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https://github.com/libretro/Genesis-Plus-GX.git
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[Core/SG] added SG-1000 II hardware with 8KB RAM extension adapter in selectable hardware models (fixes #437)
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@ -96,6 +96,7 @@ Genesis Plus GX 1.7.5 (xx/xx/xxxx) (Eke-Eke)
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---------------
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* added support for new SMS Power Korean dumps (Star Soldier & Pippols)
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* added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
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* added support for SG-1000 II hardware with 8KB RAM extension adapter
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* fixed SG-1000 internal RAM size (1KB instead of 2KB)
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* fixed savestates for games using external RAM
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* restored SG-1000 Pause button support
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@ -45,7 +45,6 @@
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#define MAPPER_RAM_2K (0x02)
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#define MAPPER_RAM_8K (0x03)
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#define MAPPER_RAM_8K_EXT1 (0x04)
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#define MAPPER_RAM_8K_EXT2 (0x05)
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#define MAPPER_SEGA (0x10)
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#define MAPPER_SEGA_X (0x11)
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#define MAPPER_93C46 (0x12)
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@ -160,7 +159,7 @@ static const rominfo_t game_list[] =
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/* games using 8KB external RAM (volatile) */
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{0x092F29D6, 0, 0, 0, MAPPER_RAM_8K, SYSTEM_SG, REGION_JAPAN_NTSC}, /* The Castle (J) */
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/* games requiring SG-1000 II 8K RAM extension adapters */
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/* games requiring SG-1000 II 8K RAM extension adapter (type A) */
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{0xCE5648C3, 0, 0, 0, MAPPER_RAM_8K_EXT1, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* Bomberman Special [DahJee] (TW) */
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{0x223397A1, 0, 0, 0, MAPPER_RAM_8K_EXT1, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* King's Valley (TW) */
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{0x281D2888, 0, 0, 0, MAPPER_RAM_8K_EXT1, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* Knightmare (TW) */
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@ -172,11 +171,13 @@ static const rominfo_t game_list[] =
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{0xFC87463C, 0, 0, 0, MAPPER_RAM_8K_EXT1, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* Yie Ar Kung-Fu II (TW) */
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{0xDF7CBFA5, 0, 0, 0, MAPPER_RAM_8K_EXT1, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* Pippols (TW) */
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{0xE0816BB7, 0, 0, 0, MAPPER_RAM_8K_EXT1, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* Star Soldier (TW) */
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{0x69FC1494, 0, 0, 0, MAPPER_RAM_8K_EXT2, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* Bomberman Special (TW) */
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{0xFFC4EE3F, 0, 0, 0, MAPPER_RAM_8K_EXT2, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* Magical Kid Wiz (TW) */
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{0x2E366CCF, 0, 0, 0, MAPPER_RAM_8K_EXT2, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* The Castle (TW) */
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{0xAAAC12CF, 0, 0, 0, MAPPER_RAM_8K_EXT2, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* Rally-X (TW) */
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{0xD2EDD329, 0, 0, 0, MAPPER_RAM_8K_EXT2, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* Road Fighter (TW) */
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/* games requiring SG-1000 II 8K RAM extension adapter (type B) */
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{0x69FC1494, 0, 0, 0, MAPPER_NONE, SYSTEM_SGII_RAM_EXT, REGION_JAPAN_NTSC}, /* Bomberman Special (TW) */
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{0xFFC4EE3F, 0, 0, 0, MAPPER_NONE, SYSTEM_SGII_RAM_EXT, REGION_JAPAN_NTSC}, /* Magical Kid Wiz (TW) */
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{0x2E366CCF, 0, 0, 0, MAPPER_NONE, SYSTEM_SGII_RAM_EXT, REGION_JAPAN_NTSC}, /* The Castle (TW) */
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{0xAAAC12CF, 0, 0, 0, MAPPER_NONE, SYSTEM_SGII_RAM_EXT, REGION_JAPAN_NTSC}, /* Rally-X (TW) */
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{0xD2EDD329, 0, 0, 0, MAPPER_NONE, SYSTEM_SGII_RAM_EXT, REGION_JAPAN_NTSC}, /* Road Fighter (TW) */
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/* games requiring 2KB internal RAM (SG-1000 II clone hardware) */
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{0x7F7F009D, 0, 0, 0, MAPPER_NONE, SYSTEM_SGII, REGION_JAPAN_NTSC}, /* Circus Charlie (KR) */
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@ -883,13 +884,13 @@ static void mapper_reset(void)
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int i;
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/* reset $C000-$FFFF mapping */
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if (cart_rom.mapper == MAPPER_RAM_8K_EXT2)
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if (system_hw == SYSTEM_SG)
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{
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/* 8KB RAM extension adapter (type B) */
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/* original SG-1000 hardware has only 1KB internal RAM */
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for (i = 0x30; i < 0x40; i++)
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{
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/* $C000-$FFFF mapped to 8KB external RAM (mirrored) */
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z80_readmap[i] = z80_writemap[i] = &work_ram[(i & 0x07) << 10];
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/* $C000-$FFFF mapped to 1KB internal RAM (mirrored) */
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z80_readmap[i] = z80_writemap[i] = &work_ram[0];
