mirror of
https://github.com/libretro/Mesen.git
synced 2024-12-03 15:12:17 +00:00
642 lines
22 KiB
C#
642 lines
22 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Mesen.GUI
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{
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public class InteropEmu
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{
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private const string DLLPath = "WinMesen.dll";
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[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool TestDll();
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[DllImport(DLLPath)] public static extern void InitializeEmu([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string homeFolder, IntPtr windowHandle, IntPtr dxViewerHandle);
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[DllImport(DLLPath)] public static extern void Release();
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[DllImport(DLLPath)] public static extern void LoadROM([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string filename);
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[DllImport(DLLPath)] public static extern void ApplyIpsPatch([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string filename);
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[DllImport(DLLPath)] public static extern void AddKnowGameFolder([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string folder);
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[DllImport(DLLPath)] public static extern void AddKeyMappings(int port, KeyMapping mapping);
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[DllImport(DLLPath)] public static extern void ClearKeyMappings(int port);
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[DllImport(DLLPath)] public static extern UInt32 GetPressedKey();
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[DllImport(DLLPath)] public static extern UInt32 GetKeyCode([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string keyName);
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[DllImport(DLLPath, EntryPoint="GetKeyName")] private static extern IntPtr GetKeyNameWrapper(UInt32 key);
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[DllImport(DLLPath)] public static extern void Run();
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[DllImport(DLLPath)] public static extern void Pause();
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[DllImport(DLLPath)] public static extern void Resume();
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[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool IsPaused();
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[DllImport(DLLPath)] public static extern void Stop();
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[DllImport(DLLPath, EntryPoint="GetROMPath")] private static extern IntPtr GetROMPathWrapper();
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[DllImport(DLLPath)] public static extern void Reset();
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[DllImport(DLLPath)] public static extern void StartServer(UInt16 port);
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[DllImport(DLLPath)] public static extern void StopServer();
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[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool IsServerRunning();
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[DllImport(DLLPath)] public static extern void Connect([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string host, UInt16 port, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string playerName, byte[] avatarData, UInt32 avatarSize);
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[DllImport(DLLPath)] public static extern void Disconnect();
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[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool IsConnected();
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[DllImport(DLLPath)] public static extern void TakeScreenshot();
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[DllImport(DLLPath)] public static extern IntPtr RegisterNotificationCallback(NotificationListener.NotificationCallback callback);
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[DllImport(DLLPath)] public static extern void UnregisterNotificationCallback(IntPtr notificationListener);
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[DllImport(DLLPath)] public static extern void DisplayMessage([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string title, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string message);
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[DllImport(DLLPath)] public static extern void MoviePlay([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string filename);
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[DllImport(DLLPath)] public static extern void MovieRecord([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string filename, [MarshalAs(UnmanagedType.I1)]bool reset);
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[DllImport(DLLPath)] public static extern void MovieStop();
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[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool MoviePlaying();
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[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool MovieRecording();
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[DllImport(DLLPath)] public static extern Int32 RomTestRun([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string filename);
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[DllImport(DLLPath)] public static extern void RomTestRecord([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string filename, [MarshalAs(UnmanagedType.I1)]bool reset);
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[DllImport(DLLPath)] public static extern void RomTestRecordFromMovie([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string testFilename, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string movieFilename);
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[DllImport(DLLPath)] public static extern void RomTestRecordFromTest([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string newTestFilename, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string existingTestFilename);
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[DllImport(DLLPath)] public static extern void RomTestStop();
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[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool RomTestRecording();
