWindowSize(QAction*)</slot>
|
|
<hints>
|
|
<hint type="sourcelabel">
|
|
<x>69</x>
|
|
<y>83</y>
|
|
</hint>
|
|
<hint type="destinationlabel">
|
|
<x>37</x>
|
|
<y>24</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
<connection>
|
|
<sender>actionQuit</sender>
|
|
<signal>triggered()</signal>
|
|
<receiver>MainWindow</receiver>
|
|
<slot>Exit()</slot>
|
|
<hints>
|
|
<hint type="sourcelabel">
|
|
<x>-1</x>
|
|
<y>-1</y>
|
|
</hint>
|
|
<hint type="destinationlabel">
|
|
<x>170</x>
|
|
<y>160</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
<connection>
|
|
<sender>menuSelect_State_Slot</sender>
|
|
<signal>triggered(QAction*)</signal>
|
|
<receiver>MainWindow</receiver>
|
|
<slot>MenuGameBoySelectStateSlot(QAction*)</slot>
|
|
<hints>
|
|
<hint type="sourcelabel">
|
|
<x>95</x>
|
|
<y>104</y>
|
|
</hint>
|
|
<hint type="destinationlabel">
|
|
<x>170</x>
|
|
<y>160</y>
|
|
</hint>
|
|
</hints>
|
|
</connection>
|
|
</connections>
|
|
<slots>
|
|
<slot>MenuGameBoyLoadROM()</slot>
|
|
<slot>MenuGameBoyPause()</slot>
|
|
<slot>MenuGameBoyReset()</slot>
|
|
<slot>MenuGameBoySaveState()</slot>
|
|
<slot>MenuGameBoyLoadState()</slot>
|
|
<slot>MenuGameBoySelectStateSlot(QAction*)</slot>
|
|
<slot>MenuGameBoySaveStateAs()</slot>
|
|
<slot>MenuGameBoyLoadStateFrom()</slot>
|
|
<slot>MenuSettingsInput()</slot>
|
|
<slot>MenuSettingsVideo()</slot>
|
|
<slot>MenuSettingsSound()</slot>
|
|
<slot>MenuSettingsFullscreen()</slot>
|
|
<slot>MenuSettingsForceDMG()</slot>
|
|
<slot>MenuSettingsSaveRAMInROMFolder()</slot>
|
|
<slot>MenuDebugDisassembler()</slot>
|
|
<slot>MenuDebugOAM()</slot>
|
|
<slot>MenuDebugMap()</slot>
|
|
<slot>MenuDebugPalette()</slot>
|
|
<slot>MenuAbout()</slot>
|
|
<slot>MenuPressed()</slot>
|
|
<slot>MenuReleased()</slot>
|
|
<slot>MenuSettingsWindowSize(QAction*)</slot>
|
|
<slot>Exit()</slot>
|
|
</slots>
|
|
</ui>
|