5 Commits
Author SHA1 Message Date
Andrea 6e2cf973c4 Update MPC bridge handling from standalone Supermodel
Port upstream standalone commit fef2b38 so Step 1.x exposes only MPC105 and Step 2.x only MPC106. Keep bridge selection tied to hardware stepping even when the Libretro CPU-frequency override is active, and remove obsolete per-game PCI overrides.
2026-08-28 08:16:16 +03:00
sgiannop d85039ff5a fix(android): bypass scoped storage for Games.xml via VFS with bundled fallback
On Android 16, fopen on /storage/emulated/0/ paths is blocked by scoped
storage for apps without MANAGE_EXTERNAL_STORAGE. Add a memory-based
GameLoader constructor that accepts raw XML bytes, then in LibretroWrapper
read Games.xml via the libretro VFS interface (which bypasses the restriction).
If VFS open fails, fall back to the bundled_games_xml bytes embedded in the
binary. This makes the core self-contained and load-capable on Android without
any manual file setup.
2026-08-19 20:10:17 +03:00
sgiannop 0111b12578 feat(libretro): add VFS support for ZIP loading
Negotiate RETRO_ENVIRONMENT_GET_VFS_INTERFACE (level 1) in retro_init()
and route all ZIP archive I/O through the frontend's VFS when available.
Falls back gracefully to direct fopen64 on frontends that don't support VFS.

- vfs_ioapi.cpp: zlib_filefunc64_def bridge backed by retro_vfs_interface
- GameLoader: SetZipFilefunc() static setter; uses unzOpen2_64 when set
- LibretroWrapper: wires VFS filefunc before GameLoader::Load()
- libretro_cbs.h: exports g_vfs_interface

Required for libretro buildbot submission.
2026-07-21 20:08:54 +03:00
sgiannop 4e02291787 Updated supermodel emulator to the current version. 2026-02-09 12:28:00 +02:00
twinaphex 196a16b031 commit remaining files 2019-03-01 02:33:56 +01:00