2016-01-29 01:47:16 +00:00
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#include "stdafx.h"
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#include "FDS.h"
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2017-05-05 02:55:46 +00:00
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#include "CPU.h"
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2016-01-30 19:57:50 +00:00
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#include "FdsAudio.h"
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2017-04-29 12:29:56 +00:00
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#include "MemoryManager.h"
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2016-01-29 01:47:16 +00:00
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2016-01-30 19:57:50 +00:00
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FDS* FDS::Instance = nullptr;
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void FDS::InitMapper()
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{
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_diskNumber = EmulationSettings::CheckFlag(EmulationFlags::FdsAutoLoadDisk) ? 0 : FDS::NoDiskInserted;
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//FDS BIOS
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SetCpuMemoryMapping(0xE000, 0xFFFF, 0, PrgMemoryType::PrgRom, MemoryAccessType::Read);
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//Work RAM
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SetCpuMemoryMapping(0x6000, 0xDFFF, 0, PrgMemoryType::WorkRam, MemoryAccessType::ReadWrite);
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//8k of CHR RAM
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SelectCHRPage(0, 0);
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}
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void FDS::InitMapper(RomData &romData)
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{
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_romFilepath = romData.Filename;
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_fdsDiskSides = romData.FdsDiskData;
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2017-05-05 02:55:46 +00:00
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_fdsDiskHeaders = romData.FdsDiskHeaders;
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2016-01-30 19:57:50 +00:00
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_fdsRawData = romData.RawData;
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}
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2017-05-05 02:55:46 +00:00
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void FDS::Reset(bool softReset)
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{
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_autoDiskEjectCounter = -1;
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_autoDiskSwitchCounter = -1;
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}
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2016-01-30 19:57:50 +00:00
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uint32_t FDS::GetFdsDiskSideSize(uint8_t side)
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{
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assert(side < _fdsDiskSides.size());
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return (uint32_t)_fdsDiskSides[side].size();
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}
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uint8_t FDS::ReadFdsDisk()
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{
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assert(_diskNumber < _fdsDiskSides.size());
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assert(_diskPosition < _fdsDiskSides[_diskNumber].size());
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return _fdsDiskSides[_diskNumber][_diskPosition];
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}
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void FDS::WriteFdsDisk(uint8_t value)
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{
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assert(_diskNumber < _fdsDiskSides.size());
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assert(_diskPosition < _fdsDiskSides[_diskNumber].size());
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if(_fdsDiskSides[_diskNumber][_diskPosition - 2] != value) {
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_isDirty = true;
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}
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_fdsDiskSides[_diskNumber][_diskPosition - 2] = value;
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}
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void FDS::ClockIrq()
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{
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if(_needIrq) {
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CPU::SetIRQSource(IRQSource::External);
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_needIrq = false;
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}
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if(_irqEnabled && _irqCounter > 0) {
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_irqCounter--;
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if(_irqCounter == 0) {
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_needIrq = true;
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if(_irqReloadEnabled) {
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_irqCounter = _irqReloadValue;
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} else {
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_irqEnabled = false;
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}
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}
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}
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}
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2016-01-30 20:58:29 +00:00
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uint8_t FDS::ReadRAM(uint16_t addr)
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2016-01-30 19:57:50 +00:00
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{
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2016-01-30 20:58:29 +00:00
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if(addr == 0xDFFC && _gameStarted < 2) {
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//The BIOS reads $DFFC twice before starting the game
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//The 2nd read occurs right at the end of the copyright screen
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//We can fast forward until _gameStarted == 2
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_gameStarted++;
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2017-05-05 02:55:46 +00:00
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} else if(addr == 0xE445) {
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//Game is trying to check if a specific disk/side is inserted
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//Find the matching disk and insert it automatically
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uint16_t bufferAddr = CPU::DebugReadWord(0);
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uint8_t buffer[10];
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for(int i = 0; i < 10; i++) {
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buffer[i] = CPU::DebugReadByte(bufferAddr + i);
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}
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2017-05-06 22:35:59 +00:00
