Commit Graph

2 Commits

Author SHA1 Message Date
Souryo
a96b6229d0 Fixed multithread crash when loading another game 2016-01-06 20:37:52 -05:00
Souryo
37c3201057 Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread)
Improved performance (less memory copying, less spin waiting, etc.) - uses less CPU at normal speed, and faster when no FPS limit
2015-08-30 21:04:21 -04:00