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HD Packs: Allow transparency between background images and background sprites
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8886396a39
commit
135ffc56a5
@ -21,11 +21,10 @@ HdNesPack::~HdNesPack()
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void HdNesPack::BlendColors(uint8_t output[4], uint8_t input[4])
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{
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uint8_t alpha = input[3] + 1;
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uint8_t invertedAlpha = 256 - input[3];
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output[0] = (uint8_t)((alpha * input[0] + invertedAlpha * output[0]) >> 8);
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output[1] = (uint8_t)((alpha * input[1] + invertedAlpha * output[1]) >> 8);
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output[2] = (uint8_t)((alpha * input[2] + invertedAlpha * output[2]) >> 8);
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output[0] = input[0] + (uint8_t)((invertedAlpha * output[0]) >> 8);
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output[1] = input[1] + (uint8_t)((invertedAlpha * output[1]) >> 8);
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output[2] = input[2] + (uint8_t)((invertedAlpha * output[2]) >> 8);
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output[3] = 0xFF;
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}
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@ -58,30 +57,27 @@ void HdNesPack::DrawCustomBackground(uint32_t *outputBuffer, uint32_t x, uint32_
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uint32_t top = _hdData->Backgrounds[_backgroundIndex].Top;
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uint32_t width = _hdData->Backgrounds[_backgroundIndex].Data->Width;
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uint32_t *pngData = _hdData->Backgrounds[_backgroundIndex].data() + ((top + y) * _hdData->Scale * width) + ((left + x) * _hdData->Scale);
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uint32_t pixelColor;
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if(scale == 1) {
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if(brightness == 255) {
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*outputBuffer = *pngData;
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} else {
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*outputBuffer = AdjustBrightness((uint8_t*)pngData, brightness);
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}
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} else {
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uint32_t *buffer = outputBuffer;
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for(uint32_t i = 0; i < scale; i++) {
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memcpy(outputBuffer, pngData, sizeof(uint32_t) * scale);
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outputBuffer += screenWidth;
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pngData += width;
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}
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if(brightness != 255) {
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for(uint32_t i = 0; i < scale; i++) {
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for(uint32_t j = 0; j < scale; j++) {
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*buffer = AdjustBrightness((uint8_t*)buffer, brightness);
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buffer++;
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if(brightness == 255) {
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pixelColor = *pngData;
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} else {
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pixelColor = AdjustBrightness((uint8_t*)pngData, brightness);
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}
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buffer += screenWidth - scale;
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if(((uint8_t*)pngData)[3] == 0xFF) {
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*outputBuffer = pixelColor;
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} else if(((uint8_t*)pngData)[3]) {
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BlendColors((uint8_t*)outputBuffer, (uint8_t*)(&pixelColor));
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}
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outputBuffer++;
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pngData++;
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}
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outputBuffer += screenWidth - scale;
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pngData += width - scale;
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}
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}
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@ -212,7 +212,7 @@ bool HdPackLoader::ProcessImgTag(string src)
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if(PNGHelper::ReadPNG(fileData, pixelData, bitmapInfo.Width, bitmapInfo.Height)) {
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bitmapInfo.PixelData.resize(pixelData.size() / 4);
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memcpy(bitmapInfo.PixelData.data(), pixelData.data(), bitmapInfo.PixelData.size() * sizeof(bitmapInfo.PixelData[0]));
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PremultiplyAlpha(bitmapInfo.PixelData);
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_hdNesBitmaps.push_back(bitmapInfo);
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return true;
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} else {
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@ -221,6 +221,19 @@ bool HdPackLoader::ProcessImgTag(string src)
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}
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}
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void HdPackLoader::PremultiplyAlpha(vector<uint32_t> &pixelData)
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{
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for(int i = 0; i < pixelData.size(); i++) {
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if(pixelData[i] < 0xFF000000) {
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uint8_t* output = (uint8_t*)(pixelData.data() + i);
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uint8_t alpha = output[3] + 1;
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output[0] = (uint8_t)((alpha * output[0]) >> 8);
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output[1] = (uint8_t)((alpha * output[1]) >> 8);
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output[2] = (uint8_t)((alpha * output[2]) >> 8);
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}
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}
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}
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void HdPackLoader::InitializeGlobalConditions()
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{
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HdPackCondition* hmirror = new HdPackHorizontalMirroringCondition();
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@ -545,6 +558,8 @@ void HdPackLoader::ProcessBackgroundTag(vector<string> &tokens, vector<HdPackCon
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bgFileData = _data->BackgroundFileData.back().get();
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bgFileData->PixelData.resize(pixelData.size() / 4);
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memcpy(bgFileData->PixelData.data(), pixelData.data(), bgFileData->PixelData.size() * sizeof(bgFileData->PixelData[0]));
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PremultiplyAlpha(bgFileData->PixelData);
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bgFileData->Width = width;
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bgFileData->Height = height;
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bgFileData->PngName = tokens[0];
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@ -32,6 +32,7 @@ private:
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//Video
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bool ProcessImgTag(string src);
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void PremultiplyAlpha(vector<uint32_t>& pixelData);
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void ProcessPatchTag(vector<string> &tokens);
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void ProcessOverscanTag(vector<string> &tokens);
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void ProcessConditionTag(vector<string> &tokens, bool createInvertedCondition);
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