.. |
cart_hw
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[Core/MD] fixed typo causing issues with games larger than 4MB
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2020-08-25 15:41:22 +02:00 |
cd_hw
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[Core/CD] optimized CUE and CHD file detection
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2020-08-25 15:56:17 +02:00 |
debug
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require HOOK_CPU definition in cpuhook.c
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2019-04-25 20:27:02 +03:00 |
input_hw
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[Core/IO] fixed regression with 6-buttons control pad emulation (fixes Duke Nukem 3D)
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2019-01-21 23:24:36 +01:00 |
m68k
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[Core/CPU] fixed 68k timings of ANDI.L #Imm,Dn, ADDQ.W #Imm,An and TAS instructions (cf. Yacht.txt) + corrected typo in BTST Dn,#Imm instruction timings on SUB-CPU side
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2020-08-15 00:29:20 +02:00 |
ntsc
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rearranged core & back-end specific code (part 2)
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2013-06-17 22:31:31 +02:00 |
sound
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[Core/Sound] fixed typo error (could potentially break nuked ym2413 core state saving)
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2020-04-04 14:16:47 +02:00 |
tremor
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arm-vita-eabi-gcc complains about int / ogg_int32_t
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2015-08-30 01:38:58 +02:00 |
z80
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Build fixes
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2019-02-26 00:12:22 +09:00 |
genesis.c
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[Core/MD] updated copyright year
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2020-07-12 16:55:14 +02:00 |
genesis.h
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[Core/MD] updated copyright year
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2020-07-12 16:55:14 +02:00 |
hvc.h
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updated file header
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2013-10-28 23:09:41 +01:00 |
io_ctrl.c
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[Core/MS] fixed savestate when Boot ROM is running
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2019-03-23 13:43:55 +01:00 |
io_ctrl.h
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[Core/IO] added short description of I/O ports (credits to Charles MacDonald for original documentation)
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2019-01-09 00:59:40 +01:00 |
loadrom.c
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[Core/MD] added support for more RADICA dumps
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2020-07-12 16:40:05 +02:00 |
loadrom.h
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[Core/MD] added support for more RADICA dumps
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2020-07-12 16:40:05 +02:00 |
macros.h
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[Core/CD] added support for platform-configurable CD file virtualization
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2017-06-30 13:42:47 +02:00 |
mem68k.c
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[Core/CD] fixed Main-CPU/Sub-CPU synchronization edge case
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2019-03-23 13:55:44 +01:00 |
mem68k.h
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[Core/CD] fixed Main-CPU/Sub-CPU synchronization edge case
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2019-03-23 13:55:44 +01:00 |
membnk.c
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[Core/Misc] code cleanup
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2020-04-04 15:26:10 +02:00 |
membnk.h
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[Core/Misc] code cleanup
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2020-04-04 15:26:10 +02:00 |
memz80.c
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[Core/CPU] added Z80 wait-states on 68k bus access (fixes Remute Red Eyes demo)
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2020-04-04 15:27:30 +02:00 |
memz80.h
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[Core/CPU] added Z80 wait-states on 68k bus access (fixes Remute Red Eyes demo)
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2020-04-04 15:27:30 +02:00 |
shared.h
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[Core/Sound] add nuked ym2413 core
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2019-12-22 18:05:15 +09:00 |
state.c
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[Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24)
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2019-03-23 14:32:34 +01:00 |
state.h
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[Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24)
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2019-03-23 14:32:34 +01:00 |
system.c
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[Core/CPU] improved 68K/Z80 synchronization
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2018-01-07 16:24:28 +01:00 |
system.h
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[Core/CPU] improved 68K/Z80 synchronization
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2018-01-07 16:24:28 +01:00 |
types.h
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Visual Studio 2017 sdl2 solution.
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2018-06-30 20:51:37 +03:00 |
vdp_ctrl.c
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add CPU hooking functionality
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2019-04-21 20:35:38 +03:00 |
vdp_ctrl.h
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[Core/VDP] improved FIFO emulation accuracy
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2017-06-05 23:52:03 +02:00 |
vdp_render.c
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Add option to remove per-line sprite limits
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2017-10-04 22:24:31 -07:00 |
vdp_render.h
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[Core/VDP] fixed Master System II extended video modes sprite parsing (fixes Mega Man 2 demo)
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2016-04-10 17:06:22 +02:00 |