Commit Graph

29 Commits

Author SHA1 Message Date
Souryo
3cf441b6c9 Fixed debugger (wasn't triggering execute breakpoints) 2015-07-05 22:28:17 -04:00
Souryo
7cf5dafc40 -Fixed timing issues (with sprite DMA) + a bit of refactoring
-PPU is now run AFTER a read/write, instead of before.  (And the CPU class is in charge of running it, instead of the MemoryManager class)
2015-07-05 00:27:26 -04:00
Souryo
f3df2ecf17 -CPU code changes to implement all dummy reads/writes. Each memory access runs the PPU for 3 cycles (PPU is now controlled by the CPU)
-Optimizations + PGO (profile guided optimization) build support
2015-07-04 22:21:14 -04:00
Souryo
48409ae82b -Rewrote entire GUI in .NET
-Several other fixes (bugfixes, refactoring, etc.)
-Added a few more features to debugger
2015-07-01 23:17:14 -04:00
Souryo
f8f9755eff Unfinished visual debugger implementation (to be finished later) 2015-06-24 19:26:19 -04:00
Souryo
84e54c9b7d Fix for MMC1 - Ignore writes that occur after a dummy write - Fixes Bill & Teds + others 2014-07-28 20:52:47 -04:00
Souryo
941efc4110 CPU: Rewrote logic to use an addressing mode table, implemented dummy writes 2014-07-27 19:29:04 -04:00
Souryo
2c55437a44 Changed the way cpu/ppu cycles are kept in memory (slightly faster) 2014-06-30 14:44:30 -04:00
Souryo
200926f7e0 Implemented OpCode $89 (2-byte NOP) - Fixes Puzznic 2014-06-28 16:23:12 -04:00
Souryo
8187539fcb CPU Dummy Reads - Fixes Cobra Triangle and Ironsword 2014-06-28 15:48:30 -04:00
Souryo
b97f258f0e IsPageCrossed() fixed for unsigned values - fixes Battletoads & glitches in elevator action 2014-06-28 13:19:22 -04:00
Souryo
6e1742393d Improved timing, passes some more VBL/NMI tests 2014-06-27 12:18:07 -04:00
Souryo
9ec756fae2 Quick save/load support 2014-06-25 21:52:37 -04:00
Souryo
0fe4091f27 Fixed reset state for CPU (to pass test roms) 2014-06-25 13:30:02 -04:00
Souryo
fbaf3bc42e Fixed issue with memory handlers (conflict on 0x4017 between APU & Controllers) - Fixes dragon quest 1 sound while allowing MMC3 games to boot properly 2014-06-25 12:22:48 -04:00
Souryo
9048c206be Basic (probably incorrect) IRQ support (Fixes sound in Dragon Quest 1) 2014-06-24 14:28:49 -04:00
Souryo
be45bd1259 Removed unused variable 2014-06-24 02:47:52 -04:00
Souryo
b5b9a1ca53 Sound improvements (sync, etc.), added pause/resume/stop/reset in GUI 2014-06-23 13:52:53 -04:00
Souryo
568dea7c41 Fixed FPS limiter 2014-06-22 10:07:40 -04:00
Souryo
d231526460 16px sprites, Sprite/BG rendering flags, DMA cycle timing 2014-06-21 20:18:05 -04:00
Souryo
1765b9a690 Keyboard support + FPS limit 2014-06-21 15:43:41 -04:00
Souryo
16b6ebeb84 Fixed CPU page crossing cycles 2014-06-21 00:37:20 -04:00
Souryo
0262e8c53c PPU working (lots of glitches, but draws correctly) 2014-06-18 22:54:23 -04:00
Souryo
3ad6418726 PPU VRAM, partially fixes tests 2014-06-15 21:45:36 -04:00
Souryo
cc674a7467 Added console window, bug fixes based on tests 2014-06-15 11:25:29 -04:00
Souryo
608c9a03cf PPU, NMI 2014-06-15 09:35:17 -04:00
Souryo
177d53e8bf PPU work 2014-06-14 18:20:56 -04:00
Souryo
630db30484 Improved code structure 2014-06-14 11:27:55 -04:00
Souryo
cca56693f3 Added simple GUI + DirectX render target 2014-06-12 21:48:04 -04:00