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}
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}
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else if (system_hw == SYSTEM_SGII)
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@ -901,18 +902,9 @@ static void mapper_reset(void)
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z80_readmap[i] = z80_writemap[i] = &work_ram[(i & 0x01) << 10];
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}
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}
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else if (system_hw == SYSTEM_SG)
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{
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/* default SG-1000 hardware has only 1KB internal RAM */
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for (i = 0x30; i < 0x40; i++)
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{
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/* $C000-$FFFF mapped to 1KB internal RAM (mirrored) */
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z80_readmap[i] = z80_writemap[i] = &work_ram[0];
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}
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}
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else
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{
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/* Mark III / Master System / Game Gear hardware */
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/* Mark III / Master System / Game Gear hardware or SG-1000 II hardware with 8KB RAM extension adapter (type B) */
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for (i = 0x30; i < 0x40; i++)
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{
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/* $C000-$FFFF mapped to 8KB internal RAM (mirrored) */
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@ -5,7 +5,7 @@
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* Support for SG-1000, Mark-III, Master System, Game Gear, Mega Drive & Mega CD hardware
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*
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* Copyright (C) 1998-2003 Charles Mac Donald (original code)
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* Copyright (C) 2007-2021 Eke-Eke (Genesis Plus GX)
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* Copyright (C) 2007-2022 Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -221,6 +221,7 @@ void gen_init(void)
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/* SG-1000 hardware */
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case SYSTEM_SG:
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case SYSTEM_SGII:
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case SYSTEM_SGII_RAM_EXT:
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{
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z80_writeport = z80_sg_port_w;
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z80_readport = z80_sg_port_r;
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@ -5,7 +5,7 @@
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* Support for SG-1000, Mark-III, Master System, Game Gear, Mega Drive & Mega CD hardware
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*
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* Copyright (C) 1998-2003 Charles Mac Donald (original code)
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* Copyright (C) 2007-2021 Eke-Eke (Genesis Plus GX)
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* Copyright (C) 2007-2022 Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -5,7 +5,7 @@
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* Support for 16-bit & 8-bit hardware modes
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*
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* Copyright (C) 1998-2003 Charles Mac Donald (original code)
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* Copyright (C) 2007-2021 Eke-Eke (Genesis Plus GX)
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* Copyright (C) 2007-2022 Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -45,17 +45,18 @@
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#include "blip_buf.h"
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/* Supported hardware models */
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#define SYSTEM_SG 0x10
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#define SYSTEM_SGII 0x11
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#define SYSTEM_MARKIII 0x12
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#define SYSTEM_SMS 0x20
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#define SYSTEM_SMS2 0x21
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#define SYSTEM_GG 0x40
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#define SYSTEM_GGMS 0x41
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#define SYSTEM_MD 0x80
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#define SYSTEM_PBC 0x81
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#define SYSTEM_PICO 0x82
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#define SYSTEM_MCD 0x84
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#define SYSTEM_SG 0x01
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#define SYSTEM_SGII 0x02
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#define SYSTEM_SGII_RAM_EXT 0x03
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#define SYSTEM_MARKIII 0x10
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#define SYSTEM_SMS 0x20
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#define SYSTEM_SMS2 0x21
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#define SYSTEM_GG 0x40
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#define SYSTEM_GGMS 0x41
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#define SYSTEM_MD 0x80
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#define SYSTEM_PBC 0x81
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#define SYSTEM_PICO 0x82
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#define SYSTEM_MCD 0x84
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/* NTSC & PAL Master Clock frequencies */
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#define MCLOCK_NTSC 53693175
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@ -362,6 +362,7 @@ void vdp_reset(void)
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{
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case SYSTEM_SG:
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case SYSTEM_SGII:
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case SYSTEM_SGII_RAM_EXT:
