Mesen/GUI.NET/Config/InputInfo.cs
2018-06-03 18:05:17 -04:00

312 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
namespace Mesen.GUI.Config
{
public class KeyMappings
{
public UInt32 A;
public UInt32 B;
public UInt32 Select;
public UInt32 Start;
public UInt32 Up;
public UInt32 Down;
public UInt32 Left;
public UInt32 Right;
public UInt32 TurboA;
public UInt32 TurboB;
public UInt32 TurboStart;
public UInt32 TurboSelect;
public UInt32 Microphone;
public UInt32 LButton;
public UInt32 RButton;
[XmlElement("PowerPad")] public XmlIntArray PowerPadButtons = new UInt32[12];
[XmlElement("FamilyBasic")] public XmlIntArray FamilyBasicKeyboardButtons = new UInt32[72];
[XmlElement("PartyTap")] public XmlIntArray PartyTapButtons = new UInt32[6];
[XmlElement("Pachinko")] public XmlIntArray PachinkoButtons = new UInt32[2];
[XmlElement("ExcitingBoxing")] public XmlIntArray ExcitingBoxingButtons = new UInt32[8];
[XmlElement("JissenMahjong")] public XmlIntArray JissenMahjongButtons = new UInt32[21];
[XmlElement("SuborKeyboard")] public XmlIntArray SuborKeyboardButtons = new UInt32[99];
[XmlElement("BandaiMicrophone")] public XmlIntArray BandaiMicrophoneButtons = new UInt32[3];
public KeyMappings()
{
}
public KeyMappings Clone()
{
KeyMappings clone = (KeyMappings)this.MemberwiseClone();
clone.PowerPadButtons = this.PowerPadButtons.Clone();
clone.FamilyBasicKeyboardButtons = this.FamilyBasicKeyboardButtons.Clone();
clone.PartyTapButtons = this.PartyTapButtons.Clone();
clone.PachinkoButtons = this.PachinkoButtons.Clone();
clone.ExcitingBoxingButtons = this.ExcitingBoxingButtons.Clone();
clone.JissenMahjongButtons = this.JissenMahjongButtons.Clone();
clone.SuborKeyboardButtons = this.SuborKeyboardButtons.Clone();
clone.BandaiMicrophoneButtons = this.BandaiMicrophoneButtons.Clone();
return clone;
}
public InteropEmu.KeyMapping ToInteropMapping()
{
InteropEmu.KeyMapping mapping = new InteropEmu.KeyMapping();
mapping.A = A;
mapping.B = B;
mapping.Start = Start;
mapping.Select = Select;
mapping.Up = Up;
mapping.Down = Down;
mapping.Left = Left;
mapping.Right = Right;
mapping.TurboA = TurboA;
mapping.TurboB = TurboB;
mapping.TurboStart = TurboStart;
mapping.TurboSelect = TurboSelect;
mapping.Microphone = Microphone;
mapping.LButton = LButton;
mapping.RButton = RButton;
mapping.PowerPadButtons = PowerPadButtons;
mapping.FamilyBasicKeyboardButtons = FamilyBasicKeyboardButtons;
mapping.PartyTapButtons= PartyTapButtons;
mapping.PachinkoButtons = PachinkoButtons;
mapping.ExcitingBoxingButtons= ExcitingBoxingButtons;
mapping.JissenMahjongButtons = JissenMahjongButtons;
mapping.SuborKeyboardButtons = SuborKeyboardButtons;
mapping.BandaiMicrophoneButtons = BandaiMicrophoneButtons;
return mapping;
}
}
public class ControllerInfo
{
public InteropEmu.ControllerType ControllerType = InteropEmu.ControllerType.StandardController;
public List<KeyMappings> Keys = new List<KeyMappings>();
public UInt32 TurboSpeed = 2;
public bool PowerpadUseSideA = false;
public InteropEmu.KeyMappingSet GetKeyMappingSet()
{
while(Keys.Count < 4) {
Keys.Add(new KeyMappings());
}
InteropEmu.KeyMappingSet mappingSet = new InteropEmu.KeyMappingSet();
mappingSet.Mapping1 = Keys[0].ToInteropMapping();
mappingSet.Mapping2 = Keys[1].ToInteropMapping();
