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https://github.com/libretro/Genesis-Plus-GX.git
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[Core/Sound] fixed 3-Band EQ implementation
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@ -5,7 +5,7 @@
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* Support for 16-bit & 8-bit hardware modes
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*
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* Copyright (C) 1998-2003 Charles Mac Donald (original code)
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* Copyright (C) 2007-2016 Eke-Eke (Genesis Plus GX)
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* Copyright (C) 2007-2017 Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -52,7 +52,7 @@ uint32 system_clock;
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int16 SVP_cycles = 800;
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static uint8 pause_b;
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static EQSTATE eq;
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static EQSTATE eq[2];
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static int16 llp,rrp;
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/******************************************************************************************/
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@ -171,10 +171,11 @@ void audio_reset(void)
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void audio_set_equalizer(void)
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{
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init_3band_state(&eq,config.low_freq,config.high_freq,snd.sample_rate);
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eq.lg = (double)(config.lg) / 100.0;
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eq.mg = (double)(config.mg) / 100.0;
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eq.hg = (double)(config.hg) / 100.0;
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init_3band_state(&eq[0],config.low_freq,config.high_freq,snd.sample_rate);
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init_3band_state(&eq[1],config.low_freq,config.high_freq,snd.sample_rate);
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eq[0].lg = eq[1].lg = (double)(config.lg) / 100.0;
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eq[0].mg = eq[1].mg = (double)(config.mg) / 100.0;
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eq[0].hg = eq[1].hg = (double)(config.hg) / 100.0;
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}
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void audio_shutdown(void)
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@ -264,8 +265,8 @@ int audio_update(int16 *buffer)
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do
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{
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/* 3 Band EQ */
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l = do_3band(&eq,out[0]);
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r = do_3band(&eq,out[1]);
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l = do_3band(&eq[0],out[0]);
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r = do_3band(&eq[1],out[1]);
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/* clipping (16-bit samples) */
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if (l > 32767) l = 32767;
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@ -5,7 +5,7 @@
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* Support for 16-bit & 8-bit hardware modes
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*
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* Copyright (C) 1998-2003 Charles Mac Donald (original code)
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* Copyright (C) 2007-2016 Eke-Eke (Genesis Plus GX)
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* Copyright (C) 2007-2017 Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -46,9 +46,9 @@ void set_config_defaults(void)
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config.filter = 1;
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config.low_freq = 200;
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config.high_freq = 8000;
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config.lg = 1.0;
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config.mg = 1.0;
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config.hg = 1.0;
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config.lg = 100;
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config.mg = 100;
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config.hg = 100;
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config.lp_range = 0x9999; /* 0.6 in 16.16 fixed point */
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config.dac_bits = 14;
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config.ym2413 = 1; /* = AUTO (0 = always OFF, 1 = always ON) */
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@ -106,9 +106,9 @@ void config_default(void)
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config.lp_range = 0x9999; /* 0.6 in 16.16 fixed point */
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config.low_freq = 880;
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config.high_freq = 5000;
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config.lg = 1.0;
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config.mg = 1.0;
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config.hg = 1.0;
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config.lg = 100;
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config.mg = 100;
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config.hg = 100;
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config.dac_bits = 14;
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config.ym2413 = 2; /* AUTO */
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config.mono = 0;
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@ -153,7 +153,7 @@ static char arvalidchars[] = "0123456789ABCDEF";
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#define SOUND_FREQUENCY 44100
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/* Hide the EQ settings for now */
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//#define HAVE_EQ
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/*#define HAVE_EQ*/
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/************************************
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* Genesis Plus GX implementation
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@ -509,9 +509,9 @@ static void config_default(void)
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config.lp_range = 0x9999; /* 0.6 in 16.16 fixed point */
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config.low_freq = 880;
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config.high_freq = 5000;
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config.lg = 100.0;
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config.mg = 100.0;
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config.hg = 100.0;
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config.lg = 100;
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config.mg = 100;
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config.hg = 100;
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config.dac_bits = 14; /* MAX DEPTH */
