#pragma once #include "stdafx.h" #include #include "BaseControlDevice.h" #include "IKeyManager.h" #include "KeyManager.h" #include "Console.h" #include "EmulationSettings.h" class SnesMouse : public BaseControlDevice { private: uint32_t _stateBuffer = 0; uint8_t _sensitivity = 0; protected: bool HasCoordinates() override { return true; } enum Buttons { Left = 0, Right }; void StreamState(bool saving) override { BaseControlDevice::StreamState(saving); Stream(_stateBuffer, _sensitivity); } string GetKeyNames() override { return "LR"; } void InternalSetStateFromInput() override { SetPressedState(Buttons::Left, KeyManager::IsMouseButtonPressed(MouseButton::LeftButton)); SetPressedState(Buttons::Right, KeyManager::IsMouseButtonPressed(MouseButton::RightButton)); SetMovement(KeyManager::GetMouseMovement(_console->GetSettings()->GetMouseSensitivity(MouseDevice::SnesMouse))); } public: SnesMouse(std::shared_ptr console, uint8_t port) : BaseControlDevice(console, port) { } void WriteRAM(uint16_t addr, uint8_t value) override { StrobeProcessWrite(value); } uint8_t ReadRAM(uint16_t addr) override { uint8_t output = 0; if((addr == 0x4016 && (_port & 0x01) == 0) || (addr == 0x4017 && (_port & 0x01) == 1)) { StrobeProcessRead(); if(_strobe) { _sensitivity = (_sensitivity + 1) % 3; } output = (_stateBuffer & 0x80000000) >> 31; if(_port >= 2) { output <<= 1; } _stateBuffer <<= 1; } return output; } void RefreshStateBuffer() override { MouseMovement mov = GetMovement(); int32_t dx = mov.dx * (1 + _sensitivity); int32_t dy = mov.dy * (1 + _sensitivity); uint32_t upFlag = dy < 0 ? 0x80 : 0; uint32_t leftFlag = dx < 0 ? 0x80 : 0; dx = std::min(std::abs(dx), 127); dy = std::min(std::abs(dy), 127); uint8_t byte1 = 0; uint8_t byte2 = 0x01 | ((_sensitivity & 0x03) << 4) | (IsPressed(SnesMouse::Buttons::Left) ? 0x40 : 0) | (IsPressed(SnesMouse::Buttons::Right) ? 0x80 : 0); uint8_t byte3 = dy | upFlag; uint8_t byte4 = dx | leftFlag; _stateBuffer = (byte1 << 24) | (byte2 << 16) | (byte3 << 8) | byte4; } };