2020-05-18 20:10:53 +00:00
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#include "stdafx.h"
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#include "GbPpu.h"
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#include "GbTypes.h"
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#include "EventType.h"
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#include "Console.h"
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#include "Gameboy.h"
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#include "VideoDecoder.h"
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#include "RewindManager.h"
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#include "GbMemoryManager.h"
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#include "NotificationManager.h"
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2020-05-20 01:31:33 +00:00
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#include "MessageManager.h"
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#include "../Utilities/HexUtilities.h"
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2020-05-18 20:10:53 +00:00
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#include "../Utilities/Serializer.h"
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2020-05-25 00:54:21 +00:00
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constexpr uint16_t bwRgbPalette[4] = { 0x7FFF, 0x6318, 0x318C, 0x0000 };
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constexpr uint16_t evtColors[6] = { 0x18C6, 0x294A, 0x108C, 0x4210, 0x3084, 0x1184 };
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2020-05-18 20:10:53 +00:00
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void GbPpu::Init(Console* console, Gameboy* gameboy, GbMemoryManager* memoryManager, uint8_t* vram, uint8_t* oam)
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{
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_console = console;
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_gameboy = gameboy;
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_memoryManager = memoryManager;
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_vram = vram;
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_oam = oam;
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_state = {};
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2020-05-23 04:45:22 +00:00
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_state.Mode = PpuMode::HBlank;
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2020-05-18 20:10:53 +00:00
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_lastFrameTime = 0;
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_outputBuffers[0] = new uint16_t[256 * 240];
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_outputBuffers[1] = new uint16_t[256 * 240];
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memset(_outputBuffers[0], 0, 256 * 240 * sizeof(uint16_t));
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memset(_outputBuffers[1], 0, 256 * 240 * sizeof(uint16_t));
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_currentBuffer = _outputBuffers[0];
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2020-05-22 00:57:00 +00:00
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_eventViewerBuffers[0] = new uint16_t[456 * 154];
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_eventViewerBuffers[1] = new uint16_t[456 * 154];
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memset(_eventViewerBuffers[0], 0, 456 * 154 * sizeof(uint16_t));
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memset(_eventViewerBuffers[1], 0, 456 * 154 * sizeof(uint16_t));
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_currentEventViewerBuffer = _eventViewerBuffers[0];
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2020-05-18 20:10:53 +00:00
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#ifndef USEBOOTROM
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Write(0xFF40, 0x91);
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Write(0xFF42, 0x00);
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Write(0xFF43, 0x00);
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Write(0xFF45, 0x00);
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Write(0xFF47, 0xFC);
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Write(0xFF48, 0xFF);
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Write(0xFF49, 0xFF);
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Write(0xFF4A, 0);
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Write(0xFF4B, 0);
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#endif
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}
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GbPpu::~GbPpu()
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{
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}
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GbPpuState GbPpu::GetState()
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{
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return _state;
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}
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2020-05-22 00:57:00 +00:00
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uint16_t* GbPpu::GetEventViewerBuffer()
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{
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return _currentEventViewerBuffer;
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}
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uint16_t* GbPpu::GetPreviousEventViewerBuffer()
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{
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return _currentEventViewerBuffer == _eventViewerBuffers[0] ? _eventViewerBuffers[1] : _eventViewerBuffers[0];