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[DllImport(DLLPath)] public static extern void SaveState(UInt32 stateIndex);
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[DllImport(DLLPath)] public static extern void LoadState(UInt32 stateIndex);
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[DllImport(DLLPath)] public static extern Int64 GetStateInfo(UInt32 stateIndex);
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[DllImport(DLLPath)] public static extern UInt32 FdsGetSideCount();
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[DllImport(DLLPath)] public static extern void FdsEjectDisk();
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[DllImport(DLLPath)] public static extern void FdsInsertDisk(UInt32 diskNumber);
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[DllImport(DLLPath)] public static extern void FdsSwitchDiskSide();
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[DllImport(DLLPath)] public static extern void CheatAddCustom(UInt32 address, Byte value, Int32 compareValue, [MarshalAs(UnmanagedType.I1)]bool isRelativeAddress);
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[DllImport(DLLPath)] public static extern void CheatAddGameGenie([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string code);
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[DllImport(DLLPath)] public static extern void CheatAddProActionRocky(UInt32 code);
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[DllImport(DLLPath)] public static extern void CheatClear();
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[DllImport(DLLPath)] private static extern void SetFlags(EmulationFlags flags);
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[DllImport(DLLPath)] private static extern void ClearFlags(EmulationFlags flags);
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[DllImport(DLLPath)] public static extern void SetMasterVolume(double volume);
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[DllImport(DLLPath)] public static extern void SetChannelVolume(AudioChannel channel, double volume);
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[DllImport(DLLPath)] public static extern void SetSampleRate(UInt32 sampleRate);
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[DllImport(DLLPath)] public static extern void SetAudioLatency(UInt32 msLatency);
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[DllImport(DLLPath)] public static extern void SetNesModel(NesModel model);
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[DllImport(DLLPath)] public static extern void SetEmulationSpeed(UInt32 emulationSpeed);
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[DllImport(DLLPath)] public static extern void SetOverscanDimensions(UInt32 left, UInt32 right, UInt32 top, UInt32 bottom);
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[DllImport(DLLPath)] public static extern void SetVideoScale(UInt32 scale);
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[DllImport(DLLPath)] public static extern void SetVideoFilter(VideoFilterType filter);
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[DllImport(DLLPath)] public static extern void SetRgbPalette(Int32[] palette);
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[DllImport(DLLPath, EntryPoint="GetRgbPalette")] private static extern void GetRgbPaletteWrapper(IntPtr paletteBuffer);
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[DllImport(DLLPath, EntryPoint="GetScreenSize")] private static extern void GetScreenSizeWrapper(out ScreenSize size);
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[DllImport(DLLPath, EntryPoint= "GetAudioDevices")] private static extern IntPtr GetAudioDevicesWrapper();
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[DllImport(DLLPath)] public static extern void SetAudioDevice(string audioDevice);
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[DllImport(DLLPath)] public static extern void DebugInitialize();
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[DllImport(DLLPath)] public static extern void DebugRelease();
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[DllImport(DLLPath)] public static extern void DebugGetState(ref DebugState state);
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[DllImport(DLLPath)] public static extern void DebugSetBreakpoints([MarshalAs(UnmanagedType.LPArray, SizeParamIndex=1)]InteropBreakpoint[] breakpoints, UInt32 length);
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[DllImport(DLLPath)] public static extern void DebugStep(UInt32 count);
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[DllImport(DLLPath)] public static extern void DebugStepCycles(UInt32 count);
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[DllImport(DLLPath)] public static extern void DebugStepOut();
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[DllImport(DLLPath)] public static extern void DebugStepOver();
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[DllImport(DLLPath)] public static extern void DebugRun();
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[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool DebugIsCodeChanged();
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[DllImport(DLLPath)] public static extern IntPtr DebugGetCode();
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[DllImport(DLLPath)] public static extern Byte DebugGetMemoryValue(UInt32 addr);
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[DllImport(DLLPath)] public static extern UInt32 DebugGetRelativeAddress(UInt32 addr);
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[DllImport(DLLPath)] public static extern void DebugSetNextStatement(UInt16 addr);
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[DllImport(DLLPath)] public static extern Int32 DebugEvaluateExpression([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string expression, out EvalResultType resultType);
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[DllImport(DLLPath)] public static extern void DebugStartTraceLogger(TraceLoggingOptions options);
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[DllImport(DLLPath)] public static extern void DebugStopTraceLogger();
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[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool DebugLoadCdlFile([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string cdlFilepath);
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[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool DebugSaveCdlFile([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef=typeof(UTF8Marshaler))]string cdlFilepath);
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[DllImport(DLLPath)] public static extern void DebugGetCdlRatios(ref CdlRatios ratios);
