Mesen/Core/FdsLoader.cpp
2022-04-06 19:19:50 +02:00

148 lines
4.3 KiB
C++

#include "stdafx.h"
#include "FdsLoader.h"
#include <algorithm>
#include "../Utilities/FolderUtilities.h"
#include "../Utilities/CRC32.h"
#include "RomData.h"
#include "MapperFactory.h"
#include "GameDatabase.h"
#include "EmulationSettings.h"
void FdsLoader::AddGaps(vector<uint8_t>& diskSide, uint8_t * readBuffer)
{
//Start image with 28300 bits of gap
diskSide.insert(diskSide.end(), 28300 / 8, 0);
for(size_t j = 0; j < FdsDiskSideCapacity;) {
uint8_t blockType = readBuffer[j];
uint32_t blockLength = 1;
switch(blockType) {
case 1: blockLength = 56; break; //Disk header
case 2: blockLength = 2; break; //File count
case 3: blockLength = 16; break; //File header
case 4: blockLength = 1 + readBuffer[j - 3] + readBuffer[j - 2] * 0x100; break;
default: return; //End parsing when we encounter an invalid block type (This is what Nestopia apppears to do)
}
if(blockType == 0) {
diskSide.push_back(blockType);
} else {
diskSide.push_back(0x80);
diskSide.insert(diskSide.end(), &readBuffer[j], &readBuffer[j] + blockLength);
//Fake CRC value
diskSide.push_back(0x4D);
diskSide.push_back(0x62);
//Insert 976 bits of gap after a block
diskSide.insert(diskSide.end(), 976 / 8, 0);
}
j += blockLength;
}
}
vector<uint8_t> FdsLoader::LoadBios()
{
//For FDS, the PRG ROM is the FDS BIOS (8k)
vector<uint8_t> biosData;
ifstream biosFile(FolderUtilities::CombinePath(FolderUtilities::GetHomeFolder(), "FdsBios.bin"), ios::in | ios::binary);
if(biosFile) {
return vector<uint8_t>(std::istreambuf_iterator<char>(biosFile), {});
} else {
biosFile.open(FolderUtilities::CombinePath(FolderUtilities::GetHomeFolder(), "disksys.rom"), ios::in | ios::binary);
if(biosFile) {
return vector<uint8_t>(std::istreambuf_iterator<char>(biosFile), {});
}
}
return {};
}
vector<uint8_t> FdsLoader::RebuildFdsFile(vector<vector<uint8_t>> diskData, bool needHeader)
{
vector<uint8_t> output;
output.reserve(diskData.size() * FdsDiskSideCapacity + 16);
if(needHeader) {
uint8_t header[16] = { 'F', 'D', 'S', '\x1a', (uint8_t)diskData.size(), '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0' };
output.insert(output.end(), header, header + sizeof(header));
}
for(vector<uint8_t> &diskSide : diskData) {
bool inGap = true;
size_t i = 0, len = diskSide.size();
size_t gapNeeded = FdsDiskSideCapacity;
uint32_t fileSize = 0;
while(i < len) {
if(inGap) {
if(diskSide[i] == 0x80) {
inGap = false;
}
i++;
} else {
uint32_t blockLength = 1;
switch(diskSide[i]) {
case 1: blockLength = 56; break; //Disk header
case 2: blockLength = 2; break; //File count
case 3: blockLength = 16; fileSize = diskSide[i + 13] + diskSide[i + 14] * 0x100; break; //File header
case 4: blockLength = 1 + fileSize; break;
}
output.insert(output.end(), &diskSide[i], &diskSide[i] + blockLength);
gapNeeded -= blockLength;
i += blockLength;
i += 2; //Skip CRC after block
inGap = true;
}
}
output.insert(output.end(), gapNeeded, 0);
}
return output;
}
void FdsLoader::LoadDiskData(vector<uint8_t>& romFile, vector<vector<uint8_t>>& diskData, vector<vector<uint8_t>>& diskHeaders)
{
uint8_t numberOfSides = 0;
size_t fileOffset = 0;
bool hasHeader = memcmp(romFile.data(), "FDS\x1a", 4) == 0;
if(hasHeader) {
numberOfSides = romFile[4];
fileOffset = 16;
} else {
numberOfSides = (uint8_t)(romFile.size() / 65500);
}
for(uint32_t i = 0; i < numberOfSides; i++) {
diskData.push_back(vector<uint8_t>());
vector<uint8_t> &fdsDiskImage = diskData.back();
diskHeaders.push_back(vector<uint8_t>(romFile.data() + fileOffset + 1, romFile.data() + fileOffset + 57));
AddGaps(fdsDiskImage, &romFile[fileOffset]);
fileOffset += FdsDiskSideCapacity;
//Ensure the image is 65500 bytes
if(fdsDiskImage.size() < FdsDiskSideCapacity) {
fdsDiskImage.resize(FdsDiskSideCapacity);
}
}
}
void FdsLoader::LoadRom(RomData& romData, vector<uint8_t>& romFile)
{
romData.Info.Hash.PrgCrc32 = CRC32::GetCRC(romFile.data(), romFile.size());
romData.Info.Format = RomFormat::Fds;
romData.Info.MapperID = MapperFactory::FdsMapperID;
romData.Info.Mirroring = MirroringType::Vertical;
romData.PrgRom = LoadBios();
romData.Info.System = GameSystem::FDS;
if(romData.PrgRom.size() != 0x2000) {
romData.Error = true;
romData.BiosMissing = true;
}
}