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50 lines
1.8 KiB
C++
50 lines
1.8 KiB
C++
#pragma once
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#include "stdafx.h"
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#include "HdData.h"
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class EmulationSettings;
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class HdNesPack
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{
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private:
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shared_ptr<HdPackData> _hdData;
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EmulationSettings *_settings;
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int32_t _backgroundIndex = -1;
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HdScreenInfo *_hdScreenInfo = nullptr;
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uint32_t* _palette = nullptr;
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bool _contoursEnabled = false;
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HdPackTileInfo* _cachedTile = nullptr;
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bool _cacheEnabled = false;
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bool _useCachedTile = false;
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int32_t _scrollX = 0;
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int32_t _bgScrollX = 0;
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int32_t _bgScrollY = 0;
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__forceinline void BlendColors(uint8_t output[4], uint8_t input[4]);
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__forceinline uint32_t AdjustBrightness(uint8_t input[4], uint16_t brightness);
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__forceinline void DrawColor(uint32_t color, uint32_t* outputBuffer, uint32_t scale, uint32_t screenWidth);
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__forceinline void DrawTile(HdPpuTileInfo &tileInfo, HdPackTileInfo &hdPackTileInfo, uint32_t* outputBuffer, uint32_t screenWidth);
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__forceinline HdPackTileInfo* GetCachedMatchingTile(uint32_t x, uint32_t y, HdPpuTileInfo* tile);
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__forceinline HdPackTileInfo* GetMatchingTile(uint32_t x, uint32_t y, HdPpuTileInfo* tile, bool* disableCache = nullptr);
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__forceinline bool IsNextToSprite(uint32_t x, uint32_t y);
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__forceinline void DrawCustomBackground(uint32_t *outputBuffer, uint32_t x, uint32_t y, uint32_t scale, uint32_t screenWidth);
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void OnLineStart(HdPpuPixelInfo &lineFirstPixel);
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void OnBeforeApplyFilter();
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__forceinline void GetPixels(uint32_t x, uint32_t y, HdPpuPixelInfo &pixelInfo, uint32_t *outputBuffer, uint32_t screenWidth);
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__forceinline void ProcessGrayscaleAndEmphasis(HdPpuPixelInfo &pixelInfo, uint32_t* outputBuffer, uint32_t hdScreenWidth);
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public:
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static constexpr uint32_t CurrentVersion = 102;
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HdNesPack(shared_ptr<HdPackData> hdData, EmulationSettings* settings);
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~HdNesPack();
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uint32_t GetScale();
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void Process(HdScreenInfo *hdScreenInfo, uint32_t *outputBuffer, OverscanDimensions &overscan);
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};
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