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}
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2020-05-18 20:10:53 +00:00
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void GbPpu::Exec()
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{
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if(!_state.LcdEnabled) {
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//LCD is disabled, prevent IRQs, etc.
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//Not quite correct in terms of frame pacing
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2020-05-20 01:31:33 +00:00
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if(_gameboy->GetApuCycleCount() - _lastFrameTime > 70224) {
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2020-05-18 20:10:53 +00:00
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//More than a full frame's worth of time has passed since the last frame, send another blank frame
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2020-05-20 01:31:33 +00:00
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_lastFrameTime = _gameboy->GetApuCycleCount();
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2020-05-18 20:10:53 +00:00
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SendFrame();
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}
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return;
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}
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2020-05-25 00:54:21 +00:00
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uint8_t cyclesToRun = _memoryManager->IsHighSpeed() ? 2 : 4;
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for(int i = 0; i < cyclesToRun; i++) {
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2020-05-20 01:31:33 +00:00
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ExecCycle();
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}
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2020-05-18 20:10:53 +00:00
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}
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void GbPpu::ExecCycle()
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{
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_state.Cycle++;
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2020-05-23 04:45:22 +00:00
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2020-05-25 00:54:21 +00:00
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PpuMode oldMode = _state.Mode;
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bool oldCoincidenceFlag = _state.LyCoincidenceFlag;
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2020-05-23 04:45:22 +00:00
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2020-05-25 00:54:21 +00:00
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switch(_state.Cycle) {
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case 4: {
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if(_state.Scanline < 144) {
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_spriteCount = 0;
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_prevSprite = 0;
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ChangeMode(PpuMode::OamEvaluation);
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} else if(_state.Scanline == 144) {
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ChangeMode(PpuMode::VBlank);
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_memoryManager->RequestIrq(GbIrqSource::VerticalBlank);
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SendFrame();
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}
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break;
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}
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2020-05-18 20:10:53 +00:00
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2020-05-25 00:54:21 +00:00
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case 84: {
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if(_state.Scanline < 144) {
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std::sort(_spriteIndexes, _spriteIndexes + _spriteCount, [=](uint8_t a, uint8_t b) {
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if(_oam[a + 1] == _oam[b + 1]) {
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return a < b;
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} else {
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return _oam[a + 1] < _oam[b + 1];
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}
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});
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std::sort(_spriteX, _spriteX + _spriteCount);
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ChangeMode(PpuMode::Drawing);
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ResetRenderer();
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}
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break;
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}
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2020-05-18 20:10:53 +00:00
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2020-05-25 00:54:21 +00:00
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case 456: {
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_state.Cycle = 0;
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_state.Scanline++;
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2020-05-18 20:10:53 +00:00
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2020-05-25 00:54:21 +00:00
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if(_state.Scanline < 144) {