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[DllImport(DLLPath)] public static extern void DebugResetCdlLog();
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[DllImport(DLLPath, EntryPoint="DebugGetMemoryState")] private static extern UInt32 DebugGetMemoryStateWrapper(DebugMemoryType type, IntPtr buffer);
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public static byte[] DebugGetMemoryState(DebugMemoryType type)
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{
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byte[] buffer = new byte[10485760]; //10mb buffer
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GCHandle handle = GCHandle.Alloc(buffer, GCHandleType.Pinned);
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try {
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UInt32 memorySize = InteropEmu.DebugGetMemoryStateWrapper(type, handle.AddrOfPinnedObject());
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Array.Resize(ref buffer, (int)memorySize);
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} finally {
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handle.Free();
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}
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return buffer;
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}
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[DllImport(DLLPath, EntryPoint="DebugGetNametable")] private static extern void DebugGetNametableWrapper(UInt32 nametableIndex, IntPtr frameBuffer, IntPtr tileData, IntPtr attributeData);
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public static void DebugGetNametable(int nametableIndex, out byte[] frameData, out byte[] tileData, out byte[] attributeData)
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{
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frameData = new byte[256*240*4];
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tileData = new byte[32*30];
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attributeData = new byte[32*30];
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GCHandle hFrameData = GCHandle.Alloc(frameData, GCHandleType.Pinned);
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GCHandle hTileData = GCHandle.Alloc(tileData, GCHandleType.Pinned);
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GCHandle hAttributeData = GCHandle.Alloc(attributeData, GCHandleType.Pinned);
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try {
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InteropEmu.DebugGetNametableWrapper((UInt32)nametableIndex, hFrameData.AddrOfPinnedObject(), hTileData.AddrOfPinnedObject(), hAttributeData.AddrOfPinnedObject());
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} finally {
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hFrameData.Free();
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hTileData.Free();
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hAttributeData.Free();
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}
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}
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[DllImport(DLLPath, EntryPoint="DebugGetChrBank")] private static extern void DebugGetChrBankWrapper(UInt32 bankIndex, IntPtr frameBuffer, Byte palette);
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public static byte[] DebugGetChrBank(int bankIndex, int palette)
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{
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byte[] frameData = new byte[128*128*4];
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GCHandle hFrameData = GCHandle.Alloc(frameData, GCHandleType.Pinned);
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try {
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InteropEmu.DebugGetChrBankWrapper((UInt32)bankIndex, hFrameData.AddrOfPinnedObject(), (Byte)palette);
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} finally {
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hFrameData.Free();
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}
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return frameData;
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}
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[DllImport(DLLPath, EntryPoint="DebugGetSprites")] private static extern void DebugGetSpritesWrapper(IntPtr frameBuffer);
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public static byte[] DebugGetSprites()
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{
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byte[] frameData = new byte[64*128*4];
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GCHandle hFrameData = GCHandle.Alloc(frameData, GCHandleType.Pinned);
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try {
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InteropEmu.DebugGetSpritesWrapper(hFrameData.AddrOfPinnedObject());
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} finally {
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hFrameData.Free();
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}
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return frameData;
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}
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[DllImport(DLLPath, EntryPoint="DebugGetPalette")] private static extern void DebugGetPaletteWrapper(IntPtr frameBuffer);
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public static byte[] DebugGetPalette()
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{
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byte[] frameData = new byte[4*8*4];
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GCHandle hFrameData = GCHandle.Alloc(frameData, GCHandleType.Pinned);
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try {
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InteropEmu.DebugGetPaletteWrapper(hFrameData.AddrOfPinnedObject());
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} finally {
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hFrameData.Free();
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}
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return frameData;
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}
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[DllImport(DLLPath, EntryPoint="DebugGetCallstack")] private static extern void DebugGetCallstackWrapper(IntPtr callstackAbsolute, IntPtr callstackRelative);
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public static void DebugGetCallstack(out Int32[] callstackAbsolute, out Int32[] callstackRelative)
