#pragma once #include "stdafx.h" #include "BaseMapper.h" enum class VRCVariant { VRC2a, //Mapper 22 VRC2b, //23 VRC2c, //25 VRC4a, //21 VRC4b, //25 VRC4c, //21 VRC4d, //25 VRC4e, //23 VRC4_27, //27 }; class VRC2_4 : public BaseMapper { private: VRCVariant _variant; uint8_t _prgReg0; uint8_t _prgReg1; uint8_t _prgMode; uint8_t _hiCHRRegs[8]; uint8_t _loCHRRegs[8]; bool _hasIRQ; protected: virtual uint16_t GetPRGPageSize() { return 0x2000; } virtual uint16_t GetCHRPageSize() { return 0x0400; } void InitMapper() { _prgMode = 0; _prgReg0 = 0; _prgReg1 = 0; _hasIRQ = 0; memset(_loCHRRegs, 0, sizeof(_loCHRRegs)); memset(_hiCHRRegs, 0, sizeof(_hiCHRRegs)); UpdateState(); } void UpdateState() { for(int i = 0; i < 8; i++) { uint32_t page = _loCHRRegs[i] | (_hiCHRRegs[i] << 4); if(_variant == VRCVariant::VRC2a) { //"On VRC2a (mapper 022) only the high 7 bits of the CHR regs are used -- the low bit is ignored. Therefore, you effectively have to right-shift the CHR page by 1 to get the actual page number." page >>= 1; } SelectCHRPage(i, page); } if(_prgMode == 0) { SelectPRGPage(0, _prgReg0); SelectPRGPage(1, _prgReg1); SelectPRGPage(2, -2); SelectPRGPage(3, -1); } else { SelectPRGPage(0, -2); SelectPRGPage(1, _prgReg1); SelectPRGPage(2, _prgReg0); SelectPRGPage(3, -1); } } void WriteRegister(uint16_t addr, uint8_t value) { addr = TranslateAddress(addr); if(addr >= 0x8000 && addr <= 0x8006) { _prgReg0 = value & 0x1F; } else if(addr == 0x9000 || addr == 0x9002) { switch(value & 0x03) { case 0: SetMirroringType(MirroringType::Vertical); break; case 1: SetMirroringType(MirroringType::Horizontal); break; case 2: SetMirroringType(MirroringType::ScreenAOnly); break; case 3: SetMirroringType(MirroringType::ScreenBOnly); break; } } else if(addr == 0x9004 || addr == 0x9006) { if(_variant >= VRCVariant::VRC4a) { _prgMode = (value >> 1) & 0x01; } } else if(addr >= 0xA000 && addr <= 0xA006) { _prgReg1 = value & 0x1F; } else if(addr >= 0xB000 && addr <= 0xE006) { uint8_t regNumber = ((((addr >> 12) & 0x07) - 3) << 1) + ((addr >> 1) & 0x01); bool lowBits = (addr & 0x01) == 0x00; if(lowBits) { //The other reg contains the low 4 bits _loCHRRegs[regNumber] = value & 0x0F; } else { //One reg contains the high 5 bits _hiCHRRegs[regNumber] = value & 0x1F; } } else if(addr == 0xF000 || addr == 0xF001) { //IRQ Reload Value _hasIRQ = true; } else if(addr == 0xF002) { //IRQ Control _hasIRQ = true; } else if(addr == 0xF003) { //IRQ Acknowledge _hasIRQ = true; } UpdateState(); } public: VRC2_4(VRCVariant variant) { _variant = variant; } uint16_t TranslateAddress(uint16_t addr) { uint32_t A0 = addr & 0x01; uint32_t A1 = (addr >> 1) & 0x01; switch(_variant) { case VRCVariant::VRC2a: //Mapper 22 A0 = (addr >> 1) & 0x01; A1 = (addr & 0x01); break; case VRCVariant::VRC2c: case VRCVariant::VRC4b: case VRCVariant::VRC4d: //Mapper 25 //ORing both values should make most games work. //VRC2c & VRC4b (Both uses the same bits) A0 = (addr >> 1) & 0x01; A1 = (addr & 0x01); //VRC4d A0 |= (addr >> 3) & 0x01; A1 |= (addr >> 2) & 0x01; break; case VRCVariant::VRC4a: case VRCVariant::VRC4c: //Mapper 21 //VRC4a A0 = (addr >> 1) & 0x01; A1 = (addr >> 2) & 0x01; //VRC4c A0 |= (addr >> 6) & 0x01; A1 |= (addr >> 7) & 0x01; break; case VRCVariant::VRC2b: case VRCVariant::VRC4e: //Mapper 23 //VRC2b A0 = addr & 0x01; A1 = (addr >> 1) & 0x01; //VRC4e A0 |= (addr >> 2) & 0x01; A1 |= (addr >> 3) & 0x01; break; default: throw std::runtime_error("not supported"); break; } return (addr & 0xFF00) | (A1 << 1) | A0; } void StreamState(bool saving) { Stream(_prgReg0); Stream(_prgReg1); Stream(_prgMode); StreamArray(_loCHRRegs, 8); StreamArray(_hiCHRRegs, 8); Stream(_hasIRQ); BaseMapper::StreamState(saving); } };