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ChangeMode(PpuMode::HBlank);
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} else if(_state.Scanline == 154) {
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_state.Scanline = 0;
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ChangeMode(PpuMode::HBlank);
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_console->ProcessEvent(EventType::StartFrame);
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if(_console->IsDebugging()) {
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_currentEventViewerBuffer = _currentEventViewerBuffer == _eventViewerBuffers[0] ? _eventViewerBuffers[1] : _eventViewerBuffers[0];
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2020-05-22 00:57:00 +00:00
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}
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}
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2020-05-25 00:54:21 +00:00
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break;
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2020-05-18 20:10:53 +00:00
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}
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2020-05-25 00:54:21 +00:00
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}
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if(_state.Mode == PpuMode::Drawing) {
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if(_drawnPixels < 160) {
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RunDrawCycle();
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} else {
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ChangeMode(PpuMode::HBlank);
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}
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} else if(_state.Mode == PpuMode::OamEvaluation) {
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RunSpriteEvaluation();
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2020-05-23 04:45:22 +00:00
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}
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2020-05-18 20:10:53 +00:00
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2020-05-25 00:54:21 +00:00
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UpdateLyCoincidenceFlag();
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if(_state.Mode != oldMode || _state.LyCoincidenceFlag != oldCoincidenceFlag) {
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2020-05-23 04:45:22 +00:00
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UpdateStatIrq();
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2020-05-18 20:10:53 +00:00
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}
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2020-05-25 00:54:21 +00:00
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ProcessPpuCycle();
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}
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2020-05-22 00:57:00 +00:00
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2020-05-25 00:54:21 +00:00
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void GbPpu::ProcessPpuCycle()
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{
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if(_console->IsDebugging()) {
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_console->ProcessPpuCycle(_state.Scanline, _state.Cycle);
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if(_state.Mode <= PpuMode::OamEvaluation) {
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_currentEventViewerBuffer[456 * _state.Scanline + _state.Cycle] = evtColors[(int)_state.Mode];
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} else if(_prevDrawnPixels != _drawnPixels && _drawnPixels > 0) {
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uint16_t color = _currentBuffer[_state.Scanline * 256 + (_drawnPixels - 1)];
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_currentEventViewerBuffer[456 * _state.Scanline + _state.Cycle] = color;
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} else {
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_currentEventViewerBuffer[456 * _state.Scanline + _state.Cycle] = evtColors[(int)_evtColor];
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}
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_prevDrawnPixels = _drawnPixels;
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}
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}
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2020-05-22 00:57:00 +00:00
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2020-05-25 00:54:21 +00:00
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void GbPpu::RunDrawCycle()
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{
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if(_state.Cycle < 89) {
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//Idle cycles
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_evtColor = EvtColor::RenderingIdle;
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return;
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}
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2020-05-22 00:57:00 +00:00
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2020-05-25 00:54:21 +00:00
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bool fetchWindow = _state.WindowEnabled && _drawnPixels >= _state.WindowX - 7 && _state.Scanline >= _state.WindowY;
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if(_fetchWindow != fetchWindow) {
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//Switched between window & background, reset fetcher & pixel FIFO
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_fetchWindow = fetchWindow;
