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https://github.com/libretro/Genesis-Plus-GX.git
synced 2024-11-23 00:09:43 +00:00
Fix UWP builds on MSVC2017
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@ -13,6 +13,7 @@ sdl/build_sdl
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sdl/build_sdl2
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/libretro/msvc/msvc-2017/msvc-2017.vcxproj.user
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genesis_plus_gx_libretro.*
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*.o
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*.a
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@ -425,13 +425,14 @@ else ifneq (,$(findstring windows_msvc2017,$(platform)))
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HAVE_CDROM = 1
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else ifneq (,$(findstring uwp,$(PlatformSuffix)))
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WinPartition = uwp
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MSVC2017CompileFlags = -DWINAPI_FAMILY=WINAPI_FAMILY_APP -D_WINDLL -D_UNICODE -DUNICODE -D__WRL_NO_DEFAULT_LIB__ -EHsc -FS
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LDFLAGS += -APPCONTAINER -NXCOMPAT -DYNAMICBASE -MANIFEST:NO -LTCG -OPT:REF -SUBSYSTEM:CONSOLE -MANIFESTUAC:NO -OPT:ICF -ERRORREPORT:PROMPT -NOLOGO -TLBID:1 -DEBUG:FULL -WINMD:NO
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MSVC2017CompileFlags = -DWINAPI_FAMILY=WINAPI_FAMILY_APP -D_WINDLL -D_UNICODE -DUNICODE -D__WRL_NO_DEFAULT_LIB__ -FS
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MSVC2017CxxFlags = -EHsc -ZW
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LDFLAGS += -APPCONTAINER -NXCOMPAT -DYNAMICBASE -MANIFEST:NO -LTCG -OPT:REF -SUBSYSTEM:CONSOLE -OPT:ICF -ERRORREPORT:PROMPT -NOLOGO -TLBID:1 -DEBUG:FULL -WINMD:NO /nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib
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LIBS := WindowsApp.lib
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endif
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CFLAGS += $(MSVC2017CompileFlags)
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CXXFLAGS += $(MSVC2017CompileFlags)
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CXXFLAGS += $(MSVC2017CompileFlags) $(MSVC2017CxxFlags)
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TargetArchMoniker = $(subst $(WinPartition)_,,$(PlatformSuffix))
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@ -441,7 +442,7 @@ else ifneq (,$(findstring windows_msvc2017,$(platform)))
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HAVE_SYS_PARAM = 0
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reg_query = $(call filter_out2,$(subst $2,,$(shell reg query "$2" -v "$1" 2>nul)))
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reg_query = $(call filter_out2,$(subst $2,,$(shell reg query "$2" -v "$1")))
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fix_path = $(subst $(SPACE),\ ,$(subst \,/,$1))
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ProgramFiles86w := $(shell cmd //c "echo %PROGRAMFILES(x86)%")
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@ -453,7 +454,7 @@ else ifneq (,$(findstring windows_msvc2017,$(platform)))
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WindowsSdkDir ?= $(call reg_query,InstallationFolder,HKEY_CURRENT_USER\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0)
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WindowsSdkDir := $(WindowsSdkDir)
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WindowsSDKVersion ?= $(firstword $(foreach folder,$(subst $(subst \,/,$(WindowsSdkDir)Include/),,$(wildcard $(call fix_path,$(WindowsSdkDir)Include\*))),$(if $(wildcard $(call fix_path,$(WindowsSdkDir)Include/$(folder)/um/Windows.h)),$(folder),)))$(BACKSLASH)
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WindowsSDKVersion ?= $(firstword $(foreach folder,$(subst $(subst \,/,$(WindowsSdkDir)Include/),,$(wildcard $(call fix_path,$(WindowsSdkDir)Include\*))),$(if $(wildcard $(call fix_path,$(WindowsSdkDir)Include/$(folder)/um/Windows.h)),$(folder),)))
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WindowsSDKVersion := $(WindowsSDKVersion)
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VsInstallBuildTools = $(ProgramFiles86)/Microsoft Visual Studio/2017/BuildTools
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@ -475,12 +476,16 @@ else ifneq (,$(findstring windows_msvc2017,$(platform)))
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VcCompilerToolsVer := $(shell cat "$(VsInstallRoot)/VC/Auxiliary/Build/Microsoft.VCToolsVersion.default.txt" | grep -o '[0-9\.]*')
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VcCompilerToolsDir := $(VsInstallRoot)/VC/Tools/MSVC/$(VcCompilerToolsVer)
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# platform.winmd seems to be platform independent but only lives in the x86 lib directory
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VcCompilerToolsStoreReferencesDir := $(shell IFS=$$'\n'; cygpath -w "$(VcCompilerToolsDir)/lib/x86/store/references")
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WindowsSDKSharedIncludeDir := $(shell cygpath -w "$(WindowsSdkDir)\Include\$(WindowsSDKVersion)\shared")
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WindowsSDKUCRTIncludeDir := $(shell cygpath -w "$(WindowsSdkDir)\Include\$(WindowsSDKVersion)\ucrt")
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WindowsSDKUMIncludeDir := $(shell cygpath -w "$(WindowsSdkDir)\Include\$(WindowsSDKVersion)\um")
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WindowsSDKWinRTIncludeDir := $(shell cygpath -w "$(WindowsSdkDir)\Include\$(WindowsSDKVersion)\winrt")
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WindowsSDKUCRTLibDir := $(shell cygpath -w "$(WindowsSdkDir)\Lib\$(WindowsSDKVersion)\ucrt\$(TargetArchMoniker)")
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WindowsSDKUMLibDir := $(shell cygpath -w "$(WindowsSdkDir)\Lib\$(WindowsSDKVersion)\um\$(TargetArchMoniker)")
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WindowsSDKUnionMetadataDir := $(shell cygpath -w "$(WindowsSdkDir)\UnionMetadata\$(WindowsSDKVersion)")
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# For some reason the HostX86 compiler doesn't like compiling for x64
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# ("no such file" opening a shared library), and vice-versa.
