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kodi: update to 20.0-Nexus
Signed-off-by: Matthias Reichl <hias@horus.com>
This commit is contained in:
parent
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@ -3,8 +3,8 @@
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# Copyright (C) 2017-present Team LibreELEC (https://libreelec.tv)
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PKG_NAME="kodi"
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PKG_VERSION="20.0rc2-Nexus"
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PKG_SHA256="4b8081d41dd7a5d9a5e4a0a32e0ce825a47bbf57515c6273fba379f91f35221e"
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PKG_VERSION="20.0-Nexus"
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PKG_SHA256="4c75add8b9ea44924b6ee45f94439545676033f35f5993908871e3dded527b79"
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PKG_LICENSE="GPL"
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PKG_SITE="http://www.kodi.tv"
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PKG_URL="https://github.com/xbmc/xbmc/archive/${PKG_VERSION}.tar.gz"
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@ -1,54 +0,0 @@
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From b81d28d5ce679da2ff5f14dca691665551d30351 Mon Sep 17 00:00:00 2001
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From: Alan Swanson <reiver@improbability.net>
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Date: Mon, 19 Dec 2022 21:28:13 +0200
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Subject: [PATCH] Work around Mesa eglchromium.h removal
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I have polished Alan's snippet to buildable state and tested
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on Kodi from Debian sid.
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Signed-off-by: Vasyl Gello <vasek.gello@gmail.com>
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---
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cmake/modules/FindEGL.cmake | 6 ++++++
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xbmc/windowing/X11/GLContextEGL.h | 4 ++++
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2 files changed, 10 insertions(+)
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diff --git a/cmake/modules/FindEGL.cmake b/cmake/modules/FindEGL.cmake
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index b00fe08a25f95..f2648596cfa71 100644
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--- a/cmake/modules/FindEGL.cmake
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+++ b/cmake/modules/FindEGL.cmake
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@@ -9,6 +9,7 @@
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# EGL_INCLUDE_DIRS - the EGL include directory
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# EGL_LIBRARIES - the EGL libraries
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# EGL_DEFINITIONS - the EGL definitions
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+# HAVE_EGLEXTANGLE - if eglext_angle.h exists else use eglextchromium.h
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#
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# and the following imported targets::
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#
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@@ -35,6 +36,11 @@ if(EGL_FOUND)
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set(EGL_LIBRARIES ${EGL_LIBRARY})
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set(EGL_INCLUDE_DIRS ${EGL_INCLUDE_DIR})
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set(EGL_DEFINITIONS -DHAS_EGL=1)
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+ include(CheckIncludeFiles)
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+ CHECK_INCLUDE_FILES("EGL/egl.h;EGL/eglext.h;EGL/eglext_angle.h" HAVE_EGLEXTANGLE)
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+ if(HAVE_EGLEXTANGLE)
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+ list(APPEND EGL_DEFINITIONS "-DHAVE_EGLEXTANGLE=1")
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+ endif()
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if(NOT TARGET EGL::EGL)
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add_library(EGL::EGL UNKNOWN IMPORTED)
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diff --git a/xbmc/windowing/X11/GLContextEGL.h b/xbmc/windowing/X11/GLContextEGL.h
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index 99a6a9024e8c6..afea0b7c43eac 100644
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--- a/xbmc/windowing/X11/GLContextEGL.h
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+++ b/xbmc/windowing/X11/GLContextEGL.h
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@@ -13,7 +13,11 @@
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#include "threads/CriticalSection.h"
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#include <EGL/eglext.h>
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+#ifdef HAVE_EGLEXTANGLE
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+#include <EGL/eglext_angle.h>
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+#else
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#include <EGL/eglextchromium.h>
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+#endif
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#include <X11/Xutil.h>
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class CGLContextEGL : public CGLContext
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