Commit Graph

143 Commits

Author SHA1 Message Date
Sour
e338ab0765 Fixed init order when loading a game to prevent potential crashes (or incorrect behavior) in some scenarios (mostly if using the random mapper state option) 2019-06-22 16:33:59 -04:00
Sour
72fc0de383 Allow dipswitches to be manually configured for mappers that use them (instead of incrementing the value on reset) 2019-02-08 19:39:35 -05:00
Sour
c4dbe9929c Added support for Bandai's EEPROMs 2019-01-26 10:05:07 -05:00
Sour
4c9e297034 Debugger: Added nametable breakpoint support 2019-01-14 19:01:13 -05:00
Sour
079564cb25 Debugger: Fixed out-of-range memory read bug in memory import logic 2019-01-13 19:15:37 -05:00
Sour
76f64b19ef Debugger: Added access counters for CHR ROM/RAM and nametable memory
+Added read/write highlighting, etc. for memory viewer tabs
+Improved show tile/attribute updates in PPU viewer
2019-01-13 18:32:27 -05:00
Sour
8f53659d5f Namco163: Fixed save games for games that use the mapper's 128-byte internal RAM as save data 2019-01-13 15:20:57 -05:00
Sour
ce68ce57c0 Core: Refactored nametable RAM management to fix some issues and remove some limitations
(This breaks save state compatibility)
2019-01-13 15:20:57 -05:00
Sour
40710c3665 Debugger: Allow debugger to peek at APU/PPU registers without altering the state 2018-12-25 00:07:45 -05:00
Sour
60e0bd4e01 Debugger: Fixed issues & improved performance with new breakpoint logic 2018-12-25 00:07:38 -05:00
Sour
fd33562205 HD Pack Builder: Improved performance while recording (~80fps -> ~180fps) 2018-09-07 21:30:00 -04:00
Sour
726a4121dd Debugger: Improved CPU/PPU memory mapping display 2018-08-19 13:53:20 -04:00
Sour
1eea81f2c5 Fixed crash when trying to map memory ranges that aren't multiples of 256 bytes (or misaligned) 2018-08-07 18:29:09 -04:00
Sour
15373016d0 Refactoring - removed statics from EmulationSettings 2018-07-14 18:32:32 -04:00
Sour
d72d1f3c6d Added more VS System info to DB, support for new NES 2.0 proposals (WIP) + some refactoring 2018-07-08 10:28:49 -04:00
Sour
04310eddb4 Core refactoring (remove static variables) - WIP 2018-07-08 10:28:47 -04:00
Sour
b5d460ffb3 UNIF: Added support for SSS-NROM-256 board (Famicombox Menu cartridge) - incomplete, but boots properly 2018-06-25 13:04:23 -04:00
Sour
6a59bb52c9 Fixed issues with Sunsoft-4 emulation (Mapper 68) - Nantettatte roms with external PRG now work properly 2018-06-17 11:28:41 -04:00
Sour
aad8b2bd47 PPU: Simulate the PPU's address bus a bit better (fixes Touhou Rououmu homebrew that detected Mesen as an emulator because of it) 2018-06-02 22:12:00 -04:00
Sour
6d1ca4503e Added option to boot up (some) mappers in a random state (useful for homebrew dev) 2018-04-14 22:12:05 -04:00
Sour
3a4cea91c0 UI: Added option to allow save states to be loaded even when hash mismatches (if mapper matches) 2018-03-20 22:05:38 -04:00
Sour
8c48aaa100 BaseMapper: Keep _hasBattery flag, even if save ram is 0 bytes long (+ removed old ForceBattery patch) 2018-03-15 23:57:35 -04:00
Sour
cdbc35e49f Debugger: Added ability to customize the default labels on a per-mapper basis 2018-03-03 15:40:11 -05:00
Sour
d62d701e64 Debugger: Added paste/undo support in hex editor 2018-02-24 14:23:54 -05:00
Sour
d8e00168a4 Debugger: Added "Event Viewer" tool - replaces PPU Register Write Viewer 2018-02-18 23:03:02 -05:00
Sour
3a4bab270e Debugger: Improved breakpoint management 2018-02-10 21:23:22 -05:00
Sour
2f9305779d Debugger: Add options to generate stripped rom based on CDL data 2018-01-01 12:09:33 -05:00
Sour
35f65fad73 Debugger: Option to show label in breakpoint list (+ fixed display for absolute PPU breakpoints) 2017-12-31 17:22:54 -05:00
Sour
db971fe5cc HD Packs: Performance fixes (CHR RAM games run 2x faster than before + some improvements for CHR ROM games) 2017-12-18 20:02:25 -05:00
Souryo
850102bbdc Input: Added support for ~20 new peripherals (Incomplete, more fixes/changes to come)
Movies: Rewrote format to support all IO devices and console types
Netplay: Now supports all IO devices and console types
2017-11-19 23:08:23 -05:00
Souryo
4245561034 Debugger: Lua - Remove "debug" read/write API (replaced by cpuDebug & ppuDebug enum values) 2017-10-07 13:31:28 -04:00
Souryo
5957bc2d3e Debugger: LUA scripting 2017-08-30 18:31:27 -04:00
Souryo
8e2f39e3bd Debugger: Added ability to revert prg/chr changes 2017-08-21 23:11:14 -04:00
Souryo
daca866957 Debugger: Add option to save changes as IPS file 2017-08-19 19:40:02 -04:00
Souryo
2ee5b59db4 Debugger: Added NES header editor 2017-08-12 16:52:45 -04:00
Souryo
4e14a83625 Debugger: General speed optimizations 2017-08-05 17:18:09 -04:00
Souryo
4455178da2 Code refactoring (patch/archive handling) + allow HD packs to be loaded from archives 2017-07-30 09:46:07 -04:00
Souryo
8d4dcf96e2 FDS: Fixed save file issues when using power cycle 2017-07-15 22:52:37 -04:00
Souryo
e82371e2f8 HD Packs: Improvements, new features, bug fixes 2017-06-28 20:01:24 -04:00
Souryo
8032407f28 Fixed some games (Galaxian, Mighty Bomb Jack) + added some games to DB to fix headers 2017-05-25 20:04:49 -04:00
Souryo
211e6354c8 Movies: FM2 file format support (incomplete, wip) 2017-04-24 18:28:50 -04:00
Souryo
194d933685 Movies: bk2 movie format support (incomplete + sync issues vs NesHawk) 2017-04-22 13:19:21 -04:00
Souryo
bf979be756 Optimizations: Most games now run 15-20% faster 2017-03-31 22:14:16 -04:00
Souryo
6a57fa5cb3 Debugger: Allow save ram to be shown in code window 2017-03-15 19:19:41 -04:00
Souryo
910e27f0af Debugger: Ability to save modified PRG/CHR back to a rom 2017-03-04 22:25:25 -05:00
Souryo
485e8cc2ce Debugger: Added tile editor feature in PPU viewer 2017-03-04 21:52:08 -05:00
Souryo
ee6585aa5c Debugger: Allow editing memory values for all memory types 2017-02-26 20:47:39 -05:00
Souryo
40034199ee OAM: Sprite RAM is now initialized based on the ram power on settings 2017-02-23 20:01:48 -05:00
Souryo
b4489ed0f7 Linux: Fixed all clang warnings 2016-12-17 23:14:47 -05:00
Souryo
c1a6453343 Debugger: Memory access counters (read/write/exec/uninitialized read) 2016-12-01 19:38:48 -05:00