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_fetchColumn = 0;
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_bgFetcher.Step = 0;
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_bgFifo.Reset();
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//Idle cycle when switching to window
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_evtColor = EvtColor::RenderingIdle;
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return;
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}
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if(_fetchSprite == -1 && _bgFifo.Size > 0) {
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if(_drawnPixels >= 0) {
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uint16_t outOffset = _state.Scanline * 256 + _drawnPixels;
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bool isSprite = false;
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GbFifoEntry entry = _bgFifo.Content[_bgFifo.Position];
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if(_oamFifo.Size > 0 && _oamFifo.Content[_oamFifo.Position].Color != 0 && (entry.Color == 0 || !(_oamFifo.Content[_oamFifo.Position].Attributes & 0x80))) {
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entry = _oamFifo.Content[_oamFifo.Position];
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isSprite = true;
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2020-05-22 00:57:00 +00:00
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}
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2020-05-25 00:54:21 +00:00
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uint16_t rgbColor;
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if(_gameboy->IsCgb()) {
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if(isSprite) {
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rgbColor = _state.CgbObjPalettes[entry.Color | ((entry.Attributes & 0x07) << 2)];
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} else {
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rgbColor = _state.CgbBgPalettes[entry.Color | ((entry.Attributes & 0x07) << 2)];
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}
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} else {
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if(isSprite) {
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rgbColor = bwRgbPalette[(((entry.Attributes & 0x10) ? _state.ObjPalette1 : _state.ObjPalette0) >> (entry.Color * 2)) & 0x03];
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} else {
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rgbColor = bwRgbPalette[(_state.BgPalette >> (entry.Color * 2)) & 0x03];
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}
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2020-05-18 20:10:53 +00:00
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}
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2020-05-25 00:54:21 +00:00
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_currentBuffer[outOffset] = rgbColor;
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}
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_bgFifo.Pop();
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_drawnPixels++;
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if(_oamFifo.Size > 0) {
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_oamFifo.Pop();
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2020-05-18 20:10:53 +00:00
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}
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}
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2020-05-25 00:54:21 +00:00
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ClockTileFetcher();
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2020-05-18 20:10:53 +00:00
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}
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2020-05-22 00:57:00 +00:00
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void GbPpu::RunSpriteEvaluation()
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2020-05-18 20:10:53 +00:00
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{
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2020-05-22 00:57:00 +00:00
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if(_state.Cycle & 0x01) {
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if(_spriteCount < 10) {
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2020-05-25 00:54:21 +00:00
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uint8_t spriteIndex = ((_state.Cycle - 4) >> 1) * 4;
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2020-05-22 00:57:00 +00:00
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int16_t sprY = (int16_t)_oam[spriteIndex] - 16;
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if(_state.Scanline >= sprY && _state.Scanline < sprY + (_state.LargeSprites ? 16 : 8)) {
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2020-05-22 03:55:01 +00:00
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_spriteX[_spriteCount] = _oam[spriteIndex + 1];
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2020-05-22 00:57:00 +00:00
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_spriteIndexes[_spriteCount] = spriteIndex;
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_spriteCount++;
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}
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}
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} else {
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2020-05-25 00:54:21 +00:00
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//TODO check proper timing for even&odd cycles
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2020-05-22 00:57:00 +00:00
