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UI: Set maximum emulation speeds to 5000%
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6d99d6e2d4
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@ -11,6 +11,8 @@ uint8_t EmulationSettings::_versionRevision = 2;
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Language EmulationSettings::_displayLanguage = Language::English;
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const vector<uint32_t> EmulationSettings::_speedValues = { { 1, 3, 6, 12, 25, 50, 75, 100, 150, 200, 250, 300, 350, 400, 450, 500, 750, 1000, 2000, 4000 } };
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SimpleLock EmulationSettings::_lock;
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uint64_t EmulationSettings::_flags = 0;
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@ -370,6 +370,8 @@ private:
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static uint8_t _versionMinor;
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static uint8_t _versionRevision;
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static const vector<uint32_t> _speedValues;
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static uint32_t _ppuPaletteArgb[11][64];
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static uint32_t _defaultPpuPalette[64];
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static uint32_t _currentPalette[64];
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@ -700,19 +702,29 @@ public:
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static void IncreaseEmulationSpeed()
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{
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if(_emulationSpeed > 0 && _emulationSpeed < 450) {
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EmulationSettings::SetEmulationSpeed(_emulationSpeed + (_emulationSpeed < 100 ? 25 : 50), true);
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} else {
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if(_emulationSpeed == _speedValues.back()) {
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EmulationSettings::SetEmulationSpeed(0, true);
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} else if(_emulationSpeed != 0) {
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for(size_t i = 0; i < _speedValues.size(); i++) {
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if(_speedValues[i] > _emulationSpeed) {
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EmulationSettings::SetEmulationSpeed(_speedValues[i], true);
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break;
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}
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}
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}
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}
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static void DecreaseEmulationSpeed()
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{
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if(_emulationSpeed == 0) {
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EmulationSettings::SetEmulationSpeed(450, true);
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} else if(_emulationSpeed > 25) {
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EmulationSettings::SetEmulationSpeed(_emulationSpeed - (_emulationSpeed <= 100 ? 25 : 50), true);
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EmulationSettings::SetEmulationSpeed(_speedValues.back(), true);
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} else if(_emulationSpeed > _speedValues.front()) {
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for(size_t i = _speedValues.size() - 1; i >= 0; i--) {
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if(_speedValues[i] < _emulationSpeed) {
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EmulationSettings::SetEmulationSpeed(_speedValues[i], true);
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break;
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}
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}
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}
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}
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@ -36,9 +36,9 @@ namespace Mesen.GUI.Config
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public bool ShowLagCounter = false;
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[MinMax(0, 500)] public UInt32 EmulationSpeed = 100;
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[MinMax(0, 500)] public UInt32 TurboSpeed = 300;
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[MinMax(0, 500)] public UInt32 RewindSpeed = 100;
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[MinMax(0, 5000)] public UInt32 EmulationSpeed = 100;
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[MinMax(0, 5000)] public UInt32 TurboSpeed = 300;
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[MinMax(0, 5000)] public UInt32 RewindSpeed = 100;
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public EmulationInfo()
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{
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@ -183,7 +183,7 @@ namespace Mesen.GUI.Forms.Config
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//
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this.nudTurboSpeed.Location = new System.Drawing.Point(3, 3);
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this.nudTurboSpeed.Maximum = new decimal(new int[] {
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500,
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5000,
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0,
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0,
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0});
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@ -227,7 +227,7 @@ namespace Mesen.GUI.Forms.Config
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//
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this.nudEmulationSpeed.Location = new System.Drawing.Point(3, 3);
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this.nudEmulationSpeed.Maximum = new decimal(new int[] {
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500,
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5000,
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0,
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0,
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0});
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@ -281,7 +281,7 @@ namespace Mesen.GUI.Forms.Config
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//
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this.nudRewindSpeed.Location = new System.Drawing.Point(3, 3);
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this.nudRewindSpeed.Maximum = new decimal(new int[] {
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500,
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5000,
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0,
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0,
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0});
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