vailkyte
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72323bee74
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Backport Fixed CHR RAM behavior
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2023-05-20 13:50:59 -05:00 |
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vailkyte
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ecb146c225
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Backport mapper fixes
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2023-05-12 20:39:46 -05:00 |
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libretroadmin
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b7278942e0
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Slim down code
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2022-07-25 12:36:08 +02:00 |
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twinaphex
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29ed368fce
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Remove Debugger.cpp
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2022-04-07 08:33:58 +02:00 |
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twinaphex
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10c244e299
|
Cleanups
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2022-04-06 19:19:50 +02:00 |
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twinaphex
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29424d3deb
|
Cleanups
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2022-04-06 04:04:48 +02:00 |
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twinaphex
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f55f84baf6
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Remove unused Debug functions
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2022-04-05 20:49:55 +02:00 |
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Sour
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47b10a234b
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Linux: Fixed compilation error
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2020-01-22 20:04:14 -05:00 |
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Sour
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8047fe44bb
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Added Study Box tape support (.studybox files)
-Added audio support
-Improved emulation logic
-Games are loaded via .studybox files
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2019-12-31 20:24:06 -05:00 |
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Sour
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43811ae7ac
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UI: Added "reload rom" option and changed power cycle to not reload from disk
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2019-11-19 22:18:09 -05:00 |
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Sour
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7041ec7682
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Linux: Fixed compilation warnings/errors with GCC/clang
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2019-11-13 18:30:05 -05:00 |
|
Sour
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e338ab0765
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Fixed init order when loading a game to prevent potential crashes (or incorrect behavior) in some scenarios (mostly if using the random mapper state option)
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2019-06-22 16:33:59 -04:00 |
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Sour
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72fc0de383
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Allow dipswitches to be manually configured for mappers that use them (instead of incrementing the value on reset)
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2019-02-08 19:39:35 -05:00 |
|
Sour
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c4dbe9929c
|
Added support for Bandai's EEPROMs
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2019-01-26 10:05:07 -05:00 |
|
Sour
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4c9e297034
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Debugger: Added nametable breakpoint support
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2019-01-14 19:01:13 -05:00 |
|
Sour
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079564cb25
|
Debugger: Fixed out-of-range memory read bug in memory import logic
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2019-01-13 19:15:37 -05:00 |
|
Sour
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76f64b19ef
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Debugger: Added access counters for CHR ROM/RAM and nametable memory
+Added read/write highlighting, etc. for memory viewer tabs
+Improved show tile/attribute updates in PPU viewer
|
2019-01-13 18:32:27 -05:00 |
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Sour
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8f53659d5f
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Namco163: Fixed save games for games that use the mapper's 128-byte internal RAM as save data
