Mesen/Core/PPU.cpp

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#include "stdafx.h"
#include "PPU.h"
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#include "CPU.h"
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PPU::PPU()
{
_state = {};
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_outputBuffer = new uint8_t[256 * 240 * 4];
}
PPU::~PPU()
{
delete[] _outputBuffer;
}
bool PPU::CheckFlag(PPUControlFlags flag)
{
return false;
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}
uint8_t PPU::MemoryRead(uint16_t addr)
{
switch(GetRegisterID(addr)) {
case PPURegisters::Control:
return (uint8_t)_state.Control;
case PPURegisters::Control2:
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return (uint8_t)_state.Control2;
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case PPURegisters::Status:
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UpdateStatusFlag();
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return _state.Status;
case PPURegisters::SpriteData:
return _spriteRAM[_state.SpriteRamAddr];
case PPURegisters::VideoMemoryData:
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uint8_t returnValue = _memoryReadBuffer;
_memoryReadBuffer = _videoRAM[_state.VideoRamAddr];
return returnValue;
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}
return 0;
}
void PPU::MemoryWrite(uint16_t addr, uint8_t value)
{
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static bool videoLow = true;
switch(GetRegisterID(addr)) {
case PPURegisters::Control:
_state.Control = value;
UpdateFlags();
break;
case PPURegisters::Control2:
_state.Control2 = value;
UpdateFlags();
break;
case PPURegisters::SpriteAddr:
_state.SpriteRamAddr = value;
break;
case PPURegisters::SpriteData:
_spriteRAM[_state.SpriteRamAddr] = value;
break;
case PPURegisters::ScrollOffsets:
break;
case PPURegisters::VideoMemoryAddr:
if(videoLow) {
_state.VideoRamAddr &= 0xFF00;
_state.VideoRamAddr |= value;
videoLow = false;
} else {
_state.VideoRamAddr |= value<<8;
videoLow = true;
}
break;
case PPURegisters::VideoMemoryData:
_videoRAM[_state.VideoRamAddr] = value;
break;
}
}
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void PPU::UpdateFlags()
{
uint8_t nameTable = (_state.Control & 0x03);
switch(nameTable) {
case 0: _flags.NameTableAddr = 0x2000; break;
case 1: _flags.NameTableAddr = 0x2400; break;
case 2: _flags.NameTableAddr = 0x2800; break;
case 3: _flags.NameTableAddr = 0x2C00; break;
}
_flags.VerticalWrite = (_state.Control & 0x04) == 0x04;
_flags.SpritePatternAddr = ((_state.Control & 0x08) == 0x08) ? 0x1000 : 0x0000;
_flags.BackgroundPatternAddr = ((_state.Control & 0x10) == 0x10) ? 0x1000 : 0x0000;
_flags.LargeSprites = (_state.Control & 0x20) == 0x20;
_flags.VBlank = (_state.Control & 0x80) == 0x80;
_flags.Grayscale = (_state.Control2 & 0x01) == 0x01;
_flags.BackgroundMask = (_state.Control2 & 0x02) == 0x02;
_flags.SpriteMask = (_state.Control2 & 0x04) == 0x04;
_flags.BackgroundEnabled = (_state.Control2 & 0x08) == 0x08;
_flags.SpritesEnabled = (_state.Control2 & 0x10) == 0x10;
_flags.IntensifyRed = (_state.Control2 & 0x20) == 0x20;
_flags.IntensifyGreen = (_state.Control2 & 0x40) == 0x40;
_flags.IntensifyBlue = (_state.Control2 & 0x80) == 0x80;
}
void PPU::UpdateStatusFlag()
{
_state.Status = ((uint8_t)_statusFlags.SpriteOverflow << 5) |
((uint8_t)_statusFlags.Sprite0Hit << 6) |
((uint8_t)_statusFlags.VerticalBlank << 7));
}
void PPU::Exec()
{
uint64_t equivalentCycleCount = CPU::GetCycleCount() * 3;
while(_cycleCount < equivalentCycleCount) {
if(_scanline == -1) {
if(_cycle == 1) {
_statusFlags.SpriteOverflow = false;
_statusFlags.Sprite0Hit = false;
} else if(_cycle == 304) {
// Copy scroll latch into VRAMADDR register
if(_flags.BackgroundEnabled || _flags.SpritesEnabled) {
//p->registers.vramAddress = p->registers.vramLatch;
}
}
} else if(_scanline < 240) {
if(_cycle == 254) {
if(_flags.BackgroundEnabled) {
//Ppu_renderTileRow(p);
}
if(_flags.SpritesEnabled) {
//Ppu_evaluateScanlineSprites(p, p->scanline);
}
} else if(_cycle == 256) {
if(_flags.BackgroundEnabled) {
//Ppu_updateEndScanlineRegisters(p);
}
}
} else if(_scanline == 240) {
if(_cycle == 1) {
if(!_suppressVBlank) {
// We're in VBlank
Ppu_setStatus(p, STATUS_VBLANK_STARTED);
p->cycleCount = 0;
}
if(_flags.VBlank && !_suppressNMI) {
VBlankInterrupt();
}
//Ppu_raster(p);
}
} else if(_scanline == 260) {
// End of vblank
if(_cycle == 1) {
// Clear VBlank flag
Ppu_clearStatus(p, STATUS_VBLANK_STARTED);
_cycleCount = 0;
} else if(_cycle == 341) {
_scanline = -1;
_cycle = 1;
_frameCount++;
return;
}
}
if(_cycle == 341) {
_cycle = 0;
_scanline++;
}
_cycle++;
_cycleCount++;
}
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}