Genesis-Plus-GX/core
2020-08-25 15:56:17 +02:00
..
cart_hw [Core/MD] fixed typo causing issues with games larger than 4MB 2020-08-25 15:41:22 +02:00
cd_hw [Core/CD] optimized CUE and CHD file detection 2020-08-25 15:56:17 +02:00
debug require HOOK_CPU definition in cpuhook.c 2019-04-25 20:27:02 +03:00
input_hw [Core/IO] fixed regression with 6-buttons control pad emulation (fixes Duke Nukem 3D) 2019-01-21 23:24:36 +01:00
m68k [Core/CPU] fixed 68k timings of ANDI.L #Imm,Dn, ADDQ.W #Imm,An and TAS instructions (cf. Yacht.txt) + corrected typo in BTST Dn,#Imm instruction timings on SUB-CPU side 2020-08-15 00:29:20 +02:00
ntsc rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
sound [Core/Sound] fixed typo error (could potentially break nuked ym2413 core state saving) 2020-04-04 14:16:47 +02:00
tremor arm-vita-eabi-gcc complains about int / ogg_int32_t 2015-08-30 01:38:58 +02:00
z80 Build fixes 2019-02-26 00:12:22 +09:00
genesis.c [Core/MD] updated copyright year 2020-07-12 16:55:14 +02:00
genesis.h [Core/MD] updated copyright year 2020-07-12 16:55:14 +02:00
hvc.h updated file header 2013-10-28 23:09:41 +01:00
io_ctrl.c [Core/MS] fixed savestate when Boot ROM is running 2019-03-23 13:43:55 +01:00
io_ctrl.h [Core/IO] added short description of I/O ports (credits to Charles MacDonald for original documentation) 2019-01-09 00:59:40 +01:00
loadrom.c [Core/MD] added support for more RADICA dumps 2020-07-12 16:40:05 +02:00
loadrom.h [Core/MD] added support for more RADICA dumps 2020-07-12 16:40:05 +02:00
macros.h [Core/CD] added support for platform-configurable CD file virtualization 2017-06-30 13:42:47 +02:00
mem68k.c [Core/CD] fixed Main-CPU/Sub-CPU synchronization edge case 2019-03-23 13:55:44 +01:00
mem68k.h [Core/CD] fixed Main-CPU/Sub-CPU synchronization edge case 2019-03-23 13:55:44 +01:00
membnk.c [Core/Misc] code cleanup 2020-04-04 15:26:10 +02:00
membnk.h [Core/Misc] code cleanup 2020-04-04 15:26:10 +02:00
memz80.c [Core/CPU] added Z80 wait-states on 68k bus access (fixes Remute Red Eyes demo) 2020-04-04 15:27:30 +02:00
memz80.h [Core/CPU] added Z80 wait-states on 68k bus access (fixes Remute Red Eyes demo) 2020-04-04 15:27:30 +02:00
shared.h [Core/Sound] add nuked ym2413 core 2019-12-22 18:05:15 +09:00
state.c [Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24) 2019-03-23 14:32:34 +01:00
state.h [Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24) 2019-03-23 14:32:34 +01:00
system.c [Core/CPU] improved 68K/Z80 synchronization 2018-01-07 16:24:28 +01:00
system.h [Core/CPU] improved 68K/Z80 synchronization 2018-01-07 16:24:28 +01:00
types.h Visual Studio 2017 sdl2 solution. 2018-06-30 20:51:37 +03:00
vdp_ctrl.c add CPU hooking functionality 2019-04-21 20:35:38 +03:00
vdp_ctrl.h [Core/VDP] improved FIFO emulation accuracy 2017-06-05 23:52:03 +02:00
vdp_render.c Add option to remove per-line sprite limits 2017-10-04 22:24:31 -07:00
vdp_render.h [Core/VDP] fixed Master System II extended video modes sprite parsing (fixes Mega Man 2 demo) 2016-04-10 17:06:22 +02:00