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2019-01-13 15:20:57 -05:00 |
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Sour
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ce68ce57c0
|
Core: Refactored nametable RAM management to fix some issues and remove some limitations
(This breaks save state compatibility)
|
2019-01-13 15:20:57 -05:00 |
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Sour
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40710c3665
|
Debugger: Allow debugger to peek at APU/PPU registers without altering the state
|
2018-12-25 00:07:45 -05:00 |
|
Sour
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60e0bd4e01
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Debugger: Fixed issues & improved performance with new breakpoint logic
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2018-12-25 00:07:38 -05:00 |
|
Sour
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fd33562205
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HD Pack Builder: Improved performance while recording (~80fps -> ~180fps)
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2018-09-07 21:30:00 -04:00 |
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Sour
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726a4121dd
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Debugger: Improved CPU/PPU memory mapping display
|
2018-08-19 13:53:20 -04:00 |
|
Sour
|
1eea81f2c5
|
Fixed crash when trying to map memory ranges that aren't multiples of 256 bytes (or misaligned)
|
2018-08-07 18:29:09 -04:00 |
|
Sour
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15373016d0
|
Refactoring - removed statics from EmulationSettings
|
2018-07-14 18:32:32 -04:00 |
|
Sour
|
d72d1f3c6d
|
Added more VS System info to DB, support for new NES 2.0 proposals (WIP) + some refactoring
|
2018-07-08 10:28:49 -04:00 |
|
Sour
|
04310eddb4
|
Core refactoring (remove static variables) - WIP
|
2018-07-08 10:28:47 -04:00 |
|
Sour
|
b5d460ffb3
|
UNIF: Added support for SSS-NROM-256 board (Famicombox Menu cartridge) - incomplete, but boots properly
|
2018-06-25 13:04:23 -04:00 |
|
Sour
|
6a59bb52c9
|
Fixed issues with Sunsoft-4 emulation (Mapper 68) - Nantettatte roms with external PRG now work properly
|
2018-06-17 11:28:41 -04:00 |
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Sour
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aad8b2bd47
|
PPU: Simulate the PPU's address bus a bit better (fixes Touhou Rououmu homebrew that detected Mesen as an emulator because of it)
|
2018-06-02 22:12:00 -04:00 |
|
Sour
|
6d1ca4503e
|
Added option to boot up (some) mappers in a random state (useful for homebrew dev)
|
2018-04-14 22:12:05 -04:00 |
|
Sour
|
3a4cea91c0
|
UI: Added option to allow save states to be loaded even when hash mismatches (if mapper matches)
|
2018-03-20 22:05:38 -04:00 |
|
Sour
|
8c48aaa100
|
BaseMapper: Keep _hasBattery flag, even if save ram is 0 bytes long (+ removed old ForceBattery patch)
|
2018-03-15 23:57:35 -04:00 |
|
Sour
|
cdbc35e49f
|
Debugger: Added ability to customize the default labels on a per-mapper basis
|
2018-03-03 15:40:11 -05:00 |
|
Sour
|
d62d701e64
|
Debugger: Added paste/undo support in hex editor
|
2018-02-24 14:23:54 -05:00 |
|
Sour
|
d8e00168a4
|
Debugger: Added "Event Viewer" tool - replaces PPU Register Write Viewer
|
2018-02-18 23:03:02 -05:00 |
|
Sour
|
3a4bab270e
|
Debugger: Improved breakpoint management
|
2018-02-10 21:23:22 -05:00 |
|
Sour
|
2f9305779d
|
Debugger: Add options to generate stripped rom based on CDL data
|
2018-01-01 12:09:33 -05:00 |
|
Sour
|
35f65fad73
|
Debugger: Option to show label in breakpoint list (+ fixed display for absolute PPU breakpoints)
|
2017-12-31 17:22:54 -05:00 |
|
Sour
|
db971fe5cc
|
HD Packs: Performance fixes (CHR RAM games run 2x faster than before + some improvements for CHR ROM games)
|
2017-12-18 20:02:25 -05:00 |
|
Souryo
|
850102bbdc
|
Input: Added support for ~20 new peripherals (Incomplete, more fixes/changes to come)
Movies: Rewrote format to support all IO devices and console types
Netplay: Now supports all IO devices and console types
|
2017-11-19 23:08:23 -05:00 |
|
Souryo
|
4245561034
|
Debugger: Lua - Remove "debug" read/write API (replaced by cpuDebug & ppuDebug enum values)
|
2017-10-07 13:31:28 -04:00 |
|
Souryo
|
5957bc2d3e
|
Debugger: LUA scripting
|
2017-08-30 18:31:27 -04:00 |
|
Souryo
|
8e2f39e3bd
|
Debugger: Added ability to revert prg/chr changes
|
2017-08-21 23:11:14 -04:00 |
|
Souryo
|
daca866957
|
Debugger: Add option to save changes as IPS file
|
2017-08-19 19:40:02 -04:00 |
|
Souryo
|
2ee5b59db4
|
Debugger: Added NES header editor
|
2017-08-12 16:52:45 -04:00 |
|
Souryo
|
4e14a83625
|
Debugger: General speed optimizations
|
2017-08-05 17:18:09 -04:00 |
|
Souryo
|
4455178da2
|
Code refactoring (patch/archive handling) + allow HD packs to be loaded from archives
|
2017-07-30 09:46:07 -04:00 |
|
Souryo
|
8d4dcf96e2
|
FDS: Fixed save file issues when using power cycle
|
2017-07-15 22:52:37 -04:00 |
|
Souryo
|
e82371e2f8
|
HD Packs: Improvements, new features, bug fixes
|
2017-06-28 20:01:24 -04:00 |
|