#pragma once #include "stdafx.h" #include "Snapshotable.h" #include "IMemoryHandler.h" #include "MessageManager.h" #include "RomLoader.h" #include "EmulationSettings.h" #include "DebuggerTypes.h" enum class DebugMemoryType; enum class PrgMemoryType { PrgRom, SaveRam, WorkRam, }; enum class ChrMemoryType { Default, ChrRom, ChrRam }; enum MemoryAccessType { Unspecified = -1, NoAccess = 0x00, Read = 0x01, Write = 0x02, ReadWrite = 0x03 }; enum ChrSpecialPage { NametableA = 0x7000, NametableB = 0x7001 }; struct CartridgeState { uint32_t PrgRomSize; uint32_t ChrRomSize; uint32_t ChrRamSize; uint32_t PrgPageCount; uint32_t PrgPageSize; uint32_t PrgSelectedPages[64]; uint32_t ChrPageCount; uint32_t ChrPageSize; uint32_t ChrSelectedPages[64]; uint32_t Nametables[8]; }; class BaseMapper : public IMemoryHandler, public Snapshotable, public INotificationListener { private: MirroringType _mirroringType; string _batteryFilename; uint16_t InternalGetPrgPageSize(); uint16_t InternalGetSaveRamPageSize(); uint16_t InternalGetWorkRamPageSize(); uint16_t InternalGetChrPageSize(); uint16_t InternalGetChrRamPageSize(); uint8_t *_nesNametableRam[2]; uint8_t *_cartNametableRam[10]; uint8_t _nametableIndexes[4]; bool _onlyChrRam = false; bool _hasBusConflicts = false; string _romFilename; string _romName; bool _allowRegisterRead = false; uint8_t _isReadRegisterAddr[0x10000]; uint8_t _isWriteRegisterAddr[0x10000]; vector _prgPages; vector _chrPages; vector _prgPageAccessType; vector _chrPageAccessType; uint32_t _prgPageNumbers[64]; uint32_t _chrPageNumbers[64]; uint32_t _crc32 = 0; uint32_t _prgCrc32 = 0; vector _originalPrgRom; protected: NESHeader _nesHeader; GameInfo _databaseInfo; uint16_t _mapperID; uint8_t _subMapperID; GameSystem _gameSystem; uint8_t* _prgRom = nullptr; uint8_t* _chrRom = nullptr; uint8_t* _chrRam = nullptr; uint32_t _prgSize = 0; uint32_t _chrRomSize = 0; uint32_t _chrRamSize = 0; uint8_t* _saveRam = nullptr; uint32_t _saveRamSize = 0; uint32_t _workRamSize = 0; uint8_t* _workRam = nullptr; bool _hasBattery = false; bool _hasChrBattery = false; virtual void InitMapper() = 0; virtual void InitMapper(RomData &romData); virtual uint16_t GetPRGPageSize() = 0; virtual uint16_t GetCHRPageSize() = 0; bool IsNes20(); virtual uint16_t GetChrRamPageSize() { return 0x2000; } //Save ram is battery backed and saved to disk virtual uint32_t GetSaveRamSize() { return HasBattery() ? 0x2000 : 0; } virtual uint32_t GetSaveRamPageSize() { return 0x2000; } virtual bool ForceBattery() { return false; } virtual bool ForceChrBattery() { return false; } virtual bool ForceSaveRamSize() { return false; } virtual bool ForceWorkRamSize() { return false; } virtual uint32_t GetChrRamSize() { return 0x0000; } //Work ram is NOT saved - aka Expansion ram, etc. virtual uint32_t GetWorkRamSize() { return HasBattery() ? 0 : 0x2000; } virtual uint32_t GetWorkRamPageSize() { return 0x2000; } virtual uint16_t RegisterStartAddress() { return 0x8000; } virtual uint16_t RegisterEndAddress() { return 0xFFFF; } virtual bool AllowRegisterRead() { return false; } virtual bool HasBusConflicts() { return false; } uint8_t InternalReadRam(uint16_t addr); virtual void WriteRegister(uint16_t addr, uint8_t value); virtual uint8_t ReadRegister(uint16_t addr); void SelectPrgPage4x(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom); void SelectPrgPage2x(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom); virtual void