mappingSet.Mapping3 = Keys[2].ToInteropMapping();
mappingSet.Mapping4 = Keys[3].ToInteropMapping();
mappingSet.TurboSpeed = TurboSpeed;
mappingSet.PowerpadUseSideA = PowerpadUseSideA;
return mappingSet;
}
}
public class ZapperInfo
{
[MinMax(0, 3)] public UInt32 DetectionRadius = 0;
}
public class MouseInfo
{
[MinMax(0, 3)] public UInt32 Sensitivity = 1;
}
public class InputInfo
{
public DefaultKeyMappingType DefaultMapping;
public ConsoleType ConsoleType = ConsoleType.Nes;
public InteropEmu.ExpansionPortDevice ExpansionPortDevice = InteropEmu.ExpansionPortDevice.None;
public bool UseFourScore = false;
public bool AutoConfigureInput = true;
public bool DisplayInputPort1 = false;
public bool DisplayInputPort2 = false;
public bool DisplayInputPort3 = false;
public bool DisplayInputPort4 = false;
public InteropEmu.InputDisplayPosition DisplayInputPosition = InteropEmu.InputDisplayPosition.BottomRight;
public bool DisplayInputHorizontally = true;
[XmlElement(ElementName = "InputDevice")]
public List<ControllerInfo> Controllers = new List<ControllerInfo>();
public ZapperInfo Zapper = new ZapperInfo();
public MouseInfo ArkanoidController = new MouseInfo();
public MouseInfo HoriTrack = new MouseInfo();
public MouseInfo SnesMouse = new MouseInfo();
public MouseInfo SuborMouse = new MouseInfo();
public void InitializeDefaults()
{
KeyPresets presets = new KeyPresets();
while(Controllers.Count < 4) {
var controllerInfo = new ControllerInfo();
controllerInfo.ControllerType = Controllers.Count <= 1 ? InteropEmu.ControllerType.StandardController : InteropEmu.ControllerType.None;
if(Controllers.Count == 0) {
if(DefaultMapping.HasFlag(DefaultKeyMappingType.Xbox)) {
controllerInfo.Keys.Add(presets.XboxLayout1);
}
if(DefaultMapping.HasFlag(DefaultKeyMappingType.Ps4)) {
controllerInfo.Keys.Add(presets.Ps4Layout1);
}
if(DefaultMapping.HasFlag(DefaultKeyMappingType.WasdKeys)) {
controllerInfo.Keys.Add(presets.WasdLayout);
}
if(DefaultMapping.HasFlag(DefaultKeyMappingType.ArrowKeys)) {
controllerInfo.Keys.Add(presets.ArrowLayout);
}
if(controllerInfo.Keys.Count == 0) {
controllerInfo.Keys.Add(new KeyMappings());
}
controllerInfo.Keys[0].ExcitingBoxingButtons = presets.ExcitingBoxing.ExcitingBoxingButtons;
controllerInfo.Keys[0].FamilyBasicKeyboardButtons = presets.FamilyBasic.FamilyBasicKeyboardButtons;
controllerInfo.Keys[0].JissenMahjongButtons = presets.JissenMahjong.JissenMahjongButtons;
controllerInfo.Keys[0].PachinkoButtons = presets.Pachinko.PachinkoButtons;
controllerInfo.Keys[0].PartyTapButtons = presets.PartyTap.PartyTapButtons;
controllerInfo.Keys[0].PowerPadButtons = presets.PowerPad.PowerPadButtons;
controllerInfo.Keys[0].SuborKeyboardButtons = presets.SuborKeyboard.SuborKeyboardButtons;
controllerInfo.Keys[0].BandaiMicrophoneButtons = presets.BandaiMicrophone.BandaiMicrophoneButtons;
} else if(Controllers.Count == 1) {
if(controllerInfo.Keys.Count == 0) {
controllerInfo.Keys.Add(new KeyMappings());
}
controllerInfo.Keys[0].PowerPadButtons = presets.PowerPad.PowerPadButtons;
}
while(controllerInfo.Keys.Count < 4) {
controllerInfo.Keys.Add(new KeyMappings());
}
Controllers.Add(controllerInfo);
}
}
public static void ApplyConfig()
{
InputInfo inputInfo = ConfigManager.Config.InputInfo;
