Mesen/Utilities/FolderUtilities.h

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C
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#pragma once
#include "stdafx.h"
#include <unordered_set>
class FolderUtilities
{
private:
static string _homeFolder;
static string _saveFolderOverride;
static string _saveStateFolderOverride;
static string _screenshotFolderOverride;
static vector<string> _gameFolders;
public:
static void SetHomeFolder(string homeFolder);
static string GetHomeFolder();
static void SetFolderOverrides(string saveFolder, string saveStateFolder, string screenshotFolder);
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static void AddKnownGameFolder(string gameFolder);
static vector<string> GetKnownGameFolders();
static string GetSaveFolder();
static string GetSaveStateFolder();
static string GetScreenshotFolder();
static string GetHdPackFolder();
static string GetDebuggerFolder();
static string GetRecentGamesFolder();
static vector<string> GetFolders(string rootFolder);
static vector<string> GetFilesInFolder(string rootFolder, std::unordered_set<string> extensions, bool recursive);
static string GetFilename(string filepath, bool includeExtension);
static string GetFolderName(string filepath);
static void CreateFolder(string folder);
static int64_t GetFileModificationTime(string filepath);
static string CombinePath(string folder, string filename);
};