Sour
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ffa58b6380
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Video: Added refresh rate selection for exclusive fullscreen
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2017-12-28 10:59:27 -05:00 |
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Souryo
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114d9d2313
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Video: Exclusive fullscreen mode (wip)
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2017-11-29 23:24:26 -05:00 |
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Souryo
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7d1fa8aaaf
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UI: Added game timer option (+ code refactoring)
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2017-05-13 15:43:02 -04:00 |
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Souryo
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3d2e4cbb69
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Video: Added frame counter option
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2017-04-30 19:28:35 -04:00 |
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Souryo
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aa14eb5981
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Code cleanup - Removed old unused feature
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2016-09-03 10:50:23 -04:00 |
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Souryo
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3da2a56513
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DirectX: Added proper error checking to all calls, removed multi-threaded DirectX usage (fixes crashes on some machines)
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2016-07-23 07:34:43 -04:00 |
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Souryo
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ac69be19a5
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Overclocking: Added lag counter
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2016-07-10 18:22:37 -04:00 |
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Souryo
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0cfe0246cf
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Video: Bilinear Interpolation option
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2016-05-24 19:45:58 -04:00 |
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Souryo
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545962cfa7
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Google Drive Integration
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2016-05-22 14:43:07 -04:00 |
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Souryo
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a9fa9b9ba7
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Renderer: Fixed multithreading bug + fixed pause screen displaying incorrectly on some devices
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2016-05-22 11:14:01 -04:00 |
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Souryo
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0c765aca59
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Localization: Mesen is now available in English, French and Japanese
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2016-02-19 13:05:04 -05:00 |
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Souryo
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63d2c2f9d3
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UI: Changed all icons (to public domain ones) + redrew Mesen icon in blue. Hid/disabled some UI elements for things that are not implemented yet.
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2016-02-11 18:34:55 -05:00 |
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Souryo
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4277818b1b
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UI: Changed way notifications are displayed (text only)
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2016-02-06 18:33:24 -05:00 |
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Souryo
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3683d76088
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VideoRenderer: Split from VideoDecoder. Handles drawing to the screen - even when no game is running.
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2016-01-31 00:41:33 -05:00 |
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Souryo
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a56aa15f28
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Win 8.1/10 support: Fixed crashes, added automatic download feature for the MSVC runtime
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2016-01-16 19:33:10 -05:00 |
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Souryo
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e4fa287e66
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Vista: Fixed a couple of issues that came up while testing on windows vista
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2016-01-16 12:29:17 -05:00 |
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Souryo
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fbecf90a54
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Rendering: Fixed dropped frames in VideoDecoder (makes NTSC picture and full_palette tests a lot more stable).
+Fixed vertical sync causing high cpu usage.
+Reduced memory usage by removing useless buffers (Renderer)
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2016-01-12 19:42:28 -05:00 |
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Souryo
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8d15b309c5
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Ntsc emulation support + resolution scale options
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2016-01-05 21:28:38 -05:00 |
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Souryo
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37c3201057
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Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread)
Improved performance (less memory copying, less spin waiting, etc.) - uses less CPU at normal speed, and faster when no FPS limit
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2015-08-30 21:04:21 -04:00 |
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Souryo
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f2ee0f916e
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"HDNes" HD pack support (still some bugs left)
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2015-08-14 21:50:14 -04:00 |
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Souryo
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068fa72e87
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Added overscan config
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2015-07-23 23:16:31 -04:00 |
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Souryo
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fb17e7b154
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PPU - Grayscale/Emphasis bit support & fixed behavior when rendering disabled and vram addr in palette range
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2015-07-22 22:08:28 -04:00 |
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Souryo
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62d87d6bab
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Optimizations/cleanup in PPU
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2015-07-21 18:18:20 -04:00 |
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Souryo
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42d5e43343
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Show FPS & Limit FPS options are now saved to settings file
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2015-07-17 21:18:57 -04:00 |
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Souryo
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c810b4802a
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Moved FPS counter to renderer, instead of emulation core (gained ~20 fps)
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2015-07-14 21:51:39 -04:00 |
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Souryo
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e7e77ccfa7
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Converted all wide strings to utf8 strings
Fixed exception throwing to be standard
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2015-07-11 08:27:22 -04:00 |
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Souryo
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48409ae82b
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-Rewrote entire GUI in .NET
-Several other fixes (bugfixes, refactoring, etc.)
-Added a few more features to debugger
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2015-07-01 23:17:14 -04:00 |
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