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{
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/* SG-1000 (TMS99xx) or SG-1000 II (315-5066) VDP */
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vdp_z80_data_w = vdp_z80_data_w_sg;
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@ -1036,6 +1036,7 @@ void color_update_m4(int index, unsigned int data)
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case SYSTEM_SG:
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case SYSTEM_SGII:
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case SYSTEM_SGII_RAM_EXT:
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{
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/* Fixed TMS99xx palette */
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if (index & 0x0F)
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@ -4748,7 +4749,7 @@ void render_line(int line)
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/* Left-most column blanking */
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if (reg[0] & 0x20)
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{
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if (system_hw > SYSTEM_SGII)
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if (system_hw >= SYSTEM_MARKIII)
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{
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memset(&linebuf[0][0x20], 0x40, 8);
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}
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@ -57,7 +57,7 @@ void set_config_defaults(void)
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config.mono = 0;
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/* system options */
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config.system = 0; /* = AUTO (or SYSTEM_SG, SYSTEM_MARKIII, SYSTEM_SMS, SYSTEM_SMS2, SYSTEM_GG, SYSTEM_MD) */
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config.system = 0; /* = AUTO (or SYSTEM_SG, SYSTEM_SGII, SYSTEM_SGII_RAM_EXT, SYSTEM_MARKIII, SYSTEM_SMS, SYSTEM_SMS2, SYSTEM_GG, SYSTEM_MD) */
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config.region_detect = 0; /* = AUTO (1 = USA, 2 = EUROPE, 3 = JAPAN/NTSC, 4 = JAPAN/PAL) */
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config.vdp_mode = 0; /* = AUTO (1 = NTSC, 2 = PAL) */
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config.master_clock = 0; /* = AUTO (1 = NTSC, 2 = PAL) */
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@ -960,7 +960,7 @@ static int gcw0menu(void)
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SDL_FreeSurface(tempbgSurface);
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SDL_FreeSurface(bgSurface);
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}
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else if ( (system_hw == SYSTEM_SG) || (system_hw == SYSTEM_SGII) ) //SG-1000 I&II
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else if ( (system_hw == SYSTEM_SG)|| (system_hw == SYSTEM_SGII) || (system_hw == SYSTEM_SGII_RAM_EXT) ) //SG-1000 I&II
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{
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SDL_Surface *tempbgSurface;
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SDL_Surface *bgSurface;
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@ -119,9 +119,9 @@ char* get_save_directory(void) {
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char pathname[MAXPATHLEN];
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if(system_hw <= SYSTEM_MARKIII){
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if(system_hw < SYSTEM_MARKIII){
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system_dir = "/saves/sg";
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} else if (system_hw > SYSTEM_MARKIII && system_hw <= SYSTEM_SMS2) {
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} else if (system_hw >= SYSTEM_MARKIII && system_hw <= SYSTEM_SMS2) {
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system_dir = "/saves/ms";
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} else if (system_hw > SYSTEM_SMS2 && system_hw <= SYSTEM_GGMS) {
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system_dir = "/saves/gg";
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@ -1300,6 +1300,8 @@ static void systemmenu ()
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sprintf (items[0].text, "System: SG-1000");
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else if (config.system == SYSTEM_SGII)
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sprintf (items[0].text, "System: SG-1000 II");
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else if (config.system == SYSTEM_SGII_RAM_EXT)
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sprintf (items[0].text, "System: SG-1000 + RAM EXT.");
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else if (config.system == SYSTEM_MARKIII)
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sprintf (items[0].text, "System: MARK-III");
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else if (config.system == SYSTEM_SMS)
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@ -1416,6 +1418,12 @@ static void systemmenu ()
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if (system_hw) system_hw = SYSTEM_SGII;
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}
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else if (config.system == SYSTEM_SGII)
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{
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config.system = SYSTEM_SGII_RAM_EXT;
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sprintf (items[0].text, "System: SG-1000 + RAM EXT.");
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if (system_hw) system_hw = SYSTEM_SGII_RAM_EXT;
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}
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else if (config.system == SYSTEM_SGII_RAM_EXT)
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{
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config.system = SYSTEM_MARKIII;
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sprintf (items[0].text, "System: MARK-III");
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@ -1292,6 +1292,8 @@ static void check_variables(bool first_run)
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config.system = SYSTEM_SG;
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else if (var.value && !strcmp(var.value, "sg-1000 II"))
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config.system = SYSTEM_SGII;
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else if (var.value && !strcmp(var.value, "sg-1000 II + ram ext."))