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for(int j = 0; j < (int)_fdsDiskHeaders.size(); j++) {
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2017-05-05 02:55:46 +00:00
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bool match = true;
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for(int i = 0; i < 10; i++) {
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if(buffer[i] != 0xFF && buffer[i] != _fdsDiskHeaders[j][i + 14]) {
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match = false;
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break;
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}
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}
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if(match) {
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//Found a match, insert it
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_newDiskNumber = j;
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_diskNumber = j;
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break;
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}
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}
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//Prevent disk from being switched again until the disk is actually read
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_autoDiskSwitchCounter = -1;
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2016-01-30 20:58:29 +00:00
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}
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return BaseMapper::ReadRAM(addr);
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}
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2016-01-30 19:57:50 +00:00
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2016-01-30 20:58:29 +00:00
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void FDS::ProcessCpuClock()
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{
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2017-05-05 02:55:46 +00:00
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if(EmulationSettings::CheckFlag(EmulationFlags::FdsAutoInsertDisk)) {
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if(_autoDiskEjectCounter > 0) {
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//After reading a disk, wait until this counter reaches 0 before
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//automatically ejecting the disk the next time $4032 is read
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_autoDiskEjectCounter--;
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}
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if(_autoDiskSwitchCounter > 0) {
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//After ejecting the disk, wait a bit before we insert a new one
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_autoDiskSwitchCounter--;
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if(_autoDiskSwitchCounter == 0) {
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//Insert a disk (real disk/side will be selected when game executes $E445
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InsertDisk(0);
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}
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}
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}
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2016-01-30 19:57:50 +00:00
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if(EmulationSettings::CheckFlag(EmulationFlags::FdsFastForwardOnLoad)) {
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2016-01-30 20:58:29 +00:00
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bool enableFastforward = (_scanningDisk || _gameStarted < 2);
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2016-09-02 23:36:37 +00:00
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uint32_t emulationSpeed = EmulationSettings::GetEmulationSpeed(true);
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if(emulationSpeed > 0 || !_fastForwarding) {
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_previousSpeed = emulationSpeed;
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2016-01-30 20:58:29 +00:00
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}
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EmulationSettings::SetEmulationSpeed(enableFastforward ? 0 : _previousSpeed);
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_fastForwarding = enableFastforward;
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2016-01-30 19:57:50 +00:00
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}
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2016-01-30 20:58:29 +00:00
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ClockIrq();
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_audio->Clock();
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2016-01-30 19:57:50 +00:00
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if(_newDiskInsertDelay > 0) {
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//Insert new disk after delay expires, to allow games to notice the disk was ejected
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_newDiskInsertDelay--;
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_diskNumber = FDS::NoDiskInserted;
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} else {
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_diskNumber = _newDiskNumber;
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}
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if(_diskNumber == FDS::NoDiskInserted || !_motorOn) {
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//Disk has been ejected
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_endOfHead = true;
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_scanningDisk = false;
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return;
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}
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if(_resetTransfer && !_scanningDisk) {
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return;
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}
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if(_endOfHead) {
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_delay = 50000;
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_endOfHead = false;
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_diskPosition = 0;
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_gapEnded = false;
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return;
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}
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if(_delay > 0) {
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_delay--;
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} else {
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_scanningDisk = true;
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2017-05-05 02:55:46 +00:00
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_autoDiskEjectCounter = -1;
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_autoDiskSwitchCounter = -1;
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2016-01-30 19:57:50 +00:00
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uint8_t diskData = 0;
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bool needIrq = _diskIrqEnabled;
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if(_readMode) {
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diskData = ReadFdsDisk();
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if(!_previousCrcControlFlag) {
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UpdateCrc(diskData);
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}
