Mesen/Libretro/LibretroRenderer.h

104 lines
3.0 KiB
C++

#pragma once
#include "stdafx.h"
#include "../Core/IRenderingDevice.h"
#include "../Core/VideoRenderer.h"
#include "../Core/EmulationSettings.h"
#include "../Core/Console.h"
#include "../Utilities/nes_ntsc.h"
#include "libretro.h"
class LibretroRenderer : public IRenderingDevice
{
private:
shared_ptr<Console> _console;
retro_video_refresh_t _sendFrame = nullptr;
retro_environment_t _retroEnv = nullptr;
bool _skipMode = false;
int32_t _previousHeight = -1;
int32_t _previousWidth = -1;
public:
LibretroRenderer(shared_ptr<Console> console)
{
_console = console;
_console->GetVideoRenderer()->RegisterRenderingDevice(this);
}
~LibretroRenderer()
{
_console->GetVideoRenderer()->UnregisterRenderingDevice(this);
}
// Inherited via IRenderingDevice
virtual void UpdateFrame(void *frameBuffer, uint32_t width, uint32_t height) override
{
if(!_skipMode && _sendFrame) {
//Use Blargg's NTSC filter's max size as a minimum resolution, to prevent changing resolution too often
int32_t newWidth = std::max<int32_t>(width, NES_NTSC_OUT_WIDTH(256));
int32_t newHeight = std::max<int32_t>(height, 240);
if(_previousWidth != newWidth || _previousHeight != newHeight) {
//Resolution change is needed
retro_system_av_info avInfo = {};
GetSystemAudioVideoInfo(avInfo, newWidth, newHeight);
_retroEnv(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &avInfo);
_previousWidth = newWidth;
_previousHeight = newHeight;
}
_sendFrame(frameBuffer, width, height, sizeof(uint32_t) * width);
}
}
void GetSystemAudioVideoInfo(retro_system_av_info &info, int32_t maxWidth = 0, int32_t maxHeight = 0)
{
info.timing.fps = _console->GetModel() == NesModel::NTSC ? 60.098811862348404716732985230828 : 50.006977968268290848936010226333;
info.timing.sample_rate = 48000;
float ratio = (float)_console->GetSettings()->GetAspectRatio(_console);
if(ratio == 0.0f) {
ratio = 1.0f;
}
ratio *= (float)_console->GetSettings()->GetOverscanDimensions().GetScreenWidth() / _console->GetSettings()->GetOverscanDimensions().GetScreenHeight() / 256 * 240;
if(_console->GetSettings()->GetScreenRotation() % 180) {
info.geometry.aspect_ratio = ratio == 0.0f ? 0.0f : 1.0f / ratio;
} else {
info.geometry.aspect_ratio = ratio;
}
info.geometry.base_width = _console->GetSettings()->GetOverscanDimensions().GetScreenWidth();
info.geometry.base_height = _console->GetSettings()->GetOverscanDimensions().GetScreenHeight();
info.geometry.max_width = maxWidth;
info.geometry.max_height = maxHeight;
if(maxHeight > 0 && maxWidth > 0) {
_previousWidth = maxWidth;
_previousHeight = maxHeight;
}
}
void SetCallbacks(retro_video_refresh_t sendFrame, retro_environment_t retroEnv)
{
_sendFrame = sendFrame;
_retroEnv = retroEnv;
}
void SetSkipMode(bool skip)
{
_skipMode = skip;
}
virtual void Render() override
{
}
virtual void Reset() override
{
}
virtual void SetFullscreenMode(bool fullscreen, void *windowHandle, uint32_t monitorWidth, uint32_t monitorHeight) override
{
}
};