// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #include #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include #include #pragma comment(lib, "dsound.lib") #pragma comment(lib, "dxguid.lib") #pragma comment(lib, "winmm.lib") // C RunTime Header Files #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using std::list; using std::vector; using std::shared_ptr; using std::string; using namespace std::literals::string_literals;