InteropEmu.ExpansionPortDevice expansionDevice;
if(inputInfo.ConsoleType == ConsoleType.Nes) {
expansionDevice = InteropEmu.ExpansionPortDevice.None;
} else {
expansionDevice = inputInfo.ExpansionPortDevice;
}
InteropEmu.SetFlag(EmulationFlags.AutoConfigureInput, inputInfo.AutoConfigureInput);
InteropEmu.SetConsoleType(inputInfo.ConsoleType);
InteropEmu.SetExpansionDevice(inputInfo.ExpansionPortDevice);
bool hasFourScore = (inputInfo.ConsoleType == ConsoleType.Nes && inputInfo.UseFourScore) || (inputInfo.ConsoleType == ConsoleType.Famicom && expansionDevice == InteropEmu.ExpansionPortDevice.FourPlayerAdapter);
InteropEmu.SetFlag(EmulationFlags.HasFourScore, hasFourScore);
for(int i = 0; i < 4; i++) {
InteropEmu.SetControllerType(i, i < 2 || hasFourScore ? inputInfo.Controllers[i].ControllerType : InteropEmu.ControllerType.None);
InteropEmu.SetControllerKeys(i, inputInfo.Controllers[i].GetKeyMappingSet());
}
byte displayPorts = (byte)((inputInfo.DisplayInputPort1 ? 1 : 0) + (inputInfo.DisplayInputPort2 ? 2 : 0) + (inputInfo.DisplayInputPort3 ? 4 : 0) + (inputInfo.DisplayInputPort4 ? 8 : 0));
InteropEmu.SetInputDisplaySettings(displayPorts, inputInfo.DisplayInputPosition, inputInfo.DisplayInputHorizontally);
InteropEmu.SetZapperDetectionRadius(inputInfo.Zapper.DetectionRadius);
InteropEmu.SetMouseSensitivity(InteropEmu.MouseDevice.ArkanoidController, (inputInfo.ArkanoidController.Sensitivity + 1) / 2.0);
InteropEmu.SetMouseSensitivity(InteropEmu.MouseDevice.HoriTrack, (inputInfo.HoriTrack.Sensitivity + 1) / 2.0);
InteropEmu.SetMouseSensitivity(InteropEmu.MouseDevice.SnesMouse, (inputInfo.SnesMouse.Sensitivity + 1) / 2.0);
InteropEmu.SetMouseSensitivity(InteropEmu.MouseDevice.SuborMouse, (inputInfo.SuborMouse.Sensitivity + 1) / 2.0);
}
}
public class XmlIntArray
{
private List<UInt32> _values = new List<UInt32>();
public XmlIntArray() { }
public XmlIntArray(List<UInt32> values)
{
_values = new List<UInt32>(values);
KeyCount = _values.Count;
}
public XmlIntArray(UInt32[] values)
{
_values = new List<UInt32>(values);
KeyCount = _values.Count;
}
[XmlIgnore]
public List<UInt32> Values
{
get { return new List<UInt32>(_values); }
}
public XmlIntArray Clone()
{
return new XmlIntArray(this.Values);
}
public static implicit operator List<UInt32>(XmlIntArray x)
{
return new List<UInt32>(x.Values);
}
public static implicit operator UInt32[](XmlIntArray x)
{
return x.Values.ToArray();
}
public static implicit operator XmlIntArray(List<UInt32> values)
{
return new XmlIntArray(values);
}
public static implicit operator XmlIntArray(UInt32[] values)
{
return new XmlIntArray(values);
}
[XmlElement(Order = 0)]
public int KeyCount;
[XmlElement("Values", Order = 1)]
public string IntValues
{
get { return _values.Any(v => v > 0) ? string.Join(",", _values) : ""; }
set
{
try {
if(!string.IsNullOrWhiteSpace(value)) {
List<UInt32> values = new List<UInt32>();
foreach(string val in value.Split(',')) {
values.Add(UInt32.Parse(val));
}
while(values.Count < KeyCount) {
values.Add(0);
}
_values = values;
} else {
_values = new List<UInt32>(new UInt32[KeyCount]);
}
} catch {
_values = new List<UInt32>(new UInt32[KeyCount]);
}
}
}
public UInt32 this[int index]
{
get { return _values[index]; }
set { _values[index] = value; }
}
}
}