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{
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callstackAbsolute = new Int32[1024];
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callstackRelative = new Int32[1024];
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GCHandle hAbsolute = GCHandle.Alloc(callstackAbsolute, GCHandleType.Pinned);
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GCHandle hRelative = GCHandle.Alloc(callstackRelative, GCHandleType.Pinned);
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try {
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InteropEmu.DebugGetCallstackWrapper(hAbsolute.AddrOfPinnedObject(), hRelative.AddrOfPinnedObject());
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} finally {
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hAbsolute.Free();
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hRelative.Free();
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}
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}
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public static ScreenSize GetScreenSize()
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{
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ScreenSize size;
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GetScreenSizeWrapper(out size);
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return size;
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}
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public static void SetFlag(EmulationFlags flag, bool value)
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{
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if(value) {
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InteropEmu.SetFlags(flag);
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} else {
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InteropEmu.ClearFlags(flag);
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}
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}
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public static Int32[] GetRgbPalette()
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{
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Int32[] paleteData = new Int32[64];
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GCHandle hPaletteData = GCHandle.Alloc(paleteData, GCHandleType.Pinned);
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try {
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InteropEmu.GetRgbPaletteWrapper(hPaletteData.AddrOfPinnedObject());
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} finally {
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hPaletteData.Free();
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}
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return paleteData;
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}
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public static string GetROMPath() { return PtrToStringUtf8(InteropEmu.GetROMPathWrapper()); }
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public static string GetKeyName(UInt32 key) { return PtrToStringUtf8(InteropEmu.GetKeyNameWrapper(key)); }
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public static List<string> GetAudioDevices()
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{
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return new List<string>(PtrToStringUtf8(InteropEmu.GetAudioDevicesWrapper()).Split(new string[1] { "||" }, StringSplitOptions.RemoveEmptyEntries ));
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}
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private static string PtrToStringUtf8(IntPtr ptr)
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{
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if(ptr == IntPtr.Zero) {
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return "";
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}
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int len = 0;
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while(System.Runtime.InteropServices.Marshal.ReadByte(ptr, len) != 0) {
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len++;
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}
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if(len == 0) {
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return "";
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}
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byte[] array = new byte[len];
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System.Runtime.InteropServices.Marshal.Copy(ptr, array, 0, len);
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return System.Text.Encoding.UTF8.GetString(array);
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}
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public enum ConsoleNotificationType
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{
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GameLoaded = 0,
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StateLoaded = 1,
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GameReset = 2,
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GamePaused = 3,
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GameResumed = 4,
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GameStopped = 5,
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CodeBreak = 6,
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CheatAdded = 7,
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CheatRemoved = 8,
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PpuFrameDone = 9,
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MovieEnded = 10,
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ResolutionChanged = 11,
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FdsDiskChanged = 12,
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FdsBiosNotFound = 13,
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}
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public struct KeyMapping
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{
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public UInt32 A;
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public UInt32 B;
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public UInt32 Up;
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public UInt32 Down;
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public UInt32 Left;
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public UInt32 Right;
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public UInt32 Start;