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}
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2020-05-18 20:10:53 +00:00
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}
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2020-05-23 04:45:22 +00:00
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void GbPpu::ResetRenderer()
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{
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//Reset fetcher & pixel FIFO
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2020-05-25 00:54:21 +00:00
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_oamFifo.Reset();
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_oamFetcher.Step = 0;
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_bgFifo.Reset();
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_bgFifo.Size = 8;
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_bgFetcher.Step = 0;
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_drawnPixels = -8 - (_state.ScrollX & 0x07);
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2020-05-23 04:45:22 +00:00
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_fetchSprite = -1;
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_fetchWindow = false;
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_fetchColumn = _state.ScrollX / 8;
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}
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2020-05-25 00:54:21 +00:00
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void GbPpu::ClockSpriteFetcher()
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2020-05-22 00:57:00 +00:00
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{
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2020-05-25 00:54:21 +00:00
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switch(_oamFetcher.Step++) {
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case 1: {
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//Fetch tile index
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int16_t sprY = (int16_t)_oam[_fetchSprite] - 16;
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uint8_t sprTile = _oam[_fetchSprite + 2];
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uint8_t sprAttr = _oam[_fetchSprite + 3];
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bool vMirror = (sprAttr & 0x40) != 0;
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uint16_t tileBank = _gameboy->IsCgb() ? ((sprAttr & 0x08) ? 0x2000 : 0x0000) : 0;
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uint8_t sprOffsetY = vMirror ? (_state.LargeSprites ? 15 : 7) - (_state.Scanline - sprY) : (_state.Scanline - sprY);
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if(_state.LargeSprites) {
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sprTile &= 0xFE;
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}
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uint16_t sprTileAddr = (sprTile * 16 + sprOffsetY * 2) | tileBank;
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_oamFetcher.Addr = sprTileAddr;
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_oamFetcher.Attributes = sprAttr;
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break;
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}
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case 3: _oamFetcher.LowByte = _vram[_oamFetcher.Addr]; break;
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case 5: {
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//Fetch sprite data (high byte)
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_oamFetcher.HighByte = _vram[_oamFetcher.Addr + 1];
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PushSpriteToPixelFifo();
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break;
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}
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}
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}
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void GbPpu::FindNextSprite()
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{
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if(_prevSprite < _spriteCount && _fetchSprite < 0 && (_state.SpritesEnabled || _gameboy->IsCgb())) {
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for(int i = _prevSprite; i < _spriteCount; i++) {
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if((int)_spriteX[i] - 8 == _drawnPixels) {
|
2020-05-22 00:57:00 +00:00
|
|
|
_fetchSprite = _spriteIndexes[i];
|
2020-05-25 00:54:21 +00:00
|
|
|
_prevSprite++;
|
|
|
|
_oamFetcher.Step = 0;
|
2020-05-18 20:10:53 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-05-25 00:54:21 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GbPpu::ClockTileFetcher()
|
|
|
|
{
|
|
|
|
FindNextSprite();
|
|
|
|
if(_fetchSprite >= 0 && _bgFetcher.Step >= 5 && _bgFifo.Size > 0) {
|
|
|
|
_evtColor = EvtColor::RenderingOamLoad;
|
|
|
|
ClockSpriteFetcher();
|
|
|
|
FindNextSprite();
|
|
|
|
return;
|
|
|
|
}
|
2020-05-18 20:10:53 +00:00
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
_evtColor = EvtColor::RenderingBgLoad;
|
2020-05-18 20:10:53 +00:00
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
switch(_bgFetcher.Step++) {
|
|
|
|
case 1: {
|
|
|
|
//Fetch tile index
|
|
|
|
uint16_t tilemapAddr;
|
|
|
|
uint8_t yOffset;
|
|
|
|
if(_fetchWindow) {
|
|
|
|
tilemapAddr = _state.WindowTilemapSelect ? 0x1C00 : 0x1800;
|
|
|
|
yOffset = _state.Scanline - _state.WindowY;
|
2020-05-18 20:10:53 +00:00
|
|
|
} else {
|
2020-05-25 00:54:21 +00:00
|
|
|
tilemapAddr = _state.BgTilemapSelect ? 0x1C00 : 0x1800;
|
|
|
|
yOffset = _state.ScrollY + _state.Scanline;
|
|
|
|
}
|
2020-05-18 20:10:53 +00:00