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config.ym2413 = 2; /* AUTO */
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config.mono = 0; /* STEREO output */
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@ -1240,9 +1240,9 @@ static uint32_t decode_cheat(char *string, int index)
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uint8_t ref = 0;
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if ((system_hw & SYSTEM_PBC) == SYSTEM_MD){
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//If system is Genesis-based
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/*If system is Genesis-based*/
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//Game-Genie
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/*Game-Genie*/
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if ((strlen(string) >= 9) && (string[4] == '-'))
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{
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for (i = 0; i < 8; i++)
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@ -1286,7 +1286,7 @@ static uint32_t decode_cheat(char *string, int index)
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len = 9;
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}
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//Patch and PAR
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/*Patch and PAR*/
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else if ((strlen(string) >=9) && (string[6] == ':'))
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{
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/* decode 24-bit address */
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@ -1310,9 +1310,9 @@ static uint32_t decode_cheat(char *string, int index)
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len = 11;
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}
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} else {
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//If System is Master-based
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/*If System is Master-based*/
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//Game Genie
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/*Game Genie*/
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if ((strlen(string) >=7) && (string[3] == '-'))
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{
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/* decode 8-bit data */
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@ -1361,7 +1361,7 @@ static uint32_t decode_cheat(char *string, int index)
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}
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}
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//Action Replay
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/*Action Replay*/
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else if ((strlen(string) >=9) && (string[4] == '-')){
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string+=2;
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/* decode 16-bit address */
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@ -1385,7 +1385,7 @@ static uint32_t decode_cheat(char *string, int index)
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len = 9;
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}
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//Fusion RAM
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/*Fusion RAM*/
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else if ((strlen(string) >=7) && (string[4] == ':'))
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{
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/* decode 16-bit address */
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@ -1409,7 +1409,7 @@ static uint32_t decode_cheat(char *string, int index)
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len = 7;
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}
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//Fusion ROM
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/*Fusion ROM*/
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else if ((strlen(string) >=9) && (string[6] == ':'))
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{
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/* decode reference 8-bit data */
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@ -1628,7 +1628,7 @@ void retro_set_environment(retro_environment_t cb)
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{ "genesis_plus_gx_lock_on", "Cartridge lock-on; disabled|game genie|action replay (pro)|sonic & knuckles" },
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{ "genesis_plus_gx_ym2413", "Master System FM; auto|disabled|enabled" },
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{ "genesis_plus_gx_dac_bits", "YM2612 DAC quantization; disabled|enabled" },
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{ "genesis_plus_gx_audio_filter", "Audio filter; disabled|Lowpass" },
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{ "genesis_plus_gx_audio_filter", "Audio filter; disabled|low-pass" },
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{ "genesis_plus_gx_lowpass_range", "Low-pass filter %; 60|65|70|75|80|85|90|95|5|10|15|20|25|30|35|40|45|50|55"},
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#if HAVE_EQ
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@ -15,9 +15,9 @@ void set_config_defaults(void)
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config.filter = 1;
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config.low_freq = 200;
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config.high_freq = 8000;
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config.lg = 1.0;
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config.mg = 1.0;
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config.hg = 1.0;
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config.lg = 100;
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config.mg = 100;
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config.hg = 100;
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config.lp_range = 0x9999; /* 0.6 in 16.16 fixed point */
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config.dac_bits = 14;
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config.ym2413 = 2; /* = AUTO (0 = always OFF, 1 = always ON) */
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@ -16,9 +16,9 @@ void set_config_defaults(void)
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config.filter = 1;
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config.low_freq = 200;
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config.high_freq = 8000;
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config.lg = 1.0;
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config.mg = 1.0;
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config.hg = 1.0;
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config.lg = 100;
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config.mg = 100;
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config.hg = 100;
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config.lp_range = 0x9999; /* 0.6 in 16.16 fixed point */
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config.dac_bits = 14;
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config.ym2413 = 2; /* = AUTO (0 = always OFF, 1 = always ON) */
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