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https://github.com/libretro/Mesen.git
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266 lines
7.5 KiB
C++
266 lines
7.5 KiB
C++
#pragma once
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#include "stdafx.h"
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#include <atomic>
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#include <deque>
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#include <unordered_set>
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using std::atomic;
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using std::deque;
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using std::unordered_set;
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#include "../Utilities/SimpleLock.h"
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#include "DebuggerTypes.h"
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class CPU;
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class APU;
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class PPU;
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class MemoryManager;
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class Console;
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class Assembler;
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class Disassembler;
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class LabelManager;
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class MemoryDumper;
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class MemoryAccessCounter;
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class Profiler;
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class CodeRunner;
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class BaseMapper;
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class ScriptHost;
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class TraceLogger;
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class Breakpoint;
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class CodeDataLogger;
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class ExpressionEvaluator;
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struct ExpressionData;
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enum EvalResultType : int32_t;
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enum class CdlStripFlag;
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class Debugger
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{
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private:
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static constexpr int BreakpointTypeCount = 6;
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//Must be static to be thread-safe when switching game
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static string _disassemblerOutput;
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shared_ptr<Disassembler> _disassembler;
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shared_ptr<Assembler> _assembler;
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shared_ptr<MemoryDumper> _memoryDumper;
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shared_ptr<CodeDataLogger> _codeDataLogger;
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shared_ptr<MemoryAccessCounter> _memoryAccessCounter;
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shared_ptr<LabelManager> _labelManager;
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shared_ptr<TraceLogger> _traceLogger;
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shared_ptr<Profiler> _profiler;
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unique_ptr<CodeRunner> _codeRunner;
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shared_ptr<Console> _console;
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shared_ptr<CPU> _cpu;
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shared_ptr<PPU> _ppu;
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shared_ptr<APU> _apu;
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shared_ptr<MemoryManager> _memoryManager;
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shared_ptr<BaseMapper> _mapper;
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bool _hasScript;
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SimpleLock _scriptLock;
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int _nextScriptId;
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vector<shared_ptr<ScriptHost>> _scripts;
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atomic<int32_t> _preventResume;
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atomic<bool> _stopFlag;
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atomic<bool> _executionStopped;
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atomic<int32_t> _suspendCount;
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vector<Breakpoint> _breakpoints[BreakpointTypeCount];
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vector<ExpressionData> _breakpointRpnList[BreakpointTypeCount];
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bool _hasBreakpoint[BreakpointTypeCount] = {};
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vector<uint8_t> _frozenAddresses;
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deque<StackFrameInfo> _callstack;
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deque<int32_t> _subReturnAddresses;
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int32_t _stepOutReturnAddress;
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unordered_set<uint32_t> _functionEntryPoints;
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unique_ptr<ExpressionEvaluator> _watchExpEval;
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unique_ptr<ExpressionEvaluator> _bpExpEval;
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DebugState _debugState;
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SimpleLock _breakLock;
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//Used to alter the executing address via "Set Next Statement"
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uint16_t *_currentReadAddr;
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uint8_t *_currentReadValue;
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int32_t _nextReadAddr;
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uint16_t _returnToAddress;
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uint32_t _flags;
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string _romName;
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atomic<int32_t> _stepCount;
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atomic<int32_t> _ppuStepCount;
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atomic<int32_t> _stepCycleCount;
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atomic<uint8_t> _lastInstruction;
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atomic<bool> _stepOut;
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atomic<int32_t> _stepOverAddr;
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bool _enableBreakOnUninitRead;
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atomic<bool> _breakRequested;
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bool _pausedForDebugHelper;
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atomic<int32_t> _breakOnScanline;
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bool _proccessPpuCycle[341];
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std::unordered_map<int, int> _ppuViewerUpdateCycle;
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uint16_t _ppuScrollX;
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uint16_t _ppuScrollY;
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int32_t _prevInstructionCycle;
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int32_t _curInstructionCycle;
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int32_t _runToCycle;
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bool _needRewind;
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vector<stringstream> _rewindCache;
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vector<uint32_t> _rewindPrevInstructionCycleCache;
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uint32_t _inputOverride[4];
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vector<DebugEventInfo> _prevDebugEvents;
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vector<DebugEventInfo> _debugEvents;
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vector<vector<int>> _debugEventMarkerRpn;
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private:
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void ProcessBreakpoints(BreakpointType type, OperationInfo &operationInfo, bool allowBreak = true);
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void AddCallstackFrame(uint16_t source, uint16_t target, StackFrameFlags flags);
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void UpdateCallstack(uint8_t currentInstruction, uint32_t addr);