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
uint8_t row = yOffset >> 3;
|
|
|
|
uint16_t tileAddr = tilemapAddr + _fetchColumn + row * 32;
|
|
|
|
uint8_t tileIndex = _vram[tileAddr];
|
2020-05-18 20:10:53 +00:00
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
uint8_t attributes = _gameboy->IsCgb() ? _vram[tileAddr | 0x2000] : 0;
|
|
|
|
bool vMirror = (attributes & 0x40) != 0;
|
|
|
|
uint16_t tileBank = (attributes & 0x08) ? 0x2000 : 0x0000;
|
2020-05-20 01:31:33 +00:00
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
uint16_t baseTile = _state.BgTileSelect ? 0 : 0x1000;
|
|
|
|
uint8_t tileY = vMirror ? (7 - (yOffset & 0x07)) : (yOffset & 0x07);
|
|
|
|
uint16_t tileRowAddr = baseTile + (baseTile ? (int8_t)tileIndex * 16 : tileIndex * 16) + tileY * 2;
|
|
|
|
tileRowAddr |= tileBank;
|
|
|
|
_bgFetcher.Addr = tileRowAddr;
|
|
|
|
_bgFetcher.Attributes = (attributes & 0xBF);
|
2020-05-22 00:57:00 +00:00
|
|
|
break;
|
|
|
|
}
|
2020-05-20 01:31:33 +00:00
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
case 3: {
|
2020-05-22 00:57:00 +00:00
|
|
|
//Fetch tile data (low byte)
|
2020-05-25 00:54:21 +00:00
|
|
|
_bgFetcher.LowByte = _vram[_bgFetcher.Addr];
|
2020-05-22 00:57:00 +00:00
|
|
|
break;
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
case 5: {
|
2020-05-22 00:57:00 +00:00
|
|
|
//Fetch tile data (high byte)
|
2020-05-25 00:54:21 +00:00
|
|
|
_bgFetcher.HighByte = _vram[_bgFetcher.Addr + 1];
|
|
|
|
|
|
|
|
//Fallthrough
|
2020-05-22 00:57:00 +00:00
|
|
|
}
|
2020-05-18 20:10:53 +00:00
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
case 6:
|
|
|
|
case 7:
|
|
|
|
if(_bgFifo.Size == 0) {
|
|
|
|
PushTileToPixelFifo();
|
|
|
|
} else if(_bgFetcher.Step == 8) {
|
|
|
|
//Wait until fifo is empty to push pixels
|
|
|
|
_bgFetcher.Step = 7;
|
|
|
|
}
|
|
|
|
break;
|
2020-05-22 00:57:00 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GbPpu::PushSpriteToPixelFifo()
|
|
|
|
{
|
|
|
|
_fetchSprite = -1;
|
2020-05-25 00:54:21 +00:00
|
|
|
_oamFetcher.Step = 0;
|
2020-05-22 00:57:00 +00:00
|
|
|
|
|
|
|
if(!_state.SpritesEnabled) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
uint8_t pos = _oamFifo.Position;
|
2020-05-22 03:55:01 +00:00
|
|
|
|
2020-05-22 00:57:00 +00:00
|
|
|
//Overlap sprite
|
2020-05-25 00:54:21 +00:00
|
|
|
for(int i = 0; i < 8; i++) {
|
|
|
|
uint8_t shift = (_oamFetcher.Attributes & 0x20) ? i : (7 - i);
|
|
|
|
uint8_t bits = ((_oamFetcher.LowByte >> shift) & 0x01);
|
|
|
|
bits |= ((_oamFetcher.HighByte >> shift) & 0x01) << 1;
|
|
|
|
|
|
|
|
if(bits > 0 && _oamFifo.Content[pos].Color == 0) {
|
|
|
|
_oamFifo.Content[pos].Color = bits;
|
|
|
|
_oamFifo.Content[pos].Attributes = _oamFetcher.Attributes;
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|
2020-05-25 00:54:21 +00:00
|
|
|
pos = (pos + 1) & 0x07;
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|
2020-05-25 00:54:21 +00:00
|
|
|
_oamFifo.Size = 8;
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|
|
|
|
|
2020-05-22 00:57:00 +00:00
|
|
|
void GbPpu::PushTileToPixelFifo()
|
|
|
|
{
|
|
|
|
//Add new tile to fifo
|
|
|
|
for(int i = 0; i < 8; i++) {
|
2020-05-25 00:54:21 +00:00
|
|
|
uint8_t shift = (_bgFetcher.Attributes & 0x20) ? i : (7 - i);
|
|
|
|
uint8_t bits = ((_bgFetcher.LowByte >> shift) & 0x01);
|
|
|
|
bits |= ((_bgFetcher.HighByte >> shift) & 0x01) << 1;
|
2020-05-22 00:57:00 +00:00
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
_bgFifo.Content[i].Color = _state.BgEnabled ? bits : 0;
|
|
|
|
_bgFifo.Content[i].Attributes = _bgFetcher.Attributes;
|
2020-05-22 00:57:00 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
_fetchColumn = (_fetchColumn + 1) & 0x1F;
|
2020-05-25 00:54:21 +00:00
|
|
|
_bgFifo.Position = 0;
|
|
|
|
_bgFifo.Size = 8;
|
|
|
|
_bgFetcher.Step = 0;
|
2020-05-22 04:47:55 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GbPpu::ChangeMode(PpuMode mode)
|
|
|
|
{
|
|
|
|
_state.Mode = mode;
|
|
|
|
}
|
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
void GbPpu::UpdateLyCoincidenceFlag()
|
|
|
|
{
|
|
|
|
if(_state.Scanline < 153) {
|
|
|
|
_state.LyCoincidenceFlag = (_state.LyCompare == _state.Scanline) && (_state.Cycle >= 4 || _state.Scanline == 0);
|
|
|
|
} else {
|
|
|
|
if(_state.LyCompare == 153) {
|
|
|
|
_state.LyCoincidenceFlag = (_state.LyCompare == _state.Scanline) && _state.Cycle >= 4 && _state.Cycle < 8;
|
|
|
|
} else {
|
|
|
|
_state.LyCoincidenceFlag = (_state.LyCompare == 0) && _state.Cycle >= 12;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-22 04:47:55 +00:00
|
|
|
void GbPpu::UpdateStatIrq()
|
|
|
|
{
|
|
|
|
bool irqFlag = (
|
|
|
|
_state.LcdEnabled &&
|
2020-05-25 00:54:21 +00:00
|
|
|
((_state.LyCoincidenceFlag && (_state.Status & GbPpuStatusFlags::CoincidenceIrq)) ||
|
2020-05-22 04:47:55 +00:00
|
|
|
(_state.Mode == PpuMode::HBlank && (_state.Status & GbPpuStatusFlags::HBlankIrq)) ||
|
|
|
|
(_state.Mode == PpuMode::OamEvaluation && (_state.Status & GbPpuStatusFlags::OamIrq)) ||
|
|
|
|
(_state.Mode == PpuMode::VBlank && ((_state.Status & GbPpuStatusFlags::VBlankIrq) || (_state.Status & GbPpuStatusFlags::OamIrq))))
|
|
|
|
);
|
|
|
|
|
|
|
|
if(irqFlag && !_state.StatIrqFlag) {
|
|
|
|
_memoryManager->RequestIrq(GbIrqSource::LcdStat);
|
|
|
|
}
|
|
|
|
_state.StatIrqFlag = irqFlag;
|
2020-05-22 00:57:00 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GbPpu::GetPalette(uint16_t out[4], uint8_t palCfg)
|
|
|
|
{
|
2020-05-25 00:54:21 +00:00
|
|
|
out[0] = bwRgbPalette[palCfg & 0x03];
|
|
|
|
out[1] = bwRgbPalette[(palCfg >> 2) & 0x03];
|
|
|
|
out[2] = bwRgbPalette[(palCfg >> 4) & 0x03];
|
|
|
|
out[3] = bwRgbPalette[(palCfg >> 6) & 0x03];
|
2020-05-22 00:57:00 +00:00
|
|
|
}
|
|
|
|
|
2020-05-18 20:10:53 +00:00
|