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public UInt32 Select;
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public UInt32 TurboA;
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public UInt32 TurboB;
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public UInt32 TurboStart;
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public UInt32 TurboSelect;
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public UInt32 TurboSpeed;
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}
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public struct ScreenSize
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{
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public Int32 Width;
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public Int32 Height;
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}
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public class NotificationEventArgs
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{
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public ConsoleNotificationType NotificationType;
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}
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public class NotificationListener : IDisposable
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{
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public delegate void NotificationCallback(int type);
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public delegate void NotificationEventHandler(NotificationEventArgs e);
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public event NotificationEventHandler OnNotification;
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//Need to keep a reference to this callback, or it will get garbage collected (since the only reference to it is on the native side)
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NotificationCallback _callback;
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IntPtr _notificationListener;
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public NotificationListener()
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{
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_callback = (int type) => {
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this.ProcessNotification(type);
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};
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_notificationListener = InteropEmu.RegisterNotificationCallback(_callback);
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}
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public void Dispose()
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{
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InteropEmu.UnregisterNotificationCallback(_notificationListener);
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}
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public void ProcessNotification(int type)
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{
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if(this.OnNotification != null) {
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this.OnNotification(new NotificationEventArgs() { NotificationType = (ConsoleNotificationType)type });
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}
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}
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}
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}
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public struct CdlRatios
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{
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public float CodeRatio;
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public float DataRatio;
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public float PrgRatio;
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public float ChrRatio;
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public float ChrReadRatio;
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public float ChrDrawnRatio;
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}
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public struct DebugState
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{
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public CPUState CPU;
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public PPUDebugState PPU;
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}
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public struct PPUDebugState
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{
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public PPUControlFlags ControlFlags;
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public PPUStatusFlags StatusFlags;
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public PPUState State;
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public Int32 Scanline;
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public UInt32 Cycle;
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}
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public struct PPUState
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{
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public Byte Control;
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public Byte Mask;
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public Byte Status;
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public UInt32 SpriteRamAddr;
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public UInt16 VideoRamAddr;
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public Byte XScroll;
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public UInt16 TmpVideoRamAddr;
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public Byte WriteToggle;
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public UInt16 HighBitShift;
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public UInt16 LowBitShift;
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}
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public struct PPUControlFlags
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{
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public Byte VerticalWrite;
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public UInt16 SpritePatternAddr;
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public UInt16 BackgroundPatternAddr;
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public Byte LargeSprites;
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public Byte VBlank;
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public Byte Grayscale;
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public Byte BackgroundMask;