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if(!_diskReady) {
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_gapEnded = false;
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_crcAccumulator = 0;
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} else if(diskData && !_gapEnded) {
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_gapEnded = true;
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needIrq = false;
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}
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if(_gapEnded) {
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_transferComplete = true;
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_readDataReg = diskData;
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if(needIrq) {
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CPU::SetIRQSource(IRQSource::FdsDisk);
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}
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}
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} else {
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if(!_crcControl) {
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_transferComplete = true;
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diskData = _writeDataReg;
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if(needIrq) {
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CPU::SetIRQSource(IRQSource::FdsDisk);
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}
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}
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if(!_diskReady) {
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diskData = 0x00;
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}
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if(!_crcControl) {
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UpdateCrc(diskData);
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} else {
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if(!_previousCrcControlFlag) {
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//Finish CRC calculation
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UpdateCrc(0x00);
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UpdateCrc(0x00);
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}
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diskData = _crcAccumulator & 0xFF;
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_crcAccumulator >>= 8;
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}
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WriteFdsDisk(diskData);
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_gapEnded = false;
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}
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_previousCrcControlFlag = _crcControl;
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_diskPosition++;
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if(_diskPosition >= GetFdsDiskSideSize(_diskNumber)) {
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_motorOn = false;
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2017-05-05 02:55:46 +00:00
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//Wait a bit before ejecting the disk (better results in some games)
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_autoDiskEjectCounter = 1000000;
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2016-01-30 19:57:50 +00:00
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} else {
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_delay = 150;
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}
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}
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}
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void FDS::UpdateCrc(uint8_t value)
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{
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for(uint16_t n = 0x01; n <= 0x80; n <<= 1) {
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uint8_t carry = (_crcAccumulator & 1);
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_crcAccumulator >>= 1;
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if(carry) {
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_crcAccumulator ^= 0x8408;
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}
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if(value & n) {
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_crcAccumulator ^= 0x8000;
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}
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}
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}
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void FDS::WriteRegister(uint16_t addr, uint8_t value)
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{
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if(!_diskRegEnabled && addr >= 0x4024 && addr <= 0x4026 || !_soundRegEnabled && addr >= 0x4040) {
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return;
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}
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switch(addr) {
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case 0x4020:
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_irqReloadValue = (_irqReloadValue & 0xFF00) | value;
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CPU::ClearIRQSource(IRQSource::External);
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break;
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case 0x4021:
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_irqReloadValue = (_irqReloadValue & 0x00FF) | (value << 8);
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CPU::ClearIRQSource(IRQSource::External);
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break;
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case 0x4022:
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_irqReloadEnabled = (value & 0x01) == 0x01;
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_irqEnabled = (value & 0x02) == 0x02;
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_irqCounter = _irqReloadValue;
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2017-04-09 21:03:38 +00:00
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if(_irqEnabled && !_irqReloadEnabled) {
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//Needed by Kaettekita Mario Bros
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//If done when _irqEnabled is false, Lutter breaks
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2016-09-09 02:55:54 +00:00
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_irqReloadValue = 0;
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}
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2016-01-30 19:57:50 +00:00
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CPU::ClearIRQSource(IRQSource::External);
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break;
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case 0x4023:
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_diskRegEnabled = (value & 0x01) == 0x01;
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_soundRegEnabled = (value & 0x02) == 0x02;
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break;
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case 0x4024:
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_writeDataReg = value;
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_transferComplete = false;
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2017-03-29 00:53:46 +00:00
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//Unsure about clearing irq here: FCEUX/Nintendulator don't do this, puNES does.