SelectPRGPage(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom); void SetCpuMemoryMapping(uint16_t startAddr, uint16_t endAddr, int16_t pageNumber, PrgMemoryType type, int8_t accessType = -1); void SetCpuMemoryMapping(uint16_t startAddr, uint16_t endAddr, uint8_t *source, int8_t accessType = -1); void RemoveCpuMemoryMapping(uint16_t startAddr, uint16_t endAddr); virtual void SelectChrPage8x(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default); virtual void SelectChrPage4x(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default); virtual void SelectChrPage2x(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default); virtual void SelectCHRPage(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default); void SetPpuMemoryMapping(uint16_t startAddr, uint16_t endAddr, uint16_t pageNumber, ChrMemoryType type = ChrMemoryType::Default, int8_t accessType = -1); void SetPpuMemoryMapping(uint16_t startAddr, uint16_t endAddr, uint8_t* sourceMemory, int8_t accessType = -1); void RemovePpuMemoryMapping(uint16_t startAddr, uint16_t endAddr); bool HasBattery(); void LoadBattery(); string GetBatteryFilename(); uint32_t GetPRGPageCount(); uint32_t GetCHRPageCount(); void RestoreOriginalPrgRam(); void InitializeChrRam(int32_t chrRamSize = -1); bool HasChrRam(); bool HasChrRom(); void AddRegisterRange(uint16_t startAddr, uint16_t endAddr, MemoryOperation operation = MemoryOperation::Any); void RemoveRegisterRange(uint16_t startAddr, uint16_t endAddr, MemoryOperation operation = MemoryOperation::Any); virtual void StreamState(bool saving) override; uint8_t* GetNametable(uint8_t index); void AddNametable(uint8_t index, uint8_t *nametable); void SetNametable(uint8_t index, uint8_t nametableIndex); void SetNametables(uint8_t nametable1Index, uint8_t nametable2Index, uint8_t nametable3Index, uint8_t nametable4Index); void SetMirroringType(MirroringType type); MirroringType GetMirroringType(); public: void Initialize(RomData &romData); virtual ~BaseMapper(); virtual void Reset(bool softReset); virtual void SetNesModel(NesModel model) { } virtual void ProcessCpuClock() { } virtual void NotifyVRAMAddressChange(uint16_t addr); void ProcessNotification(ConsoleNotificationType type, void* parameter) override; virtual void GetMemoryRanges(MemoryRanges &ranges) override; void ApplyCheats(); void SaveBattery(); virtual void SetDefaultNametables(uint8_t* nametableA, uint8_t* nametableB); GameSystem GetGameSystem(); uint32_t GetCrc32(); uint32_t GetPrgCrc32(); string GetRomName(); uint8_t ReadRAM(uint16_t addr) override; virtual void WriteRAM(uint16_t addr, uint8_t value) override; void WritePrgRam(uint16_t addr, uint8_t value); uint8_t InternalReadVRAM(uint16_t addr); virtual uint8_t ReadVRAM(uint16_t addr, MemoryOperationType type = MemoryOperationType::Read); void WriteVRAM(uint16_t addr, uint8_t value); void InitializeRam(void* data, uint32_t length); //Debugger Helper Functions CartridgeState GetState(); uint8_t* GetPrgRom(); uint8_t* GetWorkRam(); uint32_t GetMemorySize(DebugMemoryType type); uint32_t CopyMemory(DebugMemoryType type, uint8_t* buffer); void WriteMemory(DebugMemoryType type, uint8_t* buffer); int32_t ToAbsoluteAddress(uint16_t addr); int32_t ToAbsoluteSaveRamAddress(uint16_t addr); int32_t ToAbsoluteWorkRamAddress(uint16_t addr); int32_t ToAbsoluteChrAddress(uint16_t addr); int32_t FromAbsoluteAddress(uint32_t addr, AddressType type = AddressType::PrgRom); };