|
|
void GbPpu::SendFrame()
|
|
|
|
{
|
|
|
|
_console->ProcessEvent(EventType::EndFrame);
|
|
|
|
_state.FrameCount++;
|
|
|
|
_console->GetNotificationManager()->SendNotification(ConsoleNotificationType::PpuFrameDone);
|
|
|
|
|
|
|
|
#ifdef LIBRETRO
|
|
|
|
_console->GetVideoDecoder()->UpdateFrameSync(_currentBuffer, 256, 239, _state.FrameCount, false);
|
|
|
|
#else
|
|
|
|
if(_console->GetRewindManager()->IsRewinding()) {
|
|
|
|
_console->GetVideoDecoder()->UpdateFrameSync(_currentBuffer, 256, 239, _state.FrameCount, true);
|
|
|
|
} else {
|
|
|
|
_console->GetVideoDecoder()->UpdateFrame(_currentBuffer, 256, 239, _state.FrameCount);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
//TODO move this somewhere that makes more sense
|
|
|
|
uint8_t prevInput = _memoryManager->ReadInputPort();
|
|
|
|
_console->ProcessEndOfFrame();
|
|
|
|
uint8_t newInput = _memoryManager->ReadInputPort();
|
|
|
|
if(prevInput != newInput) {
|
|
|
|
_memoryManager->RequestIrq(GbIrqSource::Joypad);
|
|
|
|
}
|
|
|
|
|
|
|
|
_currentBuffer = _currentBuffer == _outputBuffers[0] ? _outputBuffers[1] : _outputBuffers[0];
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t GbPpu::Read(uint16_t addr)
|
|
|
|
{
|
|
|
|
switch(addr) {
|
|
|
|
case 0xFF40: return _state.Control;
|
|
|
|
case 0xFF41:
|
|
|
|
//FF41 - STAT - LCDC Status (R/W)
|
|
|
|
return (
|
2020-05-23 04:45:22 +00:00
|
|
|
0x80 |
|
|
|
|
(_state.Status & 0x78) |
|
|
|
|
(_state.LyCoincidenceFlag ? 0x04 : 0x00) |
|
2020-05-18 20:10:53 +00:00
|
|
|
(int)_state.Mode
|
|
|
|
);
|
|
|
|
|
|
|
|
case 0xFF42: return _state.ScrollY; //FF42 - SCY - Scroll Y (R/W)
|
|
|
|
case 0xFF43: return _state.ScrollX; //FF43 - SCX - Scroll X (R/W)
|
|
|
|
case 0xFF44: return _state.Scanline; //FF44 - LY - LCDC Y-Coordinate (R)
|
|
|
|
case 0xFF45: return _state.LyCompare; //FF45 - LYC - LY Compare (R/W)
|
|
|
|
case 0xFF47: return _state.BgPalette; //FF47 - BGP - BG Palette Data (R/W) - Non CGB Mode Only
|
|
|
|
case 0xFF48: return _state.ObjPalette0; //FF48 - OBP0 - Object Palette 0 Data (R/W) - Non CGB Mode Only
|
|
|
|
case 0xFF49: return _state.ObjPalette1; //FF49 - OBP1 - Object Palette 1 Data (R/W) - Non CGB Mode Only
|
|
|
|
case 0xFF4A: return _state.WindowY; //FF4A - WY - Window Y Position (R/W)
|
|
|
|
case 0xFF4B: return _state.WindowX; //FF4B - WX - Window X Position minus 7 (R/W)
|
|
|
|
}
|
2020-05-20 01:31:33 +00:00
|
|
|
|
|
|
|
LogDebug("[Debug] GB - Missing read handler: $" + HexUtilities::ToHex(addr));
|
2020-05-23 17:01:59 +00:00
|
|
|
return 0xFF;
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GbPpu::Write(uint16_t addr, uint8_t value)
|
|
|
|
{
|
|
|
|
switch(addr) {
|
|
|
|
case 0xFF40:
|
|
|
|
_state.Control = value;
|
|
|
|
if(_state.LcdEnabled != ((value & 0x80) != 0)) {
|
|
|
|
_state.LcdEnabled = (value & 0x80) != 0;
|
|
|
|
|
|
|
|
if(!_state.LcdEnabled) {
|
2020-05-23 04:45:22 +00:00
|
|
|
//Reset LCD to top of screen when it gets turned off
|
2020-05-18 20:10:53 +00:00
|
|
|
_state.Cycle = 0;
|
|
|
|
_state.Scanline = 0;
|
2020-05-22 04:47:55 +00:00
|
|
|
ChangeMode(PpuMode::HBlank);
|
2020-05-18 20:10:53 +00:00
|
|
|
|
|
|
|
//Send a blank (white) frame
|
|
|
|
_lastFrameTime = _gameboy->GetCycleCount();
|
2020-05-20 01:31:33 +00:00
|
|
|
std::fill(_outputBuffers[0], _outputBuffers[0] + 256 * 239, 0x7FFF);
|
|
|
|
std::fill(_outputBuffers[1], _outputBuffers[1] + 256 * 239, 0x7FFF);
|
2020-05-18 20:10:53 +00:00
|
|
|
SendFrame();
|
2020-05-23 04:45:22 +00:00
|
|
|
} else {
|
2020-05-25 00:54:21 +00:00
|
|
|
_state.Cycle = 4;
|
2020-05-23 04:45:22 +00:00
|
|
|
_state.Scanline = 0;
|
2020-05-25 00:54:21 +00:00
|
|
|
ResetRenderer();
|
|
|
|
ChangeMode(PpuMode::HBlank);
|
|
|
|
UpdateLyCoincidenceFlag();
|
|
|
|
UpdateStatIrq();
|
|
|
|
|
|
|
|
_console->ProcessEvent(EventType::StartFrame);
|
|
|
|
if(_console->IsDebugging()) {
|
|
|
|
_currentEventViewerBuffer = _currentEventViewerBuffer == _eventViewerBuffers[0] ? _eventViewerBuffers[1] : _eventViewerBuffers[0];
|
|
|
|
for(int i = 0; i < 456 * 154; i++) {
|
|
|
|
_currentEventViewerBuffer[i] = 0x18C6;
|
|
|
|
}
|
|
|
|
}
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
_state.WindowTilemapSelect = (value & 0x40) != 0;
|
|
|
|
_state.WindowEnabled = (value & 0x20) != 0;
|
|
|
|
_state.BgTileSelect = (value & 0x10) != 0;
|
|
|
|
_state.BgTilemapSelect = (value & 0x08) != 0;
|
|
|
|
_state.LargeSprites = (value & 0x04) != 0;
|
|
|
|
_state.SpritesEnabled = (value & 0x02) != 0;
|
|
|
|
_state.BgEnabled = (value & 0x01) != 0;
|
|
|
|
break;
|
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
case 0xFF41:
|
|
|
|
_state.Status = value & 0xF8;
|
|
|
|
UpdateStatIrq();
|
|
|
|
break;
|
|
|
|
|
2020-05-18 20:10:53 +00:00
|
|
|
case 0xFF42: _state.ScrollY = value; break;
|
|
|
|
case 0xFF43: _state.ScrollX = value; break;
|
|
|
|
case 0xFF45: _state.LyCompare = value; break;
|
|
|
|
case 0xFF47: _state.BgPalette = value; break;
|
|
|
|
case 0xFF48: _state.ObjPalette0 = value; break;
|
|
|
|
case 0xFF49: _state.ObjPalette1 = value; break;
|
|
|
|
case 0xFF4A: _state.WindowY = value; break;
|
|
|
|
case 0xFF4B: _state.WindowX = value; break;
|
2020-05-20 01:31:33 +00:00
|
|
|
|
|
|
|
default:
|
|
|
|
LogDebug("[Debug] GB - Missing write handler: $" + HexUtilities::ToHex(addr));
|
|
|
|
break;
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t GbPpu::ReadVram(uint16_t addr)
|
|
|
|
{
|
|
|
|
if((int)_state.Mode <= (int)PpuMode::OamEvaluation) {
|
2020-05-20 01:31:33 +00:00
|
|
|
return _vram[(_state.CgbVramBank << 13) | (addr & 0x1FFF)];
|
2020-05-18 20:10:53 +00:00
|
|
|
} else {
|
|
|
|
return 0xFF;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GbPpu::WriteVram(uint16_t addr, uint8_t value)
|
|
|
|
{
|
|