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2016-01-30 19:57:50 +00:00
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CPU::ClearIRQSource(IRQSource::FdsDisk);
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break;
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case 0x4025:
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_motorOn = (value & 0x01) == 0x01;
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_resetTransfer = (value & 0x02) == 0x02;
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_readMode = (value & 0x04) == 0x04;
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SetMirroringType(value & 0x08 ? MirroringType::Horizontal : MirroringType::Vertical);
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_crcControl = (value & 0x10) == 0x10;
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//Bit 6 is not used, always 1
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_diskReady = (value & 0x40) == 0x40;
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_diskIrqEnabled = (value & 0x80) == 0x80;
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2017-03-29 00:53:46 +00:00
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//Writing to $4025 clears IRQ according to FCEUX, puNES & Nintendulator
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//Fixes issues in some unlicensed games (error $20 at power on)
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CPU::ClearIRQSource(IRQSource::FdsDisk);
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2016-01-30 19:57:50 +00:00
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break;
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case 0x4026:
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_extConWriteReg = value;
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break;
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default:
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if(addr >= 0x4040) {
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_audio->WriteRegister(addr, value);
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}
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break;
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}
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}
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bool FDS::IsDiskInserted()
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{
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return _diskNumber != FDS::NoDiskInserted;
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}
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uint8_t FDS::ReadRegister(uint16_t addr)
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{
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uint8_t value = 0;
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2017-05-04 22:17:46 +00:00
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if(_soundRegEnabled && addr >= 0x4040) {
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return _audio->ReadRegister(addr);
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} else if(_diskRegEnabled && addr <= 0x4033) {
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2016-01-30 19:57:50 +00:00
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switch(addr) {
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case 0x4030:
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value |= CPU::HasIRQSource(IRQSource::External) ? 0x01 : 0x00;
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value |= _transferComplete ? 0x02 : 0x00;
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value |= _badCrc ? 0x10 : 0x00;
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//value |= _endOfHead ? 0x40 : 0x00;
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//value |= _diskRegEnabled ? 0x80 : 0x00;
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_transferComplete = false;
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CPU::ClearIRQSource(IRQSource::External);
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CPU::ClearIRQSource(IRQSource::FdsDisk);
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return value;
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|
|
|
case 0x4031:
|
|
|
|
_transferComplete = false;
|
|
|
|
CPU::ClearIRQSource(IRQSource::FdsDisk);
|
|
|
|
return _readDataReg;
|
|
|
|
|
|
|
|
case 0x4032:
|
|
|
|
value |= !IsDiskInserted() ? 0x01 : 0x00; //Disk not in drive
|
2017-05-05 02:55:46 +00:00
|
|
|