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config.system = SYSTEM_SGII_RAM_EXT;
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else if (var.value && !strcmp(var.value, "mark-III"))
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config.system = SYSTEM_MARKIII;
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else if (var.value && !strcmp(var.value, "master system"))
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@ -3423,7 +3425,11 @@ size_t retro_get_memory_size(unsigned id)
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}
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}
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case RETRO_MEMORY_SYSTEM_RAM:
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if (system_hw == SYSTEM_SMS || system_hw == SYSTEM_SMS2 || system_hw == SYSTEM_GG || system_hw == SYSTEM_GGMS)
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if (system_hw == SYSTEM_SG)
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return 0x00400;
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else if (system_hw == SYSTEM_SGII)
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return 0x00800;
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else if (system_hw == SYSTEM_SGII_RAM_EXT || system_hw == SYSTEM_SMS || system_hw == SYSTEM_SMS2 || system_hw == SYSTEM_GG || system_hw == SYSTEM_GGMS || system_hw == SYSTEM_PBC)
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return 0x02000;
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else
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return 0x10000;
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@ -102,14 +102,15 @@ struct retro_core_option_v2_definition option_defs_us[] = {
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NULL,
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"system",
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{
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{ "auto", "Auto" },
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{ "sg-1000", "SG-1000" },
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{ "sg-1000 II", "SG-1000 II" },
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{ "mark-III", "Mark III" },
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{ "master system", "Master System" },
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{ "master system II", "Master System II" },
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{ "game gear", "Game Gear" },
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{ "mega drive / genesis", "Mega Drive/Genesis" },
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{ "auto", "Auto" },
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{ "sg-1000", "SG-1000" },
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{ "sg-1000 II", "SG-1000 II" },
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{ "sg-1000 II + ram ext.","SG-1000 II + RAM Ext."},
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{ "mark-III", "Mark III" },
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{ "master system", "Master System" },
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{ "master system II", "Master System II" },
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{ "game gear", "Game Gear" },
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{ "mega drive / genesis", "Mega Drive/Genesis" },
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{ NULL, NULL },
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},
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"auto"
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@ -26,7 +26,7 @@ void set_config_defaults(void)
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config.mono = 0;
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/* system options */
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config.system = 0; /* = AUTO (or SYSTEM_SG, SYSTEM_MARKIII, SYSTEM_SMS, SYSTEM_SMS2, SYSTEM_GG, SYSTEM_MD) */
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config.system = 0; /* = AUTO (or SYSTEM_SG, SYSTEM_SGII, SYSTEM_SGII_RAM_EXT, SYSTEM_MARKIII, SYSTEM_SMS, SYSTEM_SMS2, SYSTEM_GG, SYSTEM_MD) */
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config.region_detect = 0; /* = AUTO (1 = USA, 2 = EUROPE, 3 = JAPAN/NTSC, 4 = JAPAN/PAL) */
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config.vdp_mode = 0; /* = AUTO (1 = NTSC, 2 = PAL) */
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config.master_clock = 0; /* = AUTO (1 = NTSC, 2 = PAL) */
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config.mono = 0;
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/* system options */
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config.system = 0; /* = AUTO (or SYSTEM_SG, SYSTEM_MARKIII, SYSTEM_SMS, SYSTEM_SMS2, SYSTEM_GG, SYSTEM_MD) */
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config.system = 0; /* = AUTO (or SYSTEM_SG, SYSTEM_SGII, SYSTEM_SGII_RAM_EXT, SYSTEM_MARKIII, SYSTEM_SMS, SYSTEM_SMS2, SYSTEM_GG, SYSTEM_MD) */
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config.region_detect = 0; /* = AUTO (1 = USA, 2 = EUROPE, 3 = JAPAN/NTSC, 4 = JAPAN/PAL) */
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config.vdp_mode = 0; /* = AUTO (1 = NTSC, 2 = PAL) */
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config.master_clock = 0; /* = AUTO (1 = NTSC, 2 = PAL) */
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