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@ -500,8 +505,9 @@ else ifneq (,$(findstring windows_msvc2017,$(platform)))
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LIB := $(shell IFS=$$'\n'; cygpath -w "$(LIB)/store")
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endif
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export INCLUDE := $(INCLUDE);$(WindowsSDKSharedIncludeDir);$(WindowsSDKUCRTIncludeDir);$(WindowsSDKUMIncludeDir)
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export INCLUDE := $(INCLUDE);$(WindowsSDKSharedIncludeDir);$(WindowsSDKUCRTIncludeDir);$(WindowsSDKUMIncludeDir);$(WindowsSDKWinRTIncludeDir)
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export LIB := $(LIB);$(WindowsSDKUCRTLibDir);$(WindowsSDKUMLibDir)
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export LIBPATH := $(LIBPATH);$(VcCompilerToolsStoreReferencesDir);$(WindowsSDKUnionMetadataDir)
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TARGET := $(TARGET_NAME)_libretro.dll
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PSS_STYLE :=2
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LDFLAGS += -DLL
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@ -596,7 +602,6 @@ else
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endif
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LDFLAGS += $(LIBS)
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ifeq ($(SHARED_LIBVORBIS), 1)
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LDFLAGS += -lvorbisfile
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endif
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@ -53,7 +53,6 @@ using namespace Windows::Storage::FileProperties;
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#include <retro_assert.h>
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#include <string/stdstring.h>
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#include <retro_environment.h>
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#include <uwp/uwp_func.h>
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#include <uwp/uwp_async.h>
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namespace
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84
libretro/uwp/uwp_async.h
Normal file
84
libretro/uwp/uwp_async.h
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@ -0,0 +1,84 @@
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/* Copyright (C) 2018-2019 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (uwp_async.h).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <ppl.h>
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#include <ppltasks.h>
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#ifdef __cplusplus
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#ifdef __cplusplus_winrt
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namespace
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{
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/* Dear Microsoft
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* I really appreciate all the effort you took to not provide any
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* synchronous file APIs and block all attempts to synchronously
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* wait for the results of async tasks for "smooth user experience",
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* but I'm not going to run and rewrite all RetroArch cores for
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* async I/O. I hope you like this hack I made instead.
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*/
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template<typename T>
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T RunAsync(std::function<concurrency::task<T>()> func)
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{
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volatile bool finished = false;
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Platform::Exception^ exception = nullptr;
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T result;
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func().then([&finished, &exception, &result](concurrency::task<T> t) {
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try
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{
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result = t.get();
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}
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catch (Platform::Exception ^ exception_)
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{
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exception = exception_;
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}
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finished = true;
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});
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/* Don't stall the UI thread - prevents a deadlock */
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Windows::UI::Core::CoreWindow^ corewindow = Windows::UI::Core::CoreWindow::GetForCurrentThread();
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while (!finished)
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{
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if (corewindow) {
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corewindow->Dispatcher->ProcessEvents(Windows::UI::Core::CoreProcessEventsOption::ProcessAllIfPresent);
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}
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}
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if (exception != nullptr)
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throw exception;
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return result;
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}
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template<typename T>
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T RunAsyncAndCatchErrors(std::function<concurrency::task<T>()> func, T valueOnError)
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{
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try
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{
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return RunAsync<T>(func);
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}
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catch (Platform::Exception ^ e)
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{
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return valueOnError;
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}
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}
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}
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#endif
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#endif
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