value |= (!IsDiskInserted() || !_scanningDisk) ? 0x02 : 0x00; //Disk not ready
|
2016-01-30 19:57:50 +00:00
|
|
|
value |= !IsDiskInserted() ? 0x04 : 0x00; //Disk not writable
|
2017-05-05 02:55:46 +00:00
|
|
|
|
|
|
|
if(EmulationSettings::CheckFlag(EmulationFlags::FdsAutoInsertDisk) && _autoDiskEjectCounter == 0 && _autoDiskSwitchCounter == -1) {
|
|
|
|
//Game tried to check if a disk was inserted or not - this is usually done when the disk needs to be changed
|
|
|
|
//Eject the current disk and insert a new one in 300k cycles (~10 frames)
|
|
|
|
_autoDiskSwitchCounter = 300000;
|
|
|
|
_diskNumber = NoDiskInserted;
|
|
|
|
_newDiskNumber = NoDiskInserted;
|
|
|
|
}
|
2016-01-30 19:57:50 +00:00
|
|
|
return value;
|
|
|
|
|
|
|
|
case 0x4033:
|
|
|
|
//Always return good battery
|
|
|
|
return 0x80 & _extConWriteReg;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-07-12 22:25:58 +00:00
|
|
|
return MemoryManager::GetOpenBus();
|
2016-01-30 19:57:50 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void FDS::StreamState(bool saving)
|
|
|
|
{
|
|
|
|
BaseMapper::StreamState(saving);
|
|
|
|
|
2016-06-11 20:08:16 +00:00
|
|
|
SnapshotInfo audio{ _audio.get() };
|
2016-06-03 00:20:26 +00:00
|
|
|
Stream(_irqReloadValue, _irqCounter, _irqEnabled, _irqReloadEnabled, _diskRegEnabled, _soundRegEnabled, _writeDataReg, _motorOn, _resetTransfer,
|
|
|
|
_readMode, _crcControl, _diskReady, _diskIrqEnabled, _extConWriteReg, _badCrc, _endOfHead, _readWriteEnabled, _readDataReg, _diskWriteProtected,
|
|
|
|
_diskNumber, _newDiskNumber, _newDiskInsertDelay, _diskPosition, _delay, _previousCrcControlFlag, _gapEnded, _scanningDisk, _needIrq,
|
2016-06-11 20:08:16 +00:00
|
|
|
_transferComplete, _isDirty, audio);
|
2017-05-05 02:55:46 +00:00
|
|
|
|
|
|
|
if(!saving) {
|
|
|
|
//Make sure we disable fast forwarding when loading a state
|
|
|
|
//Otherwise it's possible to get stuck in fast forward mode
|
|
|
|
_gameStarted = 2;
|
|
|
|
}
|
2016-01-30 19:57:50 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
FDS::FDS()
|
|
|
|
{
|
|
|
|
FDS::Instance = this;
|
|
|
|
|
|
|
|
_audio.reset(new FdsAudio());
|
|
|
|
}
|
|
|
|
|
|
|
|
FDS::~FDS()
|
|
|
|
{
|
2016-01-31 19:03:36 +00:00
|
|
|
//Restore emulation speed to normal when closing
|
2016-06-26 02:05:37 +00:00
|
|
|
if(_previousSpeed >= 0) {
|
|
|
|
EmulationSettings::SetEmulationSpeed(_previousSpeed);
|
|
|
|
}
|
2016-01-31 19:03:36 +00:00
|
|
|
|
2016-01-30 19:57:50 +00:00
|
|
|
if(_isDirty) {
|
|
|
|
FdsLoader loader;
|
|
|
|
loader.SaveIpsFile(_romFilepath, _fdsRawData, _fdsDiskSides);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(FDS::Instance == this) {
|
|
|
|
FDS::Instance = nullptr;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t FDS::GetSideCount()
|
|
|
|
{
|
|
|
|
if(FDS::Instance) {
|
|
|
|
return (uint32_t)FDS::Instance->_fdsDiskSides.size();
|
|
|
|
} else {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void FDS::InsertDisk(uint32_t diskNumber)
|
|
|
|
{
|
|
|
|
if(FDS::Instance) {
|
|
|
|
Console::Pause();
|
|
|
|
FDS::Instance->_newDiskNumber = diskNumber;
|
|
|
|
FDS::Instance->_newDiskInsertDelay = FDS::DiskInsertDelay;
|
|
|
|
Console::Resume();
|
|
|
|
|
|
|
|
MessageManager::SendNotification(ConsoleNotificationType::FdsDiskChanged);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-09-02 23:36:37 +00:00
|
|
|
void FDS::InsertNextDisk()
|
|
|
|
{
|
|
|
|
InsertDisk(((FDS::Instance->_diskNumber & 0xFE) + 2) % GetSideCount());
|
|
|
|
}
|
|
|
|
|
2016-01-30 19:57:50 +00:00
|
|
|
void FDS::SwitchDiskSide()
|
|
|
|
{
|
|
|
|
if(FDS::Instance) {
|
|
|
|
Console::Pause();
|
2016-09-02 23:36:37 +00:00
|
|
|
if(FDS::Instance->_newDiskInsertDelay == 0 && FDS::Instance->_diskNumber != NoDiskInserted) {
|
|
|
|
FDS::Instance->_newDiskNumber = (FDS::Instance->_diskNumber & 0x01) ? (FDS::Instance->_diskNumber & 0xFE) : (FDS::Instance->_diskNumber | 0x01);
|
|
|
|
FDS::Instance->_newDiskInsertDelay = FDS::DiskInsertDelay;
|
|
|
|
}
|
2016-01-30 19:57:50 +00:00
|
|
|
Console::Resume();
|
|
|
|
|
|
|
|
MessageManager::SendNotification(ConsoleNotificationType::FdsDiskChanged);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void FDS::EjectDisk()
|
|
|
|
{
|
|
|
|
if(FDS::Instance) {
|
|
|
|
Console::Pause();
|
2017-05-05 02:55:46 +00:00
|
|
|
FDS::Instance->_newDiskNumber = NoDiskInserted;
|
2016-01-30 19:57:50 +00:00
|
|
|
FDS::Instance->_newDiskInsertDelay = 0;
|
|
|
|
Console::Resume();
|
|
|
|
|
|
|
|
MessageManager::SendNotification(ConsoleNotificationType::FdsDiskChanged);
|
|
|
|
}
|
|
|
|
}
|