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[Wii] fixed analog stick(s) support in menu (regression introduced in latest changes to menu inputs polling)
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@ -1821,12 +1821,12 @@ void gx_input_UpdateMenu(void)
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hw = data->btns_h & WPAD_BUTTONS_HELD;
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/* WPAD analog sticks (handled as held direction keys) */
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x = wpad_StickX(data, i);
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y = wpad_StickY(data, i);
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if (x > ANALOG_SENSITIVITY) hw |= PAD_BUTTON_RIGHT;
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else if (x < -ANALOG_SENSITIVITY) hw |= PAD_BUTTON_LEFT;
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else if (y > ANALOG_SENSITIVITY) hw |= PAD_BUTTON_UP;
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else if (y < -ANALOG_SENSITIVITY) hw |= PAD_BUTTON_DOWN;
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x = wpad_StickX(data, 0);
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y = wpad_StickY(data, 0);
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if (x > ANALOG_SENSITIVITY) hp |= PAD_BUTTON_RIGHT;
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else if (x < -ANALOG_SENSITIVITY) hp |= PAD_BUTTON_LEFT;
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else if (y > ANALOG_SENSITIVITY) hp |= PAD_BUTTON_UP;
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else if (y < -ANALOG_SENSITIVITY) hp |= PAD_BUTTON_DOWN;
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/* Wiimote orientation */
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WPAD_IR(i, &m_input.ir);
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@ -1849,10 +1849,10 @@ void gx_input_UpdateMenu(void)
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hwu = WiiDRC_ButtonsHeld() & WIIU_BUTTONS_HELD;
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x = WiiDRC_lStickX();
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y = WiiDRC_lStickY();
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if (x > ANALOG_SENSITIVITY) hwu |= PAD_BUTTON_RIGHT;
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else if (x < -ANALOG_SENSITIVITY) hwu |= PAD_BUTTON_LEFT;
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else if (y > ANALOG_SENSITIVITY) hwu |= PAD_BUTTON_UP;
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else if (y < -ANALOG_SENSITIVITY) hwu |= PAD_BUTTON_DOWN;
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if (x > ANALOG_SENSITIVITY) hp |= PAD_BUTTON_RIGHT;
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else if (x < -ANALOG_SENSITIVITY) hp |= PAD_BUTTON_LEFT;
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else if (y > ANALOG_SENSITIVITY) hp |= PAD_BUTTON_UP;
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else if (y < -ANALOG_SENSITIVITY) hp |= PAD_BUTTON_DOWN;
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}
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else
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{
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