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https://github.com/libretro/Mesen.git
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148 lines
4.3 KiB
C++
148 lines
4.3 KiB
C++
#include "stdafx.h"
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#include "FdsLoader.h"
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#include <algorithm>
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#include "../Utilities/FolderUtilities.h"
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#include "../Utilities/CRC32.h"
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#include "RomData.h"
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#include "MapperFactory.h"
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#include "GameDatabase.h"
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#include "EmulationSettings.h"
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void FdsLoader::AddGaps(vector<uint8_t>& diskSide, uint8_t * readBuffer)
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{
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//Start image with 28300 bits of gap
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diskSide.insert(diskSide.end(), 28300 / 8, 0);
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for(size_t j = 0; j < FdsDiskSideCapacity;) {
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uint8_t blockType = readBuffer[j];
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uint32_t blockLength = 1;
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switch(blockType) {
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case 1: blockLength = 56; break; //Disk header
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case 2: blockLength = 2; break; //File count
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case 3: blockLength = 16; break; //File header
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case 4: blockLength = 1 + readBuffer[j - 3] + readBuffer[j - 2] * 0x100; break;
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default: return; //End parsing when we encounter an invalid block type (This is what Nestopia apppears to do)
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}
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if(blockType == 0) {
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diskSide.push_back(blockType);
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} else {
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diskSide.push_back(0x80);
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diskSide.insert(diskSide.end(), &readBuffer[j], &readBuffer[j] + blockLength);
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//Fake CRC value
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diskSide.push_back(0x4D);
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diskSide.push_back(0x62);
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//Insert 976 bits of gap after a block
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diskSide.insert(diskSide.end(), 976 / 8, 0);
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}
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j += blockLength;
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}
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}
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vector<uint8_t> FdsLoader::LoadBios()
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{
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//For FDS, the PRG ROM is the FDS BIOS (8k)
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vector<uint8_t> biosData;
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ifstream biosFile(FolderUtilities::CombinePath(FolderUtilities::GetHomeFolder(), "FdsBios.bin"), ios::in | ios::binary);
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if(biosFile) {
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return vector<uint8_t>(std::istreambuf_iterator<char>(biosFile), {});
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} else {
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biosFile.open(FolderUtilities::CombinePath(FolderUtilities::GetHomeFolder(), "disksys.rom"), ios::in | ios::binary);
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if(biosFile) {
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return vector<uint8_t>(std::istreambuf_iterator<char>(biosFile), {});
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}
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}
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return {};
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}
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vector<uint8_t> FdsLoader::RebuildFdsFile(vector<vector<uint8_t>> diskData, bool needHeader)
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{
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vector<uint8_t> output;
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output.reserve(diskData.size() * FdsDiskSideCapacity + 16);
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if(needHeader) {
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uint8_t header[16] = { 'F', 'D', 'S', '\x1a', (uint8_t)diskData.size(), '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0' };
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output.insert(output.end(), header, header + sizeof(header));
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}
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for(vector<uint8_t> &diskSide : diskData) {
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bool inGap = true;
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size_t i = 0, len = diskSide.size();
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size_t gapNeeded = FdsDiskSideCapacity;
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uint32_t fileSize = 0;
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while(i < len) {
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if(inGap) {
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if(diskSide[i] == 0x80) {
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inGap = false;
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}
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i++;
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} else {
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uint32_t blockLength = 1;
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switch(diskSide[i]) {
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case 1: blockLength = 56; break; //Disk header
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case 2: blockLength = 2; break; //File count
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case 3: blockLength = 16; fileSize = diskSide[i + 13] + diskSide[i + 14] * 0x100; break; //File header
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case 4: blockLength = 1 + fileSize; break;
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}
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output.insert(output.end(), &diskSide[i], &diskSide[i] + blockLength);
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gapNeeded -= blockLength;
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i += blockLength;
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i += 2; //Skip CRC after block
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inGap = true;
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}
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}
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output.insert(output.end(), gapNeeded, 0);
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}
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return output;
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}
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void FdsLoader::LoadDiskData(vector<uint8_t>& romFile, vector<vector<uint8_t>>& diskData, vector<vector<uint8_t>>& diskHeaders)
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{
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uint8_t numberOfSides = 0;
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size_t fileOffset = 0;
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bool hasHeader = memcmp(romFile.data(), "FDS\x1a", 4) == 0;
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if(hasHeader) {
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numberOfSides = romFile[4];
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fileOffset = 16;
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} else {
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numberOfSides = (uint8_t)(romFile.size() / 65500);
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}
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for(uint32_t i = 0; i < numberOfSides; i++) {
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diskData.push_back(vector<uint8_t>());
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vector<uint8_t> &fdsDiskImage = diskData.back();
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diskHeaders.push_back(vector<uint8_t>(romFile.data() + fileOffset + 1, romFile.data() + fileOffset + 57));
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AddGaps(fdsDiskImage, &romFile[fileOffset]);
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fileOffset += FdsDiskSideCapacity;
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//Ensure the image is 65500 bytes
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if(fdsDiskImage.size() < FdsDiskSideCapacity) {
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fdsDiskImage.resize(FdsDiskSideCapacity);
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}
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}
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}
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void FdsLoader::LoadRom(RomData& romData, vector<uint8_t>& romFile)
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{
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romData.Info.Hash.PrgCrc32 = CRC32::GetCRC(romFile.data(), romFile.size());
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romData.Info.Format = RomFormat::Fds;
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romData.Info.MapperID = MapperFactory::FdsMapperID;
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romData.Info.Mirroring = MirroringType::Vertical;
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romData.PrgRom = LoadBios();
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romData.Info.System = GameSystem::FDS;
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if(romData.PrgRom.size() != 0x2000) {
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romData.Error = true;
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romData.BiosMissing = true;
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}
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}
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