Mesen/Core/iNesLoader.cpp

112 lines
3.9 KiB
C++

#include "stdafx.h"
#include "iNesLoader.h"
#include "../Utilities/CRC32.h"
#include "../Utilities/md5.h"
#include "../Utilities/HexUtilities.h"
#include "GameDatabase.h"
#include "EmulationSettings.h"
RomData iNesLoader::LoadRom(vector<uint8_t>& romFile, NESHeader *preloadedHeader)
{
RomData romData;
NESHeader header;
uint8_t* buffer = romFile.data();
uint32_t dataSize = (uint32_t)romFile.size();
if(preloadedHeader) {
header = *preloadedHeader;
header.SanitizeHeader(romFile.size() + sizeof(NESHeader));
} else {
memcpy((char*)&header, buffer, sizeof(NESHeader));
buffer += sizeof(NESHeader);
header.SanitizeHeader(romFile.size());
dataSize -= sizeof(NESHeader);
}
romData.Format = RomFormat::iNes;
romData.IsNes20Header = (header.GetRomHeaderVersion() == RomHeaderVersion::Nes2_0);
romData.MapperID = header.GetMapperID();
romData.SubMapperID = header.GetSubMapper();
romData.Mirroring = header.GetMirroringType();
romData.HasBattery = header.HasBattery();
if(header.IsPalRom()) {
romData.System = GameSystem::NesPal;
} else if(header.IsVsSystem()) {
romData.System = GameSystem::VsUniSystem;
} else if(header.IsPlaychoice()) {
romData.System = GameSystem::Playchoice;
}
romData.HasTrainer = header.HasTrainer();
romData.ChrRamSize = header.GetChrRamSize();
romData.SaveChrRamSize = header.GetSaveChrRamSize();
romData.WorkRamSize = header.GetWorkRamSize();
romData.SaveRamSize = header.GetSaveRamSize();
romData.NesHeader = header;
if(romData.HasTrainer) {
//512-byte trainer at $7000-$71FF (stored before PRG data)
romData.TrainerData.insert(romData.TrainerData.end(), buffer, buffer + 512);
buffer += 512;
}
size_t bytesRead = buffer - romFile.data();
uint32_t romCrc = CRC32::GetCRC(buffer, romFile.size() - bytesRead);
romData.PrgChrCrc32 = romCrc;
romData.PrgChrMd5 = GetMd5Sum(buffer, romFile.size() - bytesRead);
uint32_t prgSize = 0;
uint32_t chrSize = 0;
if(EmulationSettings::CheckFlag(EmulationFlags::DisableGameDatabase) || !GameDatabase::GetDbRomSize(romData.PrgChrCrc32, prgSize, chrSize)) {
//Fallback on header sizes when game is not in DB (or DB is disabled)
prgSize = header.GetPrgSize();
chrSize = header.GetChrSize();
}
if(prgSize + chrSize > dataSize) {
//Invalid rom file
romData.Error = true;
return romData;
}
romData.PrgRom.insert(romData.PrgRom.end(), buffer, buffer + prgSize);
buffer += prgSize;
romData.ChrRom.insert(romData.ChrRom.end(), buffer, buffer + chrSize);
romData.PrgCrc32 = CRC32::GetCRC(romData.PrgRom.data(), romData.PrgRom.size());
Log("PRG+CHR CRC32: 0x" + HexUtilities::ToHex(romData.PrgChrCrc32, true));
if(romData.IsNes20Header) {
Log("[iNes] NES 2.0 file: Yes");
}
Log("[iNes] Mapper: " + std::to_string(romData.MapperID) + " Sub:" + std::to_string(romData.SubMapperID));
Log("[iNes] PRG ROM: " + std::to_string(romData.PrgRom.size()/1024) + " KB");
Log("[iNes] CHR ROM: " + std::to_string(romData.ChrRom.size()/1024) + " KB");
if(romData.ChrRamSize > 0 || romData.IsNes20Header) {
Log("[iNes] CHR RAM: " + std::to_string(romData.ChrRamSize / 1024) + " KB");
} else if(romData.ChrRom.size() == 0) {
Log("[iNes] CHR RAM: 8 KB");
}
if(romData.WorkRamSize > 0 || romData.IsNes20Header) {
Log("[iNes] Work RAM: " + std::to_string(romData.WorkRamSize / 1024) + " KB");
}
if(romData.SaveRamSize > 0 || romData.IsNes20Header) {
Log("[iNes] Save RAM: " + std::to_string(romData.SaveRamSize / 1024) + " KB");
}
Log("[iNes] Mirroring: " + string(romData.Mirroring == MirroringType::Horizontal ? "Horizontal" : romData.Mirroring == MirroringType::Vertical ? "Vertical" : "Four Screens"));
Log("[iNes] Battery: " + string(romData.HasBattery ? "Yes" : "No"));
if(romData.HasTrainer) {
Log("[iNes] Trainer: Yes");
}
if(!_checkOnly) {
GameDatabase::SetGameInfo(romData.PrgChrCrc32, romData, !EmulationSettings::CheckFlag(EmulationFlags::DisableGameDatabase) && header.GetRomHeaderVersion() != RomHeaderVersion::Nes2_0, preloadedHeader != nullptr);
}
return romData;
}