|
|
if((int)_state.Mode <= (int)PpuMode::OamEvaluation) {
|
2020-05-20 01:31:33 +00:00
|
|
|
_vram[(_state.CgbVramBank << 13) | (addr & 0x1FFF)] = value;
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t GbPpu::ReadOam(uint8_t addr)
|
|
|
|
{
|
|
|
|
if(addr < 0xA0) {
|
2020-05-23 04:45:22 +00:00
|
|
|
if((int)_state.Mode >= (int)PpuMode::OamEvaluation || _memoryManager->IsOamDmaRunning()) {
|
2020-05-18 20:10:53 +00:00
|
|
|
return 0xFF;
|
2020-05-23 04:45:22 +00:00
|
|
|
} else {
|
|
|
|
return _oam[addr];
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2020-05-23 15:19:22 +00:00
|
|
|
void GbPpu::WriteOam(uint8_t addr, uint8_t value, bool forDma)
|
2020-05-18 20:10:53 +00:00
|
|
|
{
|
2020-05-23 15:19:22 +00:00
|
|
|
//During DMA or rendering/oam evaluation, ignore writes to OAM
|
2020-05-25 00:54:21 +00:00
|
|
|
//The DMA controller is always allowed to write to OAM (presumably the PPU can't read OAM during that time? TODO implement)
|
|
|
|
//On the DMG, there is apparently a ~4 clock gap (80 to 84) between OAM evaluation & rendering where writing is allowed?
|
|
|
|
if(addr < 0xA0) {
|
|
|
|
if(forDma || ((int)_state.Mode <= (int)PpuMode::VBlank && !_memoryManager->IsOamDmaRunning()) || (_state.Cycle >= 80 && _state.Cycle < 84)) {
|
|
|
|
_oam[addr] = value;
|
|
|
|
}
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-20 01:31:33 +00:00
|
|
|
uint8_t GbPpu::ReadCgbRegister(uint16_t addr)
|
|
|
|
{
|
|
|
|
switch(addr) {
|
|
|
|
case 0xFF4F: return _state.CgbVramBank;
|
|
|
|
case 0xFF68: return _state.CgbBgPalPosition | (_state.CgbBgPalAutoInc ? 0x80 : 0);
|
|
|
|
case 0xFF69: return (_state.CgbBgPalettes[_state.CgbBgPalPosition >> 1] >> ((_state.CgbBgPalPosition & 0x01) ? 8 : 0) & 0xFF);
|
|
|
|
case 0xFF6A: return _state.CgbObjPalPosition | (_state.CgbObjPalAutoInc ? 0x80 : 0);
|
|
|
|
case 0xFF6B: return (_state.CgbObjPalettes[_state.CgbObjPalPosition >> 1] >> ((_state.CgbObjPalPosition & 0x01) ? 8 : 0) & 0xFF);
|
|
|
|
}
|
|
|
|
LogDebug("[Debug] GBC - Missing read handler: $" + HexUtilities::ToHex(addr));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GbPpu::WriteCgbRegister(uint16_t addr, uint8_t value)
|
|
|
|
{
|
|
|
|
switch(addr) {
|
|
|
|
case 0xFF4F: _state.CgbVramBank = value & 0x01; break;
|
2020-05-23 04:45:22 +00:00
|
|
|
|
2020-05-20 01:31:33 +00:00
|
|
|
case 0xFF68:
|
|
|
|
//FF68 - BCPS/BGPI - CGB Mode Only - Background Palette Index
|
|
|
|
_state.CgbBgPalPosition = value & 0x3F;
|
|
|
|
_state.CgbBgPalAutoInc = (value & 0x80) != 0;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 0xFF69: {
|
|
|
|
//FF69 - BCPD/BGPD - CGB Mode Only - Background Palette Data
|
|
|
|
WriteCgbPalette(_state.CgbBgPalPosition, _state.CgbBgPalettes, _state.CgbBgPalAutoInc, value);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 0xFF6A:
|
|
|
|
//FF6A - OCPS/OBPI - CGB Mode Only - Sprite Palette Index
|
|
|
|
_state.CgbObjPalPosition = value & 0x3F;
|
|
|
|
_state.CgbObjPalAutoInc = (value & 0x80) != 0;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 0xFF6B:
|
|
|
|
//FF6B - OCPD/OBPD - CGB Mode Only - Sprite Palette Data
|
|
|
|
WriteCgbPalette(_state.CgbObjPalPosition, _state.CgbObjPalettes, _state.CgbObjPalAutoInc, value);
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
LogDebug("[Debug] GBC - Missing write handler: $" + HexUtilities::ToHex(addr));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GbPpu::WriteCgbPalette(uint8_t& pos, uint16_t* pal, bool autoInc, uint8_t value)
|
|
|
|
{
|
|
|
|
if((int)_state.Mode <= (int)PpuMode::OamEvaluation) {
|
|
|
|
if(pos & 0x01) {
|
|
|
|
pal[pos >> 1] = (pal[pos >> 1] & 0xFF) | ((value & 0x7F) << 8);
|
|
|
|
} else {
|
|
|
|
pal[pos >> 1] = (pal[pos >> 1] & 0xFF00) | value;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(autoInc) {
|
|
|
|
pos = (pos + 1) & 0x3F;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-18 20:10:53 +00:00
|
|
|
void GbPpu::Serialize(Serializer& s)
|
|
|
|
{
|
|
|
|
s.Stream(
|
|
|
|
_state.Scanline, _state.Cycle, _state.Mode, _state.LyCompare, _state.BgPalette, _state.ObjPalette0, _state.ObjPalette1,
|
|
|
|
_state.ScrollX, _state.ScrollY, _state.WindowX, _state.WindowY, _state.Control, _state.LcdEnabled, _state.WindowTilemapSelect,
|
|
|
|
_state.WindowEnabled, _state.BgTileSelect, _state.BgTilemapSelect, _state.LargeSprites, _state.SpritesEnabled, _state.BgEnabled,
|
2020-05-20 01:31:33 +00:00
|
|
|
_state.Status, _state.FrameCount, _lastFrameTime,
|
2020-05-23 04:45:22 +00:00
|
|
|
_state.CgbBgPalAutoInc, _state.CgbBgPalPosition,
|
2020-05-20 01:31:33 +00:00
|
|
|
_state.CgbObjPalAutoInc, _state.CgbObjPalPosition, _state.CgbVramBank
|
2020-05-18 20:10:53 +00:00
|
|
|
);
|
2020-05-20 01:31:33 +00:00
|
|
|
|
|
|
|
s.StreamArray(_state.CgbBgPalettes, 4 * 8);
|
|
|
|
s.StreamArray(_state.CgbObjPalettes, 4 * 8);
|
2020-05-22 00:57:00 +00:00
|
|
|
|
|
|
|
s.Stream(
|
2020-05-25 00:54:21 +00:00
|
|
|
_bgFetcher.Attributes, _bgFetcher.Step, _bgFetcher.Addr, _bgFetcher.LowByte, _bgFetcher.HighByte,
|
|
|
|
_oamFetcher.Attributes, _oamFetcher.Step, _oamFetcher.Addr, _oamFetcher.LowByte, _oamFetcher.HighByte,
|
|
|
|
_drawnPixels, _fetchColumn, _fetchWindow, _fetchSprite, _spriteCount, _prevSprite,
|
|
|
|
_bgFifo.Position, _bgFifo.Size, _oamFifo.Position, _oamFifo.Size
|
2020-05-22 00:57:00 +00:00
|
|
|
);
|
|
|
|
|
2020-05-25 00:54:21 +00:00
|
|
|
for(int i = 0; i < 8; i++) {
|
|
|
|
s.Stream(_bgFifo.Content[i].Color, _bgFifo.Content[i].Attributes);
|
|
|
|
s.Stream(_oamFifo.Content[i].Color, _oamFifo.Content[i].Attributes);
|
|
|
|
}
|
|
|
|
|
2020-05-22 03:55:01 +00:00
|
|
|
s.StreamArray(_spriteX, 10);
|
2020-05-22 00:57:00 +00:00
|
|
|
s.StreamArray(_spriteIndexes, 10);
|
2020-05-18 20:10:53 +00:00
|
|
|
}
|