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void ProcessStepConditions(uint16_t addr);
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bool SleepUntilResume(BreakSource source = BreakSource::Break);
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void AddDebugEvent(DebugEventType type, uint16_t address = -1, uint8_t value = 0, int16_t breakpointId = -1, int8_t ppuLatch = -1);
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void UpdatePpuCyclesToProcess();
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public:
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Debugger(shared_ptr<Console> console, shared_ptr<CPU> cpu, shared_ptr<PPU> ppu, shared_ptr<APU> apu, shared_ptr<MemoryManager> memoryManager, shared_ptr<BaseMapper> mapper);
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~Debugger();
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Console* GetConsole();
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void SetFlags(uint32_t flags);
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bool CheckFlag(DebuggerFlags flag);
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void SetBreakpoints(Breakpoint breakpoints[], uint32_t length);
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shared_ptr<LabelManager> GetLabelManager();
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void GetFunctionEntryPoints(int32_t* entryPoints, int32_t maxCount);
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int32_t GetFunctionEntryPointCount();
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void GetCallstack(StackFrameInfo* callstackArray, uint32_t &callstackSize);
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void GetApuState(ApuState *state);
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__forceinline void GetState(DebugState *state, bool includeMapperInfo = true);
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void SetState(DebugState state);
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void Suspend();
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void Resume();
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void Break();
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void ResumeFromBreak();
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void PpuStep(uint32_t count = 1);
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void Step(uint32_t count = 1);
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void StepCycles(uint32_t cycleCount = 1);
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void StepOver();
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void StepOut();
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void StepBack();
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void Run();
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void BreakImmediately();
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void BreakOnScanline(int16_t scanline);
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bool LoadCdlFile(string cdlFilepath);
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void SetCdlData(uint8_t* cdlData, uint32_t length);
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void ResetCdl();
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void UpdateCdlCache();
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bool IsMarkedAsCode(uint16_t relativeAddress);
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shared_ptr<CodeDataLogger> GetCodeDataLogger();
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void SetNextStatement(uint16_t addr);
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void SetPpuViewerScanlineCycle(int32_t ppuViewerId, int32_t scanline, int32_t cycle);
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void ClearPpuViewerSettings(int32_t ppuViewer);
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bool IsExecutionStopped();
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bool IsPauseIconShown();
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void PreventResume();
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void AllowResume();
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void GenerateCodeOutput();
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const char* GetCode(uint32_t &length);
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int32_t GetRelativeAddress(uint32_t addr, AddressType type);
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int32_t GetAbsoluteAddress(uint32_t addr);
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int32_t GetAbsoluteChrAddress(uint32_t addr);
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int32_t GetRelativeChrAddress(uint32_t addr);
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void GetAbsoluteAddressAndType(uint32_t relativeAddr, AddressTypeInfo* info);
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void GetPpuAbsoluteAddressAndType(uint32_t relativeAddr, PpuAddressTypeInfo* info);
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shared_ptr<Profiler> GetProfiler();
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shared_ptr<Assembler> GetAssembler();
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shared_ptr<TraceLogger> GetTraceLogger();
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shared_ptr<MemoryDumper> GetMemoryDumper();
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shared_ptr<MemoryAccessCounter> GetMemoryAccessCounter();
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int32_t EvaluateExpression(string expression, EvalResultType &resultType, bool useCache);
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void ProcessPpuCycle();
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bool ProcessRamOperation(MemoryOperationType type, uint16_t &addr, uint8_t &value);
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void ProcessVramReadOperation(MemoryOperationType type, uint16_t addr, uint8_t &value);
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void ProcessVramWriteOperation(uint16_t addr, uint8_t &value);
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void SetLastFramePpuScroll(uint16_t addr, uint8_t xScroll, bool updateHorizontalScrollOnly);
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uint32_t GetPpuScroll();
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void ProcessInterrupt(uint16_t cpuAddr, uint16_t destCpuAddr, bool forNmi);
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void AddTrace(const char *log);
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void SetFreezeState(uint16_t address, bool frozen);
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void GetFreezeState(uint16_t startAddress, uint16_t length, bool* freezeState);
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void StartCodeRunner(uint8_t *byteCode, uint32_t codeLength);
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void StopCodeRunner();
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void GetNesHeader(uint8_t* header);
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void SaveRomToDisk(string filename, bool saveAsIps, uint8_t* header, CdlStripFlag cdlStripflag);
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void RevertPrgChrChanges();
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bool HasPrgChrChanges();
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int32_t FindSubEntryPoint(uint16_t relativeAddress);
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void SetInputOverride(uint8_t port, uint32_t state);
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int32_t LoadScript(string name, string content, int32_t scriptId);
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void RemoveScript(int32_t scriptId);
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const char* GetScriptLog(int32_t scriptId);
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void ResetCounters();
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void UpdateProgramCounter(uint16_t &addr, uint8_t &value);
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void ProcessScriptSaveState(uint16_t &addr, uint8_t &value);
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void ProcessCpuOperation(uint16_t &addr, uint8_t &value, MemoryOperationType type);
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void ProcessPpuOperation(uint16_t addr, uint8_t &value, MemoryOperationType type);
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void ProcessEvent(EventType type);
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void GetDebugEvents(uint32_t* pictureBuffer, DebugEventInfo *infoArray, uint32_t &maxEventCount, bool returnPreviousFrameData);
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uint32_t GetDebugEventCount(bool returnPreviousFrameData);
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uint32_t GetScreenPixel(uint8_t x, uint8_t y);
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}; |