Mesen/Core/SuborKeyboard.h

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#pragma once
#include "stdafx.h"
#include "BaseControlDevice.h"
class SuborKeyboard : public BaseControlDevice
{
private:
uint8_t _row = 0;
uint8_t _column = 0;
bool _enabled = false;
protected:
string GetKeyNames() override
{
return "ABCDEFGHIJKLMNOPQRSTUVWXYZ01234567891234567890120123456789edpmdmncdsasbemglrcpcsasbteeehidududlr123";
}
enum Buttons
{
A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z,
Num0, Num1, Num2, Num3, Num4, Num5, Num6, Num7, Num8, Num9,
F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9,
NumpadEnter, NumpadDot, NumpadPlus, NumpadMultiply, NumpadDivide, NumpadMinus, NumLock,
Comma, Dot, SemiColon, Apostrophe,
Slash, Backslash,
Equal, Minus, Grave,
LeftBracket, RightBracket,
CapsLock, Pause,
Ctrl, Shift, Alt,
Space, Backspace, Tab, Esc, Enter,
End, Home,
Ins, Delete,
PageUp, PageDown,
Up, Down, Left, Right,
Unknown1, Unknown2, Unknown3,
};
Buttons _keyboardMatrix[104] = {
Num4, G, F, C, F2, E, Num5, V,
Num2, D, S, End, F1, W, Num3, X,
Ins, Backspace, PageDown, Right, F8, PageUp, Delete, Home,
Num9, I, L, Comma, F5, O, Num0, Dot,
RightBracket, Enter, Up, Left, F7, LeftBracket, Backslash, Down,
Q, CapsLock, Z, Tab, Esc, A, Num1, Ctrl,
Num7, Y, K, M, F4, U, Num8, J,
Minus, SemiColon, Apostrophe, Slash, F6, P, Equal, Shift,
T, H, N, Space, F3, R, Num6, B,
Numpad6, NumpadEnter, Numpad4, Numpad8, Numpad2, Unknown1, Unknown2, Unknown3,
Alt, Numpad4, Numpad7, F11, F12, Numpad1, Numpad2, Numpad8,
NumpadMinus, NumpadPlus, NumpadMultiply, Numpad9, F10, Numpad5, NumpadDivide, NumLock,
Grave, Numpad6, Pause, Space, F9, Numpad3, NumpadDot, Numpad0
};
void InternalSetStateFromInput() override
{
for(KeyMapping keyMapping : _keyMappings) {
for(int i = 0; i < 99; i++) {
SetPressedState(i, keyMapping.SuborKeyboardButtons[i]);
}
}
}
uint8_t GetActiveKeys(uint8_t row, uint8_t column)
{
uint8_t result = 0;
uint32_t baseIndex = row * 8 + (column ? 4 : 0);
for(int i = 0; i < 4; i++) {
if(IsPressed(_keyboardMatrix[baseIndex + i])) {
result |= 0x10;
}
result >>= 1;
}
return result;
}
void StreamState(bool saving) override
{
BaseControlDevice::StreamState(saving);
Stream(_row, _column, _enabled);
}
void RefreshStateBuffer() override
{
_row = 0;
_column = 0;
}
public:
SuborKeyboard(shared_ptr<Console> console, KeyMappingSet keyMappings) : BaseControlDevice(console, BaseControlDevice::ExpDevicePort, keyMappings)
{
}
bool IsKeyboard() override
{
return true;
}
uint8_t ReadRAM(uint16_t addr) override
{
if(addr == 0x4017) {
if(_enabled) {
uint8_t value = ((~GetActiveKeys(_row, _column)) << 1) & 0x1E;
return value;
} else {
return 0x1E;
}
}
return 0;
}
void WriteRAM(uint16_t addr, uint8_t value) override
{
StrobeProcessWrite(value);
uint8_t prevColumn = _column;
_column = (value & 0x02) >> 1;
_enabled = (value & 0x04) != 0;
if(_enabled) {
if(!_column && prevColumn) {
_row = (_row + 1) % 13;
}
}
}
};