2016-05-03 00:28:52 +00:00
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Mesen is a NES/Famicom emulator for Windows built in C++ and C#.
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2016-05-03 00:25:20 +00:00
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2016-11-12 17:16:36 +00:00
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## Roadmap ##
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Things that ***may or may not*** be added in the future, in no particular order:
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-Support for more UNIF boards
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-Rewind functionality
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-Debugger improvements (labels, comments, edit cpu/ppu state, APU state display, memory editor, etc.)
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-Support for more NES/Famicom input devices
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-Shaders
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-Improvements/Rewrite of movie file format to support VS System properly (among other things)
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-RAR file support
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-Linux support
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-Libretro support
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-TAS editor
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## Building ##
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1) Open the solution in VS2015
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2) Compile as Release/x64
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3) Run
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2016-05-03 00:28:52 +00:00
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### LICENSE ###
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2016-05-03 00:25:20 +00:00
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2016-05-03 00:29:59 +00:00
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Mesen is available under the GPL V3 license. Full text here: http://www.gnu.org/licenses/gpl-3.0.en.html
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2016-05-03 00:25:20 +00:00
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2016-05-03 00:31:52 +00:00
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Copyright (C) 2016 M. Bibaud
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2016-05-03 00:25:20 +00:00
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2016-05-03 00:31:52 +00:00
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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2016-05-03 00:25:20 +00:00
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2016-05-03 00:31:52 +00:00
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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