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public Byte SpriteMask;
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public Byte BackgroundEnabled;
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public Byte SpritesEnabled;
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public Byte IntensifyRed;
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public Byte IntensifyGreen;
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public Byte IntensifyBlue;
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}
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public struct PPUStatusFlags
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{
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public Byte SpriteOverflow;
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public Byte Sprite0Hit;
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public Byte VerticalBlank;
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}
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public struct CPUState
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{
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public UInt16 PC;
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public Byte SP;
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public Byte A;
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public Byte X;
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public Byte Y;
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public Byte PS;
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public IRQSource IRQFlag;
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public Int32 CycleCount;
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[MarshalAs(UnmanagedType.I1)]
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public bool NMIFlag;
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public UInt16 DebugPC;
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}
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public struct TraceLoggingOptions
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{
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}
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[Flags]
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public enum IRQSource : uint
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{
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External = 1,
|
|
FrameCounter = 2,
|
|
DMC = 4,
|
|
}
|
|
|
|
[Flags]
|
|
public enum PSFlags
|
|
{
|
|
Carry = 0x01,
|
|
Zero = 0x02,
|
|
Interrupt = 0x04,
|
|
Decimal = 0x08,
|
|
Break = 0x10,
|
|
Reserved = 0x20,
|
|
Overflow = 0x40,
|
|
Negative = 0x80
|
|
}
|
|
|
|
[Flags]
|
|
public enum EmulationFlags
|
|
{
|
|
Paused = 0x01,
|
|
ShowFPS = 0x02,
|
|
VerticalSync = 0x04,
|
|
AllowInvalidInput = 0x08,
|
|
RemoveSpriteLimit = 0x10,
|
|
UseHdPacks = 0x20,
|
|
|
|
FdsFastForwardOnLoad = 0x2000,
|
|
FdsAutoLoadDisk = 0x4000,
|
|
Mmc3IrqAltBehavior = 0x8000,
|
|
}
|
|
|
|
public struct InteropBreakpoint
|
|
{
|
|
public BreakpointType Type;
|
|
public Int32 Address;
|
|
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool IsAbsoluteAddress;
|
|
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1000)]
|
|
public byte[] Condition;
|
|
}
|
|
|
|
[Flags]
|
|
public enum BreakpointType
|
|
{
|
|
Global = 0,
|
|
Execute = 1,
|
|
Read = 2,
|
|
Write = 4,
|
|
ReadVram = 8,
|
|
WriteVram = 16
|
|
}
|
|
|
|
public enum EvalResultType
|
|
{
|
|
Numeric = 0,
|
|
Boolean = 1,
|
|
Invalid = 2
|
|
}
|
|
|
|
public enum NesModel
|
|
{
|
|
Auto = 0,
|
|
NTSC = 1,
|
|
PAL = 2
|
|
}
|
|
|
|
public enum AudioChannel
|
|
{
|
|
Square1 = 0,
|
|
Square2 = 1,
|
|
Triangle = 2,
|
|
Noise = 3,
|
|
DMC = 4,
|
|
FDS = 5,
|
|
MMC5 = 6,
|
|
VRC6 = 7,
|
|
VRC7 = 8,
|
|
Namco163 = 9,
|
|
Sunsoft5B = 10
|
|
}
|
|
|
|
public enum VideoFilterType
|
|
{
|
|
None = 0,
|
|
NTSC = 1,
|
|
}
|
|
|
|
public enum VideoAspectRatio
|
|
{
|
|
Auto = 0,
|
|
NTSC = 1,
|
|
PAL = 2,
|
|
Standard = 3,
|
|
Widescreen = 4
|
|
}
|
|
|
|
public enum DebugMemoryType
|
|
{
|
|
CpuMemory = 0,
|
|
PpuMemory = 1,
|
|
PaletteMemory = 2,
|
|
SpriteMemory = 3,
|
|
SecondarySpriteMemory = 4,
|
|
PrgRom = 5,
|
|
ChrRom = 6,
|
|
ChrRam = 7,
|
|
}
|
|
|
|
public class MD5Helper
|
|
{
|
|
public static string GetMD5Hash(string filename)
|
|
{
|
|
if(File.Exists(filename)) {
|
|
var md5 = System.Security.Cryptography.MD5.Create();
|
|
if(filename.EndsWith(".nes", StringComparison.InvariantCultureIgnoreCase)) {
|
|
return BitConverter.ToString(md5.ComputeHash(File.ReadAllBytes(filename))).Replace("-", "");
|
|
} else if(filename.EndsWith(".zip", StringComparison.InvariantCultureIgnoreCase)) {
|
|
foreach(var entry in ZipFile.OpenRead(filename).Entries) {
|
|
if(entry.Name.EndsWith(".nes", StringComparison.InvariantCultureIgnoreCase)) {
|
|
return BitConverter.ToString(md5.ComputeHash(entry.Open())).Replace("-", "");
|
|
}
|
|
}
|
|
} else {
|
|
return BitConverter.ToString(md5.ComputeHash(File.ReadAllBytes(filename))).Replace("-", "");
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
}
|
|
|
|
public class UTF8Marshaler : ICustomMarshaler
|
|
{
|
|
static UTF8Marshaler _instance;
|
|
|
|
public IntPtr MarshalManagedToNative(object managedObj)
|
|
{
|
|
if(managedObj == null) {
|
|
return IntPtr.Zero;
|
|
}
|
|
if(!(managedObj is string)) {
|
|
throw new MarshalDirectiveException("UTF8Marshaler must be used on a string.");
|
|
}
|
|
|
|
// not null terminated
|
|
byte[] strbuf = Encoding.UTF8.GetBytes((string)managedObj);
|
|
IntPtr buffer = Marshal.AllocHGlobal(strbuf.Length + 1);
|
|
Marshal.Copy(strbuf, 0, buffer, strbuf.Length);
|
|
|
|
// write the terminating null
|
|
Marshal.WriteByte(buffer + strbuf.Length, 0);
|
|
return buffer;
|
|
}
|
|
|
|
public object MarshalNativeToManaged(IntPtr pNativeData)
|
|
{
|
|
int offset = 0;
|
|
byte b = 0;
|
|
do {
|
|
b = Marshal.ReadByte(pNativeData, offset);
|
|
offset++;
|
|
} while(b != 0);
|
|
|
|
int length = offset - 1;
|
|
|
|
// should not be null terminated
|
|
byte[] strbuf = new byte[length];
|
|
// skip the trailing null
|
|
Marshal.Copy((IntPtr)pNativeData, strbuf, 0, length);
|
|
string data = Encoding.UTF8.GetString(strbuf);
|
|
return data;
|
|
}
|
|
|
|
public void CleanUpNativeData(IntPtr pNativeData)
|
|
{
|
|
Marshal.FreeHGlobal(pNativeData);
|
|
}
|
|
|
|
public void CleanUpManagedData(object managedObj)
|
|
{
|
|
}
|
|
|
|
public int GetNativeDataSize()
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
public static ICustomMarshaler GetInstance(string cookie)
|
|
{
|
|
if(_instance == null) {
|
|
return _instance = new UTF8Marshaler();
|
|
}
|
|
return _instance;
|
|
